Exemple #1
0
int
CIRCLE_WIDGET::stroke_cb(CGESTUREptr& g, DrawState*&)
{
   err_adv(debug_all, "CIRCLE_WIDGET::stroke_cb()");

   // Activity occurred to extend the deadline for fading away:
   reset_timeout();

   // sanity check
   assert(g);

   if( !g->is_line() )
      return 1;
   _preview.update_length();
   if (PIXEL_list(_preview).dist(g->start()) < PIXEL_DIST_THRESH  ||
       g->start().dist(_center) < PIXEL_DIST_THRESH  ) {
      if ( _circle ) {
         Bcurve *border = Bcurve::lookup(_circle->bfaces().get_boundary().edges());
         if ( border != 0 ) {
            Wplane plane = border->plane();
            _radius = _center.dist(Wpt(plane, Wline(XYpt(g->end()))));
         }
      } else {
         Wplane P = get_draw_plane(g->end());
         if (!P.is_valid())
            return 1;
         _radius = _center.dist(Wpt(P, Wline(XYpt(g->end()))));
      }
      make_preview();
   }

   return 1;
}
Exemple #2
0
int
CIRCLE_WIDGET::tap_cb(CGESTUREptr& g, DrawState*& s)
{
   err_adv(debug_all, "CIRCLE_WIDGET::tap_cb()");
   PIXEL pdummy;
   int idummy;

   if( _suggest_active ) {
      _preview.update_length();
      _literal_shape.update_length();
      double preview_dist = PIXEL_list(_preview).closest( PIXEL(g->start()), pdummy, idummy );
      double literal_dist = PIXEL_list(_literal_shape).closest( PIXEL(g->start()), pdummy, idummy );
      if( preview_dist < literal_dist && preview_dist < PIXEL_DIST_THRESH ) {
         _suggest_active = false;
         make_preview();
         return 1;
      } else if( literal_dist < preview_dist && literal_dist < PIXEL_DIST_THRESH ) {
         finish_literal();
         return cancel_cb(g,s);
      } else {
         return cancel_cb(g,s);
      }
   }

   if (_cmd)
      WORLD::add_command(_cmd);

   return cancel_cb(g,s);
}
int
SELECT_WIDGET::tap_cb(CGESTUREptr& g, DrawState*& s)
{
   err_adv(debug, "SELECT_WIDGET::tap_cb()");

   assert(g && g->is_tap());


   if (_mode==SLASH_SEL)
   {
	   //pattern editing
		Bface* f = find_face(g->start(),0.25,MIN_PIX_AREA);
		if (f) {
			if (select_list.contains(f)||select_list.contains(f->quad_partner()))
			{
	
				//get whichever part of the quad is in the selection list
				int temp = select_list.contains(f) ? select_list.get_index(f)+1 : select_list.get_index(f->quad_partner())+1 ;


				if (temp>end_face) //user selected the end face
				{
					end_face=temp;
				}
				else //user is selecting a pattern
				{
					if (pattern<temp)
						pattern=temp;

					//select/deselect face
					if (temp < MAX_PATTERN_SIZE)
					pattern_array[temp]=!pattern_array[temp];

				}
				return 1;
			}
			else
				cerr << "tap found a NULL face !" << endl;
		}

		return cancel_cb(g,s);


   }
   else
   {
   // Tap a selected face near the middle to deselect it:
	if (try_deselect_face(g->center(), 0.25))
		  return 1;

   // Tap edge to deselect
	if (try_deselect_edge(g->center()))
		  return 1;

   }
   // Otherwise, turn off SELECT_WIDGET
   
   return cancel_cb(g,s);
}
Exemple #4
0
//! Given a set of enclosed face, activate the widget to sweep out a
//! shape. Checks for errors, returns true on success.
bool
SWEEP_DISK::setup(CGESTUREptr& gest, double dur)
{

   static bool debug =
      Config::get_var_bool("DEBUG_SWEEP_SETUP",false) || debug_all;

   if (!(gest && gest->is_dslash())) {
      err_adv(debug, "SWEEP_DISK::setup: bad gesture");
      return false;
   }

