bool CClientEntity::GetCustomDataFloat ( const char* szName, float& fOut, bool bInheritData ) { // Grab the custom data variable CLuaArgument* pData = GetCustomData ( szName, bInheritData ); if ( pData ) { // Write the content depending on what type it is int iType = pData->GetType (); if ( iType == LUA_TSTRING ) { fOut = static_cast < float > ( atof ( pData->GetString () ) ); } else if ( iType == LUA_TNUMBER ) { fOut = static_cast < float > ( pData->GetNumber () ); } else { return false; } return true; } return false; }
bool CClientEntity::GetCustomDataString ( const char* szName, SString& strOut, bool bInheritData ) { // Grab the custom data variable CLuaArgument* pData = GetCustomData ( szName, bInheritData ); if ( pData ) { // Write the content depending on what type it is int iType = pData->GetType (); if ( iType == LUA_TSTRING ) { strOut = pData->GetString (); } else if ( iType == LUA_TNUMBER ) { strOut.Format ( "%f", pData->GetNumber () ); } else if ( iType == LUA_TBOOLEAN ) { strOut.Format ( "%u", pData->GetBoolean () ); } else if ( iType == LUA_TNIL ) { strOut = ""; } else { return false; } return true; } return false; }
CXMLNode * CCustomData::OutputToXML ( CXMLNode * pNode ) { std::map < std::string, SCustomData > :: const_iterator iter = m_Data.begin (); for ( ; iter != m_Data.end (); iter++ ) { CLuaArgument* arg = (CLuaArgument *)&iter->second.Variable; switch ( arg->GetType() ) { case LUA_TSTRING: { CXMLAttribute* attr = pNode->GetAttributes().Create( iter->first.c_str () ); attr->SetValue ( arg->GetString ().c_str () ); break; } case LUA_TNUMBER: { CXMLAttribute* attr = pNode->GetAttributes().Create( iter->first.c_str () ); attr->SetValue ( (float)arg->GetNumber () ); break; } case LUA_TBOOLEAN: { CXMLAttribute* attr = pNode->GetAttributes().Create( iter->first.c_str () ); attr->SetValue ( arg->GetBoolean () ); break; } } } return pNode; }
bool CRegistry::Query ( std::string strQuery, CLuaArguments *pArgs, CRegistryResult* pResult ) { std::string strParsedQuery = ""; if ( m_bOpened == false ) { m_strLastError = "SQLite3 was not opened, cannot perform query!"; return false; } // Walk through the query and replace the variable placeholders with the actual variables unsigned int uiLen = strQuery.length (); unsigned int a = 0, type = 0; const char *szContent = NULL; char szBuffer[32] = {0}; for ( unsigned int i = 0; i < uiLen; i++ ) { if ( strQuery.at(i) == SQL_VARIABLE_PLACEHOLDER ) { // If the placeholder is found, replace it with the variable CLuaArgument *pArgument = (*pArgs)[a++]; // Check the type of the argument and convert it to a string we can process if ( pArgument ) { type = pArgument->GetType (); if ( type == LUA_TBOOLEAN ) { szContent = ( pArgument->GetBoolean() ) ? "true" : "false"; } else if ( type == LUA_TNUMBER ) { _snprintf ( szBuffer, 31, "%f", pArgument->GetNumber () ); szContent = szBuffer; } else if ( type == LUA_TSTRING ) { szContent = pArgument->GetString ().c_str (); // If we have a string, add a quote at the beginning too strParsedQuery += '\''; } } // Copy the string into the query, and escape the single quotes as well if ( szContent ) { for ( unsigned int k = 0; k < strlen ( szContent ); k++ ) { if ( szContent[k] == '\'' ) strParsedQuery += '\''; strParsedQuery += szContent[k]; } // If we have a string, add a quote at the end too if ( type == LUA_TSTRING ) strParsedQuery += '\''; } else { // If we don't have any content, put just output 2 quotes to indicate an empty variable strParsedQuery += "\'\'"; } } else { // If we found a normal character, copy it into the destination buffer strParsedQuery += strQuery[i]; } } return QueryInternal ( strParsedQuery.c_str (), pResult ); }
