Exemple #1
0
struct GUIFont* GUIFontCreate(void) {
	struct GUIFont* font = malloc(sizeof(struct GUIFont));
	if (!font) {
		return 0;
	}
	font->tex = vita2d_load_PNG_buffer(_binary_font2x_png_start);
	font->icons = vita2d_load_PNG_buffer(_binary_icons2x_png_start);
	return font;
}
Exemple #2
0
void initVita2dLib() {
	vita2d_init();
	font = vita2d_load_default_pgf();

	// Font size cache
	int i;
	for (i = 0; i < 256; i++) {
		char character[2];
		character[0] = i;
		character[1] = '\0';

		font_size_cache[i] = vita2d_pgf_text_width(font, FONT_SIZE, character);
	}

	battery_image = vita2d_load_PNG_buffer(&_binary_resources_battery_png_start);
	battery_bar_red_image = vita2d_load_PNG_buffer(&_binary_resources_battery_bar_red_png_start);
	battery_bar_green_image = vita2d_load_PNG_buffer(&_binary_resources_battery_bar_green_png_start);
}
Exemple #3
0
int main()
{
	SceCtrlData pad;
	vita2d_pgf *pgf;
	vita2d_texture *image;
	float rad = 0.0f;

	vita2d_init();
	vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF));

	pgf = vita2d_load_default_pgf();

	/*
	 * Load the statically compiled image.png file.
	 */
	image = vita2d_load_PNG_buffer(&_binary_image_png_start);

	memset(&pad, 0, sizeof(pad));

	while (1) {
		sceCtrlPeekBufferPositive(0, &pad, 1);

		if (pad.buttons & SCE_CTRL_START)
			break;

		vita2d_start_drawing();
		vita2d_clear_screen();

		vita2d_draw_rectangle(20, 20, 400, 250, RGBA8(255, 0, 0, 255));
		vita2d_draw_rectangle(680, 350, 100, 150, RGBA8(0, 0, 255, 255));
		vita2d_draw_fill_circle(200, 420, 100, RGBA8(0, 255,0 ,255));

		vita2d_draw_texture_rotate(image, 940/2, 544/2, rad);

		vita2d_draw_line(500, 30, 800, 300, RGBA8(255, 0, 255, 255));

		vita2d_pgf_draw_text(pgf, 700, 30, RGBA8(0,255,0,255), 1.0f, "PGF Font sample!");

		vita2d_end_drawing();
		vita2d_swap_buffers();

		rad += 0.1f;
	}

	/*
	 * vita2d_fini() waits until the GPU has finished rendering,
	 * then we can free the assets freely.
	 */
	vita2d_fini();
	vita2d_free_texture(image);
	vita2d_free_pgf(pgf);

	sceKernelExitProcess(0);
	return 0;
}
Exemple #4
0
void show_splash()
{
	vita2d_start_drawing();
	vita2d_clear_screen();

	vita2d_texture *splash = vita2d_create_empty_texture(960, 544);

	splash = vita2d_load_PNG_buffer(revitalize);

	vita2d_draw_texture(splash, 0, 0);

	vita2d_end_drawing();
	vita2d_swap_buffers();

	sceKernelDelayThread(5000000); // Delay 5 seconds

	vita2d_free_texture(splash);
}
Exemple #5
0
int main() {
	SceCtrlData pad;
	vita2d_pgf *pgf;
	vita2d_texture *image;
	float rad = 0.0f;
  
	vita2d_init();
	vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF));
  
	pgf = vita2d_load_default_pgf();
  
	image = vita2d_load_PNG_buffer(&_binary_image_png_start);
  
	memset(&pad, 0, sizeof(pad));
  
	while (1) {
		sceCtrlPeekBufferPositive(0, &pad, 1);
	
		if (pad.buttons & SCE_CTRL_START)
			break;
	
		vita2d_start_drawing();
		vita2d_clear_screen();
	
		vita2d_draw_texture_rotate(image, 940/2, 544/2, rad);
	
