Exemple #1
0
void wswcurl_perform_single (wswcurl_req *req)
{
#if 0
	wswcurl_req *r;
	// curl_easy_perform (req->curl);

	// remove all other pending transfers
	if( curlmulti )
	{
		r = http_requests;
		while( r )
		{
			if( r != req && r->status )
				curl_multi_remove_handle(curlmulti, r->curl);
			r = r->next;
		}
	}

	wswcurl_perform();

	// put the transfers back in
	if( curlmulti )
	{
		r = http_requests;
		while( r )
		{
			if( r != req && r->status )
				curl_multi_add_handle(curlmulti, r->curl);
			r = r->next;
		}
	}
#else
	wswcurl_perform();
#endif
}
Exemple #2
0
void StatQuery_Poll( void )
{
	// TODO: handle and state validation
	wswcurl_perform();
}
Exemple #3
0
/*
* Qcommon_Frame
*/
void Qcommon_Frame( unsigned int realmsec )
{
	static dynvar_t	*frametick = NULL;
	static quint64 fc = 0;
	char *s;
	int time_before = 0, time_between = 0, time_after = 0;
	static unsigned int gamemsec;

	if( setjmp( abortframe ) )
		return; // an ERR_DROP was thrown

	if( log_stats->modified )
	{
		log_stats->modified = qfalse;

		if( log_stats->integer && !log_stats_file )
		{
			if( FS_FOpenFile( "stats.log", &log_stats_file, FS_WRITE ) != -1 )
			{
				FS_Printf( log_stats_file, "entities,dlights,parts,frame time\n" );
			}
			else
			{
				log_stats_file = 0;
			}
		}
		else if( log_stats_file )
		{
			FS_FCloseFile( log_stats_file );
			log_stats_file = 0;
		}
	}

	if( fixedtime->integer > 0 )
	{
		gamemsec = fixedtime->integer;
	}
	else if( timescale->value >= 0 )
	{
		static float extratime = 0.0f;
		gamemsec = extratime + (float)realmsec * timescale->value;
		extratime = ( extratime + (float)realmsec * timescale->value ) - (float)gamemsec;
	}
	else
	{
		gamemsec = realmsec;
	}

	if( com_showtrace->integer )
	{
		Com_Printf( "%4i traces %4i brush traces %4i points\n",
			c_traces, c_brush_traces, c_pointcontents );
		c_traces = 0;
		c_brush_traces = 0;
		c_pointcontents = 0;
	}

	wswcurl_perform();

	FS_Frame();

	Steam_RunFrame();

	if( dedicated->integer )
	{
		do
		{
			s = Sys_ConsoleInput();
			if( s )
				Cbuf_AddText( va( "%s\n", s ) );
		}
		while( s );

		Cbuf_Execute();
	}

	// keep the random time dependent
	rand();

	if( host_speeds->integer )
		time_before = Sys_Milliseconds();

	SV_Frame( realmsec, gamemsec );

	if( host_speeds->integer )
		time_between = Sys_Milliseconds();

	CL_Frame( realmsec, gamemsec );

	if( host_speeds->integer )
		time_after = Sys_Milliseconds();

	if( host_speeds->integer )
	{
		int all, sv, gm, cl, rf;

		all = time_after - time_before;
		sv = time_between - time_before;
		cl = time_after - time_between;
		gm = time_after_game - time_before_game;
		rf = time_after_ref - time_before_ref;
		sv -= gm;
		cl -= rf;
		Com_Printf( "all:%3i sv:%3i gm:%3i cl:%3i rf:%3i\n",
			all, sv, gm, cl, rf );
	}

	MM_Frame( realmsec );

	// wsw : aiwa : generic observer pattern to plug in arbitrary functionality
	if( !frametick )
		frametick = Dynvar_Lookup( "frametick" );
	Dynvar_CallListeners( frametick, &fc );
	++fc;
}