bool GeneralDialogTest::init() { if (CCLayer::init()) { //正常状态按钮 CCScale9Sprite *backgroundButton = CCScale9Sprite::create("button.png"); //按下效果 CCScale9Sprite *backgroundHighlightedButton = CCScale9Sprite::create("buttonHighlighted.png"); //按钮的大小根据标题变化 CCLabelTTF *titleButton = CCLabelTTF::create("Touch Me!", "Marker Felt", 30); //按钮颜色 titleButton->setColor(ccc3(159, 168, 176)); CCControlButton* controlButton = CCControlButton::create(titleButton, backgroundButton); controlButton->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted); controlButton->setTitleColorForState(ccWHITE, CCControlStateHighlighted); // controlButton->setAnchorPoint(ccp(0.5f, 1)); controlButton->setPosition(ccp(640/2, 960/5)); addChild(controlButton); /* 当鼠标处于按下并曾经点中按钮的状态下,鼠标松开且在按钮范围内,则触发一次 */ controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(GeneralDialogTest::touchUpInside), CCControlEventTouchUpInside); return true; } return false; }
CCTableViewCell* RPGMapItemsMenuLayer::tableCellAtIndex(CCTableView *tableView, unsigned int idx) { CCTableViewCell *cell = tableView->dequeueCell(); if (!cell) { cell = new CCTableViewCell(); cell->autorelease(); } else cell->removeAllChildrenWithCleanup(true); float x = 100; for (int i = 0; i < 4; i++) { int index = idx * 4 + i; if(index >= this->m_itemsList->count()) break; RPGExistingItems *itemsData = (RPGExistingItems*)this->m_itemsList->objectAtIndex(index); CCControlButton *itemBtn = CCControlButton::create(CCString::createWithFormat("%s (%i)", itemsData->m_name.c_str(), itemsData->m_total)->getCString(), "Arial", 22); itemBtn->setPosition(ccp(x, 0)); itemBtn->setTag(itemsData->m_dataId); itemBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(RPGMapItemsMenuLayer::onButton), CCControlEventTouchUpInside); cell->addChild(itemBtn); x += 200; } return cell; }
// on "init" you need to initialize your instance bool HelloWorld::init() { ////////////////////////////// // 1. super init first if ( !CCLayer::init() ) { return false; } CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize(); CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin(); ///////////////////////////// // 2. add a menu item with "X" image, which is clicked to quit the program // you may modify it. // add a "close" icon to exit the progress. it's an autorelease object CCMenuItemImage *pCloseItem = CCMenuItemImage::create( "CloseNormal.png", "CloseSelected.png", this, menu_selector(HelloWorld::menuCloseCallback)); pCloseItem->setPosition(ccp(origin.x + visibleSize.width - pCloseItem->getContentSize().width/2 , origin.y + pCloseItem->getContentSize().height/2)); // create menu, it's an autorelease object CCMenu* pMenu = CCMenu::create(pCloseItem, NULL); pMenu->setPosition(CCPointZero); this->addChild(pMenu, 1); ///////////////////////////// // 3. add your codes below... // add a label shows "Hello World" // create and initialize a label CCLabelTTF* pLabel = CCLabelTTF::create("Hello World", "Arial", 24); // position the label on the center of the screen pLabel->setPosition(ccp(origin.x + visibleSize.width/2, origin.y + visibleSize.height - pLabel->getContentSize().height)); // add the label as a child to this layer this->addChild(pLabel, 1); CCRect rect1(133, 333, 42, 46); CCScale9Sprite* btnNormal = CCScale9Sprite::create("char_bluelight.png",rect1); CCScale9Sprite* btnDown = CCScale9Sprite::create("char_bluelight.png",rect1); CCControlButton* controlBtn = CCControlButton::create(btnNormal); controlBtn->setBackgroundSpriteForState(btnDown, CCControlStateSelected); controlBtn->setPosition(ccp(visibleSize.width/2, visibleSize.height/2)); controlBtn->setPreferredSize(CCSize(60, 50)); controlBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchDownAction), CCControlEventTouchDown); this->addChild(controlBtn); return true; }
bool ParticleTest::init(){ CCControlButton *btn = CCControlButton::create("particle ", "Arial", 24); btn->setPosition(ccp(320, 1000)); this->addChild(btn); btn->addTargetWithActionForControlEvents(this, cccontrol_selector(ParticleTest::btnClick), CCControlEventTouchDown); return true; }
bool HelloScene::init() { if (!CCLayer::init()) { return false; } CCSprite *bg = CCSprite::create("background.png"); bg->setPosition(VisibleRect::center()); //CCSize &winSize = CCDirector::sharedDirector()->getWinSize(); //float scalex = winSize.width / 480; //float scaley = winSize.height / 800; //bg->setScaleX(scalex); //bg->setScaleY(scaley); addChild(bg); const CCPoint ¢er = VisibleRect::center(); CCMenuItemImage *pCloseItem = CCMenuItemImage::create( "CloseNormal.png", "CloseSelected.png", this, menu_selector(HelloScene::menuCloseCallback)); pCloseItem->setPosition(ccp(VisibleRect::rightBottom().x - pCloseItem->getContentSize().width/2 , pCloseItem->getContentSize().height/2)); CCMenu* pMenu = CCMenu::create(pCloseItem, NULL); pMenu->setPosition(CCPointZero); this->addChild(pMenu, 1); CCLabelTTF *title = CCLabelTTF::create("Lovexin Plane Chess", "Arial", 40); title->setPosition(ccp(center.x, center.y + 250)); CCLabelTTF *author = CCLabelTTF::create("made by Waltz Duyf", "Arial", 20); author->setPosition(ccp(center.x + 100, center.y + 200)); addChild(title); addChild(author); addSetupSwitch(ccp(center.x - 120, center.y + 50 ), "RED", ccc3(255, 0, 0), FORCE_COLOR_RED);//, cccontrol_selector(HelloScene::valueChangedJoinInR), cccontrol_selector(HelloScene::valueChangedAIR)); addSetupSwitch(ccp(center.x - 120, center.y - 10 ), "YEL", ccc3(234, 165, 0), FORCE_COLOR_YELLOW);//, cccontrol_selector(HelloScene::valueChangedJoinInY), cccontrol_selector(HelloScene::valueChangedAIY)); addSetupSwitch(ccp(center.x - 120, center.y - 70 ), "GRE", ccc3(0, 255, 0), FORCE_COLOR_GREEN);//, cccontrol_selector(HelloScene::valueChangedJoinInG), cccontrol_selector(HelloScene::valueChangedAIG)); addSetupSwitch(ccp(center.x - 120, center.y - 130), "BLU", ccc3(0, 144, 255), FORCE_COLOR_BLUE);//, cccontrol_selector(HelloScene::valueChangedJoinInB), cccontrol_selector(HelloScene::valueChangedAIB)); CCScale9Sprite *backgroundButton = CCScale9Sprite::create("button.png"); CCScale9Sprite *backgroundHighlightedButton = CCScale9Sprite::create("buttonHighlighted.png"); CCLabelTTF *titleButton = CCLabelTTF::create("Play Now", "Arial", 30); titleButton->setColor(ccc3(159, 168, 176)); CCControlButton *button = CCControlButton::create(titleButton, backgroundButton); button->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted); button->setTitleColorForState(ccWHITE, CCControlStateHighlighted); button->setMargins(70, 20); button->setPosition(ccp(center.x, center.y - 250)); addChild(button); button->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloScene::playBtnCallback), CCControlEventTouchUpInside); return true; }
