/** Reset the audio stream, i.e. flush the playback buffer on the server side */
static void reset(void) {
    int success = 0;
    pa_threaded_mainloop_lock(mainloop);
    if (!waitop(pa_stream_flush(stream, success_cb, &success)) ||
        !success)
        GENERIC_ERR_MSG(context, "pa_stream_flush() failed");
}
Exemple #2
0
static void uninit(struct ao *ao, bool cut_audio)
{
    struct priv *priv = ao->priv;
    if (priv->stream && !cut_audio) {
        pa_threaded_mainloop_lock(priv->mainloop);
        waitop(priv, pa_stream_drain(priv->stream, success_cb, ao));
    }

    if (priv->mainloop)
        pa_threaded_mainloop_stop(priv->mainloop);

    if (priv->stream) {
        pa_stream_disconnect(priv->stream);
        pa_stream_unref(priv->stream);
        priv->stream = NULL;
    }

    if (priv->context) {
        pa_context_disconnect(priv->context);
        pa_context_unref(priv->context);
        priv->context = NULL;
    }

    if (priv->mainloop) {
        pa_threaded_mainloop_free(priv->mainloop);
        priv->mainloop = NULL;
    }
}
static void cork(int b) {
    int success = 0;
    pa_threaded_mainloop_lock(mainloop);
    if (!waitop(pa_stream_cork(stream, b, success_cb, &success)) ||
        !success)
        GENERIC_ERR_MSG(context, "pa_stream_cork() failed");
}
/** Destroy libao driver */
static void uninit(int immed) {
    if (stream && !immed) {
            pa_threaded_mainloop_lock(mainloop);
            waitop(pa_stream_drain(stream, success_cb, NULL));
    }

    if (mainloop)
        pa_threaded_mainloop_stop(mainloop);

    if (stream) {
        pa_stream_disconnect(stream);
        pa_stream_unref(stream);
        stream = NULL;
    }

    if (context) {
        pa_context_disconnect(context);
        pa_context_unref(context);
        context = NULL;
    }

    if (mainloop) {
        pa_threaded_mainloop_free(mainloop);
        mainloop = NULL;
    }
}
Exemple #5
0
static void drain(struct ao *ao)
{
    struct priv *priv = ao->priv;
    if (priv->stream) {
        pa_threaded_mainloop_lock(priv->mainloop);
        waitop(priv, pa_stream_drain(priv->stream, success_cb, ao));
    }
}
Exemple #6
0
// Return the current latency in seconds
static float get_delay(struct ao *ao)
{
    /* This code basically does what pa_stream_get_latency() _should_
     * do, but doesn't due to multiple known bugs in PulseAudio (at
     * PulseAudio version 2.1). In particular, the timing interpolation
     * mode (PA_STREAM_INTERPOLATE_TIMING) can return completely bogus
     * values, and the non-interpolating code has a bug causing too
     * large results at end of stream (so a stream never seems to finish).
     * This code can still return wrong values in some cases due to known
     * PulseAudio bugs that can not be worked around on the client side.
     *
     * We always query the server for latest timing info. This may take
     * too long to work well with remote audio servers, but at least
     * this should be enough to fix the normal local playback case.
     */
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    if (!waitop(priv, pa_stream_update_timing_info(priv->stream, NULL, NULL))) {
        GENERIC_ERR_MSG(priv->context, "pa_stream_update_timing_info() failed");
        return 0;
    }
    pa_threaded_mainloop_lock(priv->mainloop);
    const pa_timing_info *ti = pa_stream_get_timing_info(priv->stream);
    if (!ti) {
        pa_threaded_mainloop_unlock(priv->mainloop);
        GENERIC_ERR_MSG(priv->context, "pa_stream_get_timing_info() failed");
        return 0;
    }
    const struct pa_sample_spec *ss = pa_stream_get_sample_spec(priv->stream);
    if (!ss) {
        pa_threaded_mainloop_unlock(priv->mainloop);
        GENERIC_ERR_MSG(priv->context, "pa_stream_get_sample_spec() failed");
        return 0;
    }
    // data left in PulseAudio's main buffers (not written to sink yet)
    int64_t latency = pa_bytes_to_usec(ti->write_index - ti->read_index, ss);
    // since this info may be from a while ago, playback has progressed since
    latency -= ti->transport_usec;
    // data already moved from buffers to sink, but not played yet
    int64_t sink_latency = ti->sink_usec;
    if (!ti->playing)
        /* At the end of a stream, part of the data "left" in the sink may
         * be padding silence after the end; that should be subtracted to
         * get the amount of real audio from our stream. This adjustment
         * is missing from Pulseaudio's own get_latency calculations
         * (as of PulseAudio 2.1). */
        sink_latency -= pa_bytes_to_usec(ti->since_underrun, ss);
    if (sink_latency > 0)
        latency += sink_latency;
    if (latency < 0)
        latency = 0;
    pa_threaded_mainloop_unlock(priv->mainloop);
    return latency / 1e6;
}
static int control(int cmd, void *arg) {
    switch (cmd) {
        case AOCONTROL_GET_VOLUME: {
            ao_control_vol_t *vol = arg;
            uint32_t devidx = pa_stream_get_index(stream);
            pa_threaded_mainloop_lock(mainloop);
            if (!waitop(pa_context_get_sink_input_info(context, devidx, info_func, NULL))) {
                GENERIC_ERR_MSG(context, "pa_stream_get_sink_input_info() failed");
                return CONTROL_ERROR;
            }

