Exemple #1
0
static void
frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
	struct resizor *resizor = data;

	assert(!callback || callback == resizor->frame_callback);

	if (resizor->frame_callback) {
		wl_callback_destroy(resizor->frame_callback);
		resizor->frame_callback = NULL;
	}

	if (window_is_maximized(resizor->window))
		return;

	spring_update(&resizor->width);
	spring_update(&resizor->height);

	widget_schedule_resize(resizor->widget,
			       resizor->width.current + 0.5,
			       resizor->height.current + 0.5);

	if (!spring_done(&resizor->width) || !spring_done(&resizor->height)) {
		resizor->frame_callback =
			wl_surface_frame(
				window_get_wl_surface(resizor->window));
		wl_callback_add_listener(resizor->frame_callback, &listener,
					 resizor);
	}
}
Exemple #2
0
static void
locked_pointer_frame_callback(void *data,
			      struct wl_callback *callback,
			      uint32_t time)
{
	struct resizor *resizor = data;
	struct wl_surface *surface;
	struct rectangle allocation;
	float x, y;

	if (resizor->pointer_locked) {
		widget_get_allocation(resizor->widget, &allocation);

		x = resizor->pointer_x + (allocation.width - allocation.x);
		y = resizor->pointer_y + (allocation.height - allocation.y);

		widget_set_locked_pointer_cursor_hint(resizor->widget, x, y);
	}

	wl_callback_destroy(callback);

	surface = window_get_wl_surface(resizor->window);
	callback = wl_surface_frame(surface);
	wl_callback_add_listener(callback,
				 &locked_pointer_frame_listener,
				 resizor);
}
Exemple #3
0
static void
keyboard_create(struct output *output, struct virtual_keyboard *virtual_keyboard)
{
	struct keyboard *keyboard;
	const struct layout *layout;
	struct wl_input_panel_surface *ips;

	layout = get_current_layout(virtual_keyboard);

	keyboard = xzalloc(sizeof *keyboard);
	keyboard->keyboard = virtual_keyboard;
	keyboard->window = window_create_custom(virtual_keyboard->display);
	keyboard->widget = window_add_widget(keyboard->window, keyboard);

	virtual_keyboard->keyboard = keyboard;

	window_set_title(keyboard->window, "Virtual keyboard");
	window_set_user_data(keyboard->window, keyboard);

	widget_set_redraw_handler(keyboard->widget, redraw_handler);
	widget_set_resize_handler(keyboard->widget, resize_handler);
	widget_set_button_handler(keyboard->widget, button_handler);

	window_schedule_resize(keyboard->window,
			       layout->columns * key_width,
			       layout->rows * key_height);


	ips = wl_input_panel_get_input_panel_surface(virtual_keyboard->input_panel,
						     window_get_wl_surface(keyboard->window));

	wl_input_panel_surface_set_toplevel(ips,
					    output_get_wl_output(output),
					    WL_INPUT_PANEL_SURFACE_POSITION_CENTER_BOTTOM);
}
Exemple #4
0
static void
keyboard_create(struct output *output, struct virtual_keyboard *virtual_keyboard)
{
	struct keyboard *keyboard;

	keyboard = malloc(sizeof *keyboard);
	memset(keyboard, 0, sizeof *keyboard);

	keyboard->keyboard = virtual_keyboard;
	keyboard->window = window_create_custom(virtual_keyboard->display);
	keyboard->widget = window_add_widget(keyboard->window, keyboard);

	window_set_title(keyboard->window, "Virtual keyboard");
	window_set_user_data(keyboard->window, keyboard);

	widget_set_redraw_handler(keyboard->widget, redraw_handler);
	widget_set_resize_handler(keyboard->widget, resize_handler);
	widget_set_button_handler(keyboard->widget, button_handler);

	window_schedule_resize(keyboard->window,
			       columns * key_width,
			       rows * key_height);

	input_panel_set_surface(virtual_keyboard->input_panel,
				window_get_wl_surface(keyboard->window),
				output_get_wl_output(output));
}
Exemple #5
0
static void
text_entry_activate(struct text_entry *entry,
                    struct wl_seat *seat)
{
	struct wl_surface *surface = window_get_wl_surface(entry->window);

	text_model_activate(entry->model,
			    seat,
			    surface);
}
Exemple #6
0
static void
frame_callback(struct wl_surface *surface, void *data, uint32_t time)
{
	struct gears *gears = data;

	gears->angle = (GLfloat) (time % 8192) * 360 / 8192.0;

