void MagicView::SetFocusModelView(int f) { if (view_mode == VIEW_ALL) { view_focus = f; for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { int index = 2*row + col; ActiveWindow* win = view_win[index]; win->Show(); win->SetCells(col, row, 1, 1); win->SetCellInsets(Insets(1,1,1,1)); if (index == view_focus) { win->SetStyle(WIN_WHITE_FRAME); } else { win->SetStyle(WIN_BLACK_FRAME); } } } } else if (IsUVEdit()) { view_focus = view_mode; } else { view_mode = f; view_focus = f; for (int i = 0; i < 4; i++) { ActiveWindow* win = view_win[i]; if (i == view_mode) { win->Show(); win->SetCells(0,0,2,2); win->SetStyle(WIN_WHITE_FRAME); } else { win->Hide(); win->SetCells(0,0,0,0); win->SetStyle(WIN_BLACK_FRAME); } } } main_win->DoLayout(); }
void ActiveWindow::Show() { EventDispatch* dispatch = EventDispatch::GetInstance(); if (dispatch) dispatch->Register(this); ListIter<View> v_iter = view_list; while (++v_iter) { View* view = v_iter.value(); view->OnShow(); } ListIter<ActiveWindow> c_iter = children; while (++c_iter) { ActiveWindow* child = c_iter.value(); child->Show(); } shown = true; }
void MagicView::SetupModelViews() { switch (view_mode) { case VIEW_ALL: { for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { int index = 2*row + col; ActiveWindow* win = view_win[index]; win->Show(); win->SetCells(col, row, 1, 1); win->SetCellInsets(Insets(1,1,1,1)); } } uvmap_win->Hide(); uvmap_win->SetCells(0,0,0,0); } break; case VIEW_TOP: case VIEW_SIDE: case VIEW_FRONT: case VIEW_PERSPECTIVE: { view_focus = view_mode; for (int i = 0; i < 4; i++) { ActiveWindow* win = view_win[i]; if (i == view_mode) { win->Show(); win->SetCells(0,0,2,2); win->SetStyle(WIN_WHITE_FRAME); } else { win->Hide(); win->SetCells(0,0,0,0); win->SetStyle(WIN_BLACK_FRAME); } } uvmap_win->Hide(); uvmap_win->SetCells(0,0,0,0); } break; case VIEW_UV_MAP: { view_focus = view_mode; for (int i = 0; i < 4; i++) { ActiveWindow* win = view_win[i]; win->Hide(); win->SetCells(0,0,0,0); win->SetStyle(WIN_BLACK_FRAME); } uvmap_win->Show(); uvmap_win->SetCells(0,0,2,2); } break; default: break; } main_win->DoLayout(); }