static void ahpc(int p, int s, BS &b) {
     /* Those berries don't activate immediately when attacked by offensive moves,
        but only after side effects applied. At that time, the battle thread will call
        the effect "TestPinch"
     */
     if (b.attacked() == s && tmove(b,b.attacker()).power > 0)
         return;
     tp(p, s, b);
 }