void	NLPACS::CZoneTessellation::saveTessellation(COFile &output)
{
	output.serialCont(_Vertices);

	uint	i;

	for (i=0; i<_Tessellation.size(); ++i)
		_Tessellation[i].ElemId = i;

	uint32	numTessel = (uint32)_Tessellation.size();
	output.serial(numTessel);

	for (i=0; i<_Tessellation.size(); ++i)
	{
		_Tessellation[i].serial(output, _Tessellation);
	}
}
// ***************************************************************************
int main(int argc, char* argv[])
{
	// Filter addSearchPath
	NLMISC::createDebug();
	InfoLog->addNegativeFilter ("adding the path");

	// Register 3d
	registerSerial3d ();

	// Good number of args ?
	if (argc<4)
	{
		// Help message
		printf ("ig_lighter [directoryIn] [pathOut] [parameter_file] \n");
	}
	else
	{
		try
		{
			string	directoryIn= argv[1];
			string	pathOut= argv[2];
			string	paramFile= argv[3];
			CInstanceLighter::CLightDesc	lighterDesc;
			string	grFile, rbankFile;

			// Verify directoryIn.
			directoryIn= CPath::standardizePath(directoryIn);
			if( !CFile::isDirectory(directoryIn) )
			{
				printf("DirectoryIn %s is not a directory", directoryIn.c_str());
				return -1;
			}
			// Verify pathOut.
			pathOut= CPath::standardizePath(pathOut);
			if( !CFile::isDirectory(pathOut) )
			{
				printf("PathOut %s is not a directory", pathOut.c_str());
				return -1;
			}

			// Load and setup configFile.
			//=================
			CConfigFile parameter;
			// Load and parse the param file
			parameter.load (paramFile);

			// Get the search pathes
			CConfigFile::CVar &search_pathes = parameter.getVar ("search_pathes");
			uint path;
			for (path = 0; path < (uint)search_pathes.size(); path++)
			{
				// Add to search path
				CPath::addSearchPath (search_pathes.asString(path));
			}

			// Light direction
			CConfigFile::CVar &sun_direction = parameter.getVar ("sun_direction");
			lighterDesc.LightDirection.x=sun_direction.asFloat(0);
			lighterDesc.LightDirection.y=sun_direction.asFloat(1);
			lighterDesc.LightDirection.z=sun_direction.asFloat(2);
			lighterDesc.LightDirection.normalize ();

			// Grid size
			CConfigFile::CVar &quad_grid_size = parameter.getVar ("quad_grid_size");
			lighterDesc.GridSize=quad_grid_size.asInt();

			// Grid size
			CConfigFile::CVar &quad_grid_cell_size = parameter.getVar ("quad_grid_cell_size");
			lighterDesc.GridCellSize=quad_grid_cell_size.asFloat();

			// Shadows enabled ?
			CConfigFile::CVar &shadow = parameter.getVar ("shadow");
			lighterDesc.Shadow=shadow.asInt ()!=0;

			// OverSampling
				CConfigFile::CVar &ig_oversampling = parameter.getVar ("ig_oversampling");
				lighterDesc.OverSampling= ig_oversampling.asInt ();
			// validate value: 0, 2, 4, 8, 16
			lighterDesc.OverSampling= raiseToNextPowerOf2(lighterDesc.OverSampling);
			clamp(lighterDesc.OverSampling, 0U, 16U);
			if(lighterDesc.OverSampling<2)
				lighterDesc.OverSampling= 0;

			// gr
			CConfigFile::CVar &grbank = parameter.getVar ("grbank");
			grFile= grbank.asString ();

			// rbank
			CConfigFile::CVar &rbank = parameter.getVar ("rbank");
			rbankFile= rbank.asString ();

			// CellSurfaceLightSize;
			CConfigFile::CVar &cell_surface_light_size = parameter.getVar ("cell_surface_light_size");
			float cellSurfaceLightSize= cell_surface_light_size.asFloat ();
			if(cellSurfaceLightSize<=0)
				throw Exception("cell_surface_light_size must be > 0");

			// CellRaytraceDeltaZ
			CConfigFile::CVar &cell_raytrace_delta_z = parameter.getVar ("cell_raytrace_delta_z");
			float cellRaytraceDeltaZ= cell_raytrace_delta_z.asFloat ();


			// colIdentifierPrefix
			CConfigFile::CVar &col_identifier_prefix = parameter.getVar ("col_identifier_prefix");
			string colIdentifierPrefix= col_identifier_prefix.asString ();

			// colIdentifierSuffix
			CConfigFile::CVar &col_identifier_suffix = parameter.getVar ("col_identifier_suffix");
			string colIdentifierSuffix= col_identifier_suffix.asString ();

			// colIdentifierSuffix
			CConfigFile::CVar &build_debug_surface_shape = parameter.getVar ("build_debug_surface_shape");
			bool	buildDebugSurfaceShape= build_debug_surface_shape.asInt()!=0;
			

			// try to open gr and rbank
			CRetrieverBank		*retrieverBank= NULL;
			CGlobalRetriever	*globalRetriever= NULL;
			uint32		grFileDate= 0;
			uint32		rbankFileDate= 0;
			if( grFile!="" && rbankFile!="" )
			{
				CIFile	fin;
				// serial the retrieverBank. Exception if not found.
				fin.open(CPath::lookup(rbankFile));
				retrieverBank= new CRetrieverBank;
				retrieverBank->setNamePrefix(CFile::getFilenameWithoutExtension(rbankFile).c_str ());

				// Add the search path for LR files
				CPath::addSearchPath (CFile::getPath(rbankFile));

				fin.serial(*retrieverBank);
				fin.close();

				// serial the globalRetriever. Exception if not found.
				fin.open(CPath::lookup(grFile));
				globalRetriever= new CGlobalRetriever;

				// set the RetrieverBank before loading
				globalRetriever->setRetrieverBank(retrieverBank);
				fin.serial(*globalRetriever);
				fin.close();

				// Get File Dates
				rbankFileDate= CFile::getFileModificationDate(CPath::lookup(rbankFile));
				grFileDate= CFile::getFileModificationDate(CPath::lookup(grFile));

				// And init them.
				globalRetriever->initAll();
			}


			// Scan and load all files .ig in directories
			//=================
			vector<string>				listFile;
			vector<CInstanceGroup*>		listIg;
			vector<string>				listIgFileName;
			vector<string>				listIgPathName;
			CPath::getPathContent(directoryIn, false, false, true, listFile);
			for(uint iFile=0; iFile<listFile.size(); iFile++)
			{
				string	&igFile= listFile[iFile];
				// verify it is a .ig.
				if( CFile::getExtension(igFile) == "ig" )
				{
					// Read the InstanceGroup.
					CInstanceGroup	*ig= new CInstanceGroup;
					CIFile	fin;
					fin.open(CPath::lookup(igFile));
					fin.serial(*ig);

					// add to list.
					listIg.push_back(ig);
					listIgPathName.push_back(igFile);
					listIgFileName.push_back(CFile::getFilename(igFile));
				}
			}


			// For all ig, light them, and save.
			//=================
			for(uint iIg= 0; iIg<listIg.size(); iIg++)
			{
				string	fileNameIn= listIgFileName[iIg];
				string	fileNameOut= pathOut + fileNameIn;

				// If File Out exist 
				if(CFile::fileExists(fileNameOut))
				{
					// If newer than file In (and also newer than retrieverInfos), skip
					uint32		fileOutDate= CFile::getFileModificationDate(fileNameOut);
					if(	fileOutDate > CFile::getFileModificationDate(listIgPathName[iIg]) &&
						fileOutDate > rbankFileDate && 
						fileOutDate > grFileDate 
						)
					{
						printf("Skiping %s\n", fileNameIn.c_str());
						continue;
					}
				}

				// progress
				printf("Processing %s\n", fileNameIn.c_str());

				CInstanceGroup	igOut;

				// Export a debugSun Name.
				string	debugSunName;
				debugSunName= pathOut + "/" + CFile::getFilenameWithoutExtension(fileNameIn) + "_debug_sun_.shape";
				string	debugPLName;
				debugPLName= pathOut + "/" + CFile::getFilenameWithoutExtension(fileNameIn) + "_debug_pl_.shape";

				// light the ig.
				CIgLighterLib::CSurfaceLightingInfo	slInfo;
				slInfo.CellSurfaceLightSize= cellSurfaceLightSize;
				slInfo.CellRaytraceDeltaZ= cellRaytraceDeltaZ;
				slInfo.RetrieverBank= retrieverBank;
				slInfo.GlobalRetriever= globalRetriever;
				slInfo.IgFileName= CFile::getFilenameWithoutExtension(fileNameIn);
				slInfo.ColIdentifierPrefix= colIdentifierPrefix;
				slInfo.ColIdentifierSuffix= colIdentifierSuffix;
				slInfo.BuildDebugSurfaceShape= buildDebugSurfaceShape;
				slInfo.DebugSunName= debugSunName;
				slInfo.DebugPLName= debugPLName;
				lightIg(*listIg[iIg], igOut, lighterDesc, slInfo, fileNameIn.c_str ());

