int LuaSyncedMoveCtrl::SetHeading(lua_State* L)
{
	CScriptMoveType* moveType = ParseMoveType(L, __FUNCTION__, 1);
	if (moveType == NULL) {
		return 0;
	}
	const short heading = (short)luaL_checknumber(L, 2);
	moveType->SetHeading(heading);
	return 0;
}