void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom) { GraphicsContext* context = paintInfo.context; RenderStyle* style = renderer().style(isFirstLineStyle()); const Font& font = style->font(); FloatPoint boxOrigin = locationIncludingFlipping(); boxOrigin.moveBy(FloatPoint(paintOffset)); if (!isHorizontal()) boxOrigin.move(0, -virtualLogicalHeight()); FloatRect boxRect(boxOrigin, LayoutSize(logicalWidth(), virtualLogicalHeight())); GraphicsContextStateSaver stateSaver(*context); if (!isHorizontal()) context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Clockwise)); FloatPoint textOrigin(boxOrigin.x(), boxOrigin.y() + font.fontMetrics().ascent()); bool isPrinting = renderer().document().printing(); bool haveSelection = !isPrinting && paintInfo.phase != PaintPhaseTextClip && selectionState() != RenderObject::SelectionNone; if (haveSelection) paintSelection(context, boxOrigin, style, font); else if (paintInfo.phase == PaintPhaseSelection) return; TextPainter::Style textStyle = TextPainter::textPaintingStyle(renderer(), style, paintInfo.forceBlackText(), isPrinting); if (haveSelection) textStyle = TextPainter::selectionPaintingStyle(renderer(), true, paintInfo.forceBlackText(), isPrinting, textStyle); TextRun textRun = constructTextRun(&renderer(), font, m_str, style, TextRun::AllowTrailingExpansion); TextPainter textPainter(context, font, textRun, textOrigin, boxRect, isHorizontal()); textPainter.paint(0, m_str.length(), m_str.length(), textStyle); paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style); }
void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom) { GraphicsContext* context = paintInfo.context; RenderStyle* style = renderer().style(isFirstLineStyle()); const Font& font = style->font(); FloatPoint boxOrigin = locationIncludingFlipping(); boxOrigin.moveBy(FloatPoint(paintOffset)); if (!isHorizontal()) boxOrigin.move(0, -virtualLogicalHeight()); FloatRect boxRect(boxOrigin, LayoutSize(logicalWidth(), virtualLogicalHeight())); GraphicsContextStateSaver stateSaver(*context); if (!isHorizontal()) context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Clockwise)); FloatPoint textOrigin = FloatPoint(boxOrigin.x(), boxOrigin.y() + font.fontMetrics().ascent()); Color styleTextColor = renderer().resolveColor(style, CSSPropertyWebkitTextFillColor); if (styleTextColor != context->fillColor()) context->setFillColor(styleTextColor); if (selectionState() != RenderObject::SelectionNone) { paintSelection(context, boxOrigin, style, font); // Select the correct color for painting the text. Color foreground = paintInfo.forceBlackText() ? Color::black : renderer().selectionForegroundColor(); if (foreground != styleTextColor) context->setFillColor(foreground); } // Text shadows are disabled when printing. http://crbug.com/258321 const ShadowList* shadowList = context->printing() ? 0 : style->textShadow(); bool hasShadow = shadowList; if (hasShadow) { OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); for (size_t i = shadowList->shadows().size(); i--; ) { const ShadowData& shadow = shadowList->shadows()[i]; float shadowX = isHorizontal() ? shadow.x() : shadow.y(); float shadowY = isHorizontal() ? shadow.y() : -shadow.x(); FloatSize offset(shadowX, shadowY); drawLooperBuilder->addShadow(offset, shadow.blur(), shadow.color(), DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowIgnoresAlpha); } drawLooperBuilder->addUnmodifiedContent(); context->setDrawLooper(drawLooperBuilder.release()); } TextRun textRun = RenderBlockFlow::constructTextRun(&renderer(), font, m_str, style, TextRun::AllowTrailingExpansion); TextRunPaintInfo textRunPaintInfo(textRun); textRunPaintInfo.bounds = boxRect; context->drawText(font, textRunPaintInfo, textOrigin); // Restore the regular fill color. if (styleTextColor != context->fillColor()) context->setFillColor(styleTextColor); if (hasShadow) context->clearDrawLooper(); paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style); }
int InlineBox::logicalHeight() const { //SISO_HTMLComposer Start int result = 0; int lineHeightAdjust = root()->isLineHeightAdjust()? root()->lineHeightAdjustValue() : 0; //SISO_HTMLComposer End #if ENABLE(SVG) if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); #endif //SISO_HTMLComposer Start if (renderer()->isText()) { result = m_isText ? renderer()->style(m_firstLine)->fontMetrics().height() : 0; result += lineHeightAdjust; return result; } if (renderer()->isBox() && parent()) { result = isHorizontal() ? toRenderBox(m_renderer)->height() : toRenderBox(m_renderer)->width(); result += lineHeightAdjust; return result; } //SISO_HTMLComposer End ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const FontMetrics& fontMetrics = renderer()->style(m_firstLine)->fontMetrics(); result = fontMetrics.height(); if (parent()) result += flowObject->borderAndPaddingLogicalHeight(); //SISO_HTMLComposer Start result += lineHeightAdjust; //SISO_HTMLComposer End return result; }
