/** * \brief This function handle changing link between nodes */ int vs_handle_link_change(struct VS_CTX *vs_ctx, struct VSession *vsession, struct Generic_Cmd *node_link) { struct VSUser *user = (struct VSUser*)vsession->user; struct VSNode *old_parent_node, *parent_node, *child_node; struct VSLink *link; struct VSNodeSubscriber *node_subscriber; struct VSEntityFollower *node_follower; uint32 parent_node_id = UINT32(node_link->data[0]); uint32 child_node_id = UINT32(node_link->data[UINT32_SIZE]); int i; /* Try to find child node */ if((child_node = vs_node_find(vs_ctx, child_node_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d node (id: %d) not found\n", __FUNCTION__, __LINE__, child_node_id); return 0; } /* Child node has to be created */ if(! (child_node->state == ENTITY_CREATED || child_node->state == ENTITY_CREATING)) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d node id: %d is not in NODE_CREATED state: %d\n", __FUNCTION__, __LINE__, child_node->id, child_node->state); return 0; } /* Is user owner of child node or can user write to child node? */ if(vs_node_can_write(vsession, child_node) != 1) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d user: %s can't write to child node: %d (owner: %s)\n", __FUNCTION__, __LINE__, user->username, child_node->id, child_node->owner->username); return 0; } /* Old link */ link = child_node->parent_link; /* Old parent node */ old_parent_node = link->parent; /* Is user owner of old parent node or can user write to old parent node? */ if(vs_node_can_write(vsession, old_parent_node) != 1) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d user: %s can't write to old parent node: %d (owner: %s)\n", __FUNCTION__, __LINE__, user->username, old_parent_node->id, old_parent_node->owner->username); return 0; } /* Try to find new parent node */ if((parent_node = vs_node_find(vs_ctx, parent_node_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d node (id: %d) not found\n", __FUNCTION__, __LINE__, parent_node_id); return 0; } /* Parent node has to be created */ if(! (parent_node->state == ENTITY_CREATED || parent_node->state == ENTITY_CREATING)) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d node (id: %d) is not in NODE_CREATED state: %d\n", __FUNCTION__, __LINE__, parent_node->id, parent_node->state); return 0; } /* Test if client doesn't want to recreate existing link */ if( parent_node == old_parent_node) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d link between nodes (parent_id: %d) (child_id: %d) already exists\n", __FUNCTION__, __LINE__, parent_node->id, child_node->id); return 0; } /* Is user owner of parent node or can user write to parent node? */ if(vs_node_can_write(vsession, parent_node) != 1) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d user: %s can't write to parent node: %d (owner: %s)\n", __FUNCTION__, __LINE__, user->username, parent_node->id, parent_node->owner->username); return 0; } /* Test, if new link could be created */ if(vs_link_test_nodes(parent_node, child_node) != 1) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s():%d node: %d can't be child of node: %d\n", __FUNCTION__, __LINE__, child_node->id, parent_node->id); return 0; } /* Remove link from old parent node */ v_list_rem_item(&old_parent_node->children_links, link); /* Add link to new parent node */ v_list_add_tail(&parent_node->children_links, link); link->parent = parent_node; /* Update child node internal properties according new parent node */ vs_link_update_child(parent_node, child_node); /* Update version in child node, parent node and old parent node */ vs_node_inc_version(parent_node); vs_node_inc_version(child_node); vs_node_inc_version(old_parent_node); /* Subscribers of old and new parent node will receive information about * changing link between nodes. Prevent double sending command Node_Link, * when clients are subscribed to both nodes. */ /* Set temporary value in