Exemple #1
0
   DWORD WINAPI CRcvQueue::worker(LPVOID param)
#endif
{
   CRcvQueue* self = (CRcvQueue*)param;

   sockaddr* addr = (AF_INET == self->m_UnitQueue.m_iIPversion) ? (sockaddr*) new sockaddr_in : (sockaddr*) new sockaddr_in6;
   CUDT* u = NULL;
   int32_t id;

   while (!self->m_bClosing)
   {
      #ifdef NO_BUSY_WAITING
         self->m_pTimer->tick();
      #endif

      // check waiting list, if new socket, insert it to the list
      while (self->ifNewEntry())
      {
         CUDT* ne = self->getNewEntry();
         if (NULL != ne)
         {
            self->m_pRcvUList->insert(ne);
            self->m_pHash->insert(ne->m_SocketID, ne);
         }
      }

      // find next available slot for incoming packet
      CUnit* unit = self->m_UnitQueue.getNextAvailUnit();
      if (NULL == unit)
      {
         // no space, skip this packet
         CPacket temp;
         temp.m_pcData = new char[self->m_iPayloadSize];
         temp.setLength(self->m_iPayloadSize);
         self->m_pChannel->recvfrom(addr, temp);
         delete [] temp.m_pcData;
         goto TIMER_CHECK;
      }

      unit->m_Packet.setLength(self->m_iPayloadSize);

      // reading next incoming packet, recvfrom returns -1 is nothing has been received
      if (self->m_pChannel->recvfrom(addr, unit->m_Packet) < 0)
         goto TIMER_CHECK;

      id = unit->m_Packet.m_iID;

      // ID 0 is for connection request, which should be passed to the listening socket or rendezvous sockets
      if (0 == id)
      {
         if (NULL != self->m_pListener)
            self->m_pListener->listen(addr, unit->m_Packet);
         else if (NULL != (u = self->m_pRendezvousQueue->retrieve(addr, id)))
         {
            // asynchronous connect: call connect here
            // otherwise wait for the UDT socket to retrieve this packet
            if (!u->m_bSynRecving)
               u->connect(unit->m_Packet);
            else
               self->storePkt(id, unit->m_Packet.clone());
         }
      }
      else if (id > 0)
      {
         if (NULL != (u = self->m_pHash->lookup(id)))
         {
            if (CIPAddress::ipcmp(addr, u->m_pPeerAddr, u->m_iIPversion))
            {
               if (u->m_bConnected && !u->m_bBroken && !u->m_bClosing)
               {
                  if (0 == unit->m_Packet.getFlag())
                     u->processData(unit);
                  else
                     u->processCtrl(unit->m_Packet);

                  u->checkTimers();
                  self->m_pRcvUList->update(u);
               } else{//cout<<"CCBroken"<<endl;
                     }
            }
         }
         else if (NULL != (u = self->m_pRendezvousQueue->retrieve(addr, id)))
         {
            if (!u->m_bSynRecving)
               u->connect(unit->m_Packet);
            else
               self->storePkt(id, unit->m_Packet.clone());
         } else {
                //cout<<"CCBroekn"<<endl;
                }
      }

TIMER_CHECK:
      // take care of the timing event for all UDT sockets

      uint64_t currtime;
      CTimer::rdtsc(currtime);

      CRNode* ul = self->m_pRcvUList->m_pUList;
	  #ifdef INCAST
      uint64_t ctime = currtime - 1000 * CTimer::getCPUFrequency();
	  #else
      uint64_t ctime = currtime - 10000 * CTimer::getCPUFrequency();
	  #endif
      while ((NULL != ul) && (ul->m_llTimeStamp < ctime))
      {
         CUDT* u = ul->m_pUDT;

         if (u->m_bConnected && !u->m_bBroken && !u->m_bClosing)
         {
            u->checkTimers();
            self->m_pRcvUList->update(u);
         }
         else
         {
            // the socket must be removed from Hash table first, then RcvUList
            self->m_pHash->remove(u->m_SocketID);
            self->m_pRcvUList->remove(u);
            u->m_pRNode->m_bOnList = false;
         }

         ul = self->m_pRcvUList->m_pUList;
      }

      // Check connection requests status for all sockets in the RendezvousQueue.
      self->m_pRendezvousQueue->updateConnStatus();
   }

   if (AF_INET == self->m_UnitQueue.m_iIPversion)
      delete (sockaddr_in*)addr;
   else
      delete (sockaddr_in6*)addr;

