void QWidgetWindow::handleContextMenuEvent(QContextMenuEvent *e) { // We are only interested in keyboard originating context menu events here, // mouse originated context menu events for widgets are generated in mouse handling methods. if (e->reason() != QContextMenuEvent::Keyboard) return; QWidget *fw = QWidget::keyboardGrabber(); if (!fw) { if (QApplication::activePopupWidget()) { fw = (QApplication::activePopupWidget()->focusWidget() ? QApplication::activePopupWidget()->focusWidget() : QApplication::activePopupWidget()); } else if (QApplication::focusWidget()) { fw = QApplication::focusWidget(); } else { fw = m_widget; } } if (fw && fw->isEnabled()) { QPoint pos = fw->inputMethodQuery(Qt::ImMicroFocus).toRect().center(); QContextMenuEvent widgetEvent(QContextMenuEvent::Keyboard, pos, fw->mapToGlobal(pos), e->modifiers()); QGuiApplication::sendSpontaneousEvent(fw, &widgetEvent); } }
void GUIInputManager::handleEvent(SDL_Event *event) { int width = SDL_GetVideoSurface()->w; int height = SDL_GetVideoSurface()->h; switch(event->type) { case SDL_MOUSEMOTION: { double x = event->motion.x / double(width); double y = event->motion.y / double(height); Widget::WidgetPoint point(x, y); Widget::MouseMoveEvent widgetEvent(point); gui->handleEvent(&widgetEvent); break; } case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: { double x = event->button.x / double(width); double y = event->button.y / double(height); Widget::WidgetPoint point(x, y); Widget::MouseButtonEvent::button_t button = static_cast<Widget::MouseButtonEvent::button_t>( event->button.button); bool down = (event->type == SDL_MOUSEBUTTONDOWN); Widget::MouseButtonEvent widgetEvent(point, down, button); gui->handleEvent(&widgetEvent); break; } case SDL_KEYDOWN: case SDL_KEYUP: { long key = event->key.keysym.sym; long unicode = event->key.keysym.unicode; bool down = (event->type == SDL_KEYDOWN); Widget::KeyEvent widgetEvent(key, unicode, down); gui->handleEvent(&widgetEvent); } default: break; } }
void QWidgetWindow::handleWindowStateChangedEvent(QWindowStateChangeEvent *event) { // QWindow does currently not know 'active'. Qt::WindowStates eventState = event->oldState(); Qt::WindowStates widgetState = m_widget->windowState(); if (widgetState & Qt::WindowActive) eventState |= Qt::WindowActive; // Determine the new widget state, remember maximized/full screen // during minimized. switch (windowState()) { case Qt::WindowNoState: widgetState &= ~(Qt::WindowMinimized | Qt::WindowMaximized | Qt::WindowFullScreen); break; case Qt::WindowMinimized: widgetState |= Qt::WindowMinimized; break; case Qt::WindowMaximized: if (effectiveState(widgetState) == Qt::WindowNoState) if (QTLWExtra *tle = m_widget->d_func()->maybeTopData()) tle->normalGeometry = m_widget->geometry(); widgetState |= Qt::WindowMaximized; widgetState &= ~(Qt::WindowMinimized | Qt::WindowFullScreen); break; case Qt::WindowFullScreen: if (effectiveState(widgetState) == Qt::WindowNoState) if (QTLWExtra *tle = m_widget->d_func()->maybeTopData()) tle->normalGeometry = m_widget->geometry(); widgetState |= Qt::WindowFullScreen; widgetState &= ~(Qt::WindowMinimized); break; case Qt::WindowActive: // Not handled by QWindow break; } // Sent event if the state changed (that is, it is not triggered by // QWidget::setWindowState(), which also sends an event to the widget). if (widgetState != int(m_widget->data->window_state)) { m_widget->data->window_state = widgetState; QWindowStateChangeEvent widgetEvent(eventState); QGuiApplication::sendSpontaneousEvent(m_widget, &widgetEvent); } }
bool QWidgetWindow::event(QEvent *event) { if (m_widget->testAttribute(Qt::WA_DontShowOnScreen)) { // \a event is uninteresting for QWidgetWindow, the event was probably // generated before WA_DontShowOnScreen was set return m_widget->event(event); } switch (event->type()) { case QEvent::Close: handleCloseEvent(static_cast<QCloseEvent *>(event)); return true; case QEvent::Enter: case QEvent::Leave: handleEnterLeaveEvent(event); return true; // these should not be sent to QWidget, the corresponding events // are sent by QApplicationPrivate::notifyActiveWindowChange() case QEvent::FocusIn: handleFocusInEvent(static_cast<QFocusEvent *>(event)); // Fallthrough case QEvent::FocusOut: { #ifndef QT_NO_ACCESSIBILITY QAccessible::State state; state.active = true; QAccessibleStateChangeEvent ev(widget(), state); QAccessible::updateAccessibility(&ev); #endif return false; } case QEvent::FocusAboutToChange: if (QApplicationPrivate::focus_widget) { if (QApplicationPrivate::focus_widget->testAttribute(Qt::WA_InputMethodEnabled)) qApp->inputMethod()->commit(); QGuiApplication::sendSpontaneousEvent(QApplicationPrivate::focus_widget, event); } return true; case QEvent::KeyPress: case QEvent::KeyRelease: case QEvent::ShortcutOverride: handleKeyEvent(static_cast<QKeyEvent *>(event)); return true; case QEvent::MouseMove: case QEvent::MouseButtonPress: case QEvent::MouseButtonRelease: case QEvent::MouseButtonDblClick: handleMouseEvent(static_cast<QMouseEvent *>(event)); return true; case QEvent::NonClientAreaMouseMove: case QEvent::NonClientAreaMouseButtonPress: case QEvent::NonClientAreaMouseButtonRelease: case QEvent::NonClientAreaMouseButtonDblClick: handleNonClientAreaMouseEvent(static_cast<QMouseEvent *>(event)); return true; case QEvent::TouchBegin: case QEvent::TouchUpdate: case QEvent::TouchEnd: case QEvent::TouchCancel: handleTouchEvent(static_cast<QTouchEvent *>(event)); return true; case QEvent::Move: handleMoveEvent(static_cast<QMoveEvent *>(event)); return true; case QEvent::Resize: handleResizeEvent(static_cast<QResizeEvent *>(event)); return true; #ifndef QT_NO_WHEELEVENT case QEvent::Wheel: handleWheelEvent(static_cast<QWheelEvent *>(event)); return true; #endif #ifndef QT_NO_DRAGANDDROP case QEvent::DragEnter: case QEvent::DragMove: handleDragEnterMoveEvent(static_cast<QDragMoveEvent *>(event)); return true; case QEvent::DragLeave: handleDragLeaveEvent(static_cast<QDragLeaveEvent *>(event)); return true; case QEvent::Drop: handleDropEvent(static_cast<QDropEvent *>(event)); return true; #endif case QEvent::Expose: handleExposeEvent(static_cast<QExposeEvent *>(event)); return true; case QEvent::WindowStateChange: handleWindowStateChangedEvent(static_cast<QWindowStateChangeEvent *>(event)); return true; case QEvent::ThemeChange: { QEvent widgetEvent(QEvent::ThemeChange); QGuiApplication::sendSpontaneousEvent(m_widget, &widgetEvent); } return true; #ifndef QT_NO_TABLETEVENT case QEvent::TabletPress: case QEvent::TabletMove: case QEvent::TabletRelease: handleTabletEvent(static_cast<QTabletEvent *>(event)); return true; #endif #ifndef QT_NO_GESTURES case QEvent::NativeGesture: handleGestureEvent(static_cast<QNativeGestureEvent *>(event)); return true; #endif #ifndef QT_NO_CONTEXTMENU case QEvent::ContextMenu: handleContextMenuEvent(static_cast<QContextMenuEvent *>(event)); return true; #endif // Handing show events to widgets (see below) here would cause them to be triggered twice case QEvent::Show: case QEvent::Hide: return QWindow::event(event); case QEvent::WindowBlocked: qt_button_down = 0; break; default: break; } return m_widget->event(event) || QWindow::event(event); }
void DhQLayout::DvhwidgetEvent(QEvent* x1) { return widgetEvent(x1); }