all sessions */ for(i=0; i<vs_ctx->max_sessions; i++) { vs_ctx->vsessions[i]->tmp = 0; } /* Send Node_Link command to subscribers of old parent node and set * session temporary value */ node_subscriber = old_parent_node->node_subs.first; while(node_subscriber != NULL) { if(vs_node_can_read(node_subscriber->session, old_parent_node) == 1) { node_subscriber->session->tmp = 1; vs_link_change_send(node_subscriber, link); } node_subscriber = node_subscriber->next; } /* When client is subscribed to the new parent node and aware of child * node, then send to the client only node_link */ node_follower = child_node->node_folls.first; while(node_follower != NULL) { if(node_follower->node_sub->session->tmp != 1) { vs_link_change_send(node_follower->node_sub, link); node_follower->node_sub->session->tmp = 1; } node_follower = node_follower->next; } /* Send Node_Create command to subscribers of new parent node, when * subscribers were not subscribed to child node */ node_subscriber = parent_node->node_subs.first; while(node_subscriber != NULL) { if(node_subscriber->session->tmp != 1) { if(vs_node_can_read(node_subscriber->session, parent_node) == 1) { vs_node_send_create(node_subscriber, child_node, NULL); } } node_subscriber = node_subscriber->next; } return 1; }
/** * \brief This function add session (client) to the list of clients that are * subscribed this node. */ static int vs_node_subscribe(struct VS_CTX *vs_ctx, struct VSession *vsession, struct VSNode *node, uint32 version) { struct VSNode *child_node; struct VSNodePermission *perm; struct VSNodeSubscriber *node_subscriber; struct VSLink *link; struct VBucket *bucket; struct VSTagGroup *tg; struct VSLayer *layer; int user_can_read = 0; /* Can user subscribe to this node? */ user_can_read = vs_node_can_read(vs_ctx, vsession, node); /* Add current session to the list of node subscribers */ node_subscriber = (struct VSNodeSubscriber*)calloc(1, sizeof(struct VSNodeSubscriber)); node_subscriber->session = vsession; node_subscriber->prio = VRS_DEFAULT_PRIORITY; v_list_add_tail(&node->node_subs, node_subscriber); /* TODO: send node_subscribe with version and commands with difference * between this version and current state, when versing will be supported */ if(version != 0) { v_print_log(VRS_PRINT_WARNING, "Version: %d != 0, versing is not supported yet\n", version); } /* Send node_perm commands to the new subscriber */ perm = node->permissions.first; while(perm != NULL) { vs_node_send_perm(node_subscriber, node, perm->user, perm->permissions); perm = perm->next; } /* If the node is locked, then send node_lock to the subscriber */ if(node->lock.session != NULL) { vs_node_send_lock(node_subscriber, node->lock.session, node); } /* If user doesn't have permission to subscribe to this node, then send * only node_perm command explaining, why user can't rest of this * node */ if(user_can_read == 0) { v_print_log(VRS_PRINT_DEBUG_MSG, "Insufficient permission to read content of the node: %d\n", node->id); return 0; } /* Send node_create of all child nodes of this node and corresponding * links */ link = node->children_links.first; while(link!=NULL) { child_node = link->child; vs_node_send_create(node_subscriber, child_node, NULL); link = link->next; } /* Send taggroup_create of all tag_groups in this node */ bucket = node->tag_groups.lb.first; while(bucket != NULL) { tg = (struct VSTagGroup*)bucket->data; if(tg->state == ENTITY_CREATING || tg->state == ENTITY_CREATED) { vs_taggroup_send_create(node_subscriber, node, tg); } bucket = bucket->next; } /* Send layer_create for all layers in this node */ bucket = node->layers.lb.first; while(bucket != NULL) { layer = (struct VSLayer*)bucket->data; if(layer->state == ENTITY_CREATING || layer->state == ENTITY_CREATED) { vs_layer_send_create(node_subscriber, node, layer); } bucket = bucket->next; } return 1; }
