void shoot(wl_resource *resource) { if (!wl_shm_buffer_get(resource)) { failed(); return; } wl_shm_buffer *shm = wl_shm_buffer_get(resource); int width = wl_shm_buffer_get_width(shm); int height = wl_shm_buffer_get_height(shm); int stride = wl_shm_buffer_get_stride(shm); QSize size = m_surface->contentSize(); if (stride != size.width() * 4 || height != size.height()) { failed(); return; } wl_shm_buffer_begin_access(shm); void *data = wl_shm_buffer_get_data(shm); m_surface->copyContent(data, stride * height, QRect(0, 0, width, height)); wl_shm_buffer_end_access(shm); orbital_surface_screenshot_send_done(m_resource); wl_resource_destroy(m_resource); delete this; }
static bool shm_attach(struct wlc_surface *surface, struct wlc_buffer *buffer, struct wl_shm_buffer *shm_buffer) { assert(surface && buffer && shm_buffer); buffer->shm_buffer = shm_buffer; buffer->size.w = wl_shm_buffer_get_width(shm_buffer); buffer->size.h = wl_shm_buffer_get_height(shm_buffer); GLint pitch; GLenum gl_format, gl_pixel_type; switch (wl_shm_buffer_get_format(shm_buffer)) { case WL_SHM_FORMAT_XRGB8888: pitch = wl_shm_buffer_get_stride(shm_buffer) / 4; gl_format = GL_BGRA_EXT; gl_pixel_type = GL_UNSIGNED_BYTE; surface->format = SURFACE_RGB; break; case WL_SHM_FORMAT_ARGB8888: pitch = wl_shm_buffer_get_stride(shm_buffer) / 4; gl_format = GL_BGRA_EXT; gl_pixel_type = GL_UNSIGNED_BYTE; surface->format = SURFACE_RGBA; break; case WL_SHM_FORMAT_RGB565: pitch = wl_shm_buffer_get_stride(shm_buffer) / 2; gl_format = GL_RGB; gl_pixel_type = GL_UNSIGNED_SHORT_5_6_5; surface->format = SURFACE_RGB; break; default: /* unknown shm buffer format */ return false; } struct wlc_view *view; if ((view = convert_from_wlc_handle(surface->view, "view")) && view->x11.id) surface->format = wlc_x11_window_get_surface_format(&view->x11); surface_gen_textures(surface, 1); GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->textures[0])); GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch)); GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0)); GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0)); wl_shm_buffer_begin_access(buffer->shm_buffer); void *data = wl_shm_buffer_get_data(buffer->shm_buffer); GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, gl_format, pitch, buffer->size.h, 0, gl_format, gl_pixel_type, data)); wl_shm_buffer_end_access(buffer->shm_buffer); return true; }
static gboolean process_shm_buffer_damage (MetaWaylandBuffer *buffer, CoglTexture *texture, cairo_region_t *region, GError **error) { struct wl_shm_buffer *shm_buffer; int i, n_rectangles; gboolean set_texture_failed = FALSE; n_rectangles = cairo_region_num_rectangles (region); shm_buffer = wl_shm_buffer_get (buffer->resource); wl_shm_buffer_begin_access (shm_buffer); for (i = 0; i < n_rectangles; i++) { const uint8_t *data = wl_shm_buffer_get_data (shm_buffer); int32_t stride = wl_shm_buffer_get_stride (shm_buffer); CoglPixelFormat format; int bpp; cairo_rectangle_int_t rect; shm_buffer_get_cogl_pixel_format (shm_buffer, &format, NULL); bpp = _cogl_pixel_format_get_bytes_per_pixel (format); cairo_region_get_rectangle (region, i, &rect); if (!_cogl_texture_set_region (texture, rect.width, rect.height, format, stride, data + rect.x * bpp + rect.y * stride, rect.x, rect.y, 0, error)) { set_texture_failed = TRUE; break; } } wl_shm_buffer_end_access (shm_buffer); return !set_texture_failed; }
