Exemple #1
0
void Editor::undo()
{
    if (mBackupList.size() > 0 && mBackupIndex > -1)
    {
        if (mBackupIndex == mBackupList.size() - 1)
        {
            BackupElement* lastBackupElement = mBackupList[mBackupIndex];
            if (lastBackupElement->type() == BackupElement::BITMAP_MODIF)
            {
                BackupBitmapElement* lastBackupBitmapElement = static_cast<BackupBitmapElement*>(lastBackupElement);
                backup(lastBackupBitmapElement->layer, lastBackupBitmapElement->frame, "NoOp");
                mBackupIndex--;
            }
            if (lastBackupElement->type() == BackupElement::VECTOR_MODIF)
            {
                BackupVectorElement* lastBackupVectorElement = static_cast<BackupVectorElement*>(lastBackupElement);
                backup(lastBackupVectorElement->layer, lastBackupVectorElement->frame, "NoOp");
                mBackupIndex--;
            }
            if (lastBackupElement->type() == BackupElement::SOUND_MODIF)
            {
                BackupSoundElement* lastBackupSoundElement = static_cast<BackupSoundElement*>(lastBackupElement);
                backup(lastBackupSoundElement->layer, lastBackupSoundElement->frame, "NoOp");
                mBackupIndex--;
            }
        }

        mBackupList[mBackupIndex]->restore(this);
        mBackupIndex--;
        mScribbleArea->cancelTransformedSelection();
        mScribbleArea->calculateSelectionRect(); // really ugly -- to improve
        emit updateBackup();
    }
}
Exemple #2
0
void Editor::undo()
{
    if ( mBackupList.size() > 0 && mBackupIndex > -1 )
    {
        if ( mBackupIndex == mBackupList.size() - 1 )
        {
            BackupElement* lastBackupElement = mBackupList[ mBackupIndex ];
            if ( lastBackupElement->type() == BackupElement::BITMAP_MODIF )
            {
                BackupBitmapElement* lastBackupBitmapElement = ( BackupBitmapElement* )lastBackupElement;
                backup( lastBackupBitmapElement->layer, lastBackupBitmapElement->frame, "NoOp" );
                mBackupIndex--;
            }
            if ( lastBackupElement->type() == BackupElement::VECTOR_MODIF )
            {
                BackupVectorElement* lastBackupVectorElement = ( BackupVectorElement* )lastBackupElement;
                backup( lastBackupVectorElement->layer, lastBackupVectorElement->frame, "NoOp" );
                mBackupIndex--;
            }
        }
        //
        mBackupList[ mBackupIndex ]->restore( this );
        mBackupIndex--;
        mScribbleArea->calculateSelectionRect(); // really ugly -- to improve
    }
}
Exemple #3
0
void Editor::restoreKey()
{
    BackupElement* lastBackupElement = mBackupList[mBackupIndex];

    Layer* layer = nullptr;
    int frame = 0;
    int layerIndex = 0;
    if (lastBackupElement->type() == BackupElement::BITMAP_MODIF)
    {
        BackupBitmapElement* lastBackupBitmapElement = static_cast<BackupBitmapElement*>(lastBackupElement);
        layerIndex = lastBackupBitmapElement->layer;
        frame = lastBackupBitmapElement->frame;
        layer = object()->getLayer(layerIndex);
        addKeyFrame(layerIndex, frame);
        dynamic_cast<LayerBitmap*>(layer)->getBitmapImageAtFrame(frame)->paste(&lastBackupBitmapElement->bitmapImage);
    }
    if (lastBackupElement->type() == BackupElement::VECTOR_MODIF)
    {
        BackupVectorElement* lastBackupVectorElement = static_cast<BackupVectorElement*>(lastBackupElement);
        layerIndex = lastBackupVectorElement->layer;
        frame = lastBackupVectorElement->frame;
        layer = object()->getLayer(layerIndex);
        addKeyFrame(layerIndex, frame);
        dynamic_cast<LayerVector*>(layer)->getVectorImageAtFrame(frame)->paste(lastBackupVectorElement->vectorImage);
    }
    if (lastBackupElement->type() == BackupElement::SOUND_MODIF)
    {
        QString strSoundFile;
        BackupSoundElement* lastBackupSoundElement = static_cast<BackupSoundElement*>(lastBackupElement);
        layerIndex = lastBackupSoundElement->layer;
        frame = lastBackupSoundElement->frame;

        strSoundFile = lastBackupSoundElement->fileName;
        KeyFrame* key = addKeyFrame(layerIndex, frame);
        SoundClip* clip = dynamic_cast<SoundClip*>(key);
        if (clip)
        {
            if (strSoundFile.isEmpty())
            {
                return;
            }
            else
            {
                //Status st = sound()->pasteSound(clip, strSoundFile);
                //Q_ASSERT(st.ok());
            }
        }
    }
}