void GuideWindow::deleteGuide(BMessage *msg) { BStringItem *item = modifyGuide(msg); BListView *view = getCurrentListView(); view->RemoveItem(item); view->Select(0); view->ScrollToSelection(); }
void ModulesView::PopulateScreenSaverList() { // Blackness is a built-in screen saver ScreenSaverItem* defaultItem = new ScreenSaverItem(B_TRANSLATE("Blackness"), ""); fScreenSaversListView->AddItem(defaultItem); // Iterate over add-on directories, and add their files to the list view directory_which which[] = { B_USER_NONPACKAGED_ADDONS_DIRECTORY, B_USER_ADDONS_DIRECTORY, B_SYSTEM_NONPACKAGED_ADDONS_DIRECTORY, B_SYSTEM_ADDONS_DIRECTORY, }; ScreenSaverItem* selectedItem = NULL; for (uint32 i = 0; i < sizeof(which) / sizeof(which[0]); i++) { BPath basePath; if (find_directory(which[i], &basePath) != B_OK) continue; else if (basePath.Append("Screen Savers", true) != B_OK) continue; BDirectory dir(basePath.Path()); BEntry entry; while (dir.GetNextEntry(&entry, true) == B_OK) { char name[B_FILE_NAME_LENGTH]; if (entry.GetName(name) != B_OK) continue; BPath path(basePath); if (path.Append(name) != B_OK) continue; ScreenSaverItem* item = new ScreenSaverItem(name, path.Path()); fScreenSaversListView->AddItem(item); if (selectedItem != NULL) continue; if (strcmp(fSettings.ModuleName(), item->Text()) == 0) selectedItem = item; } } fScreenSaversListView->SortItems(_CompareScreenSaverItems); if (selectedItem == NULL) selectedItem = defaultItem; fScreenSaversListView->Select(fScreenSaversListView->IndexOf(selectedItem)); fScreenSaversListView->ScrollToSelection(); }
void ModulesView::PopulateScreenSaverList() { fScreenSaversListView->DeselectAll(); while (ScreenSaverItem* item = (ScreenSaverItem*)fScreenSaversListView->RemoveItem((int32)0)) { delete item; } // Blackness is a built-in screen saver fScreenSaversListView->AddItem( new ScreenSaverItem(B_TRANSLATE("Blackness"), "")); // Iterate over add-on directories, and add their files to the list view directory_which which[] = { B_USER_ADDONS_DIRECTORY, B_COMMON_ADDONS_DIRECTORY, B_SYSTEM_ADDONS_DIRECTORY, }; ScreenSaverItem* selectItem = NULL; for (uint32 i = 0; i < sizeof(which) / sizeof(which[0]); i++) { BPath basePath; find_directory(which[i], &basePath); basePath.Append("Screen Savers", true); BDirectory dir(basePath.Path()); BEntry entry; while (dir.GetNextEntry(&entry, true) == B_OK) { char name[B_FILE_NAME_LENGTH]; if (entry.GetName(name) != B_OK) continue; BPath path = basePath; path.Append(name); ScreenSaverItem* item = new ScreenSaverItem(name, path.Path()); fScreenSaversListView->AddItem(item); if (strcmp(fSettings.ModuleName(), item->Text()) != 0 || (strcmp(fSettings.ModuleName(), "") != 0 && strcmp(item->Text(), B_TRANSLATE("Blackness")) != 0)) { selectItem = item; } } } fScreenSaversListView->SortItems(_CompareScreenSaverItems); fScreenSaversListView->Select(fScreenSaversListView->IndexOf(selectItem)); fScreenSaversListView->ScrollToSelection(); }
int32_t PListViewScrollToSelection(void *pobject, void *in, void *out, void *extraData) { if (!pobject || !in || !out) return B_ERROR; PView *parent = static_cast<PView*>(pobject); if (!parent) return B_BAD_TYPE; BListView *backend = (BListView*)parent->GetView(); if (backend->Window()) backend->Window()->Lock(); backend->ScrollToSelection(); if (backend->Window()) backend->Window()->Unlock(); return B_OK; }
void ModulesView::AllAttached() { // This only works after the view has been attached fScreenSaversListView->ScrollToSelection(); }
LocaleWindow::LocaleWindow() : BWindow(BRect(0, 0, 0, 0), "Locale", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE | B_ASYNCHRONOUS_CONTROLS | B_AUTO_UPDATE_SIZE_LIMITS) { BCountry* defaultCountry; be_locale_roster->GetDefaultCountry(&defaultCountry); SetLayout(new BGroupLayout(B_HORIZONTAL)); float spacing = be_control_look->DefaultItemSpacing(); BTabView* tabView = new BTabView("tabview"); BGroupView* languageTab = new BGroupView(B_TRANSLATE("Language"), B_HORIZONTAL, spacing); // first list: available languages fLanguageListView = new LanguageListView("available", B_MULTIPLE_SELECTION_LIST); BScrollView* scrollView = new BScrollView("scroller", fLanguageListView, B_WILL_DRAW | B_FRAME_EVENTS, false, true); fLanguageListView->SetInvocationMessage(new BMessage(kMsgLanguageInvoked)); fLanguageListView->SetDragMessage(new BMessage(kMsgLanguageDragged)); // Fill the language list