bool HelloWorld::init() { if ( !CCLayer::init() ) { return false; } //获取可视区域尺寸大小 CCSize mysize = CCDirector::sharedDirector()->getVisibleSize(); //获取可视区域的原点位置 CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin(); //屏幕正中心位置 CCPoint midPos = ccp(mysize.width/2, mysize.height/2); //显示按钮状态的标签displayLabel displayLabel = CCLabelTTF::create("No Event", "Marker Felt", 32); displayLabel->setPosition( midPos + ccp(0, 100) ); this->addChild(displayLabel); //按钮中的背景精灵CCScale9Sprite CCScale9Sprite* bgNormal = CCScale9Sprite::create("btnNormal.png"); //正常背景 CCScale9Sprite* bgHighlighted = CCScale9Sprite::create("btnHighlighted.png"); //高亮背景 //按钮中的标签CCLabelTTF CCLabelTTF* titleNormal = CCLabelTTF::create("Button is Normal !", "Marker Felt", 30); CCLabelTTF* titleHighlighted = CCLabelTTF::create("Button is Highlighted !", "Marker Felt", 30); //创建按钮CCControlButton CCControlButton* btn = CCControlButton::create(titleNormal, bgNormal); btn->setPosition( midPos ); this->addChild(btn); //设置按钮高亮时的状态 btn->setTitleLabelForState(titleHighlighted, CCControlStateHighlighted); //高亮标签 btn->setTitleColorForState(ccRED, CCControlStateHighlighted); //红色 btn->setBackgroundSpriteForState(bgHighlighted, CCControlStateHighlighted); //高亮背景 //写了这句话,反而大小被固定了。没有按照label的大小进行自动伸展了 //btn->setPreferredSize( CCSizeMake(120,40) ); //绑定事件,用于显示按钮状态 btn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchDownAction), CCControlEventTouchDown); //刚刚开始触摸按钮时 btn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchDragInsideAction), CCControlEventTouchDragInside); //在内部拖动时(保持触摸状态下) btn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchDragOutsideAction), CCControlEventTouchDragOutside); //在外部拖动时(保持触摸状态下) btn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchDragEnterAction), CCControlEventTouchDragEnter); //拖动刚进入内部时(保持触摸状态下) btn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchDragExitAction), CCControlEventTouchDragExit); //拖动刚离开内部时(保持触摸状态下) btn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchUpInsideAction), CCControlEventTouchUpInside); //在内部抬起手指(保持触摸状态下) btn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchUpOutsideAction), CCControlEventTouchUpOutside); //在外部抬起手指(保持触摸状态下) btn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchCancelAction), CCControlEventTouchCancel); //取消触点 return true; }
void guankaScene::jumpBtn() { CCSize screenSize = CCDirector::sharedDirector()->getVisibleSize(); CCLabelTTF* jumptext = CCLabelTTF::create("Jump!!", "Arial", 40); CCScale9Sprite* noDownbtn = CCScale9Sprite::create("button.png"); CCScale9Sprite* downbtn = CCScale9Sprite::create("buttonDown.png"); CCControlButton* Btnjump = CCControlButton::create(jumptext, noDownbtn); Btnjump->setPosition(ccp(screenSize.width-80, 50)); Btnjump->setBackgroundSpriteForState(downbtn, extension::CCControlStateHighlighted); Btnjump->addTargetWithActionForControlEvents(this, cccontrol_selector(guankaScene::jumpEvent),CCControlEventTouchDown); this->addChild(Btnjump,1); }
CCTableViewCell* RPGBattleMenu::tableCellAtIndex(CCTableView *tableView, unsigned int idx) { CCTableViewCell *cell = tableView->dequeueCell(); if (!cell) { cell = new CCTableViewCell(); cell->autorelease(); } else cell->removeAllChildrenWithCleanup(true); if(dynamic_cast<RPGSkillBtnData*>(this->m_tableItems->objectAtIndex(idx)) != NULL) { //点击了技能项 RPGSkillBtnData *itemsData = (RPGSkillBtnData*)this->m_tableItems->objectAtIndex(idx); CCControlButton *itemBtn = CCControlButton::create(CCString::createWithFormat("%s (%i)", itemsData->m_name.c_str(), itemsData->m_MP)->getCString(), "Arial", 22); itemBtn->setPosition(ccp(tableView->getContentSize().width / 2, 0)); itemBtn->setTag(itemsData->m_dataId); itemBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(RPGBattleMenu::onButton), CCControlEventTouchUpInside); cell->addChild(itemBtn); } else if(dynamic_cast<RPGExistingItems*>(this->m_tableItems->objectAtIndex(idx)) != NULL) { //点击了道具项 RPGExistingItems *itemsData = (RPGExistingItems*)this->m_tableItems->objectAtIndex(idx); CCControlButton *itemBtn = CCControlButton::create(CCString::createWithFormat("%s (%i)", itemsData->m_name.c_str(), itemsData->m_total)->getCString(), "Arial", 22); itemBtn->setPosition(ccp(tableView->getContentSize().width / 2, 0)); itemBtn->setTag(itemsData->m_dataId); itemBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(RPGBattleMenu::onButton), CCControlEventTouchUpInside); cell->addChild(itemBtn); } return cell; }
void GamePan::refreshWorldPad() { CCNode* pBaseNode = m_pCcbNode->getChildByTag(kTagGamePanWordPan); CCNode* tabNode = pBaseNode->getChildByTag(kTagGamePanWordPanTabBase); CCNode* itemNode = pBaseNode->getChildByTag(kTagGamePanWordPanItemBase); CCLabelTTF* itemTemp = dynamic_cast<CCLabelTTF*>(itemNode->getChildByTag(kTagGamePanWordPanItemTitle)); CCControlButton* tabItem = dynamic_cast<CCControlButton*>(tabNode->getChildByTag(kTagGamePanWordPanTabBaseItem)); float itemWidth = tabItem->getContentSize().width+ITEM_SPACE; float itemHeight = tabItem->getContentSize().height+ITEM_SPACE; for(int i =0;i<MAX_LINE;i++) { for(int j =0;j<MAX_ROW;j++) { CCControlButton* item = CCControlButton::create(); Utils::copyCCControlButton(item,tabItem); item->setPosition(ccp(tabItem->getPositionX()+j*itemWidth,tabItem->getPositionY()-i*itemHeight)); item->setTag(j+i*MAX_ROW); tabNode->addChild(item); CCLabelTTF* title = Utils::copyCCLabelTTF(itemTemp); title->setPosition(item->getPosition()); title->setTag(j+i*MAX_ROW); itemNode->addChild(title); CCString* str = (CCString*)_wordList->randomObject(); title->setString(str->getCString()); _wordList->removeObject(str); } } for(int i =0;i<MAX_LINE;i++) { for(int j =0;j<MAX_ROW;j++) { CCControlButton* item = dynamic_cast<CCControlButton*>(tabNode->getChildByTag(j+i*MAX_ROW)); XCheckBox* pCheckBox = XCheckBox::create(item); pCheckBox->setTag(item->getTag()); pCheckBox->setToggle(false); pCheckBox->setTarget(this, cccontrol_selector(GamePan::wordSelectCallbackCCControl)); tabNode->addChild(pCheckBox); item->removeFromParent(); } } itemTemp->removeFromParent(); tabItem->removeFromParent(); refreshLetter(); }
