Exemple #1
0
void GameScene::showGo()
{
	CCSprite* goSprite = CCSprite::create("go.png");
	goSprite->setPosition(ccp(320,568));
	this->addChild(goSprite);
	CCScaleTo* scaleBig = CCScaleTo::create(0.5f,1);
	CCScaleTo* scaleSmall = CCScaleTo::create(0.0001f,0);
	CCEaseBounceOut* eff = CCEaseBounceOut::create(scaleBig);
	eff->bounceTime(3);
	CCSequence* act = CCSequence::create(CCHide::create(),scaleSmall,CCShow::create(),eff,CCDelayTime::create(0.2),CCScaleTo::create(0.5,0),CCRemoveSelf::create(),NULL);
	goSprite->setVisible(false);
	goSprite->runAction(act);
}
CCEaseBounceOut* CCEaseBounceOut::create ( CCActionInterval* pAction )
{
	CCEaseBounceOut*  pRet = new CCEaseBounceOut ( );

    if ( pRet && pRet->initWithAction ( pAction ) )
    {
        pRet->autorelease ( );
    }
    else
    {
        CC_SAFE_DELETE ( pRet );
    }

	return pRet; 
}
	//
	// EaseBounceOut
	//
	CCEaseBounceOut* CCEaseBounceOut::actionWithAction(CCIntervalAction* pAction)
	{
		CCEaseBounceOut *pRet = new CCEaseBounceOut();
		if (pRet)
		{
			if (pRet->initWithAction(pAction))
			{
				pRet->autorelease();
			}
			else
			{
				CCX_SAFE_RELEASE_NULL(pRet);
			}
		}

		return pRet; 
	}
	NSObject* CCEaseBounceOut::copyWithZone(cocos2d::NSZone *pZone)
	{
		NSZone* pNewZone = NULL;
		CCEaseBounceOut* pCopy = NULL;
		if(pZone && pZone->m_pCopyObject)
		{
			//in case of being called at sub class
			pCopy = (CCEaseBounceOut*)(pZone->m_pCopyObject);
		}
		else
		{
			pCopy = new CCEaseBounceOut();
			pZone = pNewZone = new NSZone(pCopy);
		}

		pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
		
		CCX_SAFE_DELETE(pNewZone);
		return pCopy;
	}
Exemple #5
0
CCObject* CCEaseBounceOut::copyWithZone(CCZone *pZone)
{
    CCZone* pNewZone = NULL;
    CCEaseBounceOut* pCopy = NULL;
    if(pZone && pZone->m_pCopyObject)
    {
        //in case of being called at sub class
        pCopy = (CCEaseBounceOut*)(pZone->m_pCopyObject);
    }
    else
    {
        pCopy = new CCEaseBounceOut();
        pNewZone = new CCZone(pCopy);
    }

    pCopy->initWithAction((CCActionInterval *)(m_pInner->copy()->autorelease()));
    
    CC_SAFE_DELETE(pNewZone);
    return pCopy;
}