adopt_sampler&			_fmin_aniso		()						{ if (C) C->i_Filter_Min(stage,D3DTEXF_ANISOTROPIC);								return *this;	}
	adopt_sampler&			_fmin_point		()						{ if (C) C->i_Filter_Min(stage,D3DTEXF_POINT);										return *this;	}
	adopt_sampler&			_fmin_linear	()						{ if (C) C->i_Filter_Min(stage,D3DTEXF_LINEAR);										return *this;	}
	adopt_sampler&			_fmin_none		()						{ if (C) C->i_Filter_Min(stage,D3DTEXF_NONE);										return *this;	}