void Configuration::save() { writeColors(); writeBools(); writeUints(); writeFonts(); writeShortcuts(); }
void CModelWriterNode100_Model::writeResources() { writeStartElement(XML_3MF_ELEMENT_RESOURCES); writeBaseMaterials(); writeTextures2D(); writeColors(); writeTex2Coords(); writeObjects(); writeFullEndElement(); }
EpsWriter::EpsWriter ( const char* filename, colorTrans colTrans, unsigned int numColors ) : _colTrans( colTrans ), _numColors( numColors ) { // cerr << "Writing eps to file " << filename << endl; output = fopen ( filename, "w" ); if ( output ) { writePreamble1(); writeColors ( colTrans, numColors ); writePreamble2(); } else { cerr << "Error - could not open eps file " << filename << endl; } }
filesystem::OutputStream &EditorState::writeStream(filesystem::OutputStream &stream) const { for(unsigned int i = 0; i < data->modes.size(); ++i) { if(i >= 6) break; stream << *data->modes[i]; } stream << int(2); writeColors(stream); stream << data->lightMode; return stream; }