		vita2d_pgf_draw_text(pgf, 50, 50, RGBA8(255,255,255,255), 1.0f, "ミクのおっぱい柔かぁい。柔軟剤使ったのか?");
	
		vita2d_end_drawing();
		vita2d_swap_buffers();
	
		rad += 0.1f;
	}
  
	vita2d_fini();
	vita2d_free_texture(image);
	vita2d_free_pgf(pgf);
  
	sceKernelExitProcess(0);
	return 0;
}
Exemple #6
0
void loadTheme() {
	#define COLOR_ENTRY(name) { #name, CONFIG_TYPE_HEXDECIMAL, (void *)&name }
	ConfigEntry colors_entries[] = {
		// Shell colors
		COLOR_ENTRY(BACKGROUND_COLOR),
		COLOR_ENTRY(TITLE_COLOR),
		COLOR_ENTRY(PATH_COLOR),
		COLOR_ENTRY(DATE_TIME_COLOR),

		// Settings colors
		COLOR_ENTRY(SETTINGS_MENU_COLOR),
		COLOR_ENTRY(SETTINGS_MENU_FOCUS_COLOR),
		COLOR_ENTRY(SETTINGS_MENU_TITLE_COLOR),
		COLOR_ENTRY(SETTINGS_MENU_ITEM_COLOR),
		COLOR_ENTRY(SETTINGS_MENU_OPTION_COLOR),

		// File browser colors
		COLOR_ENTRY(FOCUS_COLOR),
		COLOR_ENTRY(FILE_COLOR),
		COLOR_ENTRY(SFO_COLOR),
		COLOR_ENTRY(TXT_COLOR),
		COLOR_ENTRY(FOLDER_COLOR),
		COLOR_ENTRY(IMAGE_COLOR),
		COLOR_ENTRY(ARCHIVE_COLOR),
		COLOR_ENTRY(SCROLL_BAR_COLOR),
		COLOR_ENTRY(SCROLL_BAR_BG_COLOR),
		COLOR_ENTRY(MARKED_COLOR),

		// Context menu colors
		COLOR_ENTRY(CONTEXT_MENU_TEXT_COLOR),
		COLOR_ENTRY(CONTEXT_MENU_FOCUS_COLOR),
		COLOR_ENTRY(CONTEXT_MENU_COLOR),
		COLOR_ENTRY(CONTEXT_MENU_MORE_COLOR),
		COLOR_ENTRY(INVISIBLE_COLOR),

		// Dialog colors
		COLOR_ENTRY(DIALOG_COLOR),
		COLOR_ENTRY(DIALOG_BG_COLOR),
		COLOR_ENTRY(PROGRESS_BAR_COLOR),
		COLOR_ENTRY(PROGRESS_BAR_BG_COLOR),

		// Hex editor colors
		COLOR_ENTRY(HEX_COLOR),
		COLOR_ENTRY(HEX_OFFSET_COLOR),
		COLOR_ENTRY(HEX_NIBBLE_COLOR),

		// Text editor colors
		COLOR_ENTRY(TEXT_COLOR),
		COLOR_ENTRY(TEXT_FOCUS_COLOR),
		COLOR_ENTRY(TEXT_LINE_NUMBER_COLOR),
		COLOR_ENTRY(TEXT_LINE_NUMBER_COLOR_FOCUS),
		COLOR_ENTRY(TEXT_HIGHLIGHT_COLOR),

		// Photo viewer colors
		COLOR_ENTRY(PHOTO_ZOOM_COLOR),

		// Audio player colors
		COLOR_ENTRY(AUDIO_INFO_ASSIGN),
		COLOR_ENTRY(AUDIO_INFO),
		COLOR_ENTRY(AUDIO_SPEED),
		COLOR_ENTRY(AUDIO_TIME_CURRENT),
		COLOR_ENTRY(AUDIO_TIME_SLASH),
		COLOR_ENTRY(AUDIO_TIME_TOTAL),
		COLOR_ENTRY(AUDIO_TIME_BAR),
		COLOR_ENTRY(AUDIO_TIME_BAR_BG),
	};

	int i;