            if (volume.channels != 2)
                vol->left = vol->right = pa_cvolume_avg(&volume)*100/PA_VOLUME_NORM;
            else {
                vol->left = volume.values[0]*100/PA_VOLUME_NORM;
                vol->right = volume.values[1]*100/PA_VOLUME_NORM;
            }

            return CONTROL_OK;
        }

        case AOCONTROL_SET_VOLUME: {
            const ao_control_vol_t *vol = arg;
            pa_operation *o;

            if (volume.channels != 2)
                pa_cvolume_set(&volume, volume.channels, (pa_volume_t)vol->left*PA_VOLUME_NORM/100);
            else {
                volume.values[0] = (pa_volume_t)vol->left*PA_VOLUME_NORM/100;
                volume.values[1] = (pa_volume_t)vol->right*PA_VOLUME_NORM/100;
            }

            pa_threaded_mainloop_lock(mainloop);
            o = pa_context_set_sink_input_volume(context, pa_stream_get_index(stream), &volume, NULL, NULL);
            if (!o) {
                pa_threaded_mainloop_unlock(mainloop);
                GENERIC_ERR_MSG(context, "pa_context_set_sink_input_volume() failed");
                return CONTROL_ERROR;
            }
            /* We don't wait for completion here */
            pa_operation_unref(o);
            pa_threaded_mainloop_unlock(mainloop);
            return CONTROL_OK;
        }

        default:
            return CONTROL_UNKNOWN;
    }
}
Exemple #8
0
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
    struct priv *priv = ao->priv;
    switch (cmd) {
    case AOCONTROL_GET_MUTE:
    case AOCONTROL_GET_VOLUME: {
        uint32_t devidx = pa_stream_get_index(priv->stream);
        pa_threaded_mainloop_lock(priv->mainloop);
        if (!waitop(priv, pa_context_get_sink_input_info(priv->context, devidx,
                                                         info_func, ao))) {
            GENERIC_ERR_MSG(priv->context,
                            "pa_stream_get_sink_input_info() failed");
            return CONTROL_ERROR;
        }
        // Warning: some information in pi might be unaccessible, because
        // we naively copied the struct, without updating pointers etc.
        // Pointers might point to invalid data, accessors might fail.
        if (cmd == AOCONTROL_GET_VOLUME) {
            ao_control_vol_t *vol = arg;
            if (priv->pi.volume.channels != 2)
                vol->left = vol->right =
                    pa_cvolume_avg(&priv->pi.volume) * 100 / PA_VOLUME_NORM;
            else {
                vol->left = priv->pi.volume.values[0] * 100 / PA_VOLUME_NORM;
                vol->right = priv->pi.volume.values[1] * 100 / PA_VOLUME_NORM;
            }
        } else if (cmd == AOCONTROL_GET_MUTE) {
            bool *mute = arg;
            *mute = priv->pi.mute;
        }
        return CONTROL_OK;
    }

