void ObjectProperties::serialize(std::ostream &os) const { writeU8(os, 1); // version writeS16(os, hp_max); writeU8(os, physical); writeF1000(os, weight); writeV3F1000(os, collisionbox.MinEdge); writeV3F1000(os, collisionbox.MaxEdge); os<<serializeString(visual); writeV2F1000(os, visual_size); writeU16(os, textures.size()); for(u32 i=0; i<textures.size(); i++){ os<<serializeString(textures[i]); } writeV2S16(os, spritediv); writeV2S16(os, initial_sprite_basepos); writeU8(os, is_visible); writeU8(os, makes_footstep_sound); writeF1000(os, automatic_rotate); // Added in protocol version 14 os<<serializeString(mesh); writeU16(os, colors.size()); for(u32 i=0; i<colors.size(); i++){ writeARGB8(os, colors[i]); } writeU8(os, collideWithObjects); writeF1000(os,stepheight); writeU8(os, automatic_face_movement_dir); writeF1000(os, automatic_face_movement_dir_offset); // Add stuff only at the bottom. // Never remove anything, because we don't want new versions of this }
void ObjectProperties::serialize(std::ostream &os) const { writeU8(os, 1); // version writeS16(os, hp_max); writeU8(os, physical); writeF1000(os, weight); writeV3F1000(os, collisionbox.MinEdge); writeV3F1000(os, collisionbox.MaxEdge); os<<serializeString(visual); os<<serializeString(meshfile); writeV2F1000(os, visual_size); writeU16(os, textures.size()); for(u32 i=0; i<textures.size(); i++){ os<<serializeString(textures[i]); } writeU16(os, textures_3d.size()); for(u32 i=0; i<textures_3d.size(); i++){ os<<serializeString(textures_3d[i]); } writeV2S16(os, spritediv); writeV2S16(os, initial_sprite_basepos); writeU8(os, is_visible); writeU8(os, makes_footstep_sound); writeF1000(os, automatic_rotate); }
void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength, bool select_horiz_by_yawpitch) { std::ostringstream os(std::ios::binary); // command (2 = set sprite) writeU8(os, 2); // parameters writeV2S16(os, p); writeU16(os, num_frames); writeF1000(os, framelength); writeU8(os, select_horiz_by_yawpitch); // create message and add to list ActiveObjectMessage aom(getId(), false, os.str()); m_messages_out.push_back(aom); }
std::string gob_cmd_set_sprite( v2s16 p, u16 num_frames, f32 framelength, bool select_horiz_by_yawpitch ){ std::ostringstream os(std::ios::binary); // command writeU8(os, GENERIC_CMD_SET_SPRITE); // parameters writeV2S16(os, p); writeU16(os, num_frames); writeF1000(os, framelength); writeU8(os, select_horiz_by_yawpitch); return os.str(); }
void TestSerialization::testStreamWrite() { std::ostringstream os(std::ios_base::binary); std::string data; writeU8(os, 0x11); writeU16(os, 0x2233); writeU32(os, 0x44556677); writeU64(os, 0x8899AABBCCDDEEFF); writeS8(os, -128); writeS16(os, 30000); writeS32(os, -6); writeS64(os, -43); writeF1000(os, 53.53467f); writeF1000(os, -300000.32f); writeF1000(os, F1000_MIN); writeF1000(os, F1000_MAX); os << serializeString("foobar!"); data = os.str(); UASSERT(data.size() < sizeof(test_serialized_data)); UASSERT(!memcmp(&data[0], test_serialized_data, data.size())); writeV2S16(os, v2s16(500, 500)); writeV3S16(os, v3s16(4207, 604, -30)); writeV2S32(os, v2s32(1920, 1080)); writeV3S32(os, v3s32(-400, 6400054, 290549855)); writeV2F1000(os, v2f(500.65661f, 350.34567f)); os << serializeWideString(L"\x02~woof~\x5455"); writeV3F1000(os, v3f(500, 10024.2f, -192.54f)); writeARGB8(os, video::SColor(255, 128, 50, 128)); os << serializeLongString("some longer string here"); writeU16(os, 0xF00D); data = os.str(); UASSERT(data.size() == sizeof(test_serialized_data)); UASSERT(!memcmp(&data[0], test_serialized_data, sizeof(test_serialized_data))); }