void LoadPages(const GLint* pages, GLsizei size) { assert(size < GLsizei(_pager.FrameCount())); _do_load_pages(pages, size); }
void LoadPages(const GLuint* pages, SizeType size) { assert(size < GLsizei(_pager.FrameCount())); _do_load_pages(_page_to_page(), pages, size); }