Exemple #1
0
int amiga_get_state_checksum(void)
{
    int checksum = uae_get_memory_checksum(NULL, 0);
#ifdef DEBUG_SYNC
    write_sync_log("memcheck: %08x\n", checksum);
#endif
    return checksum & 0x00ffffff;
}
Exemple #2
0
int amiga_send_input_event(int input_event, int state) {
#ifdef DEBUG_SYNC
	write_sync_log("apply action %d state=%d\n", input_event, state);
#endif

    //printf("amiga_send_input_event %d %d\n", input_event, state);
    int isabs = 0;

    if (input_event > INPUTEVENT_PRIVATE_START) {
    	return handle_custom_action(input_event);
    }
    // FIXME: is max = 1 always appropriate?
    int max = 1;

    switch (input_event) {
    case INPUTEVENT_MOUSE1_HORIZ:
    	//printf("INPUTEVENT_MOUSE1_HORIZ\n");
    	mouse_state(0, 0, state, isabs, &max);
        //return 1;
    	break;
    case INPUTEVENT_MOUSE1_VERT:
    	//printf("INPUTEVENT_MOUSE1_VERT\n");
    	mouse_state(0, 1, state, isabs, &max);
        //return 1;
    	break;
    case INPUTEVENT_MOUSE2_HORIZ:
    	//printf("INPUTEVENT_MOUSE2_HORIZ\n");
    	mouse_state(1, 0, state, isabs, &max);
        //return 1;
    	break;
    case INPUTEVENT_MOUSE2_VERT:
    	//printf("INPUTEVENT_MOUSE2_VERT\n");
    	mouse_state(1, 1, state, isabs, &max);
        //return 1;
    	break;
    case INPUTEVENT_KEY_CAPS_LOCK:
        // handled specially because of toggle mode
        // keyboard 0, using input event as scan code (correctly mapped
        // in keymap.cpp)
        inputdevice_translatekeycode(0, INPUTEVENT_KEY_CAPS_LOCK, state);
        return 1;
    }
    int autofire = 0;
    bool canstopplayback = 1;
    bool playbackevent = 0;

    //amiga_configure_port_from_input_event(input_event);
    int result = amiga_handle_input_event (input_event, state, max, autofire,
            canstopplayback, playbackevent);
    if (result != 1) {
        write_log("amiga_handle_input_event(%d, %d, ...) failed with "
                "result %d", input_event, state, result);
    }
    return result;
}
Exemple #3
0
void handle_events (void) {
#ifdef DEBUG_SYNC
	static int count = 0;
	write_sync_log(" -- event handler for frame -- frame=%d\n", count);
	count++;
#endif
    if (g_libamiga_callbacks.event) {
        g_libamiga_callbacks.event();
    }

    //frame_wait_for_filesys();
    //filesys_handle_events();
}
Exemple #4
0
int amiga_send_input_event(int input_event, int state)
{
    static bool caps_lock_state;

//#ifdef DEBUG_SYNC
    write_sync_log("apply action %d state=%d\n", input_event, state);
//#endif

    if (g_fs_log_input) {
        write_log("amiga_send_input_event %d %d\n", input_event, state);
    }

    if (input_event > INPUTEVENT_PRIVATE_START) {
        return handle_custom_action(input_event, state);
    }

    int max = 1;  /* FIXME: is max = 1 always appropriate? */
    bool magic_mouse = currprefs.input_mouse_untrap & MOUSEUNTRAP_MAGIC;
    if (uae_deterministic_mode()) {
        magic_mouse = false;
    }

    switch (input_event) {
    case INPUTEVENT_MOUSE1_HORIZ:
    case INPUTEVENT_MOUSE1_VERT:
        //printf("magic mouse %d\n", currprefs.input_magic_mouse);
        if (magic_mouse) {
            //printf("magic mouse %d %d\n",
            //       fs_emu_mouse_absolute_x, fs_emu_mouse_absolute_y);
            uae_mousehack_helper(fs_emu_mouse_absolute_x,
                                 fs_emu_mouse_absolute_y);
            return 1;
        }
    case INPUTEVENT_MOUSE1_WHEEL:
    case INPUTEVENT_MOUSE2_HORIZ:
    case INPUTEVENT_MOUSE2_VERT:
        max = 0;
        break;
    case INPUTEVENT_KEY_CAPS_LOCK:
        if (state && !caps_lock_state) {
            caps_lock_state = true;
        } else if (state && caps_lock_state) {
            caps_lock_state = false;
        }
        state = caps_lock_state;
#if 0
        // handled specially because of toggle mode
        // keyboard 0, using input event as scan code (correctly mapped
        // in keymap.cpp)
        inputdevice_translatekeycode(0, INPUTEVENT_KEY_CAPS_LOCK, state);
        return 1;
#endif
    }
    int autofire = 0;

    if (input_event == INPUTEVENT_JOY1_FIRE_BUTTON &&
            g_joystick_port_autofire[0]) {
        autofire = 1;
    } else if (input_event == INPUTEVENT_JOY2_FIRE_BUTTON &&
            g_joystick_port_autofire[1]) {
        autofire = 1;
    } else if (input_event == INPUTEVENT_PAR_JOY1_FIRE_BUTTON &&
            g_joystick_port_autofire[2]) {
        autofire = 1;
    } else if (input_event == INPUTEVENT_PAR_JOY2_FIRE_BUTTON &&
            g_joystick_port_autofire[3]) {
        autofire = 1;
    } else if ((input_event > INPUTEVENT_AUTOFIRE_BEGIN) &&
             (input_event < INPUTEVENT_AUTOFIRE_END)) {
        autofire = 1;
    }
    bool canstopplayback = 1;
    bool playbackevent = 0;

    //amiga_configure_port_from_input_event(input_event);
    int result = amiga_handle_input_event (
        input_event, state, max, autofire, canstopplayback, playbackevent);
    if (input_event >= INPUTEVENT_SPC_START && state == 0 && result == 0) {
        /* SPC / AKS keys do nothing for state 0 */
        result = 1;
    }
    if (result != 1) {
        write_log("amiga_handle_input_event(%d, %d, ...) failed with "
                  "result %d\n", input_event, state, result);
    }
    return result;
}