static void gfx_ctx_xegl_destroy(void *data) { xegl_ctx_data_t *xegl = (xegl_ctx_data_t*)data; x11_input_ctx_destroy(); #ifdef HAVE_EGL egl_destroy(&xegl->egl); #endif if (g_x11_win) { /* Save last used monitor for later. */ x11_save_last_used_monitor(RootWindow( g_x11_dpy, DefaultScreen(g_x11_dpy))); x11_window_destroy(false); } x11_colormap_destroy(); if (xegl->should_reset_mode) { x11_exit_fullscreen(g_x11_dpy, &xegl->desktop_mode); xegl->should_reset_mode = false; } free(data); /* Do not close g_x11_dpy. We'll keep one for the entire application * lifecycle to work-around nVidia EGL limitations. */ }
static void ctx_glx_destroy_resources(gfx_ctx_glx_data_t *glx) { if (!glx) return; x11_input_ctx_destroy(); if (g_x11_dpy && glx->g_ctx) { glFinish(); glXMakeContextCurrent(g_x11_dpy, None, None, NULL); if (!video_driver_ctl(RARCH_DISPLAY_CTL_IS_VIDEO_CACHE_CONTEXT, NULL)) { if (glx->g_hw_ctx) glXDestroyContext(g_x11_dpy, glx->g_hw_ctx); glXDestroyContext(g_x11_dpy, glx->g_ctx); glx->g_ctx = NULL; glx->g_hw_ctx = NULL; } } if (g_x11_win) { glXDestroyWindow(g_x11_dpy, glx->g_glx_win); glx->g_glx_win = 0; /* Save last used monitor for later. */ x11_save_last_used_monitor(DefaultRootWindow(g_x11_dpy)); x11_window_destroy(false); } x11_colormap_destroy(); if (glx->g_should_reset_mode) { x11_exit_fullscreen(g_x11_dpy, &glx->g_desktop_mode); glx->g_should_reset_mode = false; } if (!video_driver_ctl(RARCH_DISPLAY_CTL_IS_VIDEO_CACHE_CONTEXT, NULL) && g_x11_dpy) { XCloseDisplay(g_x11_dpy); g_x11_dpy = NULL; } g_pglSwapInterval = NULL; g_pglSwapIntervalSGI = NULL; g_pglSwapIntervalEXT = NULL; g_major = g_minor = 0; glx->g_core_es = false; }
static void gfx_ctx_xegl_destroy(void *data) { x11_input_ctx_destroy(); egl_destroy(data); if (g_x11_win) { /* Save last used monitor for later. */ #ifdef HAVE_XINERAMA XWindowAttributes target; Window child; int x = 0, y = 0; XGetWindowAttributes(g_x11_dpy, g_x11_win, &target); XTranslateCoordinates(g_x11_dpy, g_x11_win, RootWindow(g_x11_dpy, DefaultScreen(g_x11_dpy)), target.x, target.y, &x, &y, &child); g_screen = x11_get_xinerama_monitor(g_x11_dpy, x, y, target.width, target.height); RARCH_LOG("[X/EGL]: Saved monitor #%u.\n", g_screen); #endif x11_window_destroy(false); } x11_colormap_destroy(); if (g_should_reset_mode) { x11_exit_fullscreen(g_x11_dpy, &g_desktop_mode); g_should_reset_mode = false; } /* Do not close g_x11_dpy. We'll keep one for the entire application * lifecycle to work-around nVidia EGL limitations. */ }
static void gfx_ctx_x_destroy_resources(gfx_ctx_x_data_t *x) { x11_input_ctx_destroy(); if (g_x11_dpy) { switch (x_api) { case GFX_CTX_OPENGL_API: case GFX_CTX_OPENGL_ES_API: #ifdef HAVE_OPENGL if (x->g_ctx) { glFinish(); glXMakeContextCurrent(g_x11_dpy, None, None, NULL); if (!video_driver_ctl(RARCH_DISPLAY_CTL_IS_VIDEO_CACHE_CONTEXT, NULL)) { if (x->g_hw_ctx) glXDestroyContext(g_x11_dpy, x->g_hw_ctx); if (x->g_ctx) glXDestroyContext(g_x11_dpy, x->g_ctx); x->g_ctx = NULL; x->g_hw_ctx = NULL; } } if (g_x11_win) { if (x->g_glx_win) glXDestroyWindow(g_x11_dpy, x->g_glx_win); x->g_glx_win = 0; } #endif break; case GFX_CTX_VULKAN_API: #ifdef HAVE_VULKAN vulkan_context_destroy(&x->vk, g_x11_win != 0); #endif break; case GFX_CTX_NONE: default: break; } } if (g_x11_win) { /* Save last used monitor for later. */ x11_save_last_used_monitor(DefaultRootWindow(g_x11_dpy)); x11_window_destroy(false); } x11_colormap_destroy(); if (x->g_should_reset_mode) { x11_exit_fullscreen(g_x11_dpy, &x->g_desktop_mode); x->g_should_reset_mode = false; } if (!video_driver_ctl(RARCH_DISPLAY_CTL_IS_VIDEO_CACHE_CONTEXT, NULL) && g_x11_dpy) { XCloseDisplay(g_x11_dpy); g_x11_dpy = NULL; } g_pglSwapInterval = NULL; g_pglSwapIntervalSGI = NULL; #ifdef HAVE_OPENGL g_pglSwapIntervalEXT = NULL; #endif g_major = 0; g_minor = 0; x->g_core_es = false; }
static void gfx_ctx_x_destroy_resources(gfx_ctx_x_data_t *x) { x11_input_ctx_destroy(); if (g_x11_dpy) { switch (x_api) { case GFX_CTX_OPENGL_API: case GFX_CTX_OPENGL_ES_API: #ifdef HAVE_OPENGL if (x->g_ctx) { if (x->swap_mode) glXSwapBuffersMscOML(g_x11_dpy, x->g_glx_win, 0, x->divisor, x->remainder); else glXSwapBuffers(g_x11_dpy, x->g_glx_win); glFinish(); glXMakeContextCurrent(g_x11_dpy, None, None, NULL); if (!video_driver_is_video_cache_context()) { if (x->g_hw_ctx) glXDestroyContext(g_x11_dpy, x->g_hw_ctx); if (x->g_ctx) glXDestroyContext(g_x11_dpy, x->g_ctx); x->g_ctx = NULL; x->g_hw_ctx = NULL; } } if (g_x11_win) { if (x->g_glx_win) glXDestroyWindow(g_x11_dpy, x->g_glx_win); x->g_glx_win = 0; } #endif break; case GFX_CTX_VULKAN_API: #ifdef HAVE_VULKAN vulkan_context_destroy(&x->vk, g_x11_win != 0); #endif break; case GFX_CTX_NONE: default: break; } } if (g_x11_win && g_x11_dpy) { #ifdef HAVE_XINERAMA /* Save last used monitor for later. */ xinerama_save_last_used_monitor(DefaultRootWindow(g_x11_dpy)); #endif x11_window_destroy(false); } x11_colormap_destroy(); if (g_x11_dpy) { if (x->g_should_reset_mode) { x11_exit_fullscreen(g_x11_dpy); x->g_should_reset_mode = false; } if (!video_driver_is_video_cache_context()) { XCloseDisplay(g_x11_dpy); g_x11_dpy = NULL; } } #ifdef HAVE_OPENGL g_pglSwapInterval = NULL; g_pglSwapIntervalSGI = NULL; g_pglSwapIntervalEXT = NULL; #endif g_major = 0; g_minor = 0; x->g_core_es = false; }