bool CCControlButtonTest_HelloVariableSize::init() { if (CCControlScene::init()) { CCSize screenSize = CCDirector::sharedDirector()->getWinSize(); // Defines an array of title to create buttons dynamically CCArray *stringArray = CCArray::create( ccs("Hello"), ccs("Variable"), ccs("Size"), ccs("!"), NULL); CCNode *layer = CCNode::create(); addChild(layer, 1); double total_width = 0, height = 0; // For each title in the array CCObject* pObj = NULL; CCARRAY_FOREACH(stringArray, pObj) { CCString* title = (CCString*)pObj; // Creates a button with this string as title CCControlButton *button = standardButtonWithTitle(title->getCString()); button->setPosition(ccp (total_width + button->getContentSize().width / 2, button->getContentSize().height / 2)); layer->addChild(button); // Compute the size of the layer height = button->getContentSize().height; total_width += button->getContentSize().width; } layer->setAnchorPoint(ccp (0.5, 0.5)); layer->setContentSize(CCSizeMake(total_width, height)); layer->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f)); // Add the black background CCScale9Sprite *background = CCScale9Sprite::create("extensions/buttonBackground.png"); background->setContentSize(CCSizeMake(total_width + 14, height + 14)); background->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f)); addChild(background); return true; }
bool TutorialLayer::init(){ if (CCLayer::init()) { callback = NULL; target = NULL; CCSize screenSize = CCDirector::sharedDirector()->getWinSize(); CCLayerColor *background = CCLayerColor::create(ccc4(0, 0, 0, 200), screenSize.width, screenSize.height); this->addChild(background); CCScale9Sprite *closeButtonSprite = Common::getCCScale9SpriteWithoutScale("CloseButton.png"); CCControlButton *closeButton = CCControlButton::create(closeButtonSprite); closeButton->setPreferredSize(closeButtonSprite->getOriginalSize()); closeButton->setContentSize(closeButtonSprite->getOriginalSize()); closeButton->setPosition(ccp(screenSize.width*0.9, screenSize.height*0.9)); closeButton->addTargetWithActionForControlEvents(this, cccontrol_selector(TutorialLayer::close), CCControlEventTouchUpInside); this->addChild(closeButton, CLOSE_BUTTON_Z); return true; } return false; }
void QuestionLayer::displaySubViews() { CCLOG("%f %f %f %f", this->getPositionX(), this->getPositionY(), this->getContentSize().width, this->getContentSize().height); CCArray* answer = questionObj->answerArray; int columns = 0; int rows = 0; float spaceX = 0; if (answer->count() <= 2) { //判断题2X1个 columns = 2; rows = 1; spaceX = 80; } else if (answer->count() <= 3) { //3选1 columns = 1; rows = 3; spaceX = 40; } else if (answer->count() <= 4) { //最多2x2个答案选项的 columns = 2; rows = (answer->count()*1.0f/columns)>(answer->count()/columns)?(answer->count()/columns+1):(answer->count()/columns); spaceX = 60; } else if (answer->count() <= 9) { //最多3x3个答案选项 columns = 3; rows = (answer->count()*1.0f/columns)>(answer->count()/columns)?(answer->count()/columns+1):(answer->count()/columns); spaceX = 40; } else if (answer->count() <= 16) { //最多4x4个答案选项 columns = 4; rows = (answer->count()*1.0f/columns)>(answer->count()/columns)?(answer->count()/columns+1):(answer->count()/columns); spaceX = 20; } float spaceY = spaceX*(CCDirector::sharedDirector()->getWinSize().height/1334); //题目标题栏高度 float topHeight = 190; CCLOG("%f %f", this->getContentSize().width, this->getContentSize().height); // float totalWidth = this->getContentSize().width; float cellWidth = (totalWidth-spaceX*(columns+1))/columns; float totalHeight = this->getContentSize().height-topHeight-50; //要减去答题头部区域 float cellHeight = (totalHeight-spaceY*(rows+1))/rows; CCLOG("[%d %d]:%f %f", columns, rows, cellWidth, cellHeight); while (cellHeight > cellWidth) { spaceY += 10; cellHeight = (totalHeight-spaceY*(rows+1))/rows; } for (int i=0; i<answer->count(); i++) { // CCString* ans = (CCString *)(answer->objectAtIndex(i)); CCLabelTTF* pLabel = CCLabelTTF::create(ans->getCString(), "Arial", 24, CCSizeMake(cellWidth, cellHeight), kCCTextAlignmentCenter, kCCVerticalTextAlignmentCenter); CCControlButton* button = CCControlButton::create(pLabel, CCScale9Sprite::create("button_answer.png", CCRectMake(0, 0, 126, 70))); button->addTargetWithActionForControlEvents(this, cccontrol_selector(QuestionLayer::touchDownAction), CCControlEventTouchUpInside); button->setTag(i+1); button->setAnchorPoint(ccp(0.5f, 0.5f)); // button->setPosition( ccp(-totalWidth/2+spaceX+(cellWidth+spaceX)*(i%columns)+cellWidth/2, -topHeight/2-totalHeight/2+spaceY+(cellHeight+spaceY)*(i/columns)+cellHeight/2) ); button->setPosition( ccp(-totalWidth/2+spaceX+(cellWidth+spaceX)*(i%columns)+cellWidth/2, (totalHeight-topHeight)/2-spaceY-(cellHeight+spaceY)*(i/columns)-cellHeight/2) ); CCLOG("button坐标:%f %f", button->getPositionX(), button->getPositionY()); button->setPreferredSize(CCSize(cellWidth, cellHeight)); this->addChild(button, 1); } }
bool QimiAlipayView::init() { UIMaskLayerView* mask = UIMaskLayerView::create(); this->addChild(mask); m_pButtonList = CCArray::create(); m_pButtonList->retain(); CCSize m_size = CCDirector::sharedDirector()->getWinSize(); CCNode* container = CCNode::create(); container->setTag(100); this->addChild(container); container->setPosition(ccp(m_size.width/2, m_size.height/2-45)); CCNode* topCCNode = CCNode::create(); topCCNode->setPosition(ccp(m_size.width/2, m_size.height-45)); this->addChild(topCCNode); CCSprite* bgTop = CCSprite::create("bg_top.png"); topCCNode->addChild(bgTop); bgTop->setPosition(ccp(0, 0)); CCControlButton* backBtn = CCControlButton::create(CCScale9Sprite::create("btn_fanhui.png")); backBtn->setPreferredSize(CCSizeMake(101, 51)); backBtn->setTouchPriority(-1000); topCCNode->addChild(backBtn); backBtn->setPosition(ccp(-163, 0)); backBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::backOnClick), CCControlEventTouchUpInside); CCControlButton* helpBtn = CCControlButton::create(CCScale9Sprite::create("btn_bangzhu.png")); helpBtn->setPreferredSize(CCSizeMake(93, 51)); helpBtn->setTouchPriority(-1000); topCCNode->addChild(helpBtn); helpBtn->setPosition(ccp(163, 0)); helpBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::qimiHelp), CCControlEventTouchUpInside); CCLabelTTF* topText = CCLabelTTF::create("奇米支付中心", "Helvetica", 28); topCCNode->addChild(topText); topText->setColor(ccc3(104, 67, 