void CGUIWindowMusicBase::GetContextButtons(int itemNumber, CContextButtons &buttons) { CFileItemPtr item; if (itemNumber >= 0 && itemNumber < m_vecItems->Size()) item = m_vecItems->Get(itemNumber); if (item && !item->GetProperty("pluginreplacecontextitems").asBoolean()) { if (item && !item->IsParentFolder()) { if (!m_vecItems->IsPlugin() && (item->IsPlugin() || item->IsScript())) buttons.Add(CONTEXT_BUTTON_INFO,24003); // Add-on info if (item->GetExtraInfo().Equals("lastfmloved")) { buttons.Add(CONTEXT_BUTTON_LASTFM_UNLOVE_ITEM, 15295); //unlove } else if (item->GetExtraInfo().Equals("lastfmbanned")) { buttons.Add(CONTEXT_BUTTON_LASTFM_UNBAN_ITEM, 15296); //unban } else if (item->CanQueue() && !item->IsAddonsPath() && !item->IsScript()) { buttons.Add(CONTEXT_BUTTON_QUEUE_ITEM, 13347); //queue // allow a folder to be ad-hoc queued and played by the default player if (item->m_bIsFolder || (item->IsPlayList() && !g_advancedSettings.m_playlistAsFolders)) { buttons.Add(CONTEXT_BUTTON_PLAY_ITEM, 208); // Play } else { // check what players we have, if we have multiple display play with option VECPLAYERCORES vecCores; CPlayerCoreFactory::GetPlayers(*item, vecCores); if (vecCores.size() >= 1) buttons.Add(CONTEXT_BUTTON_PLAY_WITH, 15213); // Play With... } if (item->IsSmartPlayList()) { buttons.Add(CONTEXT_BUTTON_PLAY_PARTYMODE, 15216); // Play in Partymode } if (item->IsSmartPlayList() || m_vecItems->IsSmartPlayList()) buttons.Add(CONTEXT_BUTTON_EDIT_SMART_PLAYLIST, 586); else if (item->IsPlayList() || m_vecItems->IsPlayList()) buttons.Add(CONTEXT_BUTTON_EDIT, 586); } } } CGUIMediaWindow::GetContextButtons(itemNumber, buttons); }
/// \brief Add unique file and folders and its subfolders to playlist /// \param pItem The file item to add void CGUIWindowMusicBase::AddItemToPlayList(const CFileItemPtr &pItem, CFileItemList &queuedItems) { if (!pItem->CanQueue() || pItem->IsRAR() || pItem->IsZIP() || pItem->IsParentFolder()) // no zip/rar enques thank you! return; // fast lookup is needed here queuedItems.SetFastLookup(true); if (pItem->IsMusicDb() && pItem->m_bIsFolder && !pItem->IsParentFolder()) { // we have a music database folder, just grab the "all" item underneath it CMusicDatabaseDirectory dir; if (!dir.ContainsSongs(pItem->GetPath())) { // grab the ALL item in this category // Genres will still require 2 lookups, and queuing the entire Genre folder // will require 3 lookups (genre, artist, album) CMusicDbUrl musicUrl; musicUrl.FromString(pItem->GetPath()); musicUrl.AppendPath("-1/"); CFileItemPtr item(new CFileItem(musicUrl.ToString(), true)); item->SetCanQueue(true); // workaround for CanQueue() check above AddItemToPlayList(item, queuedItems); return; } } if (pItem->m_bIsFolder || (g_windowManager.GetActiveWindow() == WINDOW_MUSIC_NAV && pItem->IsPlayList())) { // Check if we add a locked share if ( pItem->m_bIsShareOrDrive ) { CFileItem item = *pItem; if ( !g_passwordManager.IsItemUnlocked( &item, "music" ) ) return ; } // recursive CFileItemList items; GetDirectory(pItem->GetPath(), items); //OnRetrieveMusicInfo(items); FormatAndSort(items); for (int i = 0; i < items.Size(); ++i) AddItemToPlayList(items[i], queuedItems); } else { if (pItem->IsPlayList()) { auto_ptr<CPlayList> pPlayList (CPlayListFactory::Create(*pItem)); if (pPlayList.get()) { // load it if (!pPlayList->Load(pItem->GetPath())) { CGUIDialogOK::ShowAndGetInput(6, 0, 