void HotKeyManager::SaveSettings() { TRACEST(_T("HotKeyManager::SaveSettings.")); PrgAPI* pAPI = PRGAPI(); AppSettings* appSettings = pAPI->GetAppSettings(); appSettings->Write(HotKeyManagerSettingsCategory, cHotkeyPlay, (INT) m_HotKeys[HK_Play - HK_First - 1]); appSettings->Write(HotKeyManagerSettingsCategory, cHotkeyStop, (INT) m_HotKeys[HK_Stop - HK_First - 1]); appSettings->Write(HotKeyManagerSettingsCategory, cHotkeyPrev, (INT) m_HotKeys[HK_Prev - HK_First - 1]); appSettings->Write(HotKeyManagerSettingsCategory, cHotkeyNext, (INT) m_HotKeys[HK_Next - HK_First - 1]); appSettings->Write(HotKeyManagerSettingsCategory, cHotkeyMiniPlayer, (INT) m_HotKeys[HK_ToggleMiniPlayer - HK_First - 1]); appSettings->Write(HotKeyManagerSettingsCategory, cHotkeyTooltip, (INT) m_HotKeys[HK_Tooltip - HK_First - 1]); appSettings->Write(HotKeyManagerSettingsCategory, cHotkeyQuickSearch, (INT) m_HotKeys[HK_QuickSearch - HK_First - 1]); }
void CTeenSpiritDlg::SaveSettings() { PrgAPI* pAPI = PRGAPI(); AppSettings* params = pAPI->GetAppSettings(); WINDOWPLACEMENT pl; GetWindowPlacement(&pl); params->Write(SettingsCategory, _T("CMDSHOW"), (int&) pl.showCmd); params->Write(SettingsCategory, _T("LEFT"), (int&) pl.rcNormalPosition.left); params->Write(SettingsCategory, _T("TOP"), (int&) pl.rcNormalPosition.top); params->Write(SettingsCategory, _T("RIGHT"), (int&) pl.rcNormalPosition.right); params->Write(SettingsCategory, _T("BOTTOM"), (int&) pl.rcNormalPosition.bottom); m_PaneController.SaveSettings(); BOOL bIsPlayerVisible = FALSE; CMiniPlayerDlg* pMPDlg = pAPI->GetMiniPlayerDlg(FALSE); if (pMPDlg != NULL) bIsPlayerVisible = pMPDlg->IsWindowVisible(); pAPI->SetOption(OPT_MINIPLR_ShowAtStartup, bIsPlayerVisible); }
void CQuizRunningDlg::SetState(FormStates st) { m_curState = st; PrgAPI* pAPI = PRGAPI(); DisplayRunningResult(); switch (st) { case ST_Start: SetCurrentGame(m_curGameIdx); m_pPlayer->Stop(); m_curTime = 0; m_correctAnswers = 0; m_totalAnswers = 0; m_lastResponseTime = 0; if (m_poolCount < 4) { m_subTitle.SetWindowText(pAPI->GetString(IDS_NOTENOUGHTRACKSTOPLAYTHEQUIZ)); } else { HideAll(); m_pButtons[BT_Start]->ShowWindow(SW_SHOW); m_pButtons[BT_SelectNext]->ShowWindow(SW_SHOW); m_pButtons[BT_SelectPrev]->ShowWindow(SW_SHOW); m_pButtons[BT_Exit]->ShowWindow(SW_SHOW); m_subTitle.SetWindowText(pAPI->GetString(IDS_RECOGNISESONG)); //m_subTitle.SetColor(CLabelEx::COL_Text, RGB(200,200,200)); } break; case ST_DisplayingQuestionsAndWait: { KillTimer(TIMER_CONTINUOUS); if (m_pButtons[BT_Start] ->IsWindowVisible()) HideAll(); INT numTimes = 0; while (!DisplayNextQuestion() && numTimes<4) numTimes++; for (INT i = BT_Answer1; i <= BT_AnswerNo; i++) { m_pButtons[i]->SetState(CMillionaireButton::ST_Disabled); m_pButtons[i]->SetTextAlign(DT_LEFT); m_pButtons[i]->EnableWindow(FALSE); m_pButtons[i]->ShowWindow(SW_SHOW); m_pButtons[i]->Invalidate(); } m_progress.ShowWindow(SW_SHOW); m_pButtons[BT_EndGame]->ShowWindow(SW_SHOW); if (numTimes == 4) SetState(ST_GameOver); SetTimer(TIMER_DISPLAYQUESTIONSTIMER, TIMER_DISPLAYQUESTIONSTIMER_DELAY, NULL); } break; case ST_RunningQuestions: SetFocus(); for (int i = BT_Answer1; i <= BT_AnswerNo; i++) { m_pButtons[i]->SetState(CMillionaireButton::ST_Normal); m_pButtons[i]->EnableWindow(TRUE); m_pButtons[i]->Invalidate(); } m_pPlayer->Start(); m_progress.ShowWindow(SW_SHOW); m_LastTickCount = GetTickCount(); SetTimer(TIMER_CONTINUOUS, 25, NULL); break; case ST_DisplayingResultsAndWait: KillTimer(TIMER_CONTINUOUS); for (int i = BT_Answer1; i <= BT_AnswerNo; i++) { //m_pButtons[i]->SetState(CMillionaireButton::ST_Normal); m_pButtons[i]->EnableWindow(FALSE); //m_pButtons[i]->Invalidate(); } SetTimer(TIMER_DISPLAYRESULTSTIMER, TIMER_DISPLAYRESULTSTIMER_DELAY, NULL); break; case ST_GameOver: m_pPlayer->SetVolume(40); KillTimer(TIMER_CONTINUOUS); KillTimer(TIMER_DISPLAYRESULTSTIMER); KillTimer(TIMER_DISPLAYQUESTIONSTIMER); HideAll(); m_pButtons[BT_Submit]->ShowWindow(SW_SHOW); m_pButtons[BT_NewGame]->ShowWindow(SW_SHOW); m_pButtons[BT_Exit]->ShowWindow(SW_SHOW); SYSTEMTIME st; GetSystemTime(&st); m_gameTimeStamp = SystemTime2UnixTimeStamp(st); if (m_curGameBestScore < m_correctAnswers) { m_curGameBestScore = m_correctAnswers; AppSettings* pSettings = pAPI->GetAppSettings(); TCHAR bf[500]; _sntprintf(bf, 500, _T("%s.best"), m_curGame.gameName); pSettings->Write(SettingsCategory, bf, m_curGameBestScore); _sntprintf(bf, 500, _T("%s.bestdate"), m_curGame.gameName); TCHAR dateBuffer[200]; ::GetDateFormat(LOCALE_USER_DEFAULT, DATE_LONGDATE, 0, 0, dateBuffer, 200); pSettings->Write(SettingsCategory, bf, dateBuffer); m_curGameBestScoreDate = dateBuffer; } m_subTitle.SetWindowText(pAPI->GetString(IDS_GAMEOVER)); m_subTitle.SetColor(CLabelEx::COL_Text, RGB(200,200,200)); break; default: ASSERT(0); break; } }