float InlineBox::logicalHeight() const { if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); if (renderer()->isText()) return m_bitfields.isText() ? renderer()->style(isFirstLineStyle())->fontMetrics().height() : 0; if (renderer()->isBox() && parent()) return isHorizontal() ? toRenderBox(m_renderer)->height() : toRenderBox(m_renderer)->width(); ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const FontMetrics& fontMetrics = renderer()->style(isFirstLineStyle())->fontMetrics(); float result = fontMetrics.height(); if (parent()) result += flowObject->borderAndPaddingLogicalHeight(); return result; }
LayoutUnit InlineBox::logicalHeight() const { if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); if (lineLayoutItem().isText()) return m_bitfields.isText() ? LayoutUnit(lineLayoutItem().style(isFirstLineStyle())->fontMetrics().height()) : LayoutUnit(); if (lineLayoutItem().isBox() && parent()) return isHorizontal() ? toLayoutBox(layoutObject()).size().height() : toLayoutBox(layoutObject()).size().width(); ASSERT(isInlineFlowBox()); LineLayoutBoxModel flowObject = boxModelObject(); const FontMetrics& fontMetrics = lineLayoutItem().style(isFirstLineStyle())->fontMetrics(); LayoutUnit result = fontMetrics.height(); if (parent()) result += flowObject.borderAndPaddingLogicalHeight(); return result; }
void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom) { GraphicsContext* context = paintInfo.context; RenderStyle* style = renderer().style(isFirstLineStyle()); const Font& font = style->font(); FloatPoint boxOrigin = locationIncludingFlipping(); boxOrigin.moveBy(FloatPoint(paintOffset)); FloatRect boxRect(boxOrigin, LayoutSize(logicalWidth(), virtualLogicalHeight())); GraphicsContextStateSaver stateSaver(*context); FloatPoint textOrigin = FloatPoint(boxOrigin.x(), boxOrigin.y() + font.fontMetrics().ascent()); Color styleTextColor = renderer().resolveColor(style, CSSPropertyWebkitTextFillColor); if (styleTextColor != context->fillColor()) context->setFillColor(styleTextColor); if (selectionState() != RenderObject::SelectionNone) { paintSelection(context, boxOrigin, style, font); // Select the correct color for painting the text. Color foreground = paintInfo.forceBlackText() ? Color::black : renderer().selectionForegroundColor(); if (foreground != styleTextColor) context->setFillColor(foreground); } const ShadowList* shadowList = style->textShadow(); bool hasShadow = shadowList; if (hasShadow) context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::ShadowIgnoresAlpha)); TextRun textRun = constructTextRun(&renderer(), font, m_str, style, TextRun::AllowTrailingExpansion); TextRunPaintInfo textRunPaintInfo(textRun); textRunPaintInfo.bounds = boxRect; context->drawText(font, textRunPaintInfo, textOrigin); // Restore the regular fill color. if (styleTextColor != context->fillColor()) context->setFillColor(styleTextColor); if (hasShadow) context->clearDrawLooper(); paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style); }
float InlineBox::logicalHeight() const { if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); const RenderStyle& lineStyle = this->lineStyle(); if (renderer().isTextOrLineBreak()) return behavesLikeText() ? lineStyle.fontMetrics().height() : 0; if (renderer().isBox() && parent()) return isHorizontal() ? toRenderBox(renderer()).height() : toRenderBox(renderer()).width(); ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const FontMetrics& fontMetrics = lineStyle.fontMetrics(); float result = fontMetrics.height(); if (parent()) result += flowObject->borderAndPaddingLogicalHeight(); return result; }
int InlineBox::logicalHeight() const { #if ENABLE(SVG) if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); #endif if (renderer()->isText()) return m_isText ? renderer()->style(m_firstLine)->fontMetrics().height() : 0; if (renderer()->isBox() && parent()) return isHorizontal() ? toRenderBox(m_renderer)->height() : toRenderBox(m_renderer)->width(); ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const FontMetrics& fontMetrics = renderer()->style(m_firstLine)->fontMetrics(); int result = fontMetrics.height(); if (parent()) result += flowObject->borderAndPaddingLogicalHeight(); return result; }