    case AOCONTROL_SET_MUTE:
    case AOCONTROL_SET_VOLUME: {
        pa_operation *o;

        pa_threaded_mainloop_lock(priv->mainloop);
        uint32_t stream_index = pa_stream_get_index(priv->stream);
        if (cmd == AOCONTROL_SET_VOLUME) {
            const ao_control_vol_t *vol = arg;
            struct pa_cvolume volume;

            pa_cvolume_reset(&volume, ao->channels);
            if (volume.channels != 2)
                pa_cvolume_set(&volume, volume.channels,
                               vol->left * PA_VOLUME_NORM / 100);
            else {
                volume.values[0] = vol->left * PA_VOLUME_NORM / 100;
                volume.values[1] = vol->right * PA_VOLUME_NORM / 100;
            }
            o = pa_context_set_sink_input_volume(priv->context, stream_index,
                                                 &volume, NULL, NULL);
            if (!o) {
                pa_threaded_mainloop_unlock(priv->mainloop);
                GENERIC_ERR_MSG(priv->context,
                                "pa_context_set_sink_input_volume() failed");
                return CONTROL_ERROR;
            }
        } else if (cmd == AOCONTROL_SET_MUTE) {
            const bool *mute = arg;
            o = pa_context_set_sink_input_mute(priv->context, stream_index,
                                               *mute, NULL, NULL);
            if (!o) {
                pa_threaded_mainloop_unlock(priv->mainloop);
                GENERIC_ERR_MSG(priv->context,
                                "pa_context_set_sink_input_mute() failed");
                return CONTROL_ERROR;
            }
        } else
            abort();
        /* We don't wait for completion here */
        pa_operation_unref(o);
        pa_threaded_mainloop_unlock(priv->mainloop);
        return CONTROL_OK;
    }
    default:
        return CONTROL_UNKNOWN;
    }
}
Exemple #9
0
static int init(struct ao *ao, char *params)
{
    struct pa_sample_spec ss;
    struct pa_channel_map map;
    char *devarg = NULL;
    char *host = NULL;
    char *sink = NULL;
    const char *version = pa_get_library_version();

    struct priv *priv = talloc_zero(ao, struct priv);
    ao->priv = priv;

    if (params) {
        devarg = strdup(params);
        sink = strchr(devarg, ':');
        if (sink)
            *sink++ = 0;
        if (devarg[0])
            host = devarg;
    }

    priv->broken_pause = false;
    /* not sure which versions are affected, assume 0.9.11* to 0.9.14*
     * known bad: 0.9.14, 0.9.13
     * known good: 0.9.9, 0.9.10, 0.9.15
     * To test: pause, wait ca. 5 seconds, framestep and see if MPlayer
     * hangs somewhen. */
    if (strncmp(version, "0.9.1", 5) == 0 && version[5] >= '1'
        && version[5] <= '4') {
        mp_msg(MSGT_AO, MSGL_WARN,
               "[pulse] working around probably broken pause functionality,\n"
               "        see http://www.pulseaudio.org/ticket/440\n");
        priv->broken_pause = true;
    }

    ss.channels = ao->channels;
    ss.rate = ao->samplerate;

    const struct format_map *fmt_map = format_maps;
    while (fmt_map->mp_format != ao->format) {
        if (fmt_map->mp_format == AF_FORMAT_UNKNOWN) {
            mp_msg(MSGT_AO, MSGL_V,
                   "AO: [pulse] Unsupported format, using default\n");
            fmt_map = format_maps;
            break;
        }
        fmt_map++;
    }
    ao->format = fmt_map->mp_format;
    ss.format = fmt_map->pa_format;