static void noop_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer) { struct wl_shm_buffer *shm_buffer; uint8_t *data; uint32_t size, i, width, height, stride; volatile unsigned char unused = 0; /* volatile so it's not optimized out */ if (!buffer) return; shm_buffer = wl_shm_buffer_get(buffer->resource); if (!shm_buffer) { weston_log("No-op renderer supports only SHM buffers\n"); return; } data = wl_shm_buffer_get_data(shm_buffer); stride = wl_shm_buffer_get_stride(shm_buffer); width = wl_shm_buffer_get_width(shm_buffer); height = wl_shm_buffer_get_height(shm_buffer); size = stride * height; /* Access the buffer data to make sure the buffer's client gets killed * if the buffer size is invalid. This makes the bad_buffer test pass. * This can be removed if we start reading the buffer contents * somewhere else, e.g. in repaint_output(). */ wl_shm_buffer_begin_access(shm_buffer); for (i = 0; i < size; i++) unused ^= data[i]; wl_shm_buffer_end_access(shm_buffer); buffer->shm_buffer = shm_buffer; buffer->width = width; buffer->height = height; }
static void repaint_region(struct weston_view *ev, struct weston_output *output, pixman_region32_t *region, pixman_region32_t *surf_region, pixman_op_t pixman_op) { struct pixman_renderer *pr = (struct pixman_renderer *) output->compositor->renderer; struct pixman_surface_state *ps = get_surface_state(ev->surface); struct pixman_output_state *po = get_output_state(output); pixman_region32_t final_region; float view_x, view_y; pixman_transform_t transform; pixman_fixed_t fw, fh; /* The final region to be painted is the intersection of * 'region' and 'surf_region'. However, 'region' is in the global * coordinates, and 'surf_region' is in the surface-local * coordinates */ pixman_region32_init(&final_region); if (surf_region) { pixman_region32_copy(&final_region, surf_region); /* Convert from surface to global coordinates */ if (!ev->transform.enabled) { pixman_region32_translate(&final_region, ev->geometry.x, ev->geometry.y); } else { weston_view_to_global_float(ev, 0, 0, &view_x, &view_y); pixman_region32_translate(&final_region, (int)view_x, (int)view_y); } /* We need to paint the intersection */ pixman_region32_intersect(&final_region, &final_region, region); } else { /* If there is no surface region, just use the global region */ pixman_region32_copy(&final_region, region); } /* Convert from global to output coord */ region_global_to_output(output, &final_region); /* And clip to it */ pixman_image_set_clip_region32 (po->shadow_image, &final_region); /* Set up the source transformation based on the surface position, the output position/transform/scale and the client specified buffer transform/scale */ pixman_transform_init_identity(&transform); pixman_transform_scale(&transform, NULL, pixman_double_to_fixed ((double)1.0/output->current_scale), pixman_double_to_fixed ((double)1.0/output->current_scale)); fw = pixman_int_to_fixed(output->width); fh = pixman_int_to_fixed(output->height); switch (output->transform) { default: case WL_OUTPUT_TRANSFORM_NORMAL: case WL_OUTPUT_TRANSFORM_FLIPPED: break; case WL_OUTPUT_TRANSFORM_90: case WL_OUTPUT_TRANSFORM_FLIPPED_90: pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1); pixman_transform_translate(&transform, NULL, 0, fh); break; case WL_OUTPUT_TRANSFORM_180: case WL_OUTPUT_TRANSFORM_FLIPPED_180: pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0); pixman_transform_translate(&transform, NULL, fw, fh); break; case WL_OUTPUT_TRANSFORM_270: case WL_OUTPUT_TRANSFORM_FLIPPED_270: pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1); pixman_transform_translate(&transform, NULL, fw, 0); break; } switch (output->transform) { case WL_OUTPUT_TRANSFORM_FLIPPED: case WL_OUTPUT_TRANSFORM_FLIPPED_90: case WL_OUTPUT_TRANSFORM_FLIPPED_180: case WL_OUTPUT_TRANSFORM_FLIPPED_270: pixman_transform_scale(&transform, NULL, pixman_int_to_fixed (-1), pixman_int_to_fixed (1)); pixman_transform_translate(&transform, NULL, fw, 0); break; } pixman_transform_translate(&transform, NULL, pixman_double_to_fixed (output->x), pixman_double_to_fixed (output->y)); if (ev->transform.enabled) { /* Pixman supports only 2D transform matrix, but Weston uses 3D, * so we're