	window_schedule_redraw(gears->window);
	wl_display_frame_callback(display_get_display(gears->d),
				  window_get_wl_surface(gears->window),
				  frame_callback, gears);
}
Exemple #7
0
static void
redraw_handler(struct widget *widget, void *data)
{
	struct smoke *smoke = data;
	uint32_t time = smoke->time;
	struct wl_callback *callback;
	cairo_surface_t *surface;

	diffuse(smoke, time / 30, smoke->b[0].u, smoke->b[1].u);
	diffuse(smoke, time / 30, smoke->b[0].v, smoke->b[1].v);
	project(smoke, time / 30,
		smoke->b[1].u, smoke->b[1].v,
		smoke->b[0].u, smoke->b[0].v);
	advect(smoke, time / 30,
	       smoke->b[1].u, smoke->b[1].v,
	       smoke->b[1].u, smoke->b[0].u);
	advect(smoke, time / 30,
	       smoke->b[1].u, smoke->b[1].v,
	       smoke->b[1].v, smoke->b[0].v);
	project(smoke, time / 30,
		smoke->b[0].u, smoke->b[0].v,
		smoke->b[1].u, smoke->b[1].v);

	diffuse(smoke, time / 30, smoke->b[0].d, smoke->b[1].d);
	advect(smoke, time / 30,
	       smoke->b[0].u, smoke->b[0].v,
	       smoke->b[1].d, smoke->b[0].d);

	surface = window_get_surface(smoke->window);

	render(smoke, surface);

	window_damage(smoke->window, 0, 0, smoke->width, smoke->height);

	cairo_surface_destroy(surface);

	callback = wl_surface_frame(window_get_wl_surface(smoke->window));
	wl_callback_add_listener(callback, &listener, smoke);
	wl_surface_commit(window_get_wl_surface(smoke->window));
}
Exemple #8
0
static void
text_model_enter(void *data,
		 struct text_model *text_model,
		 struct wl_surface *surface)
{
	struct text_entry *entry = data;

	if (surface != window_get_wl_surface(entry->window))
		return;

	entry->active = 1;

	widget_schedule_redraw(entry->widget);
}
Exemple #9
0
static struct ModeInfo *
create_wscreensaver_instance(struct wscreensaver *screensaver,
			     struct wl_output *output, int width, int height)
{
	static int instance;
	struct ModeInfo *mi;
	struct rectangle drawarea;

	mi = calloc(1, sizeof *mi);
	if (!mi)
		return NULL;

	if (demo_mode)
		mi->window = window_create(screensaver->display);
	else
		mi->window = window_create_custom(screensaver->display);

	if (!mi->window) {
		fprintf(stderr, "%s: creating a window failed.\n", progname);
		free(mi);
		return NULL;
	}

	window_set_title(mi->window, progname);

	if (screensaver->interface && !demo_mode) {
		mi->widget = window_add_widget(mi->window, mi);
		screensaver_set_surface(screensaver->interface,
					window_get_wl_surface(mi->window),
					output);
	} else {
		mi->widget = frame_create(mi->window, mi);
	}
	widget_set_redraw_handler(mi->widget, redraw_handler);

	mi->priv = screensaver;
	mi->eglctx = EGL_NO_CONTEXT;
	mi->instance_number = instance++; /* XXX */

	widget_get_allocation(mi->widget, &drawarea);
	mi->width = drawarea.width;
	mi->height = drawarea.height;

	screensaver->plugin->init(mi);

	window_schedule_resize(mi->window, width, height);
	return mi;
}
Exemple #10
0
static void
text_input_enter(void *data,
		 struct wl_text_input *text_input,
		 struct wl_surface *surface)
{
	struct text_entry *entry = data;

	if (surface != window_get_wl_surface(entry->window))
		return;

	entry->active = 1;

	text_entry_update(entry);
	entry->reset_serial = entry->serial;

	widget_schedule_redraw(entry->widget);
}
Exemple #11
0
static void
button_handler(struct widget *widget,
	       struct input *input, uint32_t time,
	       uint32_t button, enum wl_pointer_button_state state, void *data)
{
	struct resizor *resizor = data;
	struct rectangle allocation;
	struct wl_surface *surface;
	struct wl_callback *callback;

	if (button == BTN_RIGHT && state == WL_POINTER_BUTTON_STATE_PRESSED) {
		show_menu(resizor, input, time);
	} else if (button == BTN_LEFT &&
		   state == WL_POINTER_BUTTON_STATE_PRESSED) {
		window_get_allocation(resizor->window, &allocation);

		resizor->width.current = allocation.width;
		resizor->width.previous = allocation.width;
		resizor->width.target = allocation.width;

		resizor->height.current = allocation.height;
		resizor->height.previous = allocation.height;
		resizor->height.target = allocation.height;