   // XXX - shouldn't require it is a Panel:
   Panel* p = dynamic_cast<Panel*>(Bsurface::hit_ctrl_surface(gest->start()));
   if (!p) {
      err_adv(debug, "SWEEP_DISK::setup: non-panel");
      return false;
   }

   Bface_list faces = p->bfaces();

   _boundary = faces.get_boundary();
   if (_boundary.num_line_strips() != 1) {
      err_adv(debug, "SWEEP_DISK::setup: error: boundary is not a single piece");
      return false;
   }

   // Get the best-fit plane, rejecting if the boundary Wpt_list
   // doesn't lie within 0.1 of its total length from the plane:
   if (!_boundary.verts().pts().get_plane(_plane, 0.1)) {
      err_adv(debug,"SWEEP_DISK::setup: Error: can't find plane");
      return false;
   }
   
   // Find the center
   Wpt o = _boundary.verts().pts().average();

   // decide guideline direction (normal to plane):
   Wvec n = _plane.normal();
   if (VIEW::eye_vec(o) * n > 0)
      n = -n;

   // decide the length for the guideline:
   double len = world_length(o, GUIDE_LEN);

   // compute guideline endpoint:
   Wpt b = o + n.normalized()*len;

   // try basic setup
   if (!SWEEP_BASE::setup(dynamic_pointer_cast<LMESH>(faces.mesh()), o, b, dur))
      return false;

   // ******** From here on we accept it ********

   _enclosed_faces = faces;

   return true;
}
Exemple #5
0
int
INFLATE::stroke_cb(CGESTUREptr& gest, DrawState*& s)
{
   err_adv(debug, "INFLATE::stroke_cb");

   reset_timeout();

   // Verify that we have a starting face
   if ( _orig_face ) {
      Bface* face = 0;

      // Check that the stroke is straight enough to represent a line
      if (!(gest->straightness() > 0.8)) {
         err_adv(debug, "INFLATE::stroke_cb: gesture not straight");
         return false;
      }

      // Check that the gesture starts on the mesh
      Bsurface::hit_ctrl_surface(gest->start(), 1, &face);
      if (!(face)) {
         err_adv(debug, "INFLATE::stroke_cb: can't get hit face");
         return false;
      }

      // create VEXELs for the gesture and the face normal
      VEXEL fvec  = VEXEL(face->v1()->loc(), face->norm());
      VEXEL fgest = gest->endpt_vec();

      // If gesture nearly parallel to normal:
      double a = rad2deg(line_angle(fvec,fgest));
      err_adv(debug, "INFLATE::stroke_cb: angle: %f %s",
              a, (a > 15) ? "(bad)" : "(good)");
      if (a > 15) {
         // Fail if angle is too extreme
         WORLD::message("Bad angle");
         return 0;
      }

      // calculate extrude width
      double dist = fgest.length()/fvec.length();

      err_adv(debug, "INFLATE::stroke_cb: strong_edge_len: %f, gest_len: %f, \
fvect_len: %f", avg_strong_edge_len(face), fgest.length(), fvec.length() );

      // Convert to relative to local edge length
      dist /= avg_strong_edge_len(face);
      if (fvec*fgest<0)
         dist=-dist; // Get the sign right

      // Store the new inflate distance
      _preview_dist = dist;
   }

   return 1;    // we used up the gesture...
}
Exemple #6
0
int
INFLATE::tap_cb(CGESTUREptr& gest, DrawState*& state)
{
   err_adv(debug, "INFLATE::tap_cb");

   // Tracks if the tap was near a guideline
   bool near_guidelines = false;

   PIXEL pdummy;
   int idummy;
   if ( PIXEL_list(_lines).closest( PIXEL(gest->start()), pdummy, idummy ) < 5 )
      near_guidelines = true;