from the LocaleRoster data BMessage installedLanguages; if (be_locale_roster->GetInstalledLanguages(&installedLanguages) == B_OK) { BString currentID; LanguageListItem* lastAddedCountryItem = NULL; for (int i = 0; installedLanguages.FindString("langs", i, ¤tID) == B_OK; i++) { // Now get an human-readable, localized name for each language BLanguage* currentLanguage; be_locale_roster->GetLanguage(currentID.String(), ¤tLanguage); BString name; currentLanguage->GetName(name); // TODO: as long as the app_server doesn't support font overlays, // use the translated name if problematic characters are used... const char* string = name.String(); while (uint32 code = BUnicodeChar::FromUTF8(&string)) { if (code > 1424) { currentLanguage->GetTranslatedName(name); break; } } LanguageListItem* item = new LanguageListItem(name, currentID.String(), currentLanguage->Code()); if (currentLanguage->IsCountrySpecific() && lastAddedCountryItem != NULL && lastAddedCountryItem->Code() == item->Code()) { fLanguageListView->AddUnder(item, lastAddedCountryItem); } else { // This is a language variant, add it at top-level fLanguageListView->AddItem(item); if (!currentLanguage->IsCountrySpecific()) { item->SetExpanded(false); lastAddedCountryItem = item; } } delete currentLanguage; } fLanguageListView->FullListSortItems(compare_typed_list_items); } else { BAlert* alert = new BAlert("Error", B_TRANSLATE("Unable to find the available languages! You can't " "use this preflet!"), B_TRANSLATE("OK"), NULL, NULL, B_WIDTH_AS_USUAL, B_OFFSET_SPACING, B_STOP_ALERT); alert->Go(); } // Second list: active languages fPreferredListView = new LanguageListView("preferred", B_MULTIPLE_SELECTION_LIST); BScrollView* scrollViewEnabled = new BScrollView("scroller", fPreferredListView, B_WILL_DRAW | B_FRAME_EVENTS, false, true); fPreferredListView->SetInvocationMessage( new BMessage(kMsgPreferredLanguageInvoked)); fPreferredListView->SetDeleteMessage( new BMessage(kMsgPreferredLanguageDeleted)); fPreferredListView->SetDragMessage( new BMessage(kMsgPreferredLanguageDragged)); BLayoutBuilder::Group<>(languageTab) .AddGroup(B_VERTICAL, spacing) .Add(new BStringView("", B_TRANSLATE("Available languages"))) .Add(scrollView) .End() .AddGroup(B_VERTICAL, spacing) .Add(new BStringView("", B_TRANSLATE("Preferred languages"))) .Add(scrollViewEnabled) .End() .SetInsets(spacing, spacing, spacing, spacing); BView* countryTab = new BView(B_TRANSLATE("Country"), B_WILL_DRAW); countryTab->SetLayout(new BGroupLayout(B_VERTICAL, 0)); BListView* listView = new BListView("country", B_SINGLE_SELECTION_LIST); scrollView = new BScrollView("scroller", listView, B_WILL_DRAW | B_FRAME_EVENTS, false, true); listView->SetSelectionMessage(new BMessage(kMsgCountrySelection)); // get all available countries from ICU // Use DateFormat::getAvailableLocale so we get only the one we can // use. Maybe check the NumberFormat one and see if there is more. int32_t localeCount; const Locale* currentLocale = Locale::getAvailableLocales(localeCount); for (int index = 0; index < localeCount; index++) { UnicodeString countryFullName; BString string; BStringByteSink sink(&string); currentLocale[index].getDisplayName(countryFullName); countryFullName.toUTF8(sink); LanguageListItem* item = new LanguageListItem(string, currentLocale[index].getName(), NULL); listView->AddItem(item); if (!strcmp(currentLocale[index].getName(), defaultCountry->Code())) listView->Select(listView->CountItems() - 1); } // TODO: find a real solution intead of this hack listView->SetExplicitMinSize( BSize(25 * be_plain_font->Size(), B_SIZE_UNSET)); fFormatView = new FormatView(defaultCountry); countryTab->AddChild(BLayoutBuilder::Group<>(B_HORIZONTAL, spacing) .AddGroup(B_VERTICAL, 3) .Add(scrollView) .End() .Add(fFormatView) .SetInsets(spacing, spacing, spacing, spacing)); listView->ScrollToSelection(); tabView->AddTab(languageTab); tabView->AddTab(countryTab); BButton* button = new BButton(B_TRANSLATE("Defaults"), new BMessage(kMsgDefaults)); fRevertButton = new BButton(B_TRANSLATE("Revert"), new BMessage(kMsgRevert)); fRevertButton->SetEnabled(false); BLayoutBuilder::Group<>(this, B_VERTICAL, spacing) .Add(tabView) .AddGroup(B_HORIZONTAL, spacing) .Add(button) .Add(fRevertButton) .AddGlue() .End() .SetInsets(spacing, spacing, spacing, spacing) .End(); _UpdatePreferredFromLocaleRoster(); SettingsReverted(); CenterOnScreen(); }