2)); topText->setPosition(ccp(0, 0)); CCSprite* bg = CCSprite::create("bg_dabeijing_480x800.png"); bg->setPosition(ccp(0, 0)); container->addChild(bg); ////////////公共部分结束 CCRect form = CCRectMake(0, 0, 40, 40); CCRect capInset = CCRectMake(10, 10, 10, 10); CCScale9Sprite* scale9Sprite = CCScale9Sprite::create("bg_40x40.png", form, capInset); scale9Sprite->setContentSize(CCSizeMake(445, 560)); scale9Sprite->setPosition(ccp(0, 12)); container->addChild(scale9Sprite); // CCNode* containerCCNode = CCNode::create(); // container->addChild(containerCCNode); // containerCCNode->setPosition(ccp(6, 418)); CCLabelTTF* txtTitle = CCLabelTTF::create("请选择充值金额(1元=10元宝)", "Helvetica", 26); container->addChild(txtTitle); txtTitle->setColor(ccc3(0, 0, 0)); txtTitle->setPosition(ccp(-204, 259)); txtTitle->setAnchorPoint(ccp(0, 0.5)); CCControlButton* m_pBtnCongzhi = CCControlButton::create(CCScale9Sprite::create("btn_querenchongzhi.png")); m_pBtnCongzhi->setPreferredSize(CCSizeMake(248, 74)); m_pBtnCongzhi->setTouchPriority(-1000); container->addChild(m_pBtnCongzhi); m_pBtnCongzhi->setPosition(ccp(0, -167)); m_pBtnCongzhi->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::rechargeOnClick), CCControlEventTouchUpInside); CCLabelTTF* label10 = CCLabelTTF::create("10元", "Helvetica", 18); label10->setColor(ccc3(0, 0, 0)); CCControlButton* m_pBtn10Select = CCControlButton::create(label10, CCScale9Sprite::create("bg_40x40.png")); m_pBtn10Select->setBackgroundSpriteForState(CCScale9Sprite::create("bg_seleceted.png"), CCControlStateDisabled); m_pBtn10Select->setPreferredSize(CCSizeMake(196, 47)); m_pBtn10Select->setTouchPriority(-1000); container->addChild(m_pBtn10Select); m_pBtn10Select->setPosition(ccp(-104, 192)); m_pBtn10Select->setTag(10); m_pBtn10Select->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::selected), CCControlEventTouchUpInside); CCLabelTTF* label20 = CCLabelTTF::create("20元", "Helvetica", 18); label20->setColor(ccc3(0, 0, 0)); CCControlButton* m_pBtn20Select = CCControlButton::create(label20, CCScale9Sprite::create("bg_40x40.png")); m_pBtn20Select->setBackgroundSpriteForState(CCScale9Sprite::create("bg_seleceted.png"), CCControlStateDisabled); m_pBtn20Select->setPreferredSize(CCSizeMake(196, 47)); m_pBtn20Select->setTouchPriority(-1000); container->addChild(m_pBtn20Select); m_pBtn20Select->setPosition(ccp(107, 192)); m_pBtn20Select->setTag(20); m_pBtn20Select->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::selected), CCControlEventTouchUpInside); CCLabelTTF* label30 = CCLabelTTF::create("30元", "Helvetica", 18); label30->setColor(ccc3(0, 0, 0)); CCControlButton* m_pBtn30Select = CCControlButton::create(label30,CCScale9Sprite::create("bg_40x40.png")); m_pBtn30Select->setBackgroundSpriteForState(CCScale9Sprite::create("bg_seleceted.png"), CCControlStateDisabled); m_pBtn30Select->setPreferredSize(CCSizeMake(196, 47)); m_pBtn30Select->setTouchPriority(-1000); container->addChild(m_pBtn30Select); m_pBtn30Select->setPosition(ccp(-104, 136)); m_pBtn30Select->setTag(30); m_pBtn30Select->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::selected), CCControlEventTouchUpInside); CCLabelTTF* label50 = CCLabelTTF::create("50元", "Helvetica", 18); label50->setColor(ccc3(0, 0, 0)); CCControlButton* m_pBtn50Select = CCControlButton::create(label50, CCScale9Sprite::create("bg_40x40.png")); m_pBtn50Select->setBackgroundSpriteForState(CCScale9Sprite::create("bg_seleceted.png"), CCControlStateDisabled); m_pBtn50Select->setPreferredSize(CCSizeMake(196, 47)); m_pBtn50Select->setTouchPriority(-1000); container->addChild(m_pBtn50Select); m_pBtn50Select->setPosition(ccp(107, 136)); m_pBtn50Select->setTag(50); m_pBtn50Select->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::selected), CCControlEventTouchUpInside); CCLabelTTF* label100 = CCLabelTTF::create("100元", "Helvetica", 18); label100->setColor(ccc3(0, 0, 0)); CCControlButton* m_pBtn100Select = CCControlButton::create(label100,CCScale9Sprite::create("bg_40x40.png")); m_pBtn100Select->setBackgroundSpriteForState(CCScale9Sprite::create("bg_seleceted.png"), CCControlStateDisabled); m_pBtn100Select->setPreferredSize(CCSizeMake(196, 47)); m_pBtn100Select->setTouchPriority(-1000); container->addChild(m_pBtn100Select); m_pBtn100Select->setPosition(ccp(-104, 83)); m_pBtn100Select->setTag(100); m_pBtn100Select->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::selected), CCControlEventTouchUpInside); CCLabelTTF* label300 = CCLabelTTF::create("300元", "Helvetica", 18); label300->setColor(ccc3(0, 0, 0)); CCControlButton* m_pBtn300Select = CCControlButton::create(label300, CCScale9Sprite::create("bg_40x40.png")); m_pBtn300Select->setBackgroundSpriteForState(CCScale9Sprite::create("bg_seleceted.png"), CCControlStateDisabled); m_pBtn300Select->setPreferredSize(CCSizeMake(196, 47)); m_pBtn300Select->setTouchPriority(-1000); container->addChild(m_pBtn300Select); m_pBtn300Select->setPosition(ccp(107, 82)); m_pBtn300Select->setTag(300); m_pBtn300Select->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::selected), CCControlEventTouchUpInside); CCLabelTTF* label500 = CCLabelTTF::create("500元", "Helvetica", 18); label500->setColor(ccc3(0, 0, 0)); CCControlButton* m_pBtn500Select = CCControlButton::create(label500, CCScale9Sprite::create("bg_40x40.png")); m_pBtn500Select->setBackgroundSpriteForState(CCScale9Sprite::create("bg_seleceted.png"), CCControlStateDisabled); m_pBtn500Select->setPreferredSize(CCSizeMake(196, 47)); m_pBtn500Select->setTouchPriority(-1000); container->addChild(m_pBtn500Select); m_pBtn500Select->setPosition(ccp(-104, 26)); m_pBtn500Select->setTag(500); m_pBtn500Select->addTargetWithActionForControlEvents(this, cccontrol_selector(QimiAlipayView::selected), CCControlEventTouchUpInside); m_pButtonList->addObject(m_pBtn10Select); m_pButtonList->addObject(m_pBtn20Select); m_pButtonList->addObject(m_pBtn30Select); m_pButtonList->addObject(m_pBtn50Select); m_pButtonList->addObject(m_pBtn100Select); m_pButtonList->addObject(m_pBtn300Select); m_pButtonList->addObject(m_pBtn500Select); cocos2d::extension::CCScale9Sprite* m_pInputTxtBg = CCScale9Sprite::create("loginbg.png"); CCSize editBoxSize = CCSizeMake(200, 45); m_pInputTxtBg->removeFromParentAndCleanup(false); m_pEditName = CCEditBox::create(editBoxSize, m_pInputTxtBg); m_pEditName->setPosition(ccp(-112, -35)); m_pEditName->setFontColor(ccc3(255, 0, 