   // Check if gesture hits a BFace
   Bface* face = 0;
   Bsurface::hit_ctrl_surface(gest->start(), 1, &face);

   // Fail if Gesture missed guidelines and geometry
   if ( !face && !near_guidelines )
      return cancel_cb(gest,state);

   // Check that we are trying to inflate
   if ( _orig_face ) {

      // Find the reachable faces from the starting point
      Bface_list set
         = _mode ? _faces : Bface_list::reachable_faces(_orig_face);

      // verify that the user tapped a face that is part of the inflation region
      if ( face && !set.contains( face ) ) {
         return cancel_cb(gest,state);
      }

      // Attempt to inflate the surface
      INFLATE_CMDptr cmd = _mode ? (new INFLATE_CMD( _faces, _preview_dist )) :
         (new INFLATE_CMD( _orig_face, _preview_dist ));
      WORLD::add_command(cmd);
   }

   // On fail, cancel
   return cancel_cb(gest,state);
}
Exemple #7
0
int
INFLATE::line_cb(CGESTUREptr& gest, DrawState*& s)
{
   // Activity occurred to extend the deadline for fading away:
   reset_timeout();

   err_adv(debug, "INFLATE::line_cb");

   // Verify that we have a starting face
   if ( _orig_face ) {
      // Check that the stroke is straight enough to represent a line
      Bface* face = 0;
      if (!(gest->straightness() > 0.8)) {
         err_adv(debug, "INFLATE::line_cb: gesture not straight");
         return false;
      }

      // Check that the gesture starts on the mesh
      Bsurface::hit_ctrl_surface(gest->start(), 1, &face);
      if (!(face)) {
         err_adv(debug, "INFLATE::line_cb: can't get hit face");
         return false;
      }

      // create VEXELs for the gesture and the face normal
      VEXEL fvec  = VEXEL(face->v1()->loc(), face->norm());
      VEXEL fgest = gest->endpt_vec();

      // If gesture nearly parallel to normal:
      double a = rad2deg(line_angle(fvec,fgest));
      err_adv(debug, "INFLATE::line_cb: angle: %f %s",
              a, (a > 15) ? "(bad)" : "(good)");
      if (a > 15) {
         return false;
      }

      // calculate extrude width
      double dist = fgest.length()/fvec.length();
      if (fvec*fgest<0)
         dist=-dist; // Get the sign right

      _preview_dist = dist;
   }

   // get here if nothing happened...
   // don't cancel (which would deactivate the widget),
   // just return 1 to indicate that we used up the gesture:
   return 1;
}
Exemple #8
0
int  
SWEEP_BASE::line_cb(CGESTUREptr& g, DrawState*& s)
{
   // Activity occurred to extend the deadline for fading away:
   reset_timeout();

   static bool debug =
      Config::get_var_bool("DEBUG_SWEEP_LINE_CB",false) || debug_all;

   err_adv(debug, "SWEEP_BASE::line_cb");

   // If gesture aligns with guideline:
   //    if it starts near the end and extends past the end, extend
   //    if it starts near the beginning, do uniform sweep
   // If it's across the gesture, trim

   // If it's a trim stroke, it has to be short and run
   // across the guideline.
   const double TRIM_MAX_LEN = 65;
   if (g->length() < TRIM_MAX_LEN) {
      const double TRIM_ANGLE_THRESH = 80; // degrees
      double angle = line_angle(g->endpt_vec(), pix_line().direction());
      if (rad2deg(angle) > TRIM_ANGLE_THRESH) {
         // Nice angle. But did it cross?
         if (g->endpt_line().intersect_segs(pix_line()))
            return trim_line_cb(g, s);
      }
   }

   // do uniform sweep if straight gesture starts at sweep origin
   // and ends near the guideline:
   if (from_center(g)) {
      if (hits_line(g->end()))
         return do_uniform_sweep(project_to_guideline(g->end()) - sweep_origin());
      return stroke_cb(g,s);
   }

