Exemple #1
0
SDL_Rect draw_wrapped_text(CVideo* gui, const SDL_Rect& area, int font_size,
		     const SDL_Color& color, const std::string& text,
		     int x, int y, int max_width)
{
	std::string wrapped_text = word_wrap_text(text, font_size, max_width);
	return font::draw_text(gui, area, font_size, color, wrapped_text, x, y, false);
}
Exemple #2
0
static duk_ret_t
js_Font_wordWrapString(duk_context* ctx)
{
	const char* text = duk_to_string(ctx, 0);
	int         width = duk_require_int(ctx, 1);
	
	font_t*     font;
	int         num_lines;
	wraptext_t* wraptext;

	int i;

	duk_push_this(ctx);
	font = duk_require_sphere_obj(ctx, -1, "Font");
	duk_pop(ctx);
	wraptext = word_wrap_text(font, text, width);
	num_lines = get_wraptext_line_count(wraptext);
	duk_push_array(ctx);
	for (i = 0; i < num_lines; ++i) {
		duk_push_string(ctx, get_wraptext_line(wraptext, i));
		duk_put_prop_index(ctx, -2, i);
	}
	free_wraptext(wraptext);
	return 1;
}