/////////////////////////////////////////////////////////////// // // InsertQueryArgumentsSqlite // // Insert arguments and apply Sqlite escapement // /////////////////////////////////////////////////////////////// SString InsertQueryArgumentsSqlite ( const SString& strQuery, CLuaArguments* pArgs ) { SString strParsedQuery; // Walk through the query and replace the variable placeholders with the actual variables unsigned int uiLen = strQuery.length (); unsigned int a = 0; for ( unsigned int i = 0 ; i < uiLen ; i++ ) { if ( strQuery[i] != SQL_VARIABLE_PLACEHOLDER ) { // If we found a normal character, copy it into the destination buffer strParsedQuery += strQuery[i]; } else { // Use ?? for unquoted strings bool bUnquotedStrings = strQuery[i+1] == SQL_VARIABLE_PLACEHOLDER; if ( bUnquotedStrings ) i++; // If the placeholder is found, replace it with the variable CLuaArgument* pArgument = (*pArgs)[a++]; // Check the type of the argument and convert it to a string we can process uint type = pArgument ? pArgument->GetType () : LUA_TNONE; if ( type == LUA_TBOOLEAN ) { strParsedQuery += ( pArgument->GetBoolean() ) ? "1" : "0"; } else if ( type == LUA_TNUMBER ) { double dNumber = pArgument->GetNumber (); if ( dNumber == floor ( dNumber ) ) strParsedQuery += SString ( "%" PRId64, (long long)dNumber ); else strParsedQuery += SString ( "%f", dNumber ); } else if ( type == LUA_TSTRING ) { // Copy the string into the query, and escape ' if ( !bUnquotedStrings ) strParsedQuery += '\''; SqliteEscape ( strParsedQuery, pArgument->GetString ().c_str (), pArgument->GetString ().length () ); if ( !bUnquotedStrings ) strParsedQuery += '\''; } else { // If we don't have any content, put just output 2 quotes to indicate an empty variable strParsedQuery += "\'\'"; } } } return strParsedQuery; }
bool CClientEntity::GetCustomDataBool ( const char* szName, bool& bOut, bool bInheritData ) { // Grab the custom data variable CLuaArgument* pData = GetCustomData ( szName, bInheritData ); if ( pData ) { // Write the content depending on what type it is int iType = pData->GetType (); if ( iType == LUA_TSTRING ) { const char* szString = pData->GetString (); if ( strcmp ( szString, "true" ) == 0 || strcmp ( szString, "1" ) == 0 ) { bOut = true; } else if ( strcmp ( szString, "false" ) == 0 || strcmp ( szString, "0" ) == 0 ) { bOut = false; } else { return false; } } else if ( iType == LUA_TNUMBER ) { int iNumber = static_cast < int > ( pData->GetNumber () ); if ( iNumber == 1 ) { bOut = true; } else if ( iNumber == 0 ) { bOut = false; } else { return false; } } else if ( iType == LUA_TBOOLEAN ) { bOut = pData->GetBoolean (); } else { return false; } return true; } return false; }
const char* CClientTask::GetParameterString ( const char* szKey ) { // Grab the parameter and check its type CLuaArgument* pArgument = GetParameter ( szKey ); if ( pArgument && pArgument->GetType () == LUA_TSTRING ) { // Return the string return pArgument->GetString (); } // Non-existing return NULL; }
bool CClientTask::GetParameterNumber ( const char* szKey, float& Number ) { // Grab the parameter and check its type CLuaArgument* pArgument = GetParameter ( szKey ); if ( pArgument && pArgument->GetType () == LUA_TNUMBER ) { // Return the number Number = static_cast < float > ( pArgument->GetNumber () ); return true; } // Non-existing return false; }
