static int processturn(const char *orders) { turn++; readorders(orders); processorders(); reports(); writesummary(); writegame(); return 0; }
/* * Here when we get a button down event. */ static void dobutton(GR_EVENT_BUTTON *bp) { if (bp->wid == boardwid) { movetopos(findcell(bp->x, bp->y)); return; } if (bp->wid == quitwid) { GrFillRect(quitwid, xorgc, 0, 0, BUTTONWIDTH, BUTTONHEIGHT); GrFlush(); if (savefile) writegame(savefile); GrClose(); exit(0); } if (bp->wid == savewid) { GrFillRect(savewid, xorgc, 0, 0, BUTTONWIDTH, BUTTONHEIGHT); GrFlush(); if (savefile == NULL) savefile = SAVEFILE; if (writegame(savefile)) write(1, "\007", 1); else delay(); GrFillRect(savewid, xorgc, 0, 0, BUTTONWIDTH, BUTTONHEIGHT); } if (bp->wid == newgamewid) { GrFillRect(newgamewid, xorgc, 0, 0, BUTTONWIDTH, BUTTONHEIGHT); GrFlush(); /*if (playing) write(1, "\007", 1); else {*/ newgame(); delay(); /*}*/ GrFillRect(newgamewid, xorgc, 0, 0, BUTTONWIDTH, BUTTONHEIGHT); } }
int main(int argc, char **argv) { int i; char buf[12]; const char *arg, *orders = 0, *cfgfile = 0; rnd_seed((unsigned int) time(0)); puts("Atlantis v1.0 " __DATE__ "\n" "Copyright 1993 by Russell Wallace.\n" "Type ? for list of commands."); turn = -1; for (i = 1; i != argc; ++i) { if (argv[i][0] == '-') { switch (argv[i][1]) { case 'c': cfgfile = (argv[i][2]) ? (argv[i] + 2) : argv[++i]; break; case 'i': ignore_password = 1; break; case 'p': /* process */ orders = (argv[i][2]) ? (argv[i] + 2) : argv[++i]; break; case 't': /* turn */ arg = (argv[i][2]) ? (argv[i] + 2) : argv[++i]; turn = atoi(arg); break; default: fprintf(stderr, "invalid argument %d: '%s'\n", i, argv[i]); return -1; } } } if (cfgfile) { FILE * F = fopen(cfgfile, "r"); if (F) { cJSON *json; char *data; size_t len; fseek(F, 0,SEEK_END); len = ftell(F); fseek(F,0,SEEK_SET); data = (char *)malloc(len+1); if (data) { fread(data,1,len,F); } json = cJSON_Parse(data); if (json) { read_config_json(json); cJSON_Delete(json); } else { fprintf(stderr, "could not parse configuration file '%s'\n", cfgfile); } free(data); } else { fprintf(stderr, "could not open configuration file '%s'\n", cfgfile); return errno ? errno : -1; } } initgame(); if (orders) { return processturn(orders); } for (;;) { printf("> "); fgets(buf, sizeof(buf), stdin); switch (tolower(buf[0])) { case 'm': writemap(stdout); break; case 'g': turn = 0; cleargame(false); autoworld("players"); writemap(stdout); break; case 'r': reports(); break; case 'f': fixme(); break; case 'w': writesummary(); writegame(); break; case 'p': printf("Name of orders file? "); fgets(buf, sizeof(buf), stdin); if (!buf[0]) return -1; return processturn(buf); case 'q': return 0; default: puts("C - Create New Continent.\n" "A - Add New Players.\n" "M - Draw Map.\n" "P - Process Game Turn.\n" "R - Write Reports.\n" "G - Generate New World.\n" "Q - Quit.\n" "W - Write Game.\n"); } } }