				// Save this ig.
				COFile	fout;
				fout.open(fileNameOut);
				fout.serial(igOut);
				fout.close();

				// skip a line
				printf("\n");
			}

		}
		catch (Exception& except)
		{
			// Error message
			nlwarning ("ERROR %s\n", except.what());
		}
	}


	// Landscape is not deleted, nor the instanceGroups, for faster quit.
	// Must disalbe BlockMemory checks (for pointLights).
	NL3D_BlockMemoryAssertOnPurge= false;


	// exit.
	return 0;
}
Exemple #3
0
//-----------------------------------------------
// dump :
// Create a file with information to debug.
//-----------------------------------------------
void dump(const std::string &name)
{
	// Write information to start as the version
	COFile fStart;
	if(fStart.open(name + "_start.rec", false, false))
	{
		CVectorD currentPos = UserEntity->pos();
		fStart.serialVersion(RecordVersion);
		fStart.serial(currentPos);
		// Close the File.
		fStart.close();
	}
	else
		nlwarning("dump: cannot open/create the file '%s_start.rec'.", name.c_str());

	// Write the DB
	IngameDbMngr.write(name + "_db.rec");
	// Open the file.
	COFile f;
	if(f.open(name + ".rec", false, false))
	{
		// Dump entities.
		EntitiesMngr.dump(f);

		// Dump Client CFG.
		ClientCfg.serial(f);

		// Close the File.
		f.close();
	}
	else
		nlwarning("dump: cannot open/create the file '%s.rec'.", name.c_str());


	// Open the file.
	if(f.open(name + ".xml", false, true))
	{
		// Create the XML stream
		COXml output;
		// Init
		if(output.init (&f, "1.0"))
		{
			// Open the XML Dump.
			output.xmlPush("XML");

			// Dump Client CFG.
			ClientCfg.serial(output);

			// Dump entities.
			EntitiesMngr.dumpXML(output);

			// Close the XML Dump.
			output.xmlPop();

			// Flush the stream, write all the output file
			output.flush();
		}
		else
			nlwarning("dump: cannot initialize '%s.xml'.", name.c_str());
		// Close the File.
		f.close();
	}
	else
		nlwarning("dump: cannot open/create the file '%s.xml'.", name.c_str());
}// dump //
// ***************************************************************************
int		main(int argc, char *argv[])
{
	// Filter addSearchPath
	NLMISC::createDebug();
	NLMISC::InfoLog->addNegativeFilter ("adding the path");

	if (argc != 3)
	{
		nlwarning("usage : %s hlsinfo_dir output_name ", argv[0]);
		exit(-1);
	}

	// get all .hlsinfo file in directory.
	vector<string>		files;
	vector<string>		hlsInfofiles;
	NLMISC::CPath::getPathContent(argv[1], false, false, true, files);
	hlsInfofiles.reserve(files.size());
	uint	k;
	for (k = 0;  k < files.size(); ++k)
	{
		std::string fileExt = NLMISC::strupr(NLMISC::CFile::getExtension(files[k]));						
		if(fileExt=="HLSINFO")
			hlsInfofiles.push_back(files[k]);
	}

	//  If none, quit.
	if(hlsInfofiles.empty())
		exit(-1);

	// Concat all hlsinfo in a Bank
	CHLSTextureBank		textBank;
	for (k = 0;  k < hlsInfofiles.size(); ++k)
	{
		printf("HLSBank Process [%2d]\r", (uint)(100*k/hlsInfofiles.size()));
		try
		{
			CIFile	f(hlsInfofiles[k]);
			CHLSBankTextureInfo	textInfo;
			f.serial(textInfo);
			addTextToBank(textInfo, textBank);
		}
		catch(Exception &e)
		{
			nlwarning("ERROR: Unable to process %s. Reason: %s. Processing next", hlsInfofiles[k].c_str(), e.what());
		}
	}

	// compile it
	textBank.compile();

