void speech_recognize::recordEvent() { USES_CONVERSION; CSpEvent event; HRESULT hr = S_OK; if(m_SREngine.m_pRecoCtxt) { while( S_OK==event.GetFrom(m_SREngine.m_pRecoCtxt) )//等待创建语言主接口结束 { switch(event.eEventId) { case SPEI_FALSE_RECOGNITION: //错误识别 break; case SPEI_HYPOTHESIS: //假识别 case SPEI_RECOGNITION: //正确识别 { CSpDynamicString dstrText; if (SUCCEEDED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL))) { m_SREngine.m_pVoice->Speak(dstrText, SPF_ASYNC, NULL); executeCommand(event.RecoResult(), W2A(dstrText)); } } break; default : break; } } } }
CString CTTS::GetText(ULONG ulStart, ULONG nlCount) { USES_CONVERSION; CSpEvent event; CSpDynamicString dstrText; // Process all of the recognition events while (event.GetFrom(m_cpRecoCtxt) == S_OK) { switch (event.eEventId) { case SPEI_RECOGNITION: // There may be multiple recognition results, so get all of them { HRESULT hr = S_OK; if (nlCount == -1) event.RecoResult()->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL); else { ASSERT(nlCount > 0); event.RecoResult()->GetText(ulStart, nlCount, FALSE, &dstrText, NULL); } } break; } } CString str=(CString)dstrText; return str; }
void mssapi_captions::main_thread() try { HRESULT hr; os_set_thread_name(__FUNCTION__); hr = grammar->SetDictationState(SPRS_ACTIVE); if (FAILED(hr)) throw HRError("SetDictationState failed", hr); hr = recognizer->SetRecoState(SPRST_ACTIVE); if (FAILED(hr)) throw HRError("SetRecoState(SPRST_ACTIVE) failed", hr); HANDLE events[] = {notify, stop}; started = true; for (;;) { DWORD ret = WaitForMultipleObjects(2, events, false, INFINITE); if (ret != WAIT_OBJECT_0) break; CSpEvent event; bool exit = false; while (event.GetFrom(context) == S_OK) { if (event.eEventId == SPEI_RECOGNITION) { ISpRecoResult *result = event.RecoResult(); CoTaskMemPtr<wchar_t> text; hr = result->GetText((ULONG)-1, (ULONG)-1, true, &text, nullptr); if (FAILED(hr)) continue; char text_utf8[512]; os_wcs_to_utf8(text, 0, text_utf8, 512); callback(text_utf8); blog(LOG_DEBUG, "\"%s\"", text_utf8); } else if (event.eEventId == SPEI_END_SR_STREAM) { exit = true; break; } } if (exit) break; } audio->Stop(); } catch (HRError err) { blog(LOG_WARNING, "%s failed: %s (%lX)", __FUNCTION__, err.str, err.hr); }
static void __stdcall recognitionCallback(WPARAM wParam, LPARAM lParam) { CSpEvent ev; while (ev.GetFrom(state.recog) == S_OK) { if (ev.eEventId == SPEI_RECOGNITION) { handleRecognition(ev.RecoResult()); } } }
/***************************************************************************************** * CSimpleDict::RecoEvent() * Called whenever the dialog process is notified of a recognition event. * Inserts whatever is recognized into the edit box. ******************************************************************************************/ void CSimpleDict::RecoEvent() { USES_CONVERSION; CSpEvent event; // Process all of the recognition events while (event.GetFrom(m_cpRecoCtxt) == S_OK) { switch (event.eEventId) { case SPEI_SOUND_START: m_bInSound = TRUE; break; case SPEI_SOUND_END: if (m_bInSound) { m_bInSound = FALSE; if (!m_bGotReco) { // The sound has started and ended, // but the engine has not succeeded in recognizing anything const TCHAR szNoise[] = _T("<noise>"); ::SendDlgItemMessage( m_hDlg, IDC_EDIT_DICT, EM_REPLACESEL, TRUE, (LPARAM) szNoise ); } m_bGotReco = FALSE; } break; case SPEI_RECOGNITION: // There may be multiple recognition results, so get all of them { m_bGotReco = TRUE; static const WCHAR wszUnrecognized[] = L"<Unrecognized>"; CSpDynamicString dstrText; if (FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL))) { dstrText = wszUnrecognized; } // Concatenate a space onto the end of the recognized word dstrText.Append(L" "); ::SendDlgItemMessage( m_hDlg, IDC_EDIT_DICT, EM_REPLACESEL, TRUE, (LPARAM) W2T(dstrText) ); } break; } } }
void CMyDlg::OnRecoEvent() { //CMyPackManApp *pApp = (CMyPackManApp *)AfxGetApp(); //View -> App CMainFrame *pMain = (CMainFrame *)AfxGetMainWnd(); //View -> MainFrm CMyPackManView *pView = (CMyPackManView *)pMain->GetActiveView(); USES_CONVERSION; CSpEvent event; //MessageBox(L"A"); while (event.GetFrom(m_cpRecoCtxt) == S_OK) { switch (event.eEventId) { case SPEI_RECOGNITION: { m_bReco = TRUE; static const WCHAR wszUnrecognized[] = L"fail"; CSpDynamicString dstrText; if (FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL))) { dstrText = wszUnrecognized; } dstrText.Append(L" "); m_Edit = dstrText; //if (m_Edit == "up " || m_Edit == "Up " || m_Edit == "Down " || m_Edit == "down " || m_Edit == "left " || m_Edit == "Left " || m_Edit == "Right " || m_Edit == "right " // || m_Edit == "let " || m_Edit == "light " || m_Edit == "night ") // pView->m_EditV = m_Edit; ////::SendDlgItemMessage(m_hWnd, IDC_EDIT_DICT, EM_REPLACESEL, TRUE, (LPARAM)W2T(dstrText)); //UpdateData(TRUE); //m_pView->Invalidate(); if (m_Edit == "down " || m_Edit == "Down ") m_pView->mKey = DOWN; else if (m_Edit == "up " || m_Edit == "Up ") m_pView->mKey = UP; else if (m_Edit == "one " || m_Edit == "One ") m_pView->mKey = LEFT; else if (m_Edit == "two " || m_Edit == "Two ") m_pView->mKey = RITE; UpdateData(TRUE); //UpdateData(FALSE); } break; } } }
/****************************************************************************** * ProcessRecoEvent * *------------------* * Description: * Called to when reco event message is sent to main window procedure. * In the case of a recognition, it extracts result and calls ExecuteCommand. * ******************************************************************************/ void ProcessRecoEvent( HWND hWnd ) { CSpEvent event; // Event helper class // Loop processing events while there are any in the queue while (event.GetFrom(g_cpRecoCtxt) == S_OK) { // Look at recognition event only switch (event.eEventId) { case SPEI_RECOGNITION: ExecuteCommand(event.RecoResult(), hWnd); break; case SPEI_FALSE_RECOGNITION: HandleFalseReco(event.RecoResult(), hWnd); break; } } }
void VOICEREC_process_event(HWND hWnd) { CