Exemple #1
0
void NetPlayDialog::FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
{
    for (u32 i = 0; auto game = game_list.GetISO(i); ++i)
        game_lbox->Append(StrToWxStr(BuildGameName(*game)));
}
Exemple #2
0
void NetPlayDialog::FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
{
  for (u32 i = 0; auto game = game_list.GetISO(i); ++i)
    game_lbox->Append(StrToWxStr(game->GetUniqueIdentifier()));
}