bool CClientTask::GetParameterBool ( const char* szKey, bool& Bool ) { // Grab the parameter and check its type CLuaArgument* pArgument = GetParameter ( szKey ); if ( pArgument && pArgument->GetType () == LUA_TBOOLEAN ) { // Return the bool Bool = pArgument->GetBoolean (); return true; } // Non-existing return false; }
CVehicle* CClientTask::GetParameterVehicle ( const char* szKey ) { // Grab the parameter, is it userdata? CLuaArgument* pArgument = GetParameter ( szKey ); if ( pArgument && pArgument->GetType () == LUA_TLIGHTUSERDATA ) { // Grab the player and verify it CClientVehicle* pVehicle = reinterpret_cast < CClientVehicle* > ( pArgument->GetLightUserData () ); if ( VERIFY_VEHICLE ( pVehicle ) ) { // Return the game vehicle return pVehicle->GetGameVehicle (); } } // Non-existing return NULL; }
CPed* CClientTask::GetParameterPed ( const char* szKey ) { // Grab the parameter, is it userdata? CLuaArgument* pArgument = GetParameter ( szKey ); if ( pArgument && pArgument->GetType () == LUA_TLIGHTUSERDATA ) { // Grab the player and verify it CClientPlayer* pPlayer = reinterpret_cast < CClientPlayer* > ( pArgument->GetLightUserData () ); if ( VERIFY_PLAYER ( pPlayer ) ) { // Return his game player return pPlayer->GetGamePlayer (); } } // Non-existing return NULL; }
bool CElement::GetCustomDataString ( const char* szName, char* pOut, size_t sizeBuffer, bool bInheritData ) { // Grab the custom data variable CLuaArgument* pData = GetCustomData ( szName, bInheritData ); if ( pData ) { // Make sure it gets 0 terminated sizeBuffer -= 1; pOut [sizeBuffer] = 0; // Write the content depending on what type it is int iType = pData->GetType (); if ( iType == LUA_TSTRING ) { strncpy ( pOut, pData->GetString ().c_str (), sizeBuffer ); } else if ( iType == LUA_TNUMBER ) { snprintf ( pOut, sizeBuffer, "%f", pData->GetNumber () ); } else if ( iType == LUA_TBOOLEAN ) { snprintf ( pOut, sizeBuffer, "%u", pData->GetBoolean () ); } else if ( iType == LUA_TNIL ) { pOut [0] = 0; } else { return false; } return true; } return false; }
bool CClientEntity::GetCustomDataInt ( const char* szName, int& iOut, bool bInheritData ) { // Grab the custom data variable CLuaArgument* pData = GetCustomData ( szName, bInheritData ); if ( pData ) { // Write the content depending on what type it is int iType = pData->GetType (); if ( iType == LUA_TSTRING ) { iOut = atoi ( pData->GetString () ); } else if ( iType == LUA_TNUMBER ) { iOut = static_cast < int > ( pData->GetNumber () ); } else if ( iType == LUA_TBOOLEAN ) { if ( pData->GetBoolean () ) { iOut = 1; } else { iOut = 0; } } else { return false; } return true; } return false; }
bool CRegistry::Query ( const std::string& strQuery, CLuaArguments *pArgs, CRegistryResult* pResult ) { std::string strParsedQuery = ""; if ( m_bOpened == false ) { SetLastErrorMessage ( "SQLite3 was not opened, cannot perform query!", strQuery ); return false; } // Walk through the query and replace the variable placeholders with the actual variables unsigned int uiLen = strQuery.length (); unsigned int a = 0, type = 0; const char *szContent = NULL; char szBuffer[32] = {0}; for ( unsigned int i = 0; i < uiLen; i++ ) { if ( strQuery.at(i) == SQL_VARIABLE_PLACEHOLDER ) { // If the placeholder is found, replace it with the variable CLuaArgument *pArgument = (*pArgs)[a++]; // Check the type of the argument and convert it to a string we can process if ( pArgument ) { type = pArgument->GetType (); if ( type == LUA_TBOOLEAN ) { szContent = ( pArgument->GetBoolean() ) ? "true" : "false"; } else if ( type == LUA_TNUMBER ) { snprintf ( szBuffer, 31, "%f", pArgument->GetNumber () ); szContent = szBuffer; } else