		window_lock_pointer(resizor->window, input);
		window_set_pointer_locked_handler(resizor->window,
						  handle_pointer_locked,
						  handle_pointer_unlocked);
		resizor->locked_input = input;

		if (resizor->locked_frame_callback_registered)
			return;

		surface = window_get_wl_surface(resizor->window);
		callback = wl_surface_frame(surface);
		wl_callback_add_listener(callback,
					 &locked_pointer_frame_listener,
					 resizor);
		resizor->locked_frame_callback_registered = true;
	} else if (button == BTN_LEFT &&
		   state == WL_POINTER_BUTTON_STATE_RELEASED) {
		input_set_pointer_image(input, CURSOR_LEFT_PTR);
		window_unlock_pointer(resizor->window);
	}
}
Exemple #12
0
static void
redraw_handler(struct widget *widget, void *data)
{
	struct ModeInfo *mi = data;
	struct wscreensaver *wscr = mi->priv;
	struct rectangle drawarea;
	struct rectangle winarea;
	struct wl_callback *callback;
	int bottom;

	mi->swap_buffers = 0;

	widget_get_allocation(mi->widget, &drawarea);
	window_get_allocation(mi->window, &winarea);

	if (display_acquire_window_surface(wscr->display,
					   mi->window,
					   mi->eglctx) < 0) {
		fprintf(stderr, "%s: unable to acquire window surface",
			progname);
		return;
	}

	bottom = winarea.height - (drawarea.height + drawarea.y);
	glViewport(drawarea.x, bottom, drawarea.width, drawarea.height);
	glScissor(drawarea.x, bottom, drawarea.width, drawarea.height);
	glEnable(GL_SCISSOR_TEST);

	if (mi->width != drawarea.width || mi->height != drawarea.height) {
		mi->width = drawarea.width;
		mi->height = drawarea.height;
		wscr->plugin->reshape(mi, mi->width, mi->height);
	}

	wscr->plugin->draw(mi);

	if (mi->swap_buffers == 0)
		fprintf(stderr, "%s: swapBuffers not called\n", progname);

	display_release_window_surface(wscr->display, mi->window);

	callback = wl_surface_frame(window_get_wl_surface(mi->window));
	wl_callback_add_listener(callback, &listener, mi);
}
Exemple #13
0
static void
text_entry_activate(struct text_entry *entry,
		    struct wl_seat *seat)
{
	struct wl_surface *surface = window_get_wl_surface(entry->window);

	if (entry->click_to_show && entry->active) {
		wl_text_input_show_input_panel(entry->text_input);

		return;
	}

	if (!entry->click_to_show)
		wl_text_input_show_input_panel(entry->text_input);

	wl_text_input_activate(entry->text_input,
			       seat,
			       surface);
}
Exemple #14
0
static struct text_entry*
text_entry_create(struct editor *editor, const char *text)
{
	struct text_entry *entry;
	struct wl_surface *surface;

	entry = malloc(sizeof *entry);

	surface = window_get_wl_surface(editor->window);

	entry->widget = editor->widget;
	entry->window = editor->window;
	entry->text = strdup(text);
	entry->active = 0;
	entry->model = text_model_factory_create_text_model(editor->text_model_factory, surface);
	text_model_add_listener(entry->model, &text_model_listener, entry);

	return entry;
}
Exemple #15
0
static void
redraw_handler(struct widget *widget, void *data)
{
	struct rectangle window_allocation;
	struct rectangle allocation;
	struct wl_callback *callback;
	struct gears *gears = data;

	widget_get_allocation(gears->widget, &allocation);
	window_get_allocation(gears->window, &window_allocation);

	if (display_acquire_window_surface(gears->d,
					    gears->window,
					    gears->context) < 0) {
		die("Unable to acquire window surface, "
		    "compiled without cairo-egl?\n");
	}
	
	glViewport(allocation.x,
		   window_allocation.height - allocation.height - allocation.y,
		   allocation.width, allocation.height);
	glScissor(allocation.x,
		  window_allocation.height - allocation.height - allocation.y,
		  allocation.width, allocation.height);

	glEnable(GL_SCISSOR_TEST);
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

	glPushMatrix();

	glTranslatef(0.0, 0.0, -50);

	glRotatef(gears->view.rotx, 1.0, 0.0, 0.0);
	glRotatef(gears->view.roty, 0.0, 1.0, 0.0);

	glPushMatrix();
	glTranslatef(-3.0, -2.0, 0.0);
	glRotatef(gears->angle, 0.0, 0.0, 1.0);
	glCallList(gears->gear_list[0]);
	glPopMatrix();