0)); m_pEditName->setMaxLength(20); m_pEditName->setReturnType(kKeyboardReturnTypeDone); m_pEditName->setTouchPriority(-1000); m_pEditName->setText("10"); m_pEditName->setDelegate(this); container->addChild(m_pEditName); CCLabelTTF* yuan = CCLabelTTF::create("元", "Helvetica", 20); container->addChild(yuan); yuan->setColor(ccc3(0, 0, 0)); yuan->setPosition(ccp(0, -40)); yuan->setAnchorPoint(ccp(0, 0.5)); CCLabelTTF* label01 = CCLabelTTF::create("您将充值", "Helvetica", 20); container->addChild(label01); label01->setColor(ccc3(0, 0, 0)); label01->setPosition(ccp(-199, -83)); label01->setAnchorPoint(ccp(0, 0.5)); m_pMcashNumTxt = CCLabelTTF::create("1", "Helvetica", 20); m_pMcashNumTxt->setColor(ccc3(196, 9, 9)); m_pMcashNumTxt->setPosition(ccp(-116, -84)); m_pMcashNumTxt->setAnchorPoint(ccp(0, 0.5)); container->addChild(m_pMcashNumTxt); m_pMcashNumLastTxt = CCLabelTTF::create("元宝", "Helvetica", 20); container->addChild(m_pMcashNumLastTxt); m_pMcashNumLastTxt->setColor(ccc3(0, 0, 0)); m_pMcashNumLastTxt->setPosition(ccp(-84, -84)); m_pMcashNumLastTxt->setAnchorPoint(ccp(0, 0.5)); return true; }
bool CPullMachHelpLayer::init() { if (!CCLayer::init()) return false; CCSize barDownSize; //µ×Ãæ±ß¿ò³ß´ç CCSize barUpSize; //ÉÏÃæ±ß¿ò³ß´ç CCSize infoBgSize; //ÐÅÏ¢±³¾°³ß´ç CCSize infoViewSize; //ÐÅÏ¢¿ÉÊӳߴç CCSprite * pSprite = NULL; if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Base, PullMach_Bg_Help_Bar_Down, pSprite)) { barDownSize = pSprite->getContentSize(); pSprite->setAnchorPoint(CCPointZero); pSprite->setPosition(CCPointZero); this->addChild(pSprite); } { float fHeight = this->getContentSize().height - 200; infoBgSize.setSize(barDownSize.width, (fHeight > 600) ? 600 : fHeight); CCLayerColor * bgLayer = CCLayerColor::create(ccc4(0, 24, 85, 255), infoBgSize.width, infoBgSize.height); bgLayer->setPosition(ccp(0, barDownSize.height)); this->addChild(bgLayer); } if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Base, PullMach_Bg_Help_Bar_Up, pSprite)) { barUpSize = pSprite->getContentSize(); pSprite->setAnchorPoint(CCPointZero); pSprite->setPosition(ccp(0, barDownSize.height + infoBgSize.height)); this->addChild(pSprite); } //Ìí¼Ó¹ö¶¯ÄÚÈÝ infoViewSize.setSize(infoBgSize.width - 20, infoBgSize.height); if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Base, PullMach_Bg_Help_Info, pSprite)) { pSprite->setAnchorPoint(ccp(0.5f, 0.0f)); pSprite->setPosition(ccp(infoViewSize.width / 2, 0)); } CCLayerColor * layerColor = CCLayerColor::create(ccc4(0, 13, 32, 255), infoViewSize.width, pSprite->getContentSize().height); layerColor->setPosition(CCPointZero); layerColor->addChild(pSprite); m_pScroll = CCScrollView::create(); m_pScroll->setViewSize(infoViewSize); m_pScroll->setPosition(ccp(10, barDownSize.height)); m_pScroll->setDirection(kCCScrollViewDirectionVertical); m_pScroll->addChild(layerColor); m_pScroll->setContentSize(layerColor->getContentSize()); m_pScroll->setContentOffset(m_pScroll->minContainerOffset()); m_pScroll->setTouchPriority(kCCMenuHandlerPriority - 1); this->addChild(m_pScroll); this->setContentSize(CCSize(infoBgSize.width, barDownSize.height + barUpSize.height + infoBgSize.height)); //Ìí¼Ó¹Ø±Õ°´Å¥ CCControlButton* pCloseButton = m_pResManager->CreateControlButton(PullMach_Bt_Help_Close_N, PullMach_Bt_Help_Close_C); pCloseButton->setAnchorPoint(ccp(1, 1)); pCloseButton->setPosition(getContentSize().width - 10, getContentSize().height - 4); pCloseButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CPullMachHelpLayer::OnTouchClose), CCControlEventTouchUpInside); pCloseButton->setScaleX(1.5f); this->addChild(pCloseButton); return true; }
bool ControllerScene::init(){ CCMenu *menu = CCMenu::create(); menu->setPosition(CCPointZero); this->addChild(menu); CCLabelTTF *label = CCLabelTTF::create("CCTextFieldTTF", "Arial", 24); CCMenuItemLabel *item = CCMenuItemLabel::create(label, this, menu_selector(ControllerScene::menuItemClick1)); item->setPosition(ccp(320, 1100)); menu->addChild(item); label = CCLabelTTF::create("确定", "Arial", 24); m_btn = CCMenuItemLabel::create(label, this, menu_selector(ControllerScene::btnOk)); m_btn->setPosition(ccp(400, 1050)); menu->addChild(m_btn); m_texField = CCTextFieldTTF::textFieldWithPlaceHolder("input", CCSizeMake(200, 50), kCCTextAlignmentLeft, "Arial", 24); m_texField->setPosition(ccp(320, 1050)); this->addChild(m_texField); m_texField->attachWithIME(); m_name = CCLabelTTF::create("show info", "Arial", 24); m_name->setPosition(ccp(100, 1100)); this->addChild(m_name); //CCControlButton label+s9 label = CCLabelTTF::create("BUTTON", "Arial", 24); CCControlButton *btn = CCControlButton::create(label , CCScale9Sprite::create("start.png")); btn->setPreferredSize(CCSizeMake(228, 81)); btn->setLabelAnchorPoint(ccp(0.5, 2)); btn->setPosition(ccp(320, 1000)); this->addChild(btn); btn->addTargetWithActionForControlEvents(this, cccontrol_selector(ControllerScene::btnClick), CCControlEventTouchDown); //CCControlButton s9 CCScale9Sprite *s9 = CCScale9Sprite::create("start.png"); btn = CCControlButton::create(s9); btn->setPosition(ccp(320, 900)); btn->setPreferredSize(CCSizeMake(228, 81)); this->addChild(btn); //CCControlButton title btn = CCControlButton::create("CCControlButton", "Arial", 24); btn->setPosition(ccp(320, 800)); this->addChild(btn); //s9 // s9 = CCScale9Sprite::create("home.png"); // s9->setPosition(ccp(100, 800)); // this->addChild(s9); //CCControlColourPicker not useful CCControlColourPicker *cp = CCControlColourPicker::create(); cp->setPosition(ccp(320, 750)); this->addChild(cp); //CCControlPotentiometer CCControlPotentiometer *pot = CCControlPotentiometer::create("potentiometerTrack.png", "potentiometerProgress.png", "potentiometerButton.png"); pot->setPosition(ccp(100, 750)); this->addChild(pot); pot->setValue(90); //CCControlSlider CCControlSlider *slider = CCControlSlider::create("sliderTrack.png", "sliderProgress.png", "sliderThumb.png"); slider->setPosition(ccp(150, 600)); slider->setMinimumValue(0); slider->setMaximumValue(100); this->addChild(slider); slider->addTargetWithActionForControlEvents(this, cccontrol_selector(ControllerScene::valueChanged), CCControlEventValueChanged); //CCControlStepper CCControlStepper *ste = CCControlStepper::create(CCSprite::create("stepper-minus.png"), CCSprite::create("stepper-plus.png")); ste->setPosition(ccp(320, 600)); this->addChild(ste); //CCControlSwitch CCControlSwitch *swi = CCControlSwitch::create(CCSprite::create("switch-mask.png"), CCSprite::create("switch-on.png"), CCSprite::create("switch-off.png"), CCSprite::create("switch-thumb.png"), CCLabelTTF::create("on", "Arial", 24), CCLabelTTF::create("off", "Arial", 24)); swi->setPosition(ccp(500, 600)); this->addChild(swi); // CCEditBox *edi = CCEditBox::create(CCSizeMake(200, 50), CCScale9Sprite::create("start.png")); edi->setPosition(ccp(150, 500)); this->addChild(edi); return true; }
