bool mitk::NavigationToolStorageSerializer::Serialize(std::string filename, mitk::NavigationToolStorage::Pointer storage) { //save every tool to temp directory mitk::NavigationToolWriter::Pointer myToolWriter = mitk::NavigationToolWriter::New(); for(int i=0; i<storage->GetToolCount();i++) { std::string fileName = m_tempDirectory + Poco::Path::separator() + "NavigationTool" + convertIntToString(i) + ".tool"; if (!myToolWriter->DoWrite(fileName,storage->GetTool(i))) return false; } //add all files to zip archive std::ofstream file( filename.c_str(), std::ios::binary | std::ios::out); if (!file.good()) { m_ErrorMessage = "Could not open a zip file for writing: '" + filename + "'"; return false; } Poco::Zip::Compress zipper( file, true ); for (int i=0; i<storage->GetToolCount();i++) { std::string fileName = m_tempDirectory + Poco::Path::separator() + "NavigationTool" + convertIntToString(i) + ".tool"; zipper.addFile(fileName,myToolWriter->GetFileWithoutPath(fileName)); //delete file: std::remove(fileName.c_str()); } zipper.close(); file.close(); return true; }
bool mitk::NavigationToolWriter::DoWrite(std::string FileName,mitk::NavigationTool::Pointer Tool) { //convert whole data to a mitk::DataStorage mitk::StandaloneDataStorage::Pointer saveStorage = mitk::StandaloneDataStorage::New(); mitk::DataNode::Pointer thisTool = ConvertToDataNode(Tool); saveStorage->Add(thisTool); //use SceneSerialization to save the DataStorage std::string DataStorageFileName = mitk::StandardFileLocations::GetInstance()->GetOptionDirectory() + Poco::Path::separator() + GetFileWithoutPath(FileName) + ".storage"; mitk::SceneIO::Pointer mySceneIO = mitk::SceneIO::New(); mySceneIO->SaveScene(saveStorage->GetAll(),saveStorage,DataStorageFileName); //now put the DataStorage and the Toolfile in a ZIP-file std::ofstream file( FileName.c_str(), std::ios::binary | std::ios::out); if (!file.good()) { m_ErrorMessage = "Could not open a zip file for writing: '" + FileName + "'"; return false; } else { Poco::Zip::Compress zipper( file, true ); zipper.addFile(DataStorageFileName,GetFileWithoutPath(DataStorageFileName)); if (Tool->GetCalibrationFile()!="none") zipper.addFile(Tool->GetCalibrationFile(),GetFileWithoutPath(Tool->GetCalibrationFile())); zipper.close(); } //delete the data storage std::remove(DataStorageFileName.c_str()); return true; }
bool SceneFileHandlerBase::write(Node * const node, std::ostream &os, Char8 const *fileNameOrExtension, bool compress ) { bool retCode = false; SceneFileType *type = getFileType(fileNameOrExtension); if(type != NULL) { updateWriteProgress(0); SINFO << "try to write stream as " << type->getName() << std::endl; if(_writeFP != NULL) { retCode = _writeFP(type, node, os, fileNameOrExtension, compress); } else { if(compress == true) { #ifdef OSG_WITH_ZLIB SINFO << "writing compressed stream." << std::endl; zip_ostream zipper(os, true); retCode = type->write(node, zipper, fileNameOrExtension); zipper.zflush(); #else SFATAL << "Compressed streams are not supported! Build " << "with zlib= options." << std::endl; #endif } else { retCode = type->write(node, os, fileNameOrExtension); } } } else { SWARNING << "can't write stream unknown scene format" << std::endl; } return retCode; }
void Serialize<string, float>(CNcbiOstream& ostr, const CScoreVector<string, float>& vec) { CZipStreamCompressor zipper(CZipCompressor::eLevel_Best, 16384, 16384, 15 /* window bits */, 9 /* memory bits */, kZlibDefaultStrategy, 0); CCompressionOStream zip_str(ostr, &zipper); typedef CScoreVector<string, float> TVector; ITERATE (TVector, iter, vec) { unsigned len = iter->first.size(); zip_str.write((const char*)&len, sizeof(unsigned)); zip_str.write(iter->first.data(), iter->first.size()); float score = iter->second; zip_str.write((const char*)&score, sizeof(float)); }
//---------------------------- // Function name: write //---------------------------- // //Parameters: //p: const Scene &image, const char *fileName //GlobalVars: //g: //Returns: //r:bool // Caution //c: //Assumations: //a: //Describtions: //d: //SeeAlso: //s: // //------------------------------ bool SceneFileHandler::write(const NodePtr &node, std::ostream &os, const Char8 *fileNameOrExtension, bool compress) { bool retCode = false; SceneFileType *type = getFileType(fileNameOrExtension); if(type) { updateWriteProgress(0); SINFO << "try to write stream as " << type->getName() << std::endl; if(_writeFP != NULL) { retCode = _writeFP(type, node, os, fileNameOrExtension, compress); } else { if(compress) { #ifdef OSG_ZSTREAM_SUPPORTED SINFO << "writing compressed stream." << std::endl; zip_ostream zipper(os, true); retCode = type->write(node, zipper, fileNameOrExtension); zipper.zflush(); #else SFATAL << "Compressed streams are not supported! Configure with --enable-png --with-png=DIR options." << std::endl; #endif } else { retCode = type->write(node, os, fileNameOrExtension); } } } else SWARNING << "can't write stream unknown scene format" << std::endl; return retCode; }