if ( type == LUA_TSTRING ) { szContent = pArgument->GetString ().c_str (); // If we have a string, add a quote at the beginning too strParsedQuery += '\''; } } // Copy the string into the query, and escape the single quotes as well if ( szContent ) { for ( unsigned int k = 0; szContent[k] != '\0'; k++ ) { if ( szContent[k] == '\'' ) strParsedQuery += '\''; strParsedQuery += szContent[k]; } // If we have a string, add a quote at the end too if ( type == LUA_TSTRING ) strParsedQuery += '\''; } else { // If we don't have any content, put just output 2 quotes to indicate an empty variable strParsedQuery += "\'\'"; } } else { // If we found a normal character, copy it into the destination buffer strParsedQuery += strQuery[i]; } } // Catch BEGIN/END/COMMIT TRANSACTION and ignore SString strTest = SString ( strParsedQuery ).ToUpper (); if ( strTest.find ( "TRANSACTION" ) != std::string::npos ) { strTest = strTest.Replace ( "\t", " " ).Replace ( " ", " ", true ).TrimStart ( " " ).TrimEnd ( " " ); if ( strTest.find ( "BEGIN" ) == 0 || strTest.find ( "END" ) == 0 || strTest.find ( "COMMIT" ) == 0 ) { return true; } } BeginAutomaticTransaction (); return QueryInternal ( strParsedQuery.c_str (), pResult ); }
json_object * CLuaArguments::WriteTableToJSONObject ( bool bSerialize, std::map < CLuaArguments*, unsigned long > * pKnownTables ) { bool bKnownTablesCreated = false; if ( !pKnownTables ) { pKnownTables = new std::map < CLuaArguments*, unsigned long > (); bKnownTablesCreated = true; } pKnownTables->insert ( std::make_pair ( this, pKnownTables->size () ) ); bool bIsArray = true; unsigned int iArrayPos = 1; // lua arrays are 1 based vector < CLuaArgument* > ::const_iterator iter = m_Arguments.begin (); for ( ; iter != m_Arguments.end () ; iter+=2 ) { CLuaArgument* pArgument = *iter; if ( pArgument->GetType() == LUA_TNUMBER ) { double num = pArgument->GetNumber(); unsigned int iNum = static_cast < unsigned int > ( num ); if ( num == iNum ) { if ( iArrayPos != iNum ) // check if the value matches its index in the table { bIsArray = false; break; } } else { bIsArray = false; break; } } else { bIsArray = false; break; } iArrayPos++; } if ( bIsArray ) { json_object * my_array = json_object_new_array(); vector < CLuaArgument* > ::const_iterator iter = m_Arguments.begin (); for ( ; iter != m_Arguments.end () ; iter++ ) { iter++; // skip the key values CLuaArgument* pArgument = *iter; json_object * object = pArgument->WriteToJSONObject ( bSerialize, pKnownTables ); if ( object ) { json_object_array_add(my_array, object); } else { break; } } if ( bKnownTablesCreated ) delete pKnownTables; return my_array; } else { json_object * my_object = json_object_new_object(); iter = m_Arguments.begin (); for ( ; iter != m_Arguments.end () ; iter++ ) { char szKey[255]; szKey[0] = '\0'; CLuaArgument* pArgument = *iter; if ( !pArgument->WriteToString(szKey, 255) ) // index break; iter++; pArgument = *iter; json_object * object = pArgument->WriteToJSONObject ( bSerialize, pKnownTables ); // value if ( object ) { json_object_object_add(my_object, szKey, object); } else { break; } } if ( bKnownTablesCreated ) delete pKnownTables; return my_object; } }
