Exemple #1
0
bool State::sync(BlockChain const& _bc, h256 _block)
{
	bool ret = false;
	// BLOCK
	BlockInfo bi;
	try
	{
		auto b = _bc.block(_block);
		bi.populate(b);
		bi.verifyInternals(_bc.block(_block));
	}
	catch (...)
	{
		// TODO: Slightly nicer handling? :-)
		cerr << "ERROR: Corrupt block-chain! Delete your block-chain DB and restart." << endl;
		exit(1);
	}

	if (bi == m_currentBlock)
	{
		// We mined the last block.
		// Our state is good - we just need to move on to next.
		m_previousBlock = m_currentBlock;
		resetCurrent();
		m_currentNumber++;
		ret = true;
	}
	else if (bi == m_previousBlock)
	{
		// No change since last sync.
		// Carry on as we were.
	}
	else
	{
		// New blocks available, or we've switched to a different branch. All change.
		// Find most recent state dump and replay what's left.
		// (Most recent state dump might end up being genesis.)

		std::vector<h256> chain;
		while (bi.stateRoot != BlockInfo::genesis().hash && m_db.lookup(bi.stateRoot).empty())	// while we don't have the state root of the latest block...
		{
			chain.push_back(bi.hash);				// push back for later replay.
			bi.populate(_bc.block(bi.parentHash));	// move to parent.
		}

		m_previousBlock = bi;
		resetCurrent();

		// Iterate through in reverse, playing back each of the blocks.
		for (auto it = chain.rbegin(); it != chain.rend(); ++it)
			playback(_bc.block(*it), true);

		m_currentNumber = _bc.details(_block).number + 1;
		resetCurrent();
		ret = true;
	}
	return ret;
}
Exemple #2
0
ImportResult BlockQueue::import(bytesConstRef _block, BlockChain const& _bc)
{
	// Check if we already know this block.
	h256 h = BlockInfo::headerHash(_block);

	cblockq << "Queuing block" << h.abridged() << "for import...";

	UpgradableGuard l(m_lock);

	if (m_readySet.count(h) || m_drainingSet.count(h) || m_unknownSet.count(h))
	{
		// Already know about this one.
		cblockq << "Already known.";
		return ImportResult::AlreadyKnown;
	}

	// VERIFY: populates from the block and checks the block is internally coherent.
	BlockInfo bi;

#if ETH_CATCH
	try
#endif
	{
		bi.populate(_block);
		bi.verifyInternals(_block);
	}
#if ETH_CATCH
	catch (Exception const& _e)
	{
		cwarn << "Ignoring malformed block: " << diagnostic_information(_e);
		return false;
		return ImportResult::Malformed;
	}
#endif

	// Check block doesn't already exist first!
	if (_bc.details(h))
	{
		cblockq << "Already known in chain.";
		return ImportResult::AlreadyInChain;
	}

	UpgradeGuard ul(l);

	// Check it's not in the future
	if (bi.timestamp > (u256)time(0))
	{
		m_future.insert(make_pair((unsigned)bi.timestamp, _block.toBytes()));
		cblockq << "OK - queued for future.";
		return ImportResult::FutureTime;
	}
	else
	{
		// We now know it.
		if (!m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash))
		{
			// We don't know the parent (yet) - queue it up for later. It'll get resent to us if we find out about its ancestry later on.
			cblockq << "OK - queued as unknown parent:" << bi.parentHash.abridged();
			m_unknown.insert(make_pair(bi.parentHash, make_pair(h, _block.toBytes())));
			m_unknownSet.insert(h);

			return ImportResult::UnknownParent;
		}
		else
		{
			// If valid, append to blocks.
			cblockq << "OK - ready for chain insertion.";
			m_ready.push_back(_block.toBytes());
			m_readySet.insert(h);

			noteReadyWithoutWriteGuard(h);
			return ImportResult::Success;
		}
	}
}
Exemple #3
0
ImportResult BlockQueue::import(bytesConstRef _block, BlockChain const& _bc, bool _isOurs)
{
    clog(BlockQueueTraceChannel) << std::this_thread::get_id();
    // Check if we already know this block.
    h256 h = BlockInfo::headerHash(_block);

    clog(BlockQueueTraceChannel) << "Queuing block" << h << "for import...";

    UpgradableGuard l(m_lock);

    if (m_readySet.count(h) || m_drainingSet.count(h) || m_unknownSet.count(h) || m_knownBad.count(h))
    {
        // Already know about this one.
        clog(BlockQueueTraceChannel) << "Already known.";
        return ImportResult::AlreadyKnown;
    }

    // VERIFY: populates from the block and checks the block is internally coherent.
    BlockInfo bi;

    try
    {
        // TODO: quick verify
        bi.populate(_block);
        bi.verifyInternals(_block);
    }
    catch (Exception const& _e)
    {
        cwarn << "Ignoring malformed block: " << diagnostic_information(_e);
        return ImportResult::Malformed;
    }

    clog(BlockQueueTraceChannel) << "Block" << h << "is" << bi.number << "parent is" << bi.parentHash;

    // Check block doesn't already exist first!
    if (_bc.isKnown(h))
    {
        cblockq << "Already known in chain.";
        return ImportResult::AlreadyInChain;
    }

    UpgradeGuard ul(l);
    DEV_INVARIANT_CHECK;

    // Check it's not in the future
    (void)_isOurs;
    if (bi.timestamp > (u256)time(0)/* && !_isOurs*/)
    {
        m_future.insert(make_pair((unsigned)bi.timestamp, make_pair(h, _block.toBytes())));
        char buf[24];
        time_t bit = (unsigned)bi.timestamp;
        if (strftime(buf, 24, "%X", localtime(&bit)) == 0)
            buf[0] = '\0'; // empty if case strftime fails
        clog(BlockQueueTraceChannel) << "OK - queued for future [" << bi.timestamp << "vs" << time(0) << "] - will wait until" << buf;
        m_unknownSize += _block.size();
        m_unknownCount++;
        m_difficulty += bi.difficulty;
        bool unknown =  !m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash);
        return unknown ? ImportResult::FutureTimeUnknown : ImportResult::FutureTimeKnown;
    }
    else
    {
        // We now know it.
        if (m_knownBad.count(bi.parentHash))
        {
            m_knownBad.insert(bi.hash());
            updateBad_WITH_LOCK(bi.hash());
            // bad parent; this is bad too, note it as such
            return ImportResult::BadChain;
        }
        else if (!m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash))
        {
            // We don't know the parent (yet) - queue it up for later. It'll get resent to us if we find out about its ancestry later on.
            clog(BlockQueueTraceChannel) << "OK - queued as unknown parent:" << bi.parentHash;
            m_unknown.insert(make_pair(bi.parentHash, make_pair(h, _block.toBytes())));
            m_unknownSet.insert(h);
            m_unknownSize += _block.size();
            m_difficulty += bi.difficulty;
            m_unknownCount++;

            return ImportResult::UnknownParent;
        }
        else
        {
            // If valid, append to blocks.
            clog(BlockQueueTraceChannel) << "OK - ready for chain insertion.";
            DEV_GUARDED(m_verification)
            m_unverified.push_back(UnverifiedBlock { h, bi.parentHash, _block.toBytes() });
            m_moreToVerify.notify_one();
            m_readySet.insert(h);
            m_knownSize += _block.size();
            m_difficulty += bi.difficulty;
            m_knownCount++;

            noteReady_WITH_LOCK(h);

            return ImportResult::Success;
        }
    }
}