	glPushMatrix();
	glTranslatef(3.1, -2.0, 0.0);
	glRotatef(-2.0 * gears->angle - 9.0, 0.0, 0.0, 1.0);
	glCallList(gears->gear_list[1]);
	glPopMatrix();

	glPushMatrix();
	glTranslatef(-3.1, 4.2, 0.0);
	glRotatef(-2.0 * gears->angle - 25.0, 0.0, 0.0, 1.0);
	glCallList(gears->gear_list[2]);
	glPopMatrix();

	glPopMatrix();

	glFlush();

	display_release_window_surface(gears->d, gears->window);

	callback = wl_surface_frame(window_get_wl_surface(gears->window));
	wl_callback_add_listener(callback, &listener, gears);
}
Exemple #16
0
static void
key_handler(struct window *window, struct input *input, uint32_t time,
	    uint32_t key, uint32_t sym, enum wl_keyboard_key_state state,
	    void *data)
{
	struct fullscreen *fullscreen = data;
	int transform, scale;
	static int current_size = 0;
	struct fs_output *fsout;
	struct wl_output *wl_output;
	int widths[] = { 640, 320, 800, 400 };
	int heights[] = { 480, 240, 600, 300 };

	if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
		return;

	switch (sym) {
	case XKB_KEY_t:
		transform = window_get_buffer_transform (window);
		transform = (transform + 1) % 8;
		window_set_buffer_transform(window, transform);
		window_schedule_redraw(window);
		break;

	case XKB_KEY_s:
		scale = window_get_buffer_scale (window);
		if (scale == 1)
			scale = 2;
		else
			scale = 1;
		window_set_buffer_scale(window, scale);
		window_schedule_redraw(window);
		break;

	case XKB_KEY_z:
		current_size = (current_size + 1) % 4;
		fullscreen->width = widths[current_size];
		fullscreen->height = heights[current_size];
		window_schedule_resize(fullscreen->window,
				       fullscreen->width, fullscreen->height);
		break;

	case XKB_KEY_m:
		if (!fullscreen->fshell)
			break;

		wl_output = NULL;
		if (fullscreen->current_output)
			wl_output = output_get_wl_output(fullscreen->current_output->output);
		fullscreen->present_method = (fullscreen->present_method + 1) % 5;
		_wl_fullscreen_shell_present_surface(fullscreen->fshell,
						     window_get_wl_surface(fullscreen->window),
						     fullscreen->present_method,
						     wl_output);
		window_schedule_redraw(window);
		break;

	case XKB_KEY_o:
		if (!fullscreen->fshell)
			break;

		fsout = fullscreen->current_output;
		wl_output = fsout ? output_get_wl_output(fsout->output) : NULL;

		/* Clear the current presentation */
		_wl_fullscreen_shell_present_surface(fullscreen->fshell, NULL,
						     0, wl_output);

		if (fullscreen->current_output) {
			if (fullscreen->current_output->link.next == &fullscreen->output_list)
				fsout = NULL;
			else
				fsout = wl_container_of(fullscreen->current_output->link.next,
							fsout, link);
		} else {
			fsout = wl_container_of(fullscreen->output_list.next,
						fsout, link);
		}

		fullscreen->current_output = fsout;
		wl_output = fsout ? output_get_wl_output(fsout->output) : NULL;
		_wl_fullscreen_shell_present_surface(fullscreen->fshell,
						     window_get_wl_surface(fullscreen->window),
						     fullscreen->present_method,
						     wl_output);
		window_schedule_redraw(window);
		break;

	case XKB_KEY_w:
		if (!fullscreen->fshell || !fullscreen->current_output)
			break;

		wl_output = NULL;
		if (fullscreen->current_output)
			wl_output = output_get_wl_output(fullscreen->current_output->output);
		_wl_fullscreen_shell_mode_feedback_destroy(
			_wl_fullscreen_shell_present_surface_for_mode(fullscreen->fshell,
								      window_get_wl_surface(fullscreen->window),
								      wl_output, 0));
		window_schedule_redraw(window);
		break;

	case XKB_KEY_f:
		if (fullscreen->fshell)
			break;
		fullscreen->fullscreen ^= 1;
		window_set_fullscreen(window, fullscreen->fullscreen);
		break;

	case XKB_KEY_q:
		exit (0);
		break;
	}
}
Exemple #17
0
static struct gears *
gears_create(struct display *display)
{
	const int width = 450, height = 500;
	struct gears *gears;
	int i;

	gears = malloc(sizeof *gears);
	memset(gears, 0, sizeof *gears);
	gears->d = display;
	gears->window = window_create(display, width, height);
	window_set_title(gears->window, "Wayland Gears");