   #ifndef WIN32
      return NULL;
   #else
      SetEvent(self->m_ExitCond);
      return 0;
   #endif
}
Exemple #2
0
   DWORD WINAPI CRcvQueue::worker(LPVOID param)
#endif
{
   CRcvQueue* self = (CRcvQueue*)param;

   CUnit temp;
   temp.m_Packet.m_pcData = new char[self->m_iPayloadSize];
   sockaddr* addr = (AF_INET == self->m_UnitQueue.m_iIPversion) ? (sockaddr*) new sockaddr_in : (sockaddr*) new sockaddr_in6;

   while (!self->m_bClosing)
   {
      #ifdef NO_BUSY_WAITING
         self->m_pTimer->tick();
      #endif

      // check waiting list, if new socket, insert it to the list
      if (self->ifNewEntry())
      {
         CUDT* ne = self->getNewEntry();
         if (NULL != ne)
         {
            self->m_pRcvUList->insert(ne);
            self->m_pHash->insert(ne->m_SocketID, ne);
         }
      }

      // find next available slot for incoming packet
      CUnit* unit = self->m_UnitQueue.getNextAvailUnit();
      if (NULL == unit)
         unit = &temp;

      unit->m_Packet.setLength(self->m_iPayloadSize);

      CUDT* u = NULL;
      int32_t id;

      // reading next incoming packet
      if (self->m_pChannel->recvfrom(addr, unit->m_Packet) <= 0)
         goto TIMER_CHECK;
      if (unit == &temp)
         goto TIMER_CHECK;

      id = unit->m_Packet.m_iID;

      // ID 0 is for connection request, which should be passed to the listening socket or rendezvous sockets
      if (0 == id)
      {
         if (NULL != self->m_pListener)
            ((CUDT*)self->m_pListener)->listen(addr, unit->m_Packet);
         else if (self->m_pRendezvousQueue->retrieve(addr, id, ((CHandShake*)unit->m_Packet.m_pcData)->m_iID, u))
         {
            if (u->m_bConnected && !u->m_bBroken)
               u->processCtrl(unit->m_Packet);
            else
               self->storePkt(id, unit->m_Packet.clone());
         }
      }
      else if (id > 0)
      {
         if (NULL != (u = self->m_pHash->lookup(id)))
         {
            if (u->m_bConnected && !u->m_bBroken)
            {
               if (0 == unit->m_Packet.getFlag())
                  u->processData(unit);
               else
                  u->processCtrl(unit->m_Packet);

               u->checkTimers();
               self->m_pRcvUList->update(u);
            }
         }
         else
            self->storePkt(id, unit->m_Packet.clone());
      }

TIMER_CHECK:
      // take care of the timing event for all UDT sockets

      CRNode* ul = self->m_pRcvUList->m_pUList;
      uint64_t currtime;
      CTimer::rdtsc(currtime);
      uint64_t ctime = currtime - 100000 * CTimer::getCPUFrequency();

      while ((NULL != ul) && (ul->m_llTimeStamp < ctime))
      {
         CUDT* u = ul->m_pUDT;

         u->checkTimers();

         if (u->m_bConnected && !u->m_bBroken)
            self->m_pRcvUList->update(u);
         else
         {
            // the socket must be removed from Hash table first, then RcvUList
            self->m_pHash->remove(u->m_SocketID);
            self->m_pRcvUList->remove(u);
         }

         ul = self->m_pRcvUList->m_pUList;
      }
   }

   delete [] temp.m_Packet.m_pcData;
   if (AF_INET == self->m_UnitQueue.m_iIPversion)
      delete (sockaddr_in*)addr;
   else
      delete (sockaddr_in6*)addr;

   return NULL;
}