CCTransitionFade * CCTransitionFade::create(float duration, CCScene *scene, const ccColor3B& color) { CCTransitionFade * pTransition = new CCTransitionFade(); pTransition->initWithDuration(duration, scene, color); pTransition->autorelease(); return pTransition; }
CCTransitionFade * CCTransitionFade::transitionWithDuration(ccTime duration, CCScene *scene, ccColor3B color) { CCTransitionFade * pTransition = new CCTransitionFade(); pTransition->initWithDuration(duration, scene, color); pTransition->autorelease(); return pTransition; }