void CInArchive::ReadBoolVector2(int numItems, CBoolVector &v) { Byte allAreDefined = ReadByte(); if (allAreDefined == 0) { ReadBoolVector(numItems, v); return; } v.Clear(); v.Reserve(numItems); for (int i = 0; i < numItems; i++) v.Add(true); }
void CInArchive::ReadBoolVector(int numItems, CBoolVector &v) { v.Clear(); v.Reserve(numItems); Byte b = 0; Byte mask = 0; for (int i = 0; i < numItems; i++) { if (mask == 0) { b = ReadByte(); mask = 0x80; } v.Add((b & mask) != 0); mask >>= 1; } }