    if (!pa_sample_spec_valid(&ss)) {
        mp_msg(MSGT_AO, MSGL_ERR, "AO: [pulse] Invalid sample spec\n");
        goto fail;
    }

    pa_channel_map_init_auto(&map, ss.channels, PA_CHANNEL_MAP_ALSA);
    ao->bps = pa_bytes_per_second(&ss);

    if (!(priv->mainloop = pa_threaded_mainloop_new())) {
        mp_msg(MSGT_AO, MSGL_ERR, "AO: [pulse] Failed to allocate main loop\n");
        goto fail;
    }

    if (!(priv->context = pa_context_new(pa_threaded_mainloop_get_api(
                                 priv->mainloop), PULSE_CLIENT_NAME))) {
        mp_msg(MSGT_AO, MSGL_ERR, "AO: [pulse] Failed to allocate context\n");
        goto fail;
    }

    pa_context_set_state_callback(priv->context, context_state_cb, ao);

    if (pa_context_connect(priv->context, host, 0, NULL) < 0)
        goto fail;

    pa_threaded_mainloop_lock(priv->mainloop);

    if (pa_threaded_mainloop_start(priv->mainloop) < 0)
        goto unlock_and_fail;

    /* Wait until the context is ready */
    pa_threaded_mainloop_wait(priv->mainloop);

    if (pa_context_get_state(priv->context) != PA_CONTEXT_READY)
        goto unlock_and_fail;

    if (!(priv->stream = pa_stream_new(priv->context, "audio stream", &ss,
                                       &map)))
        goto unlock_and_fail;

    pa_stream_set_state_callback(priv->stream, stream_state_cb, ao);
    pa_stream_set_write_callback(priv->stream, stream_request_cb, ao);
    pa_stream_set_latency_update_callback(priv->stream,
                                          stream_latency_update_cb, ao);
    pa_buffer_attr bufattr = {
        .maxlength = -1,
        .tlength = pa_usec_to_bytes(1000000, &ss),
        .prebuf = -1,
        .minreq = -1,
        .fragsize = -1,
    };
    if (pa_stream_connect_playback(priv->stream, sink, &bufattr,
                                   PA_STREAM_INTERPOLATE_TIMING
                                   | PA_STREAM_AUTO_TIMING_UPDATE, NULL,
                                   NULL) < 0)
        goto unlock_and_fail;

    /* Wait until the stream is ready */
    pa_threaded_mainloop_wait(priv->mainloop);

    if (pa_stream_get_state(priv->stream) != PA_STREAM_READY)
        goto unlock_and_fail;

    pa_threaded_mainloop_unlock(priv->mainloop);

    free(devarg);
    return 0;

unlock_and_fail:

    if (priv->mainloop)
        pa_threaded_mainloop_unlock(priv->mainloop);

fail:
    if (priv->context)
        GENERIC_ERR_MSG(priv->context, "Init failed");
    free(devarg);
    uninit(ao, true);
    return -1;
}

static void cork(struct ao *ao, bool pause)
{
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    priv->retval = 0;
    if (!waitop(priv, pa_stream_cork(priv->stream, pause, success_cb, ao)) ||
        !priv->retval)
        GENERIC_ERR_MSG(priv->context, "pa_stream_cork() failed");
}

// Play the specified data to the pulseaudio server
static int play(struct ao *ao, void *data, int len, int flags)
{
    struct priv *priv = ao->priv;
    /* For some reason Pulseaudio behaves worse if this is done after
     * the write - rapidly repeated seeks result in bogus increasing
     * reported latency. */
    if (priv->did_reset)
        cork(ao, false);
    pa_threaded_mainloop_lock(priv->mainloop);
    if (pa_stream_write(priv->stream, data, len, NULL, 0,
                        PA_SEEK_RELATIVE) < 0) {
        GENERIC_ERR_MSG(priv->context, "pa_stream_write() failed");
        len = -1;
    }
    if (priv->did_reset) {
        priv->did_reset = false;
        if (!waitop(priv, pa_stream_update_timing_info(priv->stream,
                                                       success_cb, ao))
            || !priv->retval)
            GENERIC_ERR_MSG(priv->context, "pa_stream_UPP() failed");
    } else
        pa_threaded_mainloop_unlock(priv->mainloop);
    return len;
}

