ALERROR CSingleItem::LoadFromXML (SDesignLoadCtx &Ctx, CXMLElement *pDesc)

//	LoadFromXML
//
//	Load from XML

	{
	ALERROR error;

	if (error = m_pItemType.LoadUNID(Ctx, pDesc->GetAttribute(ITEM_ATTRIB)))
		return error;

	m_iDamaged = pDesc->GetAttributeInteger(DAMAGED_ATTRIB);
	m_bDebugOnly = pDesc->GetAttributeBool(DEBUG_ONLY_ATTRIB);

	if (m_pItemType.GetUNID() == 0)
		{
		CString sUNID = pDesc->GetAttribute(ITEM_ATTRIB);
		if (sUNID.IsBlank())
			Ctx.sError = strPatternSubst(CONSTLIT("<Item> element missing item attribute."));
		else
			Ctx.sError = strPatternSubst(CONSTLIT("Invalid item UNID: %s"), sUNID);
		return ERR_FAIL;
		}

	if (error = m_Enhanced.InitFromXML(Ctx, pDesc))
		return error;

	return NOERROR;
	}
ALERROR CSingleDevice::LoadFromXML (SDesignLoadCtx &Ctx, CXMLElement *pDesc)

//	LoadFromXML
//
//	Load from XML

	{
	ALERROR error;

	//	Load the item type

	CString sUNID = pDesc->GetAttribute(DEVICE_ID_ATTRIB);
	if (sUNID.IsBlank())
		sUNID = pDesc->GetAttribute(ITEM_ATTRIB);

	if (error = m_pItemType.LoadUNID(Ctx, sUNID))
		return error;

	if (m_pItemType.GetUNID() == 0)
		{
		Ctx.sError = strPatternSubst(CONSTLIT("<%s> element missing item attribute."), pDesc->GetTag());
		return ERR_FAIL;
		}

	//	Load the count

	m_Count.LoadFromXML(pDesc->GetAttribute(COUNT_ATTRIB));
	if (m_Count.IsEmpty())
		m_Count.SetConstant(1);

	//	Load damage chance

	m_iDamaged = pDesc->GetAttributeInteger(DAMAGED_ATTRIB);

	//	Load enhancement chance

	if (error = m_Enhanced.InitFromXML(Ctx, pDesc))
		return error;

	//	Load device position attributes

	if (pDesc->FindAttributeInteger(POS_Z_ATTRIB, &m_iPosZ))
		{
		m_iPosAngle = pDesc->GetAttributeInteger(POS_ANGLE_ATTRIB);
		m_iPosRadius = pDesc->GetAttributeInteger(POS_RADIUS_ATTRIB);
		m_b3DPosition = true;
		m_bDefaultPos = false;
		}
	else if (pDesc->FindAttributeInteger(POS_ANGLE_ATTRIB, &m_iPosAngle))
		{
		m_iPosRadius = pDesc->GetAttributeInteger(POS_RADIUS_ATTRIB);
		m_iPosZ = 0;
		m_b3DPosition = false;
		m_bDefaultPos = false;
		}
	else
		{
		m_iPosAngle = 0;
		m_iPosRadius = 0;
		m_iPosZ = 0;
		m_b3DPosition = false;
		m_bDefaultPos = true;
		}

	//	Load fire arc attributes

	if (pDesc->FindAttributeInteger(MIN_FIRE_ARC_ATTRIB, &m_iMinFireArc))
		{
		m_bOmnidirectional = false;
		m_iMaxFireArc = pDesc->GetAttributeInteger(MAX_FIRE_ARC_ATTRIB);
		m_bDefaultFireArc = false;
		}
	else if (pDesc->FindAttributeBool(OMNIDIRECTIONAL_ATTRIB, &m_bOmnidirectional))
		{
		m_iMinFireArc = 0;
		m_iMaxFireArc = 0;
		m_bDefaultFireArc = false;
		}
	else
		{
		m_bOmnidirectional = false;
		m_iMinFireArc = 0;
		m_iMaxFireArc = 0;
		m_bDefaultFireArc = true;
		}

	//	Linked fire options

	CString sLinkedFire;
	if (pDesc->FindAttribute(LINKED_FIRE_ATTRIB, &sLinkedFire))
		{
		if (error = CDeviceClass::ParseLinkedFireOptions(Ctx, sLinkedFire, &m_dwLinkedFireOptions))
			return error;

		m_bDefaultLinkedFire = false;
		}
	else
		{
		m_dwLinkedFireOptions = 0;
		m_bDefaultLinkedFire = true;
		}

	m_bSecondary = pDesc->GetAttributeBool(SECONDARY_WEAPON_ATTRIB);

	//	Slot bonus

	if (pDesc->FindAttributeInteger(HP_BONUS_ATTRIB, &m_iSlotBonus))
		m_bDefaultSlotBonus = false;
	else
		{
		m_iSlotBonus = 0;
		m_bDefaultSlotBonus = true;
		}

	//	Load extra items

	CXMLElement *pItems = pDesc->GetContentElementByTag(ITEMS_TAG);
	if (pItems)
		{
		if (error = IItemGenerator::CreateFromXML(Ctx, pItems, &m_pExtraItems))
			return error;
		}

	return NOERROR;
	}