omitting Z coordinate here */ pixman_transform_t surface_transform = {{ { D2F(ev->transform.matrix.d[0]), D2F(ev->transform.matrix.d[4]), D2F(ev->transform.matrix.d[12]), }, { D2F(ev->transform.matrix.d[1]), D2F(ev->transform.matrix.d[5]), D2F(ev->transform.matrix.d[13]), }, { D2F(ev->transform.matrix.d[3]), D2F(ev->transform.matrix.d[7]), D2F(ev->transform.matrix.d[15]), } }}; pixman_transform_invert(&surface_transform, &surface_transform); pixman_transform_multiply (&transform, &surface_transform, &transform); } else { pixman_transform_translate(&transform, NULL, pixman_double_to_fixed ((double)-ev->geometry.x), pixman_double_to_fixed ((double)-ev->geometry.y)); } if (ev->surface->buffer_viewport.scaler_set) { double scaler_x, scaler_y, scaler_width, scaler_height; double ratio_x, ratio_y; scaler_x = wl_fixed_to_double(ev->surface->buffer_viewport.src_x); scaler_y = wl_fixed_to_double(ev->surface->buffer_viewport.src_y); scaler_width = wl_fixed_to_double(ev->surface->buffer_viewport.src_width); scaler_height = wl_fixed_to_double(ev->surface->buffer_viewport.src_height); ratio_x = scaler_width / ev->surface->buffer_viewport.dst_width; ratio_y = scaler_height / ev->surface->buffer_viewport.dst_height; pixman_transform_scale(&transform, NULL, pixman_double_to_fixed(ratio_x), pixman_double_to_fixed(ratio_y)); pixman_transform_translate(&transform, NULL, pixman_double_to_fixed(scaler_x), pixman_double_to_fixed(scaler_y)); } pixman_transform_scale(&transform, NULL, pixman_double_to_fixed(ev->surface->buffer_viewport.scale), pixman_double_to_fixed(ev->surface->buffer_viewport.scale)); fw = pixman_int_to_fixed(pixman_image_get_width(ps->image)); fh = pixman_int_to_fixed(pixman_image_get_height(ps->image)); switch (ev->surface->buffer_viewport.transform) { case WL_OUTPUT_TRANSFORM_FLIPPED: case WL_OUTPUT_TRANSFORM_FLIPPED_90: case WL_OUTPUT_TRANSFORM_FLIPPED_180: case WL_OUTPUT_TRANSFORM_FLIPPED_270: pixman_transform_scale(&transform, NULL, pixman_int_to_fixed (-1), pixman_int_to_fixed (1)); pixman_transform_translate(&transform, NULL, fw, 0); break; } switch (ev->surface->buffer_viewport.transform) { default: case WL_OUTPUT_TRANSFORM_NORMAL: case WL_OUTPUT_TRANSFORM_FLIPPED: break; case WL_OUTPUT_TRANSFORM_90: case WL_OUTPUT_TRANSFORM_FLIPPED_90: pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1); pixman_transform_translate(&transform, NULL, fh, 0); break; case WL_OUTPUT_TRANSFORM_180: case WL_OUTPUT_TRANSFORM_FLIPPED_180: pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0); pixman_transform_translate(&transform, NULL, fw, fh); break; case WL_OUTPUT_TRANSFORM_270: case WL_OUTPUT_TRANSFORM_FLIPPED_270: pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1); pixman_transform_translate(&transform, NULL, 0, fw); break; } pixman_image_set_transform(ps->image, &transform); if (ev->transform.enabled || output->current_scale != ev->surface->buffer_viewport.scale) pixman_image_set_filter(ps->image, PIXMAN_FILTER_BILINEAR, NULL, 0); else pixman_image_set_filter(ps->image, PIXMAN_FILTER_NEAREST, NULL, 0); if (ps->buffer_ref.buffer) wl_shm_buffer_begin_access(ps->buffer_ref.buffer->shm_buffer); pixman_image_composite32(pixman_op, ps->image, /* src */ NULL /* mask */, po->shadow_image, /* dest */ 0, 0, /* src_x, src_y */ 0, 0, /* mask_x, mask_y */ 0, 0, /* dest_x, dest_y */ pixman_image_get_width (po->shadow_image), /* width */ pixman_image_get_height (po->shadow_image) /* height */); if (ps->buffer_ref.buffer) wl_shm_buffer_end_access(ps->buffer_ref.buffer->shm_buffer); if (pr->repaint_debug) pixman_image_composite32(PIXMAN_OP_OVER, pr->debug_color, /* src */ NULL /* mask */, po->shadow_image, /* dest */ 0, 0, /* src_x, src_y */ 0, 0, /* mask_x, mask_y */ 0, 0, /* dest_x, dest_y */ pixman_image_get_width (po->shadow_image), /* width */ pixman_image_get_height (po->shadow_image) /* height */); pixman_image_set_clip_region32 (po->shadow_image, NULL); pixman_region32_fini(&final_region); }