// Reset the audio stream, i.e. flush the playback buffer on the server side
static void reset(struct ao *ao)
{
    // pa_stream_flush() works badly if not corked
    cork(ao, true);
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    priv->retval = 0;
    if (!waitop(priv, pa_stream_flush(priv->stream, success_cb, ao)) ||
        !priv->retval)
        GENERIC_ERR_MSG(priv->context, "pa_stream_flush() failed");
    priv->did_reset = true;
}
Exemple #10
0
static int init(struct ao *ao)
{
    struct pa_sample_spec ss;
    struct pa_channel_map map;
    pa_proplist *proplist = NULL;
    struct priv *priv = ao->priv;
    char *host = priv->cfg_host && priv->cfg_host[0] ? priv->cfg_host : NULL;
    char *sink = priv->cfg_sink && priv->cfg_sink[0] ? priv->cfg_sink : NULL;
    const char *version = pa_get_library_version();

    ao->per_application_mixer = true;

    priv->broken_pause = false;
    /* not sure which versions are affected, assume 0.9.11* to 0.9.14*
     * known bad: 0.9.14, 0.9.13
     * known good: 0.9.9, 0.9.10, 0.9.15
     * To test: pause, wait ca. 5 seconds, framestep and see if MPlayer
     * hangs somewhen. */
    if (strncmp(version, "0.9.1", 5) == 0 && version[5] >= '1'
        && version[5] <= '4') {
        MP_WARN(ao, "working around probably broken pause functionality,\n"
                    "        see http://www.pulseaudio.org/ticket/440\n");
        priv->broken_pause = true;
    }

    if (!(priv->mainloop = pa_threaded_mainloop_new())) {
        MP_ERR(ao, "Failed to allocate main loop\n");
        goto fail;
    }

    if (!(priv->context = pa_context_new(pa_threaded_mainloop_get_api(
                                 priv->mainloop), PULSE_CLIENT_NAME))) {
        MP_ERR(ao, "Failed to allocate context\n");
        goto fail;
    }

    pa_context_set_state_callback(priv->context, context_state_cb, ao);

    if (pa_context_connect(priv->context, host, 0, NULL) < 0)
        goto fail;

    pa_threaded_mainloop_lock(priv->mainloop);

    if (pa_threaded_mainloop_start(priv->mainloop) < 0)
        goto unlock_and_fail;

    /* Wait until the context is ready */
    pa_threaded_mainloop_wait(priv->mainloop);

    if (pa_context_get_state(priv->context) != PA_CONTEXT_READY)
        goto unlock_and_fail;

    ss.channels = ao->channels.num;
    ss.rate = ao->samplerate;

    ao->format = af_fmt_from_planar(ao->format);

    const struct format_map *fmt_map = format_maps;
    while (fmt_map->mp_format != ao->format) {
        if (fmt_map->mp_format == AF_FORMAT_UNKNOWN) {
            MP_VERBOSE(ao, "Unsupported format, using default\n");
            fmt_map = format_maps;
            break;
        }
        fmt_map++;
    }
    ao->format = fmt_map->mp_format;
    ss.format = fmt_map->pa_format;

    if (!pa_sample_spec_valid(&ss)) {
        MP_ERR(ao, "Invalid sample spec\n");
        goto unlock_and_fail;
    }

    if (!select_chmap(ao, &map))
        goto unlock_and_fail;