   // extend the guideline if straight gesture starts near guideline end
   // and is nearly parallel:
   const double ALIGN_ANGLE_THRESH = 15; // degrees
   if (pix_line().endpt().dist(g->start()) < DIST_THRESH_PIXELS &&
       rad2deg(g->endpt_vec().angle(pix_line().direction())) < ALIGN_ANGLE_THRESH)
      return extend_line_cb(g, s);

   return stroke_cb(g,s);
}
Exemple #9
0
//! Given an initial slash gesture (or delayed slash) on a
//! defined plane (FLOOR, Cursor3D, or existing Bpoint), set up
//! the widget to provide a guideline for drawing a straight line.
bool
SWEEP_POINT::setup(CGESTUREptr& slash, double dur)
{

   static bool debug =
      Config::get_var_bool("DEBUG_SWEEP_SETUP",false) || debug_all;

   err_adv(debug, "SWEEP_POINT::setup");

   // check the gesture
   if (!(slash && slash->straightness() > 0.9)) {
      err_adv(debug, "SWEEP_POINT::setup: gesture is bad");
      return false;
   }

   // find the (straight) Bpoint near slash start
   _point = Bpoint::hit_ctrl_point(slash->start());

   return false;
//   return SWEEP_BASE::setup(_curve->mesh(), o, endpt, dur);
}
Exemple #10
0
bool
SWEEP_BASE::from_center(CGESTUREptr& g) const
{
   assert(g != nullptr);
   return g->start().dist(sweep_origin()) < DIST_THRESH_PIXELS;
}
Exemple #11
0
//! Given an initial slash gesture (or delayed slash) near the
//! center of an existing straight Bcurve, set up the widget to
//! do a sweep cross-ways to the Bcurve:
bool
SWEEP_LINE::setup(CGESTUREptr& slash, double dur)
{

   static bool debug =
      Config::get_var_bool("DEBUG_SWEEP_SETUP",false) || debug_all;

   err_adv(debug, "SWEEP_LINE::setup");

   // check the gesture
   if (!(slash && slash->straightness() > 0.99)) {
      err_adv(debug, "SWEEP_LINE::setup: gesture is bad");
      return false;
   }

   // find the (straight) Bcurve near slash start
   _curve = Bcurve::hit_ctrl_curve(slash->start());
   if (!(_curve && _curve->is_straight())) {
      err_adv(debug, "SWEEP_LINE::setup: no straight curve at start");
      return false;
   }

   // find endpoints
   Bpoint *b1 = _curve->b1(), *b2 = _curve->b2();
   assert(b1 && b2);    // straight curve must have endpoints

   // curve cannot be connected to other curves
   if (b1->vert()->degree() != 1 || b2->vert()->degree() != 1) {
      err_adv(debug, "SWEEP_LINE::setup: curve is not isolated");
      return false;
   }

   // ensure the gesture starts near the center of the straight line Bcurve:
   {
      PIXEL a = b1->vert()->pix();
      PIXEL b = b2->vert()->pix();
      double t = (slash->start() - a).tlen(b-a);
      if (t < 0.35 || t > 0.65) {
         err_adv(debug, "SWEEP_LINE::setup: gesture not near center of line");
         return false;
      }
   }

   // find the plane to work in
   _plane = check_plane(shared_plane(b1, b2));
   if (!_plane.is_valid()) {
      err_adv(debug, "SWEEP_LINE::setup: no valid plane");
      return false;
   }

   // check that slash is perpendicular to line
   Wpt  a = b1->loc();  // endpoint at b1
   Wpt  b = b2->loc();  // endpoint at b2
   Wvec t = b - a;      // vector from endpt a to endpt b
   Wpt  o = a + t/2;    // center of straight line curve
   Wvec n = cross(_plane.normal(), t); // direction across line ab

