bool CMole::Intersects(const CBox2D& _krBox) const { CCircle Bounds; Bounds.Initialise(m_vPosition, m_fRadius); return (_krBox.Intersects(Bounds)); }
bool CMole::Intersects( const CBox2D& Box ) const { CCircle Bounds; Bounds.Initialise( m_vPosition, fMOLE_RADIUS ); return Box.Intersects( Bounds ); }