bool CRemoteRecursiveOperation::BelowRecursionRoot(const CServerPath& path, recursion_root::new_dir &dir)
{
	if (!dir.start_dir.empty()) {
		if (path.IsSubdirOf(dir.start_dir, false))
			return true;
		else
			return false;
	}

	auto & root = recursion_roots_.front();
	if (path.IsSubdirOf(root.m_remoteStartDir, false))
		return true;

	// In some cases (chmod from tree for example) it is neccessary to list the
	// parent first
	if (path == root.m_remoteStartDir && root.m_allowParent)
		return true;

	if (dir.link == 2) {
		dir.start_dir = path;
		return true;
	}

	return false;
}
bool CRecursiveOperation::BelowRecursionRoot(const CServerPath& path, CNewDir &dir)
{
	if (!dir.start_dir.empty())
	{
		if (path.IsSubdirOf(dir.start_dir, false))
			return true;
		else
			return false;
	}

	if (path.IsSubdirOf(m_startDir, false))
		return true;

	// In some cases (chmod from tree for example) it is neccessary to list the
	// parent first
	if (path == m_startDir && m_allowParent)
		return true;

	if (dir.link == 2)
	{
		dir.start_dir = path;
		return true;
	}

	return false;
}
Exemple #3
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bool CServerPath::IsParentOf(const CServerPath &path, bool cmpNoCase) const
{
	if (!this)
		return false;

	return path.IsSubdirOf(*this, cmpNoCase);
}
BOOL CServerPath::IsParentOf(const CServerPath &path, BOOL bCompareNoCase /*=FALSE*/) const
{
	if (!this)
		return FALSE;

	return path.IsSubdirOf(*this, bCompareNoCase);
}
CServerPath CServerPath::GetCommonParent(const CServerPath& path) const
{
	if (*this == path) {
		return *this;
	}

	if (empty() || path.empty()) {
		return CServerPath();
	}

	if (m_type != path.m_type ||
		(!traits[m_type].prefixmode && m_data->m_prefix != path.m_data->m_prefix))
	{
		return CServerPath();
	}

	if (!HasParent()) {
		if (path.IsSubdirOf(*this, false)) {
			return *this;
		}
		else {
			return CServerPath();
		}
	}
	else if (!path.HasParent()) {
		if (IsSubdirOf(path, false)) {
			return path;
		}
		else {
			return CServerPath();
		}
	}

	CServerPath parent;
	parent.m_type = m_type;

	CServerPathData& parentData = parent.m_data.get();

	tConstSegmentIter last = m_data->m_segments.end();
	tConstSegmentIter last2 = path.m_data->m_segments.end();
	if (traits[m_type].prefixmode == 1) {
		if (!m_data->m_prefix) {
			--last;
		}
		if (!path.m_data->m_prefix) {
			--last2;
		}
		parentData.m_prefix = GetParent().m_data->m_prefix;
	}
	else
		parentData.m_prefix = m_data->m_prefix;

	tConstSegmentIter iter = m_data->m_segments.begin();
	tConstSegmentIter iter2 = path.m_data->m_segments.begin();
	while (iter != last && iter2 != last2) {
		if (*iter != *iter2) {
			if (!traits[m_type].has_root && parentData.m_segments.empty()) {
				return CServerPath();
			}
			else {
				return parent;
			}
		}

		parentData.m_segments.push_back(*iter);

		++iter;
		++iter2;
	}

	return parent;
}
void CRemoteTreeView::OnEndLabelEdit(wxTreeEvent& event)
{
	if (event.IsEditCancelled())
	{
		event.Veto();
		return;
	}

	if (!m_pState->IsRemoteIdle())
	{
		event.Veto();
		return;
	}

	CItemData* const pData = (CItemData*)GetItemData(event.GetItem());
	if (pData)
	{
		event.Veto();
		return;
	}

	CServerPath old_path = GetPathFromItem(event.GetItem());
	CServerPath parent = old_path.GetParent();

	const wxString& oldName = GetItemText(event.GetItem());
	const wxString& newName = event.GetLabel();
	if (oldName == newName)
	{
		event.Veto();
		return;
	}

	m_pState->m_pCommandQueue->ProcessCommand(new CRenameCommand(parent, oldName, parent, newName));
	m_pState->ChangeRemoteDir(parent);

	CServerPath currentPath;
	const wxTreeItemId selected = GetSelection();
	if (selected)
		currentPath = GetPathFromItem(selected);
	if (currentPath.empty())
		return;

	if (currentPath == old_path || currentPath.IsSubdirOf(old_path, false))
	{
		// Previously selected path was below renamed one, list the new one

		std::list<wxString> subdirs;
		while (currentPath != old_path)
		{
			if (!currentPath.HasParent())
			{
				// Abort just in case
				return;
			}
			subdirs.push_front(currentPath.GetLastSegment());
			currentPath = currentPath.GetParent();
		}
		currentPath = parent;
		currentPath.AddSegment(newName);
		for (std::list<wxString>::const_iterator iter = subdirs.begin(); iter != subdirs.end(); ++iter)
			currentPath.AddSegment(*iter);
		m_pState->ChangeRemoteDir(currentPath);
	}
	else if (currentPath != parent)
		m_pState->ChangeRemoteDir(currentPath);
}
Exemple #7
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CServerPath CServerPath::GetCommonParent(const CServerPath& path) const
{
	if (*this == path)
		return *this;

	if (m_bEmpty || path.m_bEmpty)
		return CServerPath();

	if (m_type != path.m_type ||
		(!traits[m_type].prefixmode && m_data->m_prefix != path.m_data->m_prefix))
	{
		return CServerPath();
	}

	if (!HasParent())
	{
		if (path.IsSubdirOf(*this, false))
			return *this;
		else
			return CServerPath();
	}
	else if (!path.HasParent())
	{
		if (IsSubdirOf(path, false))
			return path;
		else
			return CServerPath();
	}

	CServerPath parent;
	parent.m_bEmpty = false;
	parent.m_type = m_type;

	CServerPathData& parentData = parent.m_data.Get();
	
	std::list<wxString>::const_iterator last = m_data->m_segments.end();
	std::list<wxString>::const_iterator last2 = path.m_data->m_segments.end();
	if (traits[m_type].prefixmode == 1)
	{
		if (m_data->m_prefix.empty())
			last--;
		if (path.m_data->m_prefix.empty())
			last2--;
		parentData.m_prefix = GetParent().m_data->m_prefix;
	}
	else
		parentData.m_prefix = m_data->m_prefix;

	std::list<wxString>::const_iterator iter = m_data->m_segments.begin();
	std::list<wxString>::const_iterator iter2 = path.m_data->m_segments.begin();
	while (iter != last && iter2 != last2)
	{
		if (*iter != *iter2)
		{
			if (!traits[m_type].has_root && parentData.m_segments.empty())
				return CServerPath();
			else
				return parent;
		}

		parentData.m_segments.push_back(*iter);

		iter++;
		iter2++;
	}

	return parent;
}