   Wvec slash_vec = endpt_vec(slash, _plane);
   const double ALIGN_ANGLE_THRESH = 15;
   double angle = rad2deg(slash_vec.angle(n));
   if (angle > 90) {
      angle = 180 - angle;
      n = -n;
   }
   if (angle > ALIGN_ANGLE_THRESH) {
      err_adv(debug, "SWEEP_LINE::setup: slash is not perpendicular to line");
      err_adv(debug, "                   angle: %f", angle);
      return false;
   }

   // compute guideline endpoint:
   Wpt endpt = o + n.normalized()*a.dist(b);

   return SWEEP_BASE::setup(_curve->mesh(), o, endpt, dur);
}
Exemple #12
0
inline Wvec
endpt_vec(CGESTUREptr& g, CWplane& P)
{
   return Wpt(P, Wline(g->end())) - Wpt(P, Wline(g->start()));

}
int 
SELECT_WIDGET:: slash_cb(CGESTUREptr& gest, DrawState*& s)
{

	
	if (_mode==SEL_FACE) //widget is in face selection mode 
	{
		select_list.clear();

		Bface* f = find_face(gest->start(),0.25,MIN_PIX_AREA);
		// f should be the currently selected face
		if (f && f->is_selected() && f->is_quad())
		{
	
			f=f->quad_rep();

		//line in screen space coresponding to the slash
		PIXELline slash(gest->start(),gest->end());

		Bedge *e1,*e2,*e3,*e4;
		Bedge* edge = 0;
		
		//get and test the quad edges against the stroke line 
		f->get_quad_edges(e1,e2,e3,e4);

		if( e1->pix_line().intersect_segs(slash) )
		{
			edge=e1;
		}
		else
		if( e2->pix_line().intersect_segs(slash) )
		{
			edge=e2;
		}
		else
		if( e3->pix_line().intersect_segs(slash) )
		{
			edge=e3;
		}
		else
		if( e4->pix_line().intersect_segs(slash) )
		{
			edge=e4;
		}
		else
		{
			//error
			cerr << "ERROR no intersection" << endl;
			return 1;
		}
		
			//walk the geometry and select faces

			Bface* fn = f;
			do
			{			
				if (!fn->is_selected())	
					select_list +=fn;
		
				assert(edge);			//I'm paranoid too
				assert(edge->f1()!=edge->f2());

				//grabs the face on the other side of the edge
				//even if we are not directly adjacent to this edge
				fn=fn->other_quad_face(edge);
				
				if (fn) //if a valid face than advance the edge pointer
				{
					assert(edge!=fn->opposite_quad_edge(edge));
					edge = fn->opposite_quad_edge(edge);
	
					fn = fn->quad_rep(); //all faces on the selection list are rep faces

				}
				else
					cerr << "No face on the other side of the edge" << endl;

			} //quit if not a valid face or not a quad
			while(fn&&(fn->is_quad())&&edge&&(fn!=f));


			_mode=SLASH_SEL;  //go into pattern editing mode
			end_face=0;		//prepare the 2nd step data
			pattern=0;
			for (int i=0; i<MAX_PATTERN_SIZE; i++)
				pattern_array[i]=1; //fill the default pattern with ones
		}
		else
			cerr << "This is not a quad" << endl;

	}
	else
		if( _mode==SLASH_SEL)//pattern editing mode
		{ //activates upon second slash motion


			//adds the entire list to the selected group
			//undo deselects the entire group

			Bface_list final_list;

			//copy the face pointers to the final list 
			//using the pattern as a repeating template
			//and stop at the end face
			for (int i = 0; i<(end_face ? (end_face) : select_list.num()) ; i++)
			{
				if (pattern ? pattern_array[(i%pattern)+1] : 1)
				final_list+=select_list[i];
			}

		
		   WORLD::add_command(new MESH_SELECT_CMD(final_list));
		
		   return cancel_cb(gest,s);

		}
		else
			cerr << "wrong mode " << endl;
	return 1;
}