477, 0); return; //hmmm unable to load playlist? } CPlayList playlist = *pPlayList; for (int i = 0; i < (int)playlist.size(); ++i) { AddItemToPlayList(playlist[i], queuedItems); } return; } } else if(pItem->IsInternetStream()) { // just queue the internet stream, it will be expanded on play queuedItems.Add(pItem); } else if (pItem->IsPlugin() && pItem->GetProperty("isplayable") == "true") { // python files can be played queuedItems.Add(pItem); } else if (!pItem->IsNFO() && pItem->IsAudio()) { CFileItemPtr itemCheck = queuedItems.Get(pItem->GetPath()); if (!itemCheck || itemCheck->m_lStartOffset != pItem->m_lStartOffset) { // add item CFileItemPtr item(new CFileItem(*pItem)); m_musicdatabase.SetPropertiesForFileItem(*item); queuedItems.Add(item); } } } }
void CGUIWindowMusicBase::GetContextButtons(int itemNumber, CContextButtons &buttons) { CFileItemPtr item; if (itemNumber >= 0 && itemNumber < m_vecItems->Size()) item = m_vecItems->Get(itemNumber); if (item && !item->GetProperty("pluginreplacecontextitems").asBoolean()) { if (item && !item->IsParentFolder()) { if (!m_vecItems->IsPlugin() && (item->IsPlugin() || item->IsScript())) buttons.Add(CONTEXT_BUTTON_INFO,24003); // Add-on info if (item->CanQueue() && !item->IsAddonsPath() && !item->IsScript()) { buttons.Add(CONTEXT_BUTTON_QUEUE_ITEM, 13347); //queue // allow a folder to be ad-hoc queued and played by the default player if (item->m_bIsFolder || (item->IsPlayList() && !g_advancedSettings.m_playlistAsFolders)) { buttons.Add(CONTEXT_BUTTON_PLAY_ITEM, 208); // Play } else { // check what players we have, if we have multiple display play with option VECPLAYERCORES vecCores; CPlayerCoreFactory::GetInstance().GetPlayers(*item, vecCores); if (vecCores.size() >= 1) buttons.Add(CONTEXT_BUTTON_PLAY_WITH, 15213); // Play With... } if (item->IsSmartPlayList()) { buttons.Add(CONTEXT_BUTTON_PLAY_PARTYMODE, 15216); // Play in Partymode } if (item->IsSmartPlayList() || m_vecItems->IsSmartPlayList()) buttons.Add(CONTEXT_BUTTON_EDIT_SMART_PLAYLIST, 586); else if (item->IsPlayList() || m_vecItems->IsPlayList()) buttons.Add(CONTEXT_BUTTON_EDIT, 586); } // Add the scan button(s) if (g_application.IsMusicScanning()) buttons.Add(CONTEXT_BUTTON_STOP_SCANNING, 13353); // Stop Scanning else if (!m_vecItems->IsMusicDb() && !m_vecItems->IsInternetStream() && !item->IsPath("add") && !item->IsParentFolder() && !item->IsPlugin() && !item->IsMusicDb() && !item->IsLibraryFolder() && !StringUtils::StartsWithNoCase(item->GetPath(), "addons://") && (CProfilesManager::GetInstance().GetCurrentProfile().canWriteDatabases() || g_passwordManager.bMasterUser)) { buttons.Add(CONTEXT_BUTTON_SCAN, 13352); } #ifdef HAS_DVD_DRIVE // enable Rip CD Audio or Track button if we have an audio disc if (g_mediaManager.IsDiscInDrive() && m_vecItems->IsCDDA()) { // those cds can also include Audio Tracks: CDExtra and MixedMode! MEDIA_DETECT::CCdInfo *pCdInfo = g_mediaManager.GetCdInfo(); if (pCdInfo->IsAudio(1) || pCdInfo->IsCDExtra(1) || pCdInfo->IsMixedMode(1)) buttons.Add(CONTEXT_BUTTON_RIP_TRACK, 610); } #endif } // enable CDDB lookup if the current dir is CDDA if (g_mediaManager.IsDiscInDrive() && m_vecItems->IsCDDA() && (CProfilesManager::GetInstance().GetCurrentProfile().canWriteDatabases() || g_passwordManager.bMasterUser)) { buttons.Add(CONTEXT_BUTTON_CDDB, 16002); } } CGUIMediaWindow::GetContextButtons(itemNumber, buttons); }