void showSalvations(int salvations, int oldSalvations){
  //Initalize Digits
  int digits = 1;
  //Loop through a counter until it reaches salvations. This loop happens very fast.
  for(int c = oldSalvations; c <= salvations; c = c + (rand() % 30 + 200)){
    //Fill Screen with black
    matrix.fillScreen(0);
    //Count digits
    digits = countDigits(c);
    //Place cursor
    matrix.setCursor(41-(digits*6),0);
    //set the data within the matrix
    matrix.print(F(c));
    //Show
    matrix.show();
    //delay the next interation for 35ms
    delay(35);
  }

  //The following happens at the very end but because the ticker is moving so fast you wouldn't see it happen.
  //This is just to ensure the final number displayed is the correct total.
  matrix.fillScreen(0);
  digits = countDigits(salvations);
  matrix.setCursor(41-(digits*6),0);
  matrix.print(F(salvations));
  matrix.show();

  return;
}
  void timeExpired()
  {
    matrix.fillScreen(0);

    matrix.fillCircle(6, 6, 6, matrix.Color(190, 190, 190));
    matrix.setTextColor(colors[0]);
    matrix.setCursor(0, 1);
    matrix.print(F("158"));

    if (counter % 2 == 0)
    {
      matrix.fillScreen(0);
      matrix.fillCircle(6, 5, 5, matrix.Color(20, 20, 20));

      matrix.setTextColor(colors[2]);
      matrix.setCursor(0, 1);
      matrix.print(String(counter));
    }

    matrix.show();
    counter++;
  }
Exemple #3
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void loop() {
    unsigned long t = millis(); // Current elapsed time, milliseconds.
    // millis() comparisons are used rather than delay() so that animation
    // speed is consistent regardless of message length & other factors.

    BTLEserial.pollACI(); // Handle BTLE operations
    aci_evt_opcode_t state = BTLEserial.getState();

    if(state != prevState) { // BTLE state change?
        switch(state) {        // Change LED flashing to show state
            case ACI_EVT_DEVICE_STARTED: LEDperiod = 1000L / 10; break;
            case ACI_EVT_CONNECTED:      LEDperiod = 1000L / 2;  break;
            case ACI_EVT_DISCONNECTED:   LEDperiod = 0L;         break;
        }
        prevState   = state;
        prevLEDtime = t;
        LEDstate    = LOW; // Any state change resets LED
        digitalWrite(LED, LEDstate);
    }

    if(LEDperiod && ((t - prevLEDtime) >= LEDperiod)) { // Handle LED flash
        prevLEDtime = t;
        LEDstate    = !LEDstate;
        digitalWrite(LED, LEDstate);
    }

    // If connected, check for input from BTLE...
    if((state == ACI_EVT_CONNECTED) && BTLEserial.available()) {
        if(BTLEserial.peek() == '#') { // Color commands start with '#'
            char color[7];
            switch(readStr(color, sizeof(color))) {
                case 4:                  // #RGB    4/4/4 RGB
                    matrix.setTextColor(matrix.Color(
                            unhex(color[1]) * 17, // Expand to 8/8/8
                            unhex(color[2]) * 17,
                            unhex(color[3]) * 17));
                    break;
                case 5:                  // #XXXX   5/6/5 RGB
                    matrix.setTextColor(
                            (unhex(color[1]) << 12) +
                            (unhex(color[2]) <<  8) +
                            (unhex(color[3]) <<  4) +
                            unhex(color[4]));
                    break;
                case 7:                  // #RRGGBB 8/8/8 RGB
                    matrix.setTextColor(matrix.Color(
                            (unhex(color[1]) << 4) + unhex(color[2]),
                            (unhex(color[3]) << 4) + unhex(color[4]),
                            (unhex(color[5]) << 4) + unhex(color[6])));
                    break;
            }
        } else { // Not color, must be message string
            msgLen      = readStr(msg, sizeof(msg)-1);
            msg[msgLen] = 0;
            msgX        = matrix.width(); // Reset scrolling
        }
    }

    if((t - prevFrameTime) >= (1000L / FPS)) { // Handle scrolling
        matrix.fillScreen(0);
        matrix.setCursor(msgX, 0);
        matrix.print(msg);
        if(--msgX < (msgLen * -6)) msgX = matrix.width(); // We must repeat!
        matrix.show();
        prevFrameTime = t;
    }
}