	// save the bank.
	COFile	fOut;
	try
	{
		if(!fOut.open(argv[2]))
			throw int(0);
		fOut.serial(textBank);
		fOut.close();
	}
	catch(Exception &e)
	{
		nlwarning("ERROR: Unable to write HLS Bank %s: %s", argv[2], e.what());
		exit(-1);
	}
	catch(...)
	{
		nlwarning("ERROR: Unable to write HLS Bank %s.", argv[2]);
		exit(-1);
	}

	return 0;
}
int main(int argc, char* argv[])
{
	// Filter addSearchPath
	NLMISC::createDebug();
	InfoLog->addNegativeFilter ("adding the path");

	// Register 3d
	registerSerial3d ();

	// Good number of args ?
	if (argc<5)
	{
		// Help message
		printf ("%s [zonein.zonel] [igout.ig] [parameter_file] [dependancy_file]\n", argv[0]);
	}
	else
	{
		// Ok, read the zone
		CIFile inputFile;

		// Get extension
		string ext=getExt (argv[1]);
		string dir=getDir (argv[1]);

		// Open it for reading
		if (inputFile.open (argv[1]))
		{
			// Zone name
			string zoneName=toLower (string ("zone_"+getName (argv[1])));

			// Load the zone
			try
			{
				// Read the config file
				CConfigFile parameter;

				// Load and parse the parameter file
				parameter.load (argv[3]);

				// **********
				// *** Build the lighter descriptor
				// **********

				CInstanceLighter::CLightDesc lighterDesc;

				// Light direction
				CConfigFile::CVar &sun_direction = parameter.getVar ("sun_direction");
				lighterDesc.LightDirection.x=sun_direction.asFloat(0);
				lighterDesc.LightDirection.y=sun_direction.asFloat(1);
				lighterDesc.LightDirection.z=sun_direction.asFloat(2);
				lighterDesc.LightDirection.normalize ();

				// Grid size
				CConfigFile::CVar &quad_grid_size = parameter.getVar ("quad_grid_size");
				lighterDesc.GridSize=quad_grid_size.asInt();

				// Grid size
				CConfigFile::CVar &quad_grid_cell_size = parameter.getVar ("quad_grid_cell_size");
				lighterDesc.GridCellSize=quad_grid_cell_size.asFloat();

				// Shadows enabled ?
				CConfigFile::CVar &shadow = parameter.getVar ("shadow");
				lighterDesc.Shadow=shadow.asInt ()!=0;

				// OverSampling
				CConfigFile::CVar &ig_oversampling = parameter.getVar ("ig_oversampling");
				lighterDesc.OverSampling= ig_oversampling.asInt ();
				// validate value: 0, 2, 4, 8, 16
				lighterDesc.OverSampling= raiseToNextPowerOf2(lighterDesc.OverSampling);
				clamp(lighterDesc.OverSampling, 0U, 16U);
				if(lighterDesc.OverSampling<2)
					lighterDesc.OverSampling= 0;

				// For ig of Zones, never disable Sun contrib !!!
				lighterDesc.DisableSunContribution= false;

				// Get the search pathes
				CConfigFile::CVar &search_pathes = parameter.getVar ("search_pathes");
				uint path;
				for (path = 0; path < (uint)search_pathes.size(); path++)
				{
					// Add to search path
					CPath::addSearchPath (search_pathes.asString(path));
				}

				// A landscape allocated with new: it is not delete because destruction take 3 secondes more!
				CLandscape *landscape=new CLandscape;
				landscape->init();

				// A zone lighter
				CMyIgZoneLighter lighter;
				lighter.init ();

				// A vector of zone id
				vector<uint> listZoneId;

				// The zone
				CZone zone;

				// List of ig
				std::list<CInstanceGroup*> instanceGroup;

				// Load
				zone.serial (inputFile);
				inputFile.close();

				// Load ig of the zone
				string igName = getName (argv[1])+".ig";
				string igNameLookup = CPath::lookup (igName, false, false);
				if (!igNameLookup.empty())
					igName = igNameLookup;

				bool zoneIgLoaded;

				// Try to open the file
				CInstanceGroup *centerInstanceGroup= NULL;
				if (inputFile.open (igName))
				{
					// load the center ig
					centerInstanceGroup=new CInstanceGroup;

					// Serial it
					centerInstanceGroup->serial (inputFile);
					inputFile.close();

