Exemple #1
0
static inline void vsp1_lif_write(struct vsp1_lif *lif,
				  struct vsp1_dl_body *dlb, u32 reg, u32 data)
{
	vsp1_dl_body_write(dlb, reg + lif->entity.index * VI6_LIF_OFFSET,
			       data);
}
Exemple #2
0
static inline void vsp1_brx_write(struct vsp1_brx *brx,
				  struct vsp1_dl_body *dlb, u32 reg, u32 data)
{
	vsp1_dl_body_write(dlb, brx->base + reg, data);
}
Exemple #3
0
static inline void vsp1_sru_write(struct vsp1_sru *sru,
				  struct vsp1_dl_body *dlb, u32 reg, u32 data)
{
	vsp1_dl_body_write(dlb, reg, data);
}
Exemple #4
0
static inline void vsp1_rpf_write(struct vsp1_rwpf *rpf,
				  struct vsp1_dl_body *dlb, u32 reg, u32 data)
{
	vsp1_dl_body_write(dlb, reg + rpf->entity.index * VI6_RPF_OFFSET,
			       data);
}