static gboolean shm_buffer_attach (MetaWaylandBuffer *buffer, CoglTexture **texture, gboolean *changed_texture, GError **error) { MetaBackend *backend = meta_get_backend (); ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend); CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend); struct wl_shm_buffer *shm_buffer; int stride, width, height; CoglPixelFormat format; CoglTextureComponents components; CoglBitmap *bitmap; CoglTexture *new_texture; shm_buffer = wl_shm_buffer_get (buffer->resource); stride = wl_shm_buffer_get_stride (shm_buffer); width = wl_shm_buffer_get_width (shm_buffer); height = wl_shm_buffer_get_height (shm_buffer); shm_buffer_get_cogl_pixel_format (shm_buffer, &format, &components); if (*texture && cogl_texture_get_width (*texture) == width && cogl_texture_get_height (*texture) == height && cogl_texture_get_components (*texture) == components && _cogl_texture_get_format (*texture) == format) { buffer->is_y_inverted = TRUE; *changed_texture = FALSE; return TRUE; } cogl_clear_object (texture); wl_shm_buffer_begin_access (shm_buffer); bitmap = cogl_bitmap_new_for_data (cogl_context, width, height, format, stride, wl_shm_buffer_get_data (shm_buffer)); new_texture = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap)); cogl_texture_set_components (new_texture, components); if (!cogl_texture_allocate (new_texture, error)) { g_clear_pointer (&new_texture, cogl_object_unref); if (g_error_matches (*error, COGL_TEXTURE_ERROR, COGL_TEXTURE_ERROR_SIZE)) { CoglTexture2DSliced *texture_sliced; g_clear_error (error); texture_sliced = cogl_texture_2d_sliced_new_from_bitmap (bitmap, COGL_TEXTURE_MAX_WASTE); new_texture = COGL_TEXTURE (texture_sliced); cogl_texture_set_components (new_texture, components); if (!cogl_texture_allocate (new_texture, error)) g_clear_pointer (&new_texture, cogl_object_unref); } } cogl_object_unref (bitmap); wl_shm_buffer_end_access (shm_buffer); if (!new_texture) return FALSE; *texture = new_texture; *changed_texture = TRUE; buffer->is_y_inverted = TRUE; return TRUE; }
/** Paint an intersected region * * \param ev The view to be painted. * \param output The output being painted. * \param repaint_output The region to be painted in output coordinates. * \param source_clip The region of the source image to use, in source image * coordinates. If NULL, use the whole source image. * \param pixman_op Compositing operator, either SRC or OVER. */ static void repaint_region(struct weston_view *ev, struct weston_output *output, pixman_region32_t *repaint_output, pixman_region32_t *source_clip, pixman_op_t pixman_op) { struct pixman_renderer *pr = (struct pixman_renderer *) output->compositor->renderer; struct pixman_surface_state *ps = get_surface_state(ev->surface); struct pixman_output_state *po = get_output_state(output); struct weston_buffer_viewport *vp = &ev->surface->buffer_viewport; pixman_transform_t transform; pixman_filter_t filter; pixman_image_t *mask_image; pixman_color_t mask = { 0, }; /* Clip rendering to the damaged output region */ pixman_image_set_clip_region32(po->shadow_image, repaint_output); pixman_renderer_compute_transform(&transform, ev, output); if (ev->transform.enabled || output->current_scale != vp->buffer.scale) filter = PIXMAN_FILTER_BILINEAR; else filter = PIXMAN_FILTER_NEAREST; if (ps->buffer_ref.buffer) wl_shm_buffer_begin_access(ps->buffer_ref.buffer->shm_buffer); if (ev->alpha < 1.0) { mask.alpha = 0xffff * ev->alpha; mask_image = pixman_image_create_solid_fill(&mask); } else { mask_image = NULL; } if (source_clip) composite_clipped(ps->image, mask_image, po->shadow_image, &transform, filter, source_clip); else