bool mitk::NavigationToolStorageSerializer::Serialize(std::string filename, mitk::NavigationToolStorage::Pointer storage) { //save every tool to temp directory mitk::NavigationToolWriter::Pointer myToolWriter = mitk::NavigationToolWriter::New(); for(int i=0; i<storage->GetToolCount();i++) { std::string tempFileName = m_tempDirectory + Poco::Path::separator() + "NavigationTool" + convertIntToString(i) + ".tool"; if (!myToolWriter->DoWrite(tempFileName,storage->GetTool(i))) { mitkThrowException(mitk::IGTIOException) << "Could not write tool to tempory directory: " << tempFileName; } } //add all files to zip archive std::ofstream file( filename.c_str(), std::ios::binary | std::ios::out); if (!file.good()) //test if the zip archive is ready for writing { //first: clean up for (int i=0; i<storage->GetToolCount();i++) { std::string tempFileName = m_tempDirectory + Poco::Path::separator() + "NavigationTool" + convertIntToString(i) + ".tool"; std::remove(tempFileName.c_str()); } //then: throw an exception mitkThrowException(mitk::IGTIOException) << "Could not open a file for writing: " << filename; } Poco::Zip::Compress zipper( file, true ); for (int i=0; i<storage->GetToolCount();i++) { std::string fileName = m_tempDirectory + Poco::Path::separator() + "NavigationTool" + convertIntToString(i) + ".tool"; zipper.addFile(fileName,myToolWriter->GetFileWithoutPath(fileName)); std::remove(fileName.c_str()); //delete file } zipper.close(); file.close(); return true; }
bool mitk::SceneIO::SaveScene( DataStorage::SetOfObjects::ConstPointer sceneNodes, const DataStorage* storage, const std::string& filename) { if (!sceneNodes) { MITK_ERROR << "No set of nodes given. Not possible to save scene."; return false; } if (!storage) { MITK_ERROR << "No data storage given. Not possible to save scene."; // \TODO: Technically, it would be possible to save the nodes without their relation return false; } if ( filename.empty() ) { MITK_ERROR << "No filename given. Not possible to save scene."; return false; } try { m_FailedNodes = DataStorage::SetOfObjects::New(); m_FailedProperties = PropertyList::New(); // start XML DOM TiXmlDocument document; TiXmlDeclaration* decl = new TiXmlDeclaration( "1.0", "UTF-8", "" ); // TODO what to write here? encoding? standalone would mean that we provide a DTD somewhere... document.LinkEndChild( decl ); TiXmlElement* version = new TiXmlElement("Version"); version->SetAttribute("Writer", __FILE__ ); version->SetAttribute("Revision", "$Revision: 17055 $" ); version->SetAttribute("FileVersion", 1 ); document.LinkEndChild(version); //DataStorage::SetOfObjects::ConstPointer sceneNodes = storage->GetSubset( predicate ); if ( sceneNodes.IsNull() ) { MITK_WARN << "Saving empty scene to " << filename; } else { if ( sceneNodes->size() == 0 ) { MITK_WARN << "Saving empty scene to " << filename; } MITK_INFO << "Storing scene with " << sceneNodes->size() << " objects to " << filename; m_WorkingDirectory = CreateEmptyTempDirectory(); if (m_WorkingDirectory.empty()) { MITK_ERROR << "Could not create temporary directory. Cannot create scene files."; return false; } ProgressBar::GetInstance()->AddStepsToDo( sceneNodes->size() ); // find out about dependencies typedef std::map< DataNode*, std::string > UIDMapType; typedef std::map< DataNode*, std::list<std::string> > SourcesMapType; UIDMapType nodeUIDs; // for dependencies: ID of each node SourcesMapType sourceUIDs; // for dependencies: IDs of a node's parent nodes UIDGenerator nodeUIDGen("OBJECT_"); for (DataStorage::SetOfObjects::const_iterator iter = sceneNodes->begin(); iter != sceneNodes->end(); ++iter) { DataNode* node = iter->GetPointer(); if (!node) continue; // unlikely event that we get a NULL pointer as an object for saving. just ignore // generate UIDs for all source objects DataStorage::SetOfObjects::ConstPointer sourceObjects = storage->GetSources( node ); for ( mitk::DataStorage::SetOfObjects::const_iterator sourceIter = sourceObjects->begin(); sourceIter != sourceObjects->end(); ++sourceIter ) { if ( std::find( sceneNodes->begin(), sceneNodes->end(), *sourceIter ) == sceneNodes->end() ) continue; // source is not saved, so don't generate a UID for this source // create a uid for the parent object if ( nodeUIDs[ *sourceIter ].empty() ) { nodeUIDs[ *sourceIter ] = nodeUIDGen.GetUID(); } // store this dependency for writing sourceUIDs[ node ].push_back( nodeUIDs[*sourceIter] ); } if ( nodeUIDs[ node ].empty() ) { nodeUIDs[ node ] = nodeUIDGen.GetUID(); } } // write out objects, dependencies and properties for (DataStorage::SetOfObjects::const_iterator iter = sceneNodes->begin(); iter != sceneNodes->end(); ++iter) { DataNode* node = iter->GetPointer(); if (node) { TiXmlElement* nodeElement = new TiXmlElement("node"); std::string filenameHint( node->GetName() ); filenameHint = itksys::SystemTools::MakeCindentifier(filenameHint.c_str()); // escape filename <-- only allow [A-Za-z0-9_], replace everything else with _ // store dependencies UIDMapType::iterator searchUIDIter = nodeUIDs.find(node); if ( searchUIDIter != nodeUIDs.end() ) { // store this node's ID nodeElement->SetAttribute("UID", searchUIDIter->second.c_str() ); } SourcesMapType::iterator searchSourcesIter = sourceUIDs.find(node); if ( searchSourcesIter != sourceUIDs.end() ) { // store all source IDs for ( std::list<std::string>::iterator sourceUIDIter = searchSourcesIter->second.begin(); sourceUIDIter != searchSourcesIter->second.end(); ++sourceUIDIter ) { TiXmlElement* uidElement = new TiXmlElement("source"); uidElement->SetAttribute("UID", sourceUIDIter->c_str() ); nodeElement->LinkEndChild( uidElement ); } } // store basedata if ( BaseData* data = node->GetData() ) { //std::string filenameHint( node->GetName() ); bool error(false); TiXmlElement* dataElement( SaveBaseData( data, filenameHint, error ) ); // returns a reference to a file if (error) { m_FailedNodes->push_back( node ); } // store basedata properties PropertyList* propertyList = data->GetPropertyList(); if (propertyList && !propertyList->IsEmpty() ) { TiXmlElement* baseDataPropertiesElement( SavePropertyList( propertyList, filenameHint + "-data") ); // returns a reference to a file dataElement->LinkEndChild( baseDataPropertiesElement ); } nodeElement->LinkEndChild( dataElement ); } // store all renderwindow specific propertylists const RenderingManager::RenderWindowVector& allRenderWindows( RenderingManager::GetInstance()->GetAllRegisteredRenderWindows() ); for ( RenderingManager::RenderWindowVector::const_iterator rw = allRenderWindows.begin(); rw != allRenderWindows.end(); ++rw) { if (vtkRenderWindow* renderWindow = *rw) { std::string renderWindowName( mitk::BaseRenderer::GetInstance(renderWindow)->GetName() ); BaseRenderer* renderer = mitk::BaseRenderer::GetInstance(renderWindow); PropertyList* propertyList = node->GetPropertyList(renderer); if ( propertyList && !propertyList->IsEmpty() ) { TiXmlElement* renderWindowPropertiesElement( SavePropertyList( propertyList, filenameHint + "-" + renderWindowName) ); // returns a reference to a file renderWindowPropertiesElement->SetAttribute("renderwindow", renderWindowName); nodeElement->LinkEndChild( renderWindowPropertiesElement ); } } } // don't forget the renderwindow independent list PropertyList* propertyList = node->GetPropertyList(); if ( propertyList && !propertyList->IsEmpty() ) { TiXmlElement* propertiesElement( SavePropertyList( propertyList, filenameHint + "-node") ); // returns a reference to a file nodeElement->LinkEndChild( propertiesElement ); } document.LinkEndChild( nodeElement ); } else { MITK_WARN << "Ignoring NULL node during scene serialization."; } ProgressBar::GetInstance()->Progress(); } // end for all nodes } // end if sceneNodes if ( !document.SaveFile( m_WorkingDirectory + Poco::Path::separator() + "index.xml" ) ) { MITK_ERROR << "Could not write scene to " << m_WorkingDirectory << Poco::Path::separator() << "index.xml" << "\nTinyXML reports '" << document.ErrorDesc() << "'"; return false; } else { try { Poco::File deleteFile( filename.c_str() ); if (deleteFile.exists()) { deleteFile.remove(); } // create zip at filename std::ofstream file( filename.c_str(), std::ios::binary | std::ios::out); if (!file.good()) { MITK_ERROR << "Could not open a zip file for writing: '" << filename << "'"; } else { Poco::Zip::Compress zipper( file, true ); Poco::Path tmpdir( m_WorkingDirectory ); zipper.addRecursive( tmpdir ); zipper.close(); } try { Poco::File deleteDir( m_WorkingDirectory ); deleteDir.remove(true); // recursive } catch(...) { MITK_ERROR << "Could not delete temporary directory " << m_WorkingDirectory; return false; // ok? } } catch(std::exception& e) { MITK_ERROR << "Could not create ZIP file from " << m_WorkingDirectory << "\nReason: " << e.what(); return false; } return true; } } catch(std::exception& e) { MITK_ERROR << "Caught exception during saving temporary files to disk. Error description: '" << e.what() << "'"; return false; } }