/*
	void GetAppList(BList *teamIDList) const
	@case 1			teamIDList is NULL
	@results		Should do nothing.
*/
void GetAppListTester::GetAppListTestA1()
{
// R5: crashes when passing a NULL BList
#ifndef TEST_R5
	BRoster roster;
	roster.GetAppList(NULL);
#endif
}
/*
	void GetAppList(const char *signature, BList *teamIDList) const
	@case 3			teamIDList is not NULL and not empty, signature is not
					NULL and app(s) with this signature is (are) running
	@results		Should append the team IDs of all running apps with the
					supplied signature to teamIDList.
*/
void GetAppListTester::GetAppListTestB3()
{
	const char *signature = "application/x-vnd.obos-app-run-testapp1";
	// create a list with some dummy entries
	BList list;
	list.AddItem((void*)-7);
	list.AddItem((void*)-42);
	// get a list of running applications for reference
	BRoster roster;
	BList list1(list);
	roster.GetAppList(signature, &list1);
	check_list(list1, list);
	// run some apps
	AppRunner runner1(true);
	AppRunner runner2(true);
	AppRunner runner3(true);
	CHK(runner1.Run("AppRunTestApp1") == B_OK);
	CHK(runner2.Run("AppRunTestApp2") == B_OK);
	CHK(runner3.Run("BMessengerTestApp1") == B_OK);
	BList expectedApps;
	expectedApps.AddItem((void*)runner1.Team());
	expectedApps.AddItem((void*)runner2.Team());
	// get a new app list and check it
	BList list2(list);
	roster.GetAppList(signature, &list2);
	check_list(list2, list, expectedApps);
	// quit app 1
	runner1.WaitFor(true);
	expectedApps.RemoveItem((void*)runner1.Team());
	BList list3(list);
	roster.GetAppList(signature, &list3);
	check_list(list3, list, expectedApps);
	// quit app 2
	runner2.WaitFor(true);
	expectedApps.RemoveItem((void*)runner2.Team());
	BList list4(list);
	roster.GetAppList(signature, &list4);
	check_list(list4, list, expectedApps);
	// quit app 3
	runner3.WaitFor(true);
	BList list5(list);
	roster.GetAppList(signature, &list5);
	check_list(list5, list, expectedApps);
}
/*
	void GetAppList(const char *signature, BList *teamIDList) const
	@case 1			signature or teamIDList are NULL
	@results		Should do nothing/should not modify teamIDList.
*/
void GetAppListTester::GetAppListTestB1()
{
// R5: crashes when passing a NULL signature/BList
#ifndef TEST_R5
	const char *signature = "application/x-vnd.obos-app-run-testapp1";
	// create a list with some dummy entries
	BList emptyList;
	BList list;
	list.AddItem((void*)-7);
	list.AddItem((void*)-42);
	// NULL signature and list
	BRoster roster;
	roster.GetAppList(NULL, NULL);
	// NULL signature
	BList list1(list);
	roster.GetAppList(NULL, &list1);
	check_list(list1, list, list, emptyList);
	// NULL list
	AppRunner runner(true);
	CHK(runner.Run("AppRunTestApp1") == B_OK);
	roster.GetAppList(signature, NULL);
	runner.WaitFor(true);
#endif
}