void Breakpoint::setDeleted()
{
    deleted_ = true;
    BreakpointModel* m = breakpointModel();
    if (m->breakpointIndex(this, 0).isValid()) {
        m->removeRow(m->breakpointIndex(this, 0).row());
    }
}
Exemple #2
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void Breakpoint::setDeleted()
{
    m_deleted = true;
    BreakpointModel* m = breakpointModel();
    if (!m)
        return; // already removed

    if (m->breakpointIndex(this, 0).isValid()) {
        m->removeRow(m->breakpointIndex(this, 0).row());
    }
    m_model = nullptr; // invalidate
}