Exemple #1
0
int write_code(const char *name, FILE *fp, int len, int address)
{
   char *buf;

   if (write_tape_header(CODE_T, name, len, address)) {
      return 1;
   }

   buf = (char *)malloc(len);
   if (!buf) {
      perror("4 Out of memory, 0:1");
      return 1;
   }

   /* Read binary into buf */
   if (fread(buf, len, 1, fp) != 1) {
      fprintf(stderr, "R Tape loading error, 0:1\n");
      free(buf);
      return 1;
   }

   if (write_data_block(buf, len)) {
      free(buf);
      return 1;
   }

   free(buf);

   return 0;
}
Exemple #2
0
/*
 * close an open GIF image
 */
int gifout_close_image()
{
  /* make sure there's an image open */
  if (!image_open)
    return GIFLIB_ERR_NIO;

  /* flush any remaining code */
  if (old_code != NULL_CODE)
    PUT_CODE(old_code);

  /* output end of info code */
  PUT_CODE(eoi_code);

  /* flush any extra bits */
  while (work_bits > 0)
  {
    PUT_BYTE(work_data & 0xFF);
    work_data >>= 8;
    work_bits  -= 8;
  }

  /* flush any extra bytes */
  if (buf_idx > 0)
    write_data_block(buf_idx, buf, outs);

  /* trailing zero byte */
  putc(0, outs);

  /* mark image as closed */
  image_open = 0;

  /* done! */
  return GIFLIB_SUCCESS;
}
Exemple #3
0
int write_program(const char *basicbuf, int len, const char *name)
{
   if (write_tape_header(PROGRAM_T, name, len, 0)) {
      return 1;
   }

   if (write_data_block(basicbuf, len)) {
      return 1;
   }

   return 0;
}
Exemple #4
0
int	 jdk_client_socket::write_string_block( const char *str ) 
{
  size_t len = strlen(str);
  
  return write_data_block(str,len);
}
static void ext4_write_data_block(void *priv, u64 off, u8 *data, int len)
{
	write_data_block(priv, off, data, len);
}
 Uint append_data(const List<T>& list)
 {
   return write_data_block(reinterpret_cast<const char*>(list.array().data()), sizeof(T)*list.size(), list.name(), list.size(), 1, class_name<T>());
 }
 Uint append_data(const Table<T>& table)
 {
   return write_data_block(reinterpret_cast<const char*>(table.array().data()), sizeof(T)*table.row_size()*table.size(), table.name(), table.size(), table.row_size(), class_name<T>());
 }
/**
 * write buf characters into disk
 */
int sfs_fwrite(int fileID, const char *buf, int length){
    // Get the iNode of the desired file
    FileDescriptor* fileDescriptor = &fileDescriptorTable->fd[fileID];
    INode* fileINode = &iNodeTable->i_node[fileDescriptor->i_node_number];

    // Keep track of how much we have written, and how much we must write
    int totalBytesWritten = 0;
    int totalAmountLeftToWrite = length;

    // We might have to access the indirect block
    IndirectBlockPointer indirectBlock = {};


    // Create an empty buffer
    void* newBuffer = malloc(DISK_BLOCK_SIZE);
    memset(newBuffer, '\0', DISK_BLOCK_SIZE);

    /*
     * Set up the indirect block
     */

    // Initialize indirect buffer if necessary
    if (totalAmountLeftToWrite > 0 && fileINode->ind_pointer <= 0) {
        // Create an index for the ind pointer
        fileINode->ind_pointer = FreeBitMap_getFreeBit(*freeBitMap);
        if (fileINode->ind_pointer < 0) {
            // No space left!
            return -1;
        }
        // mark the bit unfree
        FreeBitMap_markBitUnfree(freeBitMap, fileINode->ind_pointer);
    } else {
        // There already is an ind pointer, so we load from disk
        read_data_block(fileINode->ind_pointer, &indirectBlock);
    }

    // Begin write
    while (totalAmountLeftToWrite > 0) {
        // Empty the contents of newBuffer
        memset(newBuffer, '\0', DISK_BLOCK_SIZE);

        int currentBlockIndex = fileDescriptor->read_write_pointer / DISK_BLOCK_SIZE;
        int startingIndexOfBlock = fileDescriptor->read_write_pointer % DISK_BLOCK_SIZE;

        int amountToWrite;
        if (totalAmountLeftToWrite > (DISK_BLOCK_SIZE - startingIndexOfBlock)) {
            amountToWrite = DISK_BLOCK_SIZE - startingIndexOfBlock;
        } else {
            amountToWrite = totalAmountLeftToWrite;
        }

        /*
         * Handle getting the disk index for the data
         */

        int blockIsNew = 0;
        int diskIndex;
        if (isIndexInIndirectBlock(currentBlockIndex)) {
            // We are using the indirect block
            diskIndex = indirectBlock.block[indirectBlockIndex(currentBlockIndex)];
            if (diskIndex <= 0) {
                blockIsNew = 1;
                // Get a new bitmap index
                diskIndex = FreeBitMap_getFreeBit(*freeBitMap);
                if (diskIndex == -1) {
                    // Disk is full!
                    break;
                }
                // Mark it unfree
                FreeBitMap_markBitUnfree(freeBitMap, diskIndex);
                // Save it to the indirect block
                indirectBlock.block[indirectBlockIndex(currentBlockIndex)] = diskIndex;
            }
        } else {
            // We are using the iNode Directly
            diskIndex = fileINode->pointer[currentBlockIndex];
            if (diskIndex < 0) {
                blockIsNew = 1;
                // Get a new bitmap index
                diskIndex = FreeBitMap_getFreeBit(*freeBitMap);
                if (diskIndex == -1) {
                    // Disk is full!
                    break;
                }
                // Mark it unfree
                FreeBitMap_markBitUnfree(freeBitMap, diskIndex);
                fileINode->pointer[currentBlockIndex] = diskIndex;
            }
        }

        // If the block is already partially full, then we need to load the old data
        if (!blockIsNew) {
            read_data_block(diskIndex, newBuffer);
        }

        // Copy the desired amount of data onto it
        memcpy(newBuffer + startingIndexOfBlock, buf, (size_t) amountToWrite);

        write_data_block(diskIndex, newBuffer);

        // Save how much we have written to the file pointer
        fileDescriptor->read_write_pointer += amountToWrite;

        // Track how much we have written.  This will be returned to user
        totalBytesWritten += amountToWrite;
        totalAmountLeftToWrite -= amountToWrite;

        // Increment the buffer
        buf += amountToWrite;

        // Record file size change
        if (fileDescriptor->read_write_pointer > fileINode->size) {
            fileINode->size = fileDescriptor->read_write_pointer;
        }
    }

    // Write the data block to disk
    if (fileINode->ind_pointer > -1) {
        write_data_block(fileINode->ind_pointer, &indirectBlock);
    }

    // Free the new buffer
    free(newBuffer);

    // Save our cached version of the file system
    save_local_file_system_to_disk(freeBitMap, iNodeTable, directoryCache);

	return totalBytesWritten;
}