					// Add to the list
					instanceGroup.push_back (centerInstanceGroup);
					zoneIgLoaded = true;
				}
				else
				{
					// Warning
					fprintf (stderr, "Warning: can't load instance group %s\n", igName.c_str());
					zoneIgLoaded = false;
				}

				// If can't load the center instanceGroup, skip it.
				if(!zoneIgLoaded)
					return 0;

				// Get bank path
				CConfigFile::CVar &bank_name_var = parameter.getVar ("bank_name");
				string bank_name = bank_name_var.asString ();
				string bank_name_lookup = CPath::lookup (bank_name);
				if (!bank_name_lookup.empty())
					bank_name = bank_name_lookup;

				// Load the bank
				if (inputFile.open (bank_name))
				{
					try
					{
						// Load
						landscape->TileBank.serial (inputFile);
						landscape->initTileBanks();
					}
					catch (const Exception &e)
					{
						// Error
						nlwarning ("ERROR error loading tile bank %s\n%s\n", bank_name.c_str(), e.what());
					}
				}
				else
				{
					// Error
					nlwarning ("ERROR can't load tile bank %s\n", bank_name.c_str());
				}

				// Add the zone
				landscape->addZone (zone);
				listZoneId.push_back (zone.getZoneId());

				// Load instance group ?
				CConfigFile::CVar &load_ig= parameter.getVar ("load_ig");
				bool loadInstanceGroup = load_ig.asInt ()!=0;

				// Continue to build ?
				bool continu=true;

				// Try to load additionnal instance group.
				if (loadInstanceGroup)
				{
					// Additionnal instance group
					try
					{
						CConfigFile::CVar &additionnal_ig = parameter.getVar ("additionnal_ig");									
						for (uint add=0; add<(uint)additionnal_ig.size(); add++)
						{
							// Input file
							CIFile inputFile;

							// Name of the instance group
							string name = additionnal_ig.asString(add);
							string nameLookup = CPath::lookup (name, false, false);
							if (!nameLookup.empty())
								name = nameLookup;

							// Try to open the file
							if (inputFile.open (name))
							{
								// New ig
								CInstanceGroup *group=new CInstanceGroup;

								// Serial it
								group->serial (inputFile);
								inputFile.close();

								// Add to the list
								instanceGroup.push_back (group);
							}
							else
							{
								// Error
								nlwarning ("ERROR can't load instance group %s\n", name.c_str());

								// Stop before build
								continu=false;
							}
						}
					}
					catch (const NLMISC::EUnknownVar &)
					{
						nlinfo("No additionnal ig's to load");
					}
				}
				
				// Shadow ?
				if (lighterDesc.Shadow)
				{
					// Load and parse the dependency file
					CConfigFile dependency;
					dependency.load (argv[4]);

					// *** Scan dependency file
					CConfigFile::CVar &dependant_zones = dependency.getVar ("dependencies");
					for (uint i=0; i<(uint)dependant_zones.size(); i++)
					{
						// Get zone name
						string zoneName=dependant_zones.asString(i);

						// Load the zone
						CZone zoneBis;

						// Open it for reading
						if (inputFile.open (dir+zoneName+ext))
						{
							// Read it
							zoneBis.serial (inputFile);
							inputFile.close();

							// Add the zone
							landscape->addZone (zoneBis);
							listZoneId.push_back (zoneBis.getZoneId());
						}
						else
						{
							// Error message and continue
							nlwarning ("ERROR can't load zone %s\n", (dir+zoneName+ext).c_str());
						}

						// Try to load an instance group.
						if (loadInstanceGroup)
						{
							string name = zoneName+".ig";
							string nameLookup = CPath::lookup (name, false, false);
							if (!nameLookup.empty())
								name = nameLookup;

							// Name of the instance group
							if (inputFile.open (name))
							{
								// New ig
								CInstanceGroup *group=new CInstanceGroup;

								// Serial it
								group->serial (inputFile);
								inputFile.close();

								// Add to the list
								instanceGroup.push_back (group);
							}
							else
							{
								// Error message and continue
								nlwarning ("WARNING can't load instance group %s\n", name.c_str());
							}
						}
					}
				}

				// A vector of CInstanceLighter::CTriangle
				vector<CInstanceLighter::CTriangle> vectorTriangle;

				// **********
				// *** Build triangle array
				// **********

				landscape->checkBinds ();

				// Add triangles from landscape, for pointLight lighting.
				landscape->enableAutomaticLighting (false);
				lighter.addTriangles (*landscape, listZoneId, 0, vectorTriangle);

