bool CEnvironment::LoadEnvironmentList () { CSPList list (32, true); if (!list.Load (param.env_dir2, "environment.lst")) { Message ("could not load environment.lst"); return false; } locs.resize(list.Count()); for (size_t i=0; i<list.Count(); i++) { const string& line = list.Line(i); locs[i].name = SPStrN (line, "location", ""); } list.MakeIndex (EnvIndex, "location"); return true; }
bool CEnvironment::LoadEnvironmentList () { int i; string line; CSPList list (32, true); if (!list.Load (param.env_dir2, "environment.lst")) { Message ("could not load environment.lst"); return false; } numLocs = 0; for (i=0; i<list.Count(); i++) { line = list.Line (i); locs[i].name = SPStrN (line, "location", ""); numLocs++; } list.MakeIndex (EnvIndex, "location"); return true; }
bool CCourse::LoadObjectTypes () { CSPList list (MAX_OBJECT_TYPES+10); if (!list.Load (param.obj_dir, "object_types.lst")) { Message ("could not load object types"); return false; } ObjTypes.resize(list.Count()); for (size_t i=0; i<list.Count(); i++) { const string& line = list.Line(i); ObjTypes[i].name = SPStrN (line, "name", ""); ObjTypes[i].textureFile = ObjTypes[i].name; ObjTypes[i].texture = NULL; ObjTypes[i].drawable = SPBoolN (line, "draw", true); if (ObjTypes[i].drawable) { ObjTypes[i].textureFile = SPStrN (line, "texture", ""); } ObjTypes[i].collectable = SPBoolN (line, "snap", -1) != 0; if (ObjTypes[i].collectable == 0) { ObjTypes[i].collectable = -1; } ObjTypes[i].collidable = SPBoolN (line, "coll", false); ObjTypes[i].reset_point = SPBoolN (line, "reset", false); ObjTypes[i].use_normal = SPBoolN (line, "usenorm", false); if (ObjTypes[i].use_normal) { ObjTypes[i].normal = SPVector3N (line, "norm", TVector3(0, 1, 0)); NormVector ((ObjTypes[i].normal)); } ObjTypes[i].poly = 1; } list.MakeIndex (ObjectIndex, "name"); return true; }
bool CCourse::LoadCourseList () { CSPList list (128); if (!list.Load (param.common_course_dir, "courses.lst")) { Message ("could not load courses.lst"); return false; } CSPList paramlist (48); CourseList.resize(list.Count()); for (size_t i=0; i<list.Count(); i++) { const string& line1 = list.Line(i); CourseList[i].name = SPStrN (line1, "name", "noname"); CourseList[i].dir = SPStrN (line1, "dir", "nodir"); string desc = SPStrN (line1, "desc", ""); FT.AutoSizeN (2); vector<string> desclist = FT.MakeLineList (desc.c_str(), 335 * Winsys.scale - 16.0); size_t cnt = desclist.size(); if (cnt > MAX_DESCRIPTION_LINES) cnt = MAX_DESCRIPTION_LINES; CourseList[i].num_lines = cnt; for (size_t ll=0; ll<cnt; ll++) { CourseList[i].desc[ll] = desclist[ll]; } string coursepath = param.common_course_dir + SEP + CourseList[i].dir; if (DirExists (coursepath.c_str())) { // preview string previewfile = coursepath + SEP + "preview.png"; CourseList[i].preview = new TTexture(); if (!CourseList[i].preview->LoadMipmap(previewfile, 0)) { Message ("couldn't load previewfile"); // texid = Tex.TexID (NO_PREVIEW); } // params string paramfile = coursepath + SEP + "course.dim"; if (!paramlist.Load (paramfile)) { Message ("could not load course.dim"); } const string& line2 = paramlist.Line (0); CourseList[i].author = SPStrN (line2, "author", "unknown"); CourseList[i].size.x = SPFloatN (line2, "width", 100); CourseList[i].size.y = SPFloatN (line2, "length", 1000); CourseList[i].play_size.x = SPFloatN (line2, "play_width", 90); CourseList[i].play_size.y = SPFloatN (line2, "play_length", 900); CourseList[i].angle = SPFloatN (line2, "angle", 10); CourseList[i].scale = SPFloatN (line2, "scale", 10); CourseList[i].start.x = SPFloatN (line2, "startx", 50); CourseList[i].start.y = SPFloatN (line2, "starty", 5); CourseList[i].env = Env.GetEnvIdx (SPStrN (line2, "env", "etr")); CourseList[i].music_theme = Music.GetThemeIdx (SPStrN (line2, "theme", "normal")); CourseList[i].use_keyframe = SPBoolN (line2, "use_keyframe", false); CourseList[i].finish_brake = SPFloatN (line2, "finish_brake", 20); paramlist.Clear (); // the list is used several times } } list.MakeIndex (CourseIndex, "dir"); return true; }