bool HelloWorld::init() { if ( !CCLayer::init()) { return false; } //CCSize s = CCDirector::sharedDirector()->getWinSize(); CCNode* container = CCNode::create(); this->addChild(container); container->setPosition(ccp(0, 80)); QimiParamInfo* paramInfo = QimiParamInfo::create(21, 15, "7a92bba4670d479c5514720c1cf46aab", "pay"); QimiPlatform::shareQimiPlatform()->setParamInfo(paramInfo); CCControlButton* backBtn0 = CCControlButton::create(CCLabelTTF::create("全屏WEBVIEW", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn0->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn0); backBtn0->setPosition(ccp(240, 590)); backBtn0->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::openWebURLFull), CCControlEventTouchUpInside); CCControlButton* backBtn = CCControlButton::create(CCLabelTTF::create("QIMI登录窗口", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn); backBtn->setPosition(ccp(240, 520)); backBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::menuCloseCallback), CCControlEventTouchUpInside); CCControlButton* backBtn3 = CCControlButton::create(CCLabelTTF::create("QIMI注册窗口", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn3->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn3); backBtn3->setPosition(ccp(240, 450)); backBtn3->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::reg), CCControlEventTouchUpInside); CCControlButton* backBtn2 = CCControlButton::create(CCLabelTTF::create("QIMI直接登录窗口", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn2->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn2); backBtn2->setPosition(ccp(240, 380)); backBtn2->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::login), CCControlEventTouchUpInside); CCControlButton* backBtn7 = CCControlButton::create(CCLabelTTF::create("QIMI充值中心", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn7->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn7); backBtn7->setPosition(ccp(240, 310)); backBtn7->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::menuCloseCallback), CCControlEventTouchUpInside); CCControlButton* backBtn4 = CCControlButton::create(CCLabelTTF::create("QIMI论坛", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn4->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn4); backBtn4->setPosition(ccp(240, 240)); backBtn4->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::openWebURL), CCControlEventTouchUpInside); CCControlButton* backBtn5 = CCControlButton::create(CCLabelTTF::create("忘记密码", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn5->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn5); backBtn5->setPosition(ccp(240, 160)); backBtn5->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::forget), CCControlEventTouchUpInside); CCControlButton* backBtn6 = CCControlButton::create(CCLabelTTF::create("退出QIMI", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn6->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn6); backBtn6->setPosition(ccp(240, 90)); backBtn6->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::quit), CCControlEventTouchUpInside); CCControlButton* backBtn9 = CCControlButton::create(CCLabelTTF::create("获取设备ID", "Helvetica", 20), CCScale9Sprite::create("buttonblue.png")); backBtn9->setPreferredSize(CCSizeMake(200, 50)); container->addChild(backBtn9); backBtn9->setPosition(ccp(240, 20)); backBtn9->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::getDivceId), CCControlEventTouchUpInside); return true; }
void RPGMapItemsMenuLayer::onButton(cocos2d::CCObject *pSender, CCControlEvent event) { SimpleAudioEngine::sharedEngine()->playEffect("audio_effect_btn.wav"); CCControlButton *itemBtn = (CCControlButton*)pSender; if(itemBtn->getTag() == kRPGMapItemsMenuLayerTagBtnDiscard) { // CCLog("丢弃道具"); RPGResultsLogic::discardItems(this->m_db, this->m_selectedItems->m_dataId); this->getParent()->removeChildByTag(kRPGMapSceneLayerTagChoicePlayerMenuLayerBg, true); this->getParent()->removeChildByTag(kRPGMapSceneLayerTagChoicePlayerMenuLayer, true); this->getParent()->removeChildByTag(kRPGMapItemsMenuLayerTagBtnDiscard, true); this->setVisible(true); this->loadItemsData(); } else { for (int i = 0; i < this->m_itemsList->count(); i++) { //判断选中道具 RPGExistingItems *itemsData = (RPGExistingItems*)this->m_itemsList->objectAtIndex(i); if(itemBtn->getTag() == itemsData->m_dataId) { this->m_selectedItems = itemsData; break; } } //因为动态获取地图的大小会导致了菜单层显示错位,所以定死了 float width = 960; float height = 640; //临时背景 CCTMXTiledMap *mainBg = CCTMXTiledMap::create(CCString::createWithFormat("map_menu3_%s.tmx", CCUserDefault::sharedUserDefault()->getStringForKey(GAME_STYLE).c_str())->getCString()); mainBg->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width / 2, CCDirector::sharedDirector()->getWinSize().height / 2)); mainBg->setAnchorPoint(ccp(0.5, 0.5)); mainBg->setTag(kRPGMapSceneLayerTagChoicePlayerMenuLayerBg); this->getParent()->addChild(mainBg); CCString *title = CCString::createWithFormat(((CCString*)this->m_stringList->objectForKey("menu_items_choice"))->getCString(), this->m_selectedItems->m_name.c_str()); RPGMapChoicePlayerMenuLayer *choicePlayer = RPGMapChoicePlayerMenuLayer::create(this->m_db, title, this, callfuncO_selector(RPGMapItemsMenuLayer::onChoicePlayer), width, height); choicePlayer->setTag(kRPGMapSceneLayerTagChoicePlayerMenuLayer); this->getParent()->addChild(choicePlayer); if(this->m_selectedItems->m_type != 3) { // CCLog("非道具不可以使用"); choicePlayer->setHidden(true); } CCString *btnDiscardText = CCString::createWithFormat(((CCString*)this->m_stringList->objectForKey("menu_items_discard"))->getCString(), this->m_selectedItems->m_name.c_str()); CCControlButton *btnDiscard = CCControlButton::create(btnDiscardText->getCString(), "Arial", 24); btnDiscard->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width / 2, 250)); btnDiscard->setTag(kRPGMapItemsMenuLayerTagBtnDiscard); btnDiscard->addTargetWithActionForControlEvents(this, cccontrol_selector(RPGMapItemsMenuLayer::onButton), CCControlEventTouchUpInside); this->getParent()->addChild(btnDiscard); this->setVisible(false); } }