				// Load and add shapes

				// Map of shape
				std::map<string, IShape*> shapeMap;

				// For each instance group
				std::list<CInstanceGroup*>::iterator ite=instanceGroup.begin();
				while (ite!=instanceGroup.end())
				{
					// Instance group
					CInstanceGroup *group=*ite;

					// For each instance
					for (uint instance=0; instance<group->getNumInstance(); instance++)
					{
						// Get the instance shape name
						string name=group->getShapeName (instance);

						// Skip it?? use the DontCastShadowForExterior flag. See doc of this flag
						if(group->getInstance(instance).DontCastShadow || group->getInstance(instance).DontCastShadowForExterior)
							continue;

						// Add a .shape at the end ?
						if (!name.empty())
						{
							if (name.find('.') == std::string::npos)
								name += ".shape";

							// Find the file
							string nameLookup = CPath::lookup (name, false, false);
							if (!nameLookup.empty())
								name = nameLookup;

							// Find the shape in the bank
							std::map<string, IShape*>::iterator iteMap=shapeMap.find (name);
							if (iteMap==shapeMap.end())
							{
								// Input file
								CIFile inputFile;

								if (inputFile.open (name))
								{
									// Load it
									CShapeStream stream;
									stream.serial (inputFile);

									// Get the pointer
									iteMap=shapeMap.insert (std::map<string, IShape*>::value_type (name, stream.getShapePointer ())).first;
								}
								else
								{
									// Error
									nlwarning ("WARNING can't load shape %s\n", name.c_str());
								}
							}
							
							// Loaded ?
							if (iteMap!=shapeMap.end())
							{
								// Build the matrix
								CMatrix scale;
								scale.identity ();
								scale.scale (group->getInstanceScale (instance));
								CMatrix rot;
								rot.identity ();
								rot.setRot (group->getInstanceRot (instance));
								CMatrix pos;
								pos.identity ();
								pos.setPos (group->getInstancePos (instance));
								CMatrix mt=pos*rot*scale;

								// If centerInstanceGroup, take good instanceId, to avoid selfShadowing
								sint	instanceId;
								if(group == centerInstanceGroup)
									instanceId= instance;
								else
									instanceId= -1;

								// Add triangles
								lighter.addTriangles (*iteMap->second, mt, vectorTriangle, instanceId);
							}
						}
					}

					// For each point light of the ig
					const std::vector<CPointLightNamed>	&pointLightList= group->getPointLightList();
					for (uint plId=0; plId<pointLightList.size(); plId++)
					{
						// Add it to the Ig.
						lighter.addStaticPointLight(pointLightList[plId], igName.c_str ());
					}

					// Next instance group
					ite++;
				}

				// Continue ?
				if (continu)
				{
					// **********
					// *** Light!
					// **********

					// Start time
					TTime time=CTime::getLocalTime ();

					// Output ig
					CInstanceGroup	output;

					// Light the zone
					lighter.light (*centerInstanceGroup, output, lighterDesc, vectorTriangle, landscape);

					// Compute time
					printf ("\rCompute time: %d ms                                                      \r", 
						(uint)(CTime::getLocalTime ()-time));

					// Save the zone
					COFile outputFile;

					// Open it
					if (outputFile.open (argv[2]))
					{
						try
						{
							// Save the new ig
							outputFile.serial(output);
						}
						catch (const Exception& except)
						{
							// Error message
							nlwarning ("ERROR writing %s: %s\n", argv[2], except.what());
						}
					}
					else
					{
						// Error can't open the file
						nlwarning ("ERROR Can't open %s for writing\n", argv[2]);
					}
				}
				else
				{
					// Error
					nlwarning ("ERROR Abort: files are missing.\n");
				}
			}
			catch (const Exception& except)
			{
				// Error message
				nlwarning ("ERROR %s\n", except.what());
			}
		}
		else
		{
			// Error can't open the file
			nlwarning ("ERROR Can't open %s for reading\n", argv[1]);
		}

	}
	

	// Landscape is not deleted, nor the instanceGroups, for faster quit.
	// Must disalbe BlockMemory checks (for pointLights).
	NL3D_BlockMemoryAssertOnPurge= false;

	// exit.
	return 0;
}
// ***************************************************************************
int main(int argc, char* argv[])
{
	// Register 3d
	registerSerial3d ();