	// Load default config file
	readConfigBuffer(&_binary_resources_colors_txt_start, (int)&_binary_resources_colors_txt_size, colors_entries, sizeof(colors_entries) / sizeof(ConfigEntry));

	// Load custom config file
	if (use_custom_config) {
		char path[MAX_PATH_LENGTH];

		char *theme_name = NULL;
		ConfigEntry theme_entries[] = {
			{ "THEME_NAME", CONFIG_TYPE_STRING, (void *)&theme_name },
		};

		// Load theme config
		readConfig("ux0:VitaShell/theme/theme.txt", theme_entries, sizeof(theme_entries) / sizeof(ConfigEntry));

		if (theme_name) {
			// Load colors config
			snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/colors.txt", theme_name);
			readConfig(path, colors_entries, sizeof(colors_entries) / sizeof(ConfigEntry));
			
			// Font
			snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/font.pgf", theme_name);
 			font = vita2d_load_custom_pgf(path);
			
			// Load theme
			for (i = 0; i < N_THEME_IMAGES; i++) {
				snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/%s", theme_name, theme_images[i].name);
				if (theme_images[i].texture && *(theme_images[i].texture) == NULL)
					*(theme_images[i].texture) = vita2d_load_PNG_file(path);
			}
		}
	}

	// Load default theme
	for (i = 0; i < N_THEME_IMAGES; i++) {
		if (theme_images[i].texture && *(theme_images[i].texture) == NULL && theme_images[i].default_buf)
			*(theme_images[i].texture) = vita2d_load_PNG_buffer(theme_images[i].default_buf);
	}

	// Load default pngs
	if (!dialog_image) {
		dialog_image = vita2d_create_empty_texture(SCREEN_WIDTH, SCREEN_HEIGHT);
		void *data = vita2d_texture_get_datap(dialog_image);

		int y;
		for (y = 0; y < SCREEN_HEIGHT; y++) {
			int x;
			for (x = 0; x < SCREEN_WIDTH; x++) {
				((uint32_t *)data)[x + SCREEN_WIDTH * y] = DIALOG_BG_COLOR;
			}
		}
	}

	if (!context_image) {
		context_image = vita2d_create_empty_texture(SCREEN_WIDTH, SCREEN_HEIGHT);
		void *data = vita2d_texture_get_datap(context_image);

		int y;
		for (y = 0; y < SCREEN_HEIGHT; y++) {
			int x;
			for (x = 0; x < SCREEN_WIDTH; x++) {
				((uint32_t *)data)[x + SCREEN_WIDTH * y] = CONTEXT_MENU_COLOR;
			}
		}
	}

	if (!context_more_image) {
		context_more_image = vita2d_create_empty_texture(SCREEN_WIDTH, SCREEN_HEIGHT);
		void *data = vita2d_texture_get_datap(context_more_image);

		int y;
		for (y = 0; y < SCREEN_HEIGHT; y++) {
			int x;
			for (x = 0; x < SCREEN_WIDTH; x++) {
				((uint32_t *)data)[x + SCREEN_WIDTH * y] = CONTEXT_MENU_MORE_COLOR;
			}
		}
	}

	if (!settings_image) {
		settings_image = vita2d_create_empty_texture(SCREEN_WIDTH, SCREEN_HEIGHT);
		void *data = vita2d_texture_get_datap(settings_image);

		int y;
		for (y = 0; y < SCREEN_HEIGHT; y++) {
			int x;
			for (x = 0; x < SCREEN_WIDTH; x++) {
				((uint32_t *)data)[x + SCREEN_WIDTH * y] = SETTINGS_MENU_COLOR;
			}
		}
	}

	// Load system fonts
	if (!font)
		font = loadSystemFonts();

	// Font size cache
	for (i = 0; i < 256; i++) {
		char character[2];
		character[0] = i;
		character[1] = '\0';

		font_size_cache[i] = vita2d_pgf_text_width(font, FONT_SIZE, character);
	}
}