AudioSource* AudioSource::clone(NodeCloneContext &context) const { GP_ASSERT(_buffer); ALuint alSource = 0; AL_CHECK( alGenSources(1, &alSource) ); if (AL_LAST_ERROR()) { GP_ERROR("Error generating audio source."); return NULL; } AudioSource* audioClone = new AudioSource(_buffer, alSource); _buffer->addRef(); audioClone->setLooped(isLooped()); audioClone->setGain(getGain()); audioClone->setPitch(getPitch()); audioClone->setVelocity(getVelocity()); if (Node* node = getNode()) { Node* clonedNode = context.findClonedNode(node); if (clonedNode) { audioClone->setNode(clonedNode); } } return audioClone; }