    if (!(proplist = pa_proplist_new())) {
        MP_ERR(ao, "Failed to allocate proplist\n");
        goto unlock_and_fail;
    }
    (void)pa_proplist_sets(proplist, PA_PROP_MEDIA_ROLE, "video");

    if (!(priv->stream = pa_stream_new_with_proplist(priv->context,
                                                     "audio stream", &ss,
                                                     &map, proplist)))
        goto unlock_and_fail;

    pa_proplist_free(proplist);
    proplist = NULL;

    pa_stream_set_state_callback(priv->stream, stream_state_cb, ao);
    pa_stream_set_write_callback(priv->stream, stream_request_cb, ao);
    pa_stream_set_latency_update_callback(priv->stream,
                                          stream_latency_update_cb, ao);
    pa_buffer_attr bufattr = {
        .maxlength = -1,
        .tlength = pa_usec_to_bytes(1000000, &ss),
        .prebuf = -1,
        .minreq = -1,
        .fragsize = -1,
    };
    if (pa_stream_connect_playback(priv->stream, sink, &bufattr,
                                   PA_STREAM_NOT_MONOTONIC, NULL, NULL) < 0)
        goto unlock_and_fail;

    /* Wait until the stream is ready */
    pa_threaded_mainloop_wait(priv->mainloop);

    if (pa_stream_get_state(priv->stream) != PA_STREAM_READY)
        goto unlock_and_fail;

    pa_threaded_mainloop_unlock(priv->mainloop);

    return 0;

unlock_and_fail:

    if (priv->mainloop)
        pa_threaded_mainloop_unlock(priv->mainloop);

fail:
    if (priv->context) {
        if (!(pa_context_errno(priv->context) == PA_ERR_CONNECTIONREFUSED
              && ao->probing))
            GENERIC_ERR_MSG("Init failed");
    }

    if (proplist)
        pa_proplist_free(proplist);

    uninit(ao, true);
    return -1;
}

static void cork(struct ao *ao, bool pause)
{
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    priv->retval = 0;
    if (!waitop(priv, pa_stream_cork(priv->stream, pause, success_cb, ao)) ||
        !priv->retval)
        GENERIC_ERR_MSG("pa_stream_cork() failed");
}

// Play the specified data to the pulseaudio server
static int play(struct ao *ao, void **data, int samples, int flags)
{
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    if (pa_stream_write(priv->stream, data[0], samples * ao->sstride, NULL, 0,
                        PA_SEEK_RELATIVE) < 0) {
        GENERIC_ERR_MSG("pa_stream_write() failed");
        samples = -1;
    }
    if (flags & AOPLAY_FINAL_CHUNK) {
        // Force start in case the stream was too short for prebuf
        pa_operation *op = pa_stream_trigger(priv->stream, NULL, NULL);
        pa_operation_unref(op);
    }
    pa_threaded_mainloop_unlock(priv->mainloop);
    return samples;
}

// Reset the audio stream, i.e. flush the playback buffer on the server side
static void reset(struct ao *ao)
{
    // pa_stream_flush() works badly if not corked
    cork(ao, true);
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    priv->retval = 0;
    if (!waitop(priv, pa_stream_flush(priv->stream, success_cb, ao)) ||
        !priv->retval)
        GENERIC_ERR_MSG("pa_stream_flush() failed");
    cork(ao, false);
}
Exemple #11
0
static int init(struct ao *ao)
{
    pa_proplist *proplist = NULL;
    pa_format_info *format = NULL;
    struct priv *priv = ao->priv;
    char *sink = priv->cfg_sink && priv->cfg_sink[0] ? priv->cfg_sink : ao->device;

    if (pa_init_boilerplate(ao) < 0)
        return -1;

    pa_threaded_mainloop_lock(priv->mainloop);

    if (!(proplist = pa_proplist_new())) {
        MP_ERR(ao, "Failed to allocate proplist\n");
        goto unlock_and_fail;
    }
    (void)pa_proplist_sets(proplist, PA_PROP_MEDIA_ICON_NAME, ao->client_name);