/** * \brief This function handle node_subscribe command */ int vs_handle_taggroup_subscribe(struct VS_CTX *vs_ctx, struct VSession *vsession, struct Generic_Cmd *taggroup_subscribe) { struct VSNode *node; uint32 node_id = UINT32(taggroup_subscribe->data[0]); uint16 taggroup_id = UINT16(taggroup_subscribe->data[UINT32_SIZE]); int ret = 0; /* Try to find node */ if((node = vs_node_find(vs_ctx, node_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() node (id: %d) not found\n", __FUNCTION__, node_id); return 0; } pthread_mutex_lock(&node->mutex); /* Node has to be created */ if( vs_node_is_created(node) != 1 ) { goto end; } /* Is user owner of the node or can user read the node? */ if(vs_node_can_read(vsession, node) == 1) { struct VSNodeSubscriber *node_subscriber; struct VSTagGroup *tg; struct VSTag *tag; struct VSEntitySubscriber *tg_subscriber; struct VBucket *bucket; /* Try to find node subscriber */ node_subscriber = node->node_subs.first; while(node_subscriber != NULL) { if(node_subscriber->session == vsession) { break; } node_subscriber = node_subscriber->next; } /* Client has to be subscribed to the node first */ if(node_subscriber == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s(): client has to be subscribed to the node: %d before subscribing to the tag_group: %d\n", __FUNCTION__, node_id, taggroup_id); goto end; } /* Try to find TagGroup */ if( (tg = vs_taggroup_find(node, taggroup_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() tag_group (id: %d) in node (id: %d) not found\n", __FUNCTION__, taggroup_id, node_id); goto end; } /* Is Client already subscribed to this tag group? */ tg_subscriber = tg->tg_subs.first; while(tg_subscriber != NULL) { if(tg_subscriber->node_sub->session->session_id == vsession->session_id) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() client already subscribed to the tag_group (id: %d) in node (id: %d)\n", __FUNCTION__, taggroup_id, node_id); goto end; } tg_subscriber = tg_subscriber->next; } ret = 1; /* Add new subscriber to the list of tag group subscribers */ tg_subscriber = (struct VSEntitySubscriber*)malloc(sizeof(struct VSEntitySubscriber)); tg_subscriber->node_sub = node_subscriber; v_list_add_tail(&tg->tg_subs, tg_subscriber); /* Send tag create for all tags in this tag group * TODO: do not send all tags at once, when there is lot of tags in this * tag group. Implement this, when queue limits will be finished. */ bucket = tg->tags.lb.first; while(bucket != NULL) { tag = (struct VSTag*)bucket->data; if(tag->state == ENTITY_CREATING || tag->state == ENTITY_CREATED) { if(vs_tag_send_create(tg_subscriber, node, tg, tag) != 1) { ret = 0; } } bucket = bucket->next; } } else { v_print_log(VRS_PRINT_DEBUG_MSG, "%s(): user: %s doesn't have permissions to subscribe to taggroup: %d in node: %d\n", __FUNCTION__, ((struct VSUser *)vsession->user)->username, taggroup_id, node->id); } end: pthread_mutex_unlock(&node->mutex); return ret; }
/** * \brief This function tries to handle node_create command */ int vs_handle_taggroup_create(struct VS_CTX *vs_ctx, struct VSession *vsession, struct Generic_Cmd *taggroup_create_cmd) { struct VSNode *node; struct VSTagGroup *tg; struct VBucket *vbucket; uint32 node_id = UINT32(taggroup_create_cmd->data[0]); uint16 taggroup_id = UINT16(taggroup_create_cmd->data[UINT32_SIZE]); uint16 type = UINT16(taggroup_create_cmd->data[UINT32_SIZE+UINT16_SIZE]); int ret = 0; /* Client has to send taggroup_create command with taggroup_id equal to * the value 0xFFFF */ if(taggroup_id != VRS_RESERVED_TAGGROUP_ID) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() taggroup_id: %d is not 0xFFFF\n", __FUNCTION__, taggroup_id); return 0; } /* Try to find node */ if((node = vs_node_find(vs_ctx, node_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() node (id: %d) not found\n", __FUNCTION__, node_id); return 0; } pthread_mutex_lock(&node->mutex); /* Node has to be created */ if( vs_node_is_created(node) != 1 ) { goto end; } vbucket = node->tag_groups.lb.first; /* Check, if there isn't tag group with the same type */ while(vbucket != NULL) { tg = vbucket->data; if(tg->custom_type == type) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() taggroup type: %d is already used in node: %d\n", __FUNCTION__, type, node->id); goto end; } vbucket = vbucket->next; } /* Is user owner of this node or can user write to this node? */ if(vs_node_can_write(vsession, node) != 1) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s(): user: %s can't write to node: %d\n", __FUNCTION__, ((struct VSUser *)vsession->user)->username, node->id); goto end; } /* Try to create new tag group */ tg = vs_taggroup_create(node, VRS_RESERVED_TAGGROUP_ID, type); if(tg == NULL) { goto end; } else { struct VSNodeSubscriber *node_subscriber; /* Set state for this entity */ tg->state = ENTITY_CREATING; ret = 1; /* Send tag group create command to all subscribers to the node * that can read this node */ for(node_subscriber = node->node_subs.first; node_subscriber != NULL; node_subscriber = node_subscriber->next) { if( vs_node_can_read(node_subscriber->session, node) == 1) { if(vs_taggroup_send_create(node_subscriber, node, tg) != 1) { ret = 0; } } } } end: pthread_mutex_unlock(&node->mutex); return ret; }
/** * \brief This function handle node_subscribe command */ int vs_handle_taggroup_subscribe(struct VS_CTX *vs_ctx, struct VSession *vsession, struct Generic_Cmd *taggroup_subscribe) { struct VSNode *node; uint32 node_id = UINT32(taggroup_subscribe->data[0]); uint16 taggroup_id = UINT16(taggroup_subscribe->data[UINT32_SIZE]); int ret = 0; /* Try to find node */ if((node = vs_node_find(vs_ctx, node_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() node (id: %d) not found\n", __func__, node_id); return 0; } pthread_mutex_lock(&node->mutex); /* Node has to be created */ if( vs_node_is_created(node) != 1 ) { goto end; } /* Is user owner of the node or can user read the node? */ if(vs_node_can_read(vsession, node) == 1) { struct VSNodeSubscriber *node_subscriber; struct VSTagGroup *tg; struct VSTag *tag; struct VSEntitySubscriber *tg_subscriber; struct VBucket *bucket; /* Try to find node subscriber */ node_subscriber = node->node_subs.first; while(node_subscriber != NULL) { if(node_subscriber->session == vsession) { break; } node_subscriber = node_subscriber->next; } /* Client has to be subscribed to the node first */ if(node_subscriber == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s(): client has to be subscribed to the node: %d before subscribing to the tag_group: %d\n", __func__, node_id, taggroup_id); goto end; } /* Try to find TagGroup */ if( (tg = vs_taggroup_find(node, taggroup_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() tag_group (id: %d) in node (id: %d) not found\n", __func__, taggroup_id, node_id); goto end; } /* Is Client already subscribed to this tag group? */ tg_subscriber = tg->tg_subs.first; while(tg_subscriber != NULL) { if(tg_subscriber->node_sub->session->session_id == vsession->session_id) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() client already subscribed to the tag_group (id: %d) in node (id: %d)\n", __func__, taggroup_id, node_id); goto end; } tg_subscriber = tg_subscriber->next; } ret = 1; /* Add new subscriber to the list of tag group subscribers */ tg_subscriber = (struct VSEntitySubscriber*)malloc(sizeof(struct VSEntitySubscriber)); tg_subscriber->node_sub = node_subscriber; v_list_add_tail(&tg->tg_subs, tg_subscriber); /* Try to send tag_create for all tags in this tag group */ bucket = tg->tags.lb.first; while(bucket != NULL) { tag = (struct VSTag*)bucket->data; vs_tag_send_create(tg_subscriber, node, tg, tag); /* When TCP/WebSocket is used and tag is initialized, then it * is possible (necessary) to send value too. */ if( ((vsession->flags & VRS_TP_TCP) || (vsession->flags & VRS_TP_WEBSOCKET)) && (tag->flag & TAG_INITIALIZED)) { vs_tag_send_set(vsession, node_subscriber->prio, node, tg, tag); } bucket = bucket->next; } } else { v_print_log(VRS_PRINT_DEBUG_MSG, "%s(): user: %s doesn't have permissions to subscribe to taggroup: %d in node: %d\n", __func__, ((struct VSUser *)vsession->user)->username, taggroup_id, node->id); } end: pthread_mutex_unlock(&node->mutex); return ret; }
