Exemple #1
0
CCScale9Sprite* CCScale9Sprite::resizableSpriteWithCapInsets(CCRect capInsets)
{
    CCScale9Sprite* pReturn = new CCScale9Sprite();
    if ( pReturn && pReturn->initWithBatchNode(_scale9Image, m_spriteRect, capInsets) )
    {
        pReturn->autorelease();
        return pReturn;
    }
    CC_SAFE_DELETE(pReturn);
    return NULL;
}
Exemple #2
0
CCScale9Sprite* CCScale9Sprite::create()
{ 
    CCScale9Sprite *pReturn = new CCScale9Sprite();
    if (pReturn && pReturn->init())
    { 
        pReturn->autorelease();   
        return pReturn;
    } 
    CC_SAFE_DELETE(pReturn);
    return NULL;
}
Exemple #3
0
CCScale9Sprite* CCScale9Sprite::createWithSpriteFrameName(const char* spriteFrameName, CCRect capInsets)
{
    CCScale9Sprite* pReturn = new CCScale9Sprite();
    if ( pReturn && pReturn->initWithSpriteFrameName(spriteFrameName, capInsets) )
    {
        pReturn->autorelease();
        return pReturn;
    }
    CC_SAFE_DELETE(pReturn);
    return NULL;
}
Exemple #4
0
CCScale9Sprite* CCScale9Sprite::createWithSpriteFrame(CCSpriteFrame* spriteFrame)
{
    CCScale9Sprite* pReturn = new CCScale9Sprite();
    if ( pReturn && pReturn->initWithSpriteFrame(spriteFrame) )
    {
        pReturn->autorelease();
        return pReturn;
    }
    CC_SAFE_DELETE(pReturn);
    return NULL;
}
Exemple #5
0
CCScale9Sprite* CCScale9Sprite::create(const char* file)
{
    CCScale9Sprite* pReturn = new CCScale9Sprite();
    if ( pReturn && pReturn->initWithFile(file) )
    {
        pReturn->autorelease();
        return pReturn;
    }
    CC_SAFE_DELETE(pReturn);
    return NULL;
}
CCScale9Sprite* CCScale9Sprite::createWithImage(CAImage* texture)
{
	CCScale9Sprite* pReturn = new CCScale9Sprite();
	if (pReturn && pReturn->initWithImage(texture))
	{
		pReturn->autorelease();
		return pReturn;
	}
	CC_SAFE_DELETE(pReturn);
	return NULL;
}
Exemple #7
0
CCScale9Sprite* CCScale9Sprite::createWithSpriteFrameName(const char* spriteFrameName)
{
    CCAssert(spriteFrameName != NULL, "spriteFrameName must be non-NULL");

    CCScale9Sprite* pReturn = new CCScale9Sprite();
    if ( pReturn && pReturn->initWithSpriteFrameName(spriteFrameName) )
    {
        pReturn->autorelease();
        return pReturn;
    }
    CC_SAFE_DELETE(pReturn);

    CCLog("Could not allocate CCScale9Sprite()");
    return NULL;
    
}