    if (!(format = pa_format_info_new()))
        goto unlock_and_fail;

    if (!set_format(ao, format)) {
        ao->channels = (struct mp_chmap) MP_CHMAP_INIT_STEREO;
        ao->samplerate = 48000;
        ao->format = AF_FORMAT_FLOAT;
        if (!set_format(ao, format)) {
            MP_ERR(ao, "Invalid audio format\n");
            goto unlock_and_fail;
        }
    }

    if (!(priv->stream = pa_stream_new_extended(priv->context, "audio stream",
                                                &format, 1, proplist)))
        goto unlock_and_fail;

    pa_format_info_free(format);
    format = NULL;

    pa_proplist_free(proplist);
    proplist = NULL;

    pa_stream_set_state_callback(priv->stream, stream_state_cb, ao);
    pa_stream_set_write_callback(priv->stream, stream_request_cb, ao);
    pa_stream_set_latency_update_callback(priv->stream,
                                          stream_latency_update_cb, ao);
    int buf_size = af_fmt_seconds_to_bytes(ao->format, priv->cfg_buffer / 1000.0,
                                           ao->channels.num, ao->samplerate);
    pa_buffer_attr bufattr = {
        .maxlength = -1,
        .tlength = buf_size > 0 ? buf_size : (uint32_t)-1,
        .prebuf = -1,
        .minreq = -1,
        .fragsize = -1,
    };

    int flags = PA_STREAM_NOT_MONOTONIC;
    if (!priv->cfg_latency_hacks)
        flags |= PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_AUTO_TIMING_UPDATE;

    if (pa_stream_connect_playback(priv->stream, sink, &bufattr,
                                   flags, NULL, NULL) < 0)
        goto unlock_and_fail;

    /* Wait until the stream is ready */
    while (1) {
        int state = pa_stream_get_state(priv->stream);
        if (state == PA_STREAM_READY)
            break;
        if (!PA_STREAM_IS_GOOD(state))
            goto unlock_and_fail;
        pa_threaded_mainloop_wait(priv->mainloop);
    }

    if (pa_stream_is_suspended(priv->stream)) {
        MP_ERR(ao, "The stream is suspended. Bailing out.\n");
        goto unlock_and_fail;
    }

    pa_threaded_mainloop_unlock(priv->mainloop);
    return 0;

unlock_and_fail:
    pa_threaded_mainloop_unlock(priv->mainloop);

    if (format)
        pa_format_info_free(format);

    if (proplist)
        pa_proplist_free(proplist);

    uninit(ao);
    return -1;
}

static void cork(struct ao *ao, bool pause)
{
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    priv->retval = 0;
    if (!waitop(priv, pa_stream_cork(priv->stream, pause, success_cb, ao)) ||
        !priv->retval)
        GENERIC_ERR_MSG("pa_stream_cork() failed");
}

// Play the specified data to the pulseaudio server
static int play(struct ao *ao, void **data, int samples, int flags)
{
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    if (pa_stream_write(priv->stream, data[0], samples * ao->sstride, NULL, 0,
                        PA_SEEK_RELATIVE) < 0) {
        GENERIC_ERR_MSG("pa_stream_write() failed");
        samples = -1;
    }
    if (flags & AOPLAY_FINAL_CHUNK) {
        // Force start in case the stream was too short for prebuf
        pa_operation *op = pa_stream_trigger(priv->stream, NULL, NULL);
        pa_operation_unref(op);
    }
    pa_threaded_mainloop_unlock(priv->mainloop);
    return samples;
}

// Reset the audio stream, i.e. flush the playback buffer on the server side
static void reset(struct ao *ao)
{
    // pa_stream_flush() works badly if not corked
    cork(ao, true);
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    priv->retval = 0;
    if (!waitop(priv, pa_stream_flush(priv->stream, success_cb, ao)) ||
        !priv->retval)
        GENERIC_ERR_MSG("pa_stream_flush() failed");
    cork(ao, false);
}