CTableSprite CStar97Game::CreateTableSprite() { CTableSprite tableSprite; CCSize szBKSize; if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Cfg, Star97_Room_Table, tableSprite.m_pTableBK)) { szBKSize = tableSprite.m_pTableBK->getContentSize(); tableSprite.m_pTableBK->setAnchorPoint(ccp(0.5f, 0.5f)); tableSprite.m_pTableBK->setScale(1.4f); } if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Cfg, Star97_Room_Table_P, tableSprite.m_pTableP)) { szBKSize = tableSprite.m_pTableP->getContentSize(); tableSprite.m_pTableP->setAnchorPoint(ccp(0.0f, 0.0f)); tableSprite.m_pTableP->setPosition(CCPoint(0,0)); tableSprite.m_pTableP->setZOrder(tableSprite.m_pTableBK->getZOrder()+1); tableSprite.m_pTableBK->addChild(tableSprite.m_pTableP); } //桌子编号 if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Base, Star97_Room_Table_Num_Font, tableSprite.m_pTableNum)) { szBKSize = tableSprite.m_pTableBK->getContentSize(); tableSprite.m_pTableNum->setAnchorPoint(ccp(0.5, 0.5)); tableSprite.m_pTableNum->setPosition(ccp(120.f,240.f)); //tableSprite.m_pTableNum->setScale(0.3f); if (NULL != tableSprite.m_pTableBK) { tableSprite.m_pTableBK->addChild(tableSprite.m_pTableNum); } } //游戏桌子编号 if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Base, Star97_Room_Table_Num_Font, tableSprite.m_pTableNumP)) { tableSprite.m_pTableNumP->setAnchorPoint(ccp(0.5, 0.5)); tableSprite.m_pTableNumP->setPosition(ccp(120.f,240.f)); //tableSprite.m_pTableNumP->setScale(0.3f); if (NULL != tableSprite.m_pTableP) { tableSprite.m_pTableP->addChild(tableSprite.m_pTableNumP); } } //座位 for (int n = 0; n < 1; n++) { CSeatSprite seat; CCLabelTTF *titleButton = CCLabelTTF::create("", "Arial", 30); if (NULL == titleButton) { ERROR_CHECK; break; } titleButton->setColor(ccc3(159, 168, 176)); CCScale9Sprite *backgroundButton = NULL; if (!m_pResManager->GenerateNodeByCfgID(eSpriteType_Cfg, Star97_Room_Sit, backgroundButton)) { ERROR_CHECK; break; } CCControlButton* pButton = CMoveableButton::create(titleButton, backgroundButton); if (NULL == pButton) { ERROR_CHECK; break; } CCScale9Sprite *backgroundHighlightedButton = NULL; if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Cfg, Star97_Room_Sit, backgroundHighlightedButton)) { pButton->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted); } CCScale9Sprite *backgroundDisibleButton = NULL; if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Cfg, Star97_Room_Sit_D, backgroundDisibleButton)) { pButton->setBackgroundSpriteForState(backgroundDisibleButton, CCControlStateDisabled); } pButton->setPosition(CCPoint(134.0f,105.0f)); pButton->setAdjustBackgroundImage(false); //pButton->setZoomOnTouchDown(false); pButton->setTag(n); if (tableSprite.m_pTableP) { pButton->setZOrder(tableSprite.m_pTableP->getZOrder()+4); } tableSprite.m_pTableBK->addChild(pButton); seat.m_pSeat = pButton; //更新名称 CCLabelTTF* pUserName = NULL; if (m_pResManager->GenerateNodeByCfgID(eSpriteType_Cfg, Star97_Font_Room_Sit_Name, pUserName)) { } if (pUserName && tableSprite.m_pTableBK) { szBKSize = tableSprite.m_pTableBK->getContentSize(); pUserName->setString(""); pUserName->setPosition(ccp(szBKSize.width*0.5,0)); pUserName->setHorizontalAlignment(kCCTextAlignmentCenter); pUserName->setVerticalAlignment(kCCVerticalTextAlignmentCenter); tableSprite.m_pTableBK->addChild(pUserName); seat.m_pNameLabel = pUserName; } tableSprite.m_vSeatSprites.push_back(seat); } return tableSprite; }
bool CCLobbyView::init( CCNetworkLogic* network, const CCSize& mySize ) { if( CCLayer::init() ) { CCSize winSize = CCDirector::sharedDirector()->getWinSize(); const CCPoint& center = ccpMult( ccpFromSize( mySize ), 0.5f ); CCPoint position = CCPointZero; CCSize size = CCSizeZero; int length = 0; int fontSize = 0; this->setNetwork( network ); CCSprite* s = CCSprite::create("Images/r1.png"); s->retain(); CCRect rect = CCRectZero; rect.size = s->getContentSize(); s->release(); fontSize = 12; CCLabelTTF* label = CCLabelTTF::create( "Connect", "fonts/American Typewriter.ttf", fontSize ); label->setColor( ccc3( 0, 0, 0 ) ); CCScale9Sprite* sprite = CCScale9Sprite::create("Images/r1.png", rect, rect ); sprite->setScaleX( 1.4f ); sprite->setScaleY( 0.8f ); CCControlButton* button = CCControlButton::create( label, sprite ); button->addTargetWithActionForControlEvents( this, cccontrol_selector( CCLobbyView::connectButtonCallback ), CCControlEventTouchUpInside); button->setPreferredSize( rect.size ); position = center; position.y -= 136; position.x -= 100; button->setPosition( position ); this->setConnectButton( button ); label = CCLabelTTF::create( "Create Room", "fonts/American Typewriter.ttf", fontSize ); label->setColor( ccc3( 0, 0, 0 ) ); sprite = CCScale9Sprite::create("Images/r1.png", rect, rect ); sprite->setScaleX( 1.4f ); sprite->setScaleY( 0.8f ); button = CCControlButton::create( label, sprite ); button->addTargetWithActionForControlEvents( this, cccontrol_selector( CCLobbyView::createGameButtonCallback ), CCControlEventTouchUpInside); button->setPreferredSize( rect.size ); position = center; position.y -= 136; //position.x += 0; button->setPosition( position ); this->setCreateGameButton( button ); label = CCLabelTTF::create( "Random Room", "fonts/American Typewriter.ttf", fontSize ); label->setColor( ccc3( 0, 0, 0 ) ); sprite = CCScale9Sprite::create("Images/r1.png", rect, rect ); sprite->setScaleX( 1.6f ); sprite->setScaleY( 0.8f ); button = CCControlButton::create( label, sprite ); button->addTargetWithActionForControlEvents( this, cccontrol_selector( CCLobbyView::joinGameButtonCallback ), CCControlEventTouchUpInside); button->setPreferredSize( rect.size ); position = center; position.y -= 136; position.x += 100; button->setPosition( position ); this->setRandomGameButton( button ); this->_lobbyViewDataSource = new CCLobbyViewDataSource( this ); fontSize = 16; length = mySize.width; size = this->_lobbyViewDataSource->cellSizeForTable( NULL ); size.height *= 3; CCTableView* table = CCTableView::create( this->_lobbyViewDataSource, size ); table->setContentOffset( CCPointZero ); table->setDirection(kCCScrollViewDirectionVertical); position = center; position.x -= size.width * 0.5f; position.y -= fontSize + ( size.height * 0.17f ); table->setPosition( position ); table->setDelegate( this ); table->setVerticalFillOrder(kCCTableViewFillTopDown); this->setRoomTable( table ); table->reloadData(); fontSize = 16; label = CCLabelTTF::create("Running games:", "fonts/American Typewriter.ttf", fontSize, winSize, kCCTextAlignmentCenter, kCCVerticalTextAlignmentCenter); position = center; position.x -= size.width * 0.4f; position.y += size.height - ( fontSize * 0.5f ); label->setPosition( position ); //label->setAnchorPoint( CCPointZero ); this->setRoomTableLabel( label ); fontSize = 16; CCLabelTTF* console = CCLabelTTF::create("disconnected", "fonts/American Typewriter.ttf", fontSize, winSize, kCCTextAlignmentCenter, kCCVerticalTextAlignmentCenter); console->setColor( ccc3(255, 255, 255) ); console->setContentSize(winSize); position = center; position.y += 100; console->setPosition( position ); this->setConsole( console ); label = CCLabelTTF::create( "localhost:5055", "fonts/American Typewriter.ttf", fontSize ); position.y += fontSize; label->setPosition( position ); this->setDisplayAddress( label ); // top fontSize = 24; length = 19; size = CCSize( length * fontSize * 0.7f, fontSize * 1.7f ); CCEditBox* edit = CCEditBox::create( size, CCScale9Sprite::create( "extensions/green_edit.png" ) ); edit->setPosition( center ); edit->setFontColor(ccBLACK); edit->setPlaceHolder("ip:port"); edit->setMaxLength( 19 ); edit->setReturnType(kKeyboardReturnTypeDone); edit->setDelegate(this); position.y -= fontSize * 2; edit->setPosition( position ); this->setEditAddress( edit ); //CCChatRoom* chatroom = CCChatRoom::create(this->getNetwork()); //this->setChatRoom( chatroom ); this->scheduleUpdate(); return true; } return false; }
void GameSet::initContent() { CCSize winSize = CCDirector::sharedDirector()->getWinSize(); CCLayerColor *colorlayer = CCLayerColor::create(ccc4(0, 0, 0, 120)); addChild(colorlayer); colorlayer->setPosition(ccp(-winSize.width/2, -winSize.height/2)); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("common/common.plist"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ui/gameSet/gameSet.plist"); CCSprite *bg = CCSprite::create("common/commonBg_451_305.png"); addChild(bg); CCSprite *titleBg = CCSprite::createWithSpriteFrameName("common_titleBg.png"); bg->addChild(titleBg); titleBg->setPosition(ccp(bg->getContentSize().width/2 + 50, bg->getContentSize().height)); CCLabelBMFont *title = CCLabelBMFont::create("设置", "font/font_uiTitle.fnt"); titleBg->addChild(title); title->setPosition(ccp(titleBg->getContentSize().width/2 - 50, titleBg->getContentSize().height/2)); CCScale9Sprite *frame = CCScale9Sprite::create("common/common_scale_1.png"); frame->setPreferredSize(CCSizeMake(328, 150)); frame->setAnchorPoint(ccp(0.5, 0.5)); bg->addChild(frame); frame->setPosition(ccp(bg->getContentSize().width/2, bg->getContentSize().height/2 + 40)); // CCSprite *title = CCSprite::createWithSpriteFrameName("set_title.png"); // bg->addChild(title); // title->setPosition(ccp(bg->getContentSize().width/2, bg->getContentSize().height - 20)); CCControlButton *closeBtn = INSTANCE(ButtonUtils)->createButton("common_backBtn.png", CCSizeMake(75, 81), ""); bg->addChild(closeBtn); closeBtn->setPosition(ccp(bg->getContentSize().width - 20, bg->getContentSize().height - 20)); closeBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(GameSet::close), CCControlEventTouchUpInside); CCLabelBMFont *musicLabel = CCLabelBMFont::create("音乐", "font/font_common.fnt"); bg->addChild(musicLabel); musicLabel->setPosition(ccp(115, 235)); CCControlSlider *musicSlider = CCControlSlider::create(CCSprite::createWithSpriteFrameName("set_barFrame.png"), CCSprite::createWithSpriteFrameName("set_barFrame.png"), CCSprite::createWithSpriteFrameName("set_barBtn.png")); musicSlider->setAnchorPoint(ccp(0.5f, 1.0f)); musicSlider->setMinimumValue(0.0f); // Sets the min value of range musicSlider->setMaximumValue(1.0f); // Sets the max value of range musicSlider->setTag(1); musicSlider->addTargetWithActionForControlEvents(this, cccontrol_selector(GameSet::musicCallBack), CCControlEventValueChanged); musicSlider->setPosition(ccp(260, 250)); musicSlider->setTouchPriority(0); float musicVolume = CCUserDefault::sharedUserDefault()->getFloatForKey(GameSet_musicVolume, 0.5); musicSlider->setValue(musicVolume); bg->addChild(musicSlider); CCLabelBMFont *soundLabel = CCLabelBMFont::create("音效", "font/font_common.fnt"); bg->addChild(soundLabel); soundLabel->setPosition(ccp(115, 185)); CCControlSlider *soundSlider = CCControlSlider::create(CCSprite::createWithSpriteFrameName("set_barFrame.png"), CCSprite::createWithSpriteFrameName("set_barFrame.png"), CCSprite::createWithSpriteFrameName("set_barBtn.png")); soundSlider->setAnchorPoint(ccp(0.5f, 1.0f)); soundSlider->setMinimumValue(0.0f); // Sets the min value of range soundSlider->setMaximumValue(1.0f); // Sets the max value of range soundSlider->setTag(1); soundSlider->addTargetWithActionForControlEvents(this, cccontrol_selector(GameSet::soundCallBack), CCControlEventValueChanged); soundSlider->setPosition(ccp(260, 200)); soundSlider->setTouchPriority(0); float soundVolume = CCUserDefault::sharedUserDefault()->getFloatForKey(GameSet_soundVolume, 0.5); soundSlider->setValue(soundVolume); bg->addChild(soundSlider); CCControlButton *btn1 = INSTANCE(ButtonUtils)->createButton("set_guide.png", CCSizeMake(84, 87), ""); CCControlButton *btn3 = INSTANCE(ButtonUtils)->createButton("set_contact.png", CCSizeMake(83, 84), ""); CCControlButton *btn4 = INSTANCE(ButtonUtils)->createButton("set_develep.png", CCSizeMake(83, 92), ""); bg->addChild(btn1); bg->addChild(btn3); bg->addChild(btn4); if(showHelp){ wikiBtn = INSTANCE(ButtonUtils)->createButton("set_wiki.png", CCSizeMake(87, 89), ""); bg->addChild(wikiBtn); btn1->setPosition(ccp(80, 50)); wikiBtn->setPosition(ccp(180, 50)); btn3->setPosition(ccp(280, 50)); btn4->setPosition(ccp(380, 50)); wikiBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(GameSet::btn2Handler), CCControlEventTouchUpInside); }else{ btn1->setPosition(ccp(80, 50)); btn3->setPosition(ccp(230, 50)); btn4->setPosition(ccp(380, 50)); } btn1->addTargetWithActionForControlEvents(this, cccontrol_selector(GameSet::btn1Handler), CCControlEventTouchUpInside); btn3->addTargetWithActionForControlEvents(this, cccontrol_selector(GameSet::btn3Handler), CCControlEventTouchUpInside); btn4->addTargetWithActionForControlEvents(this, cccontrol_selector(GameSet::btn4Handler), CCControlEventTouchUpInside); }