	// Avoid some stupids warnings.
	NLMISC::createDebug();
	skipLog("variable \"RootConfigFilename\"");
	skipLog("variable \"anim_low_precision_tracks\"");
	skipLog("variable \"anim_sample_rate\"");
	InfoLog->addNegativeFilter("FEHTIMER>");
	InfoLog->addNegativeFilter("adding the path");


	// Good number of args ?
	if (argc<4)
	{
		// Help message
		printf ("anim_builder [directoryIn] [pathOut] [parameter_file] \n");
	}
	else
	{
		try
		{
			string	directoryIn= argv[1];
			string	pathOut= argv[2];
			string	paramFile= argv[3];

			// Verify directoryIn.
			directoryIn= CPath::standardizePath(directoryIn);
			if( !CFile::isDirectory(directoryIn) )
			{
				printf("DirectoryIn %s is not a directory", directoryIn.c_str());
				return -1;
			}
			// Verify pathOut.
			pathOut= CPath::standardizePath(pathOut);
			if( !CFile::isDirectory(pathOut) )
			{
				printf("PathOut %s is not a directory", pathOut.c_str());
				return -1;
			}

			// Our Animation optimizer.
			//=================
			CAnimationOptimizer		animationOptimizer;
			// Leave thresholds as default.
			animationOptimizer.clearLowPrecisionTracks();


			// Load and setup configFile.
			//=================
			CConfigFile parameter;
			// Load and parse the param file
			parameter.load (paramFile);

			// Get the Low Precision Track Key Names
			try
			{
				CConfigFile::CVar &anim_low_precision_tracks = parameter.getVar ("anim_low_precision_tracks");
				uint lpt;
				for (lpt = 0; lpt < (uint)anim_low_precision_tracks.size(); lpt++)
				{
					animationOptimizer.addLowPrecisionTrack(anim_low_precision_tracks.asString(lpt));
				}
			}
			catch(EUnknownVar &)
			{
				nlwarning("\"anim_low_precision_tracks\" not found in the parameter file. Add \"Finger\" and \"Ponytail\" by default");
				animationOptimizer.addLowPrecisionTrack("Finger");
				animationOptimizer.addLowPrecisionTrack("Ponytail");
			}

			// Sample Rate.
			try
			{
				CConfigFile::CVar &anim_sample_rate = parameter.getVar ("anim_sample_rate");
				float	sr= anim_sample_rate.asFloat(0);
				// Consider values > 1000 as error values.
				if(sr<=0 || sr>1000)
				{
					nlwarning("Bad \"anim_sample_rate\" value. Use Default of 30 fps.");
					animationOptimizer.setSampleFrameRate(30);
				}
				else
				{
					animationOptimizer.setSampleFrameRate(sr);
				}
			}
			catch(EUnknownVar &)
			{
				nlwarning("\"anim_sample_rate\" not found in the parameter file. Use Default of 30 fps.");
				animationOptimizer.setSampleFrameRate(30);
			}


			// Scan and load all files .ig in directories
			//=================
			uint		numSkipped= 0;
			uint		numBuilded= 0;
			vector<string>				listFile;
			CPath::getPathContent(directoryIn, false, false, true, listFile);
			for(uint iFile=0; iFile<listFile.size(); iFile++)
			{
				string	&igFile= listFile[iFile];
				// verify it is a .anim.
				if( CFile::getExtension(igFile) == "anim" )
				{
					string	fileNameIn= CFile::getFilename(igFile);
					string	fileNameOut= pathOut + fileNameIn;

					// skip the file?
					bool	mustSkip= false;

					// If File Out exist 
					if(CFile::fileExists(fileNameOut))
					{
						// If newer than file In, skip
						uint32		fileOutDate= CFile::getFileModificationDate(fileNameOut);
						if(	fileOutDate > CFile::getFileModificationDate(igFile) )
						{
							mustSkip= true;
						}
					}

					// If must process the file.
					if(!mustSkip)
					{
						// Read the animation.
						CAnimation	animIn;
						CIFile	fin;
						fin.open(CPath::lookup(igFile));
						fin.serial(animIn);

						// process.
						CAnimation	animOut;
						animationOptimizer.optimize(animIn, animOut);

						// Save this animation.
						COFile	fout;
						fout.open(fileNameOut);
						fout.serial(animOut);
						fout.close();

						numBuilded++;
					}
					else
					{
						numSkipped++;
					}

					// progress
					printf("Anim builded: %4d. Anim Skipped: %4d\r", numBuilded, numSkipped);
				}
			}

