Exemple #1
0
bool CPVRChannelGroups::Update(const CPVRChannelGroup &group, bool bUpdateFromClient /* = false */)
{
  if (group.GroupName().empty() && group.GroupID() <= 0)
    return true;

  CPVRChannelGroupPtr updateGroup;
  {
    CSingleLock lock(m_critSection);

    // There can be only one internal group! Make sure we never push a new one!
    if (group.IsInternalGroup())
      updateGroup = GetGroupAll();

    // try to find the group by id
    if (!updateGroup && group.GroupID() > 0)
      updateGroup = GetById(group.GroupID());

    // try to find the group by name if we didn't find it yet
    if (!updateGroup)
      updateGroup = GetByName(group.GroupName());

    if (!updateGroup)
    {
      // create a new group if none was found. Copy the properties immediately 
      // so the group doesn't get flagged as "changed" further down.
      updateGroup = CPVRChannelGroupPtr(new CPVRChannelGroup(group.IsRadio(), group.GroupID(), group.GroupName()));
      m_groups.push_back(updateGroup);
    }

    updateGroup->SetRadio(group.IsRadio());
    updateGroup->SetGroupID(group.GroupID());
    updateGroup->SetGroupName(group.GroupName());
    updateGroup->SetGroupType(group.GroupType());
    updateGroup->SetPosition(group.GetPosition());

    // don't override properties we only store locally in our PVR database
    if (!bUpdateFromClient)
    {
      updateGroup->SetLastWatched(group.LastWatched());
      updateGroup->SetHidden(group.IsHidden());
    }
  }

  // sort groups
  SortGroups();

  // persist changes
  if (bUpdateFromClient)
    return updateGroup->Persist();

  return true;
}
bool CPVRChannelGroups::Update(const CPVRChannelGroup &group, bool bSaveInDb)
{
  if (group.GroupName().empty() && group.GroupID() <= 0)
    return true;

  CPVRChannelGroupPtr updateGroup;
  {
    CSingleLock lock(m_critSection);
    // try to find the group by id
    if (group.GroupID() > 0)
      updateGroup = GetById(group.GroupID());

    // try to find the group by name if we didn't find it yet
    if (!updateGroup)
      updateGroup = GetByName(group.GroupName());

    if (!updateGroup)
    {
      // create a new group if none was found
      updateGroup = CPVRChannelGroupPtr(new CPVRChannelGroup(m_bRadio, group.GroupID(), group.GroupName()));
      updateGroup->SetGroupType(group.GroupType());
      updateGroup->SetLastWatched(group.LastWatched());
      m_groups.push_back(updateGroup);
    }
    else
    {
      // update existing group
      updateGroup->SetGroupID(group.GroupID());
      updateGroup->SetGroupName(group.GroupName());
      updateGroup->SetGroupType(group.GroupType());
    }
  }

  // persist changes
  if (bSaveInDb && updateGroup)
    return updateGroup->Persist();

  return true;
}
Exemple #3
0
bool CPVRChannelGroups::AddGroup(const std::string &strName)
{
  bool bPersist(false);
  CPVRChannelGroupPtr group;

  {
    CSingleLock lock(m_critSection);

    // check if there's no group with the same name yet
    group = GetByName(strName);
    if (!group)
    {
      // create a new group
      group = CPVRChannelGroupPtr(new CPVRChannelGroup());
      group->SetRadio(m_bRadio);
      group->SetGroupName(strName);
      m_groups.push_back(group);
      bPersist = true;
    }
  }

  // persist in the db if a new group was added
  return bPersist ? group->Persist() : true;
}