int CLuaFunctionDefs::Load( lua_State* luaVM ) { // func,err load( callback callbackFunction[, string name] ) CLuaFunctionRef iLuaFunction; SString strName; CScriptArgReader argStream( luaVM ); argStream.ReadFunction( iLuaFunction ); argStream.ReadString( strName, "=(load)" ); argStream.ReadFunctionComplete(); if ( !argStream.HasErrors() ) { // Call supplied function to get all the bits // Should apply some limit here? SString strInput; CLuaArguments callbackArguments; CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine( luaVM ); while( pLuaMain ) { CLuaArguments returnValues; callbackArguments.Call( pLuaMain, iLuaFunction, &returnValues ); if ( returnValues.Count() ) { CLuaArgument* returnedValue = *returnValues.IterBegin(); if ( returnedValue->GetType() == LUA_TSTRING ) { strInput += returnedValue->GetString(); continue; } } break; } const char* szChunkname = *strName; const char* cpInBuffer = strInput; uint uiInSize = strInput.length(); // Decrypt if required const char* cpBuffer; uint uiSize; if ( !g_pNet->DecryptScript( cpInBuffer, uiInSize, &cpBuffer, &uiSize, m_pResourceManager->GetResourceName( luaVM ) + "/load" ) ) { SString strMessage( "argument 2 is invalid. Please re-compile at http://luac.mtasa.com/", 0 ); argStream.SetCustomError( strMessage ); cpBuffer = NULL; g_pCore->GetConsole()->Print( argStream.GetFullErrorMessage() ); g_pClientGame->TellServerSomethingImportant( 1005, argStream.GetFullErrorMessage(), true ); } if ( !argStream.HasErrors() ) { CLuaShared::CheckUTF8BOMAndUpdate ( &cpBuffer, &uiSize ); if ( !CLuaMain::LuaLoadBuffer( luaVM, cpBuffer, uiSize, szChunkname ) ) { // Ok return 1; } else { lua_pushnil( luaVM ); lua_insert( luaVM, -2 ); /* put before error message */ return 2; /* return nil plus error message */ } } } if ( argStream.HasErrors() ) m_pScriptDebugging->LogCustom( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean( luaVM, false ); return 1; }
int CLuaFunctionDefs::SetBrowserAjaxHandler ( lua_State* luaVM ) { // bool setBrowserAjaxHandler ( browser browser, string URL[, function callback] ) CClientWebBrowser* pWebBrowser; SString strURL; CLuaFunctionRef callbackFunction; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pWebBrowser ); argStream.ReadString ( strURL ); if ( argStream.NextIsNil () || argStream.NextIsNone () ) { if ( !argStream.HasErrors () ) { lua_pushboolean ( luaVM, pWebBrowser->RemoveAjaxHandler ( strURL ) ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); } else { argStream.ReadFunction ( callbackFunction ); argStream.ReadFunctionComplete (); if ( !argStream.HasErrors () ) { CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine ( luaVM ); if ( pLuaMain && VERIFY_FUNCTION ( callbackFunction ) ) { CResource* pResource = pLuaMain->GetResource (); CResourceManager * pResourceManager = m_pResourceManager; auto netId = pResource->GetNetID (); bool bResult = pWebBrowser->AddAjaxHandler ( strURL, [=] ( std::vector<SString>& vecGet, std::vector<SString>& vecPost ) -> const SString { // Make sure the resource is still running if ( !pResourceManager->Exists ( pResource ) || pResource->GetNetID() != netId ) { return ""; } // Make sure the function is valid if ( VERIFY_FUNCTION ( callbackFunction ) ) { CLuaArguments arguments; CLuaArguments getArguments; CLuaArguments postArguments; for ( auto&& param : vecGet ) getArguments.PushString ( param ); for ( auto&& param : vecPost ) postArguments.PushString ( param ); arguments.PushTable ( &getArguments ); arguments.PushTable ( &postArguments ); CLuaArguments result; arguments.Call ( pLuaMain, callbackFunction, &result ); if ( result.Count () == 0 ) return ""; CLuaArgument* returnedValue = *result.IterBegin (); if ( returnedValue->GetType () == LUA_TSTRING ) return returnedValue->GetString (); else return ""; } else return ""; } ); lua_pushboolean ( luaVM, bResult ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); } lua_pushboolean ( luaVM, false ); return 1; }