composite_whole(pixman_op, ps->image, mask_image, po->shadow_image, &transform, filter); if (mask_image) pixman_image_unref(mask_image); if (ps->buffer_ref.buffer) wl_shm_buffer_end_access(ps->buffer_ref.buffer->shm_buffer); if (pr->repaint_debug) pixman_image_composite32(PIXMAN_OP_OVER, pr->debug_color, /* src */ NULL /* mask */, po->shadow_image, /* dest */ 0, 0, /* src_x, src_y */ 0, 0, /* mask_x, mask_y */ 0, 0, /* dest_x, dest_y */ pixman_image_get_width (po->shadow_image), /* width */ pixman_image_get_height (po->shadow_image) /* height */); pixman_image_set_clip_region32 (po->shadow_image, NULL); }
static void wstRendererNXCommitShm( WstRendererNX *renderer, WstRenderSurface *surface, struct wl_resource *resource ) { struct wl_shm_buffer *shmBuffer; int width, height, stride; int pixelFormat, i; void *data; NEXUS_SurfaceMemory mem; NEXUS_SurfaceComposition composition; NEXUS_SurfaceHandle nexusSurface= 0; shmBuffer= wl_shm_buffer_get( resource ); if ( shmBuffer ) { width= wl_shm_buffer_get_width(shmBuffer); height= wl_shm_buffer_get_height(shmBuffer); stride= wl_shm_buffer_get_stride(shmBuffer); // The SHM formats describe the structure of the color channels for a pixel as // they would appear in a machine register not the byte order in memory. For // example WL_SHM_FORMAT_ARGB8888 is a 32 bit pixel with alpha in the 8 most significant // bits and blue in the 8 list significant bits. On a little endian machine the // byte order in memory would be B, G, R, A. switch( wl_shm_buffer_get_format(shmBuffer) ) { case WL_SHM_FORMAT_ARGB8888: pixelFormat= NEXUS_PixelFormat_eA8_R8_G8_B8; break; case WL_SHM_FORMAT_XRGB8888: pixelFormat= NEXUS_PixelFormat_eX8_R8_G8_B8; break; case WL_SHM_FORMAT_BGRA8888: pixelFormat= NEXUS_PixelFormat_eB8_G8_R8_A8; break; case WL_SHM_FORMAT_BGRX8888: pixelFormat= NEXUS_PixelFormat_eB8_G8_R8_X8; break; case WL_SHM_FORMAT_RGB565: pixelFormat= NEXUS_PixelFormat_eR5_G6_B5; break; case WL_SHM_FORMAT_ARGB4444: pixelFormat= NEXUS_PixelFormat_eA4_R4_G4_B4; break; default: pixelFormat= NEXUS_PixelFormat_eUnknown; break; } if ( pixelFormat != NEXUS_PixelFormat_eUnknown ) { wl_shm_buffer_begin_access(shmBuffer); data= wl_shm_buffer_get_data(shmBuffer); if ( (surface->surfaceWidth != width) || (surface->surfaceHeight != height) || (surface->surfacePixelFormat != pixelFormat) ) { wstRendererAllocSurfaces( renderer, surface, width, height, pixelFormat ); } nexusSurface= surface->surface[surface->back]; if ( nexusSurface ) { unsigned char *src, *dest; NEXUS_Surface_GetMemory( nexusSurface, &mem ); src= (unsigned char *)data; dest= (unsigned char *)mem.buffer; if ( mem.pitch == stride ) { memcpy( dest, src, height*stride ); dest += height*mem.pitch; } else { for( i= 0; i < height; ++i ) { memcpy( dest, src, stride ); if ( stride < mem.pitch ) { memset( dest+stride, 0, (mem.pitch-stride) ); } dest += mem.pitch; src += stride; } } if ( height < surface->surfaceHeight ) { memset( dest, 0, mem.pitch*(surface->surfaceHeight-height) ); } NEXUS_Surface_Flush( nexusSurface ); if ( !surface->sizeOverride ) { surface->width= surface->surfaceWidth; surface->height= surface->surfaceHeight; } if ( !renderer->isDelegate ) { NxClient_GetSurfaceClientComposition(surface->allocResults.surfaceClient[0].id, &composition); composition.position.width= surface->width; composition.position.height= surface->height; NxClient_SetSurfaceClientComposition(surface->allocResults.surfaceClient[0].id, &composition); } unsigned n= 0; do { NEXUS_SurfaceHandle surface_list[10]; int rc = NEXUS_SurfaceClient_RecycleSurface(surface->gfxSurfaceClient, surface_list, 10, &n); if (rc) break; } while (n >= 10); surface->surfacePending= nexusSurface; } wl_shm_buffer_end_access(shmBuffer); ++surface->back; if ( surface->back >= NUM_SURFACES ) { surface->back= 0; } } } }