			// Add some info in the log.
			nlinfo("Anim builded: %4d", numBuilded);
			nlinfo("Anim skipped: %4d", numSkipped);

		}
		catch (Exception& except)
		{
			// Error message
			nlwarning ("ERROR %s\n", except.what());
		}
	}

	// exit.
	return 0;
}
Exemple #7
0
/*
 *		init()
 */
bool	CPrimChecker::build(const string &primitivesPath, const string &igLandPath, const string &igVillagePath, const string &outputDirectory, bool forceRebuild)
{
	if (Verbose)
		nlinfo("Checking pacs.packed_prims consistency");

	NLLIGO::Register();

	// Init ligo
	if (!LigoConfig.readPrimitiveClass ("world_editor_classes.xml", false))
	{
		// Should be in l:\leveldesign\world_edit_files
		nlwarning ("Can't load ligo primitive config file world_editor_classes.xml");
		return false;
	}

	uint	i, j;
	string	outputfname = CPath::standardizePath(outputDirectory)+"pacs.packed_prims";

	_Grid.clear();

	vector<string>	files;
	CPath::getPathContent(primitivesPath, true, false, true, files);

	for (i=0; i<files.size(); ++i)
	{
		if (CFile::getExtension(files[i]) == "primitive")
		{
			readFile(files[i]);
		}
	}

	files.clear();
	CPath::getPathContent(igLandPath, true, false, true, files);
	CPath::getPathContent(igVillagePath, true, false, true, files);

	set<string>		noWaterShapes;

	for (i=0; i<files.size(); ++i)
	{
		try
		{
			// load ig associated to the zone
			string	igname = files[i];

			string	ignamelookup = CPath::lookup(igname);
			//nlinfo("Reading ig '%s'", ignamelookup.c_str());
			CIFile			igStream(ignamelookup);
			CInstanceGroup	ig;
			igStream.serial(ig);

			// search in group for water instance
			for (j=0; j<ig._InstancesInfos.size(); ++j)
			{
				string	shapeName = ig._InstancesInfos[j].Name;
				if (CFile::getExtension (shapeName) == "")
					shapeName += ".shape";

				if (noWaterShapes.find(shapeName) != noWaterShapes.end())
					continue;

				string	shapeNameLookup = CPath::lookup (shapeName, false, false);
				if (!shapeNameLookup.empty())
				{
					CIFile			f;
					if (f.open (shapeNameLookup))
					{
						CShapeStream	shape;
						shape.serial(f);

						CWaterShape	*wshape = dynamic_cast<CWaterShape*>(shape.getShapePointer());
						if (wshape == NULL)
						{
							noWaterShapes.insert(shapeName);
							continue;
						}

						//nlinfo("Render water shape '%s'", shapeNameLookup.c_str());

						CMatrix	matrix;
						ig.getInstanceMatrix(j, matrix);

						CPolygon			wpoly;
						//wshape->getShapeInWorldSpace(wpoly);
						CPolygon2D			wpoly2d = wshape->getShape();

						uint	k;
						for (k=0; k<wpoly2d.Vertices.size(); ++k)
						{
							wpoly.Vertices.push_back(matrix * wpoly2d.Vertices[k]);
						}

						float	zwater = wpoly.Vertices[0].z - WaterThreshold;
						uint16	idx = (uint16)_WaterHeight.size();
						_WaterHeight.push_back(zwater);
						render(wpoly, idx);

						if (Verbose)
							nlinfo("Rendered water shape '%s' in instance '%s'", CFile::getFilenameWithoutExtension(shapeName).c_str(), CFile::getFilenameWithoutExtension(igname).c_str());
					}
					else if (Verbose)
					{
						noWaterShapes.insert(shapeName);
						nlwarning ("Can't load shape %s", shapeNameLookup.c_str());
					}
				}
				else if (Verbose)
				{
					noWaterShapes.insert(shapeName);
					nlwarning ("Can't find shape %s", shapeName.c_str());
				}
			}
		}
		catch (const Exception &e)
		{
			nlwarning("%s", e.what());
		}
	}

	COFile	f;
	if (f.open(outputfname))
	{
		f.serial(_Grid);
		f.serialCont(_WaterHeight);
	}
	else
	{
		nlwarning("Couldn't save pacs.packed_prims file '%s'", outputfname.c_str());
	}

	return true;
}