Exemple #1
0
void
NumberEditor::AttachedToWindow()
{
	fTextControl->SetTarget(this);
	fEditor.StartWatching(this);

	_UpdateText();
}
Exemple #2
0
void
AccountView::AttachedToWindow()
{
	// Once we are attached to window, the GUI is already created
	// so we can set our window as target for messages
	for (int32 i = 0; i < CountChildren(); i++) {
		BView* child = ChildAt(i);

		BMenu* menu = dynamic_cast<BMenu*>(child);
		BMenuField* menuField
			= dynamic_cast<BMenuField*>(child);
		BTextControl* textControl
			= dynamic_cast<BTextControl*>(child);
		NotifyingTextView* textView
			= dynamic_cast<NotifyingTextView*>(child);
		BCheckBox* checkBox = dynamic_cast<BCheckBox*>(child);

		if (menuField)
			menu = menuField->Menu();

		if (menu) {
			for (int32 j = 0; j < menu->CountItems(); j++) {
				BMenuItem* item = menu->ItemAt(j);
				item->SetMessage(new BMessage(kChanged));
				item->SetTarget(Window());
			}

			menu->SetTargetForItems(Window());
		}

		if (textControl) {
			textControl->SetMessage(new BMessage(kChanged));
			textControl->SetTarget(Window());
		}

		if (checkBox) {
			checkBox->SetMessage(new BMessage(kChanged));
			checkBox->SetTarget(Window());
		}

		if (textView) {
			textView->SetMessage(new BMessage(kChanged));
			textView->SetTarget(Window());
		}
	}
}