void nsEventShell::FireEvent(AccEvent* aEvent) { if (!aEvent) return; Accessible* accessible = aEvent->GetAccessible(); NS_ENSURE_TRUE(accessible,); nsINode* node = aEvent->GetNode(); if (node) { sEventTargetNode = node; sEventFromUserInput = aEvent->IsFromUserInput(); } accessible->HandleAccEvent(aEvent); sEventTargetNode = nullptr; }