const char *CDomGameRules::GetGameDescription( void )
{
	if ( GetCurrentPhaseID() == PHASE_BUILD )
	{
		return g_DGRConfig.All()->GetString( "dom_build", "Domination Build" );
	}
	else if ( GetCurrentPhaseID() == PHASE_COMBAT )
	{
		return g_DGRConfig.All()->GetString( "dom_combat", "Domination Combat" );
	}

	return g_DGRConfig.All()->GetString( "dom_none", "Domination" );
}
ProtectedMethod void CGUICommunity::OnCommand( const char *command )
{
	// TODO: Fix
	if ( !Q_strcmp( command, "news" ) )
	{
		Close();
		const char *url = g_Comm.All()->GetString( command, LF_URL_NEWS );
		OpenWebWindow( "#lf_community_news", url );
	}
	else if ( !Q_strcmp( command, "forums" ) )
	{
		Close();
		const char *url = g_Comm.All()->GetString( command, LF_URL_FORUMS );
		OpenWebWindow( "#lf_community_forums", url );
	}
	else if ( !Q_strcmp( command, "irc" ) )
	{
		Close();
		const char *url = g_Comm.All()->GetString( command, LF_URL_IRC );
		OpenWebWindow( "#lf_community_irc", url );
	}
	else if ( !Q_strcmp( command, "faq" ) )
	{
		Close();
		const char *url = g_Comm.All()->GetString( command, LF_URL_FAQ );
		OpenWebWindow( "#lf_community_faq", url );
	}
	else if ( !Q_strcmp( command, "dev" ) )
	{
		Close();
		const char *url = g_Comm.All()->GetString( command, LF_URL_DEV );
		OpenWebWindow( "#lf_community_dev", url );
	}

	BaseClass::OnCommand( command );
}
CDomGameRules::CDomGameRules()
{
	g_DGRConfig.Load();
	m_iBuildFallDamage = g_DGRConfig.All()->GetInt( "build_fall_damage", 0 );
	m_iCombatFallDamage = g_DGRConfig.All()->GetInt( "combat_fall_damage", 0 );
}