int vs_handle_layer_subscribe(struct VS_CTX *vs_ctx, struct VSession *vsession, struct Generic_Cmd *layer_subscribe_cmd) { struct VSNode *node; struct VSUser *user; struct VSLayer *layer; struct VSNodeSubscriber *node_subscriber; struct VSEntitySubscriber *layer_subscriber; struct VBucket *vbucket; struct VSLayerValue *value; uint32 node_id = UINT32(layer_subscribe_cmd->data[0]); uint16 layer_id = UINT16(layer_subscribe_cmd->data[UINT32_SIZE]); /* uint32 version = UINT32(layer_subscribe_cmd->data[UINT32_SIZE+UINT16_SIZE]); uint32 crc32 = UINT32(layer_subscribe_cmd->data[UINT32_SIZE+UINT16_SIZE+UINT32_SIZE]); */ /* Try to find node */ if((node = vs_node_find(vs_ctx, node_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() node (id: %d) not found\n", __FUNCTION__, node_id); return 0; } /* Node has to be created */ if(!(node->state == ENTITY_CREATED || node->state == ENTITY_CREATING)) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() node (id: %d) is not in CREATING or CREATED state: %d\n", __FUNCTION__, node->id, node->state); return 0; } /* Try to find user */ if((user = vs_user_find(vs_ctx, vsession->user_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() vsession->user_id: %d not found\n", __FUNCTION__, vsession->user_id); return 0; } /* User has to have permission to read the node */ if(vs_node_can_read(vs_ctx, vsession, node) != 1) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s(): user: %s can't read the node: %d\n", __FUNCTION__, user->username, node->id); return 0; } /* Try to find node subscriber */ node_subscriber = node->node_subs.first; while(node_subscriber != NULL) { if(node_subscriber->session == vsession) { break; } node_subscriber = node_subscriber->next; } /* Client has to be subscribed to the node first */ if(node_subscriber == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s(): client has to be subscribed to the node: %d before subscribing to the layer: %d\n", __FUNCTION__, node_id, layer_id); return 0; } /* Try to find layer */ if( (layer = vs_layer_find(node, layer_id)) == NULL) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() layer (id: %d) in node (id: %d) not found\n", __FUNCTION__, layer_id, node_id); return 0; } /* Layer has to be created */ if(! (layer->state == ENTITY_CREATING || layer->state == ENTITY_CREATED)) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() layer (id: %u) in node (id: %d) is not in CREATED state: %d\n", __FUNCTION__, layer->id, node->id, node->state); return 0; } /* Try to find layer subscriber (client can't be subscribed twice) */ layer_subscriber = layer->layer_subs.first; while(layer_subscriber != NULL) { if(layer_subscriber->node_sub->session->session_id == vsession->session_id) { v_print_log(VRS_PRINT_DEBUG_MSG, "%s() client already subscribed to the layer (id: %d) in node (id: %d)\n", __FUNCTION__, layer_id, node_id); return 0; } layer_subscriber = layer_subscriber->next; } /* Add new subscriber to the list of layer subscribers */ layer_subscriber = (struct VSEntitySubscriber*)malloc(sizeof(struct VSEntitySubscriber)); layer_subscriber->node_sub = node_subscriber; v_list_add_tail(&layer->layer_subs, layer_subscriber); /* Send value set for all items in this layer * TODO: do not push all values to outgoing queue at once, when there is lot * of values in this layer. Implement this, when queue limits will be * finished. */ vbucket = layer->values.lb.first; while(vbucket != NULL) { value = (struct VSLayerValue*)vbucket->data; vs_layer_send_set_value(layer_subscriber, node, layer, value); vbucket = vbucket->next; } return 1; }