	gears->display = display_get_egl_display(gears->d);
	if (gears->display == NULL)
		die("failed to create egl display\n");

	eglBindAPI(EGL_OPENGL_API);

	gears->config = display_get_egl_config(gears->d);

	gears->context = eglCreateContext(gears->display, gears->config,
					  EGL_NO_CONTEXT, NULL);
	if (gears->context == NULL)
		die("failed to create context\n");

	if (!eglMakeCurrent(gears->display, NULL, NULL, gears->context))
		die("faile to make context current\n");

	for (i = 0; i < 3; i++) {
		gears->gear_list[i] = glGenLists(1);
		glNewList(gears->gear_list[i], GL_COMPILE);
		make_gear(&gear_templates[i]);
		glEndList();
	}

	glEnable(GL_NORMALIZE);

	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 200.0);
	glMatrixMode(GL_MODELVIEW);

	glLightfv(GL_LIGHT0, GL_POSITION, light_pos);
	glEnable(GL_CULL_FACE);
	glEnable(GL_LIGHTING);
	glEnable(GL_LIGHT0);
	glEnable(GL_DEPTH_TEST);
	glClearColor(0, 0, 0, 0.92);

	window_set_user_data(gears->window, gears);
	window_set_resize_handler(gears->window, resize_handler);
	window_set_keyboard_focus_handler(gears->window, keyboard_focus_handler);
	window_set_redraw_handler(gears->window, redraw_handler);

	draw_gears(gears);
	wl_display_frame_callback(display_get_display(gears->d),
				  window_get_wl_surface(gears->window),
				  frame_callback, gears);

	return gears;
}
Exemple #18
0
int main(int argc, char *argv[])
{
	struct fullscreen fullscreen;
	struct display *d;
	int i;

	fullscreen.width = 640;
	fullscreen.height = 480;
	fullscreen.fullscreen = 0;
	fullscreen.present_method = _WL_FULLSCREEN_SHELL_PRESENT_METHOD_DEFAULT;
	wl_list_init(&fullscreen.output_list);
	fullscreen.current_output = NULL;

	for (i = 1; i < argc; i++) {
		if (strcmp(argv[i], "-w") == 0) {
			if (++i >= argc)
				usage(EXIT_FAILURE);

			fullscreen.width = atol(argv[i]);
		} else if (strcmp(argv[i], "-h") == 0) {
			if (++i >= argc)
				usage(EXIT_FAILURE);

			fullscreen.height = atol(argv[i]);
		} else if (strcmp(argv[i], "--help") == 0)
			usage(EXIT_SUCCESS);
		else
			usage(EXIT_FAILURE);
	}

	d = display_create(&argc, argv);
	if (d == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}

	fullscreen.display = d;
	fullscreen.fshell = NULL;
	display_set_user_data(fullscreen.display, &fullscreen);
	display_set_global_handler(fullscreen.display, global_handler);
	display_set_output_configure_handler(fullscreen.display, output_handler);

	if (fullscreen.fshell) {
		fullscreen.window = window_create_custom(d);
		_wl_fullscreen_shell_present_surface(fullscreen.fshell,
						     window_get_wl_surface(fullscreen.window),
						     fullscreen.present_method,
						     NULL);
		/* If we get the CURSOR_PLANE capability, we'll change this */
		fullscreen.draw_cursor = 1;
	} else {
		fullscreen.window = window_create(d);
		fullscreen.draw_cursor = 0;
	}

	fullscreen.widget =
		window_add_widget(fullscreen.window, &fullscreen);

	window_set_title(fullscreen.window, "Fullscreen");

	widget_set_transparent(fullscreen.widget, 0);

	widget_set_default_cursor(fullscreen.widget, CURSOR_LEFT_PTR);
	widget_set_redraw_handler(fullscreen.widget, redraw_handler);
	widget_set_button_handler(fullscreen.widget, button_handler);
	widget_set_motion_handler(fullscreen.widget, motion_handler);
	widget_set_enter_handler(fullscreen.widget, enter_handler);

	widget_set_touch_down_handler(fullscreen.widget, touch_handler);

	window_set_key_handler(fullscreen.window, key_handler);
	window_set_fullscreen_handler(fullscreen.window, fullscreen_handler);

	window_set_user_data(fullscreen.window, &fullscreen);
	/* Hack to set minimum allocation so we can shrink later */
	window_schedule_resize(fullscreen.window,
			       1, 1);
	window_schedule_resize(fullscreen.window,
			       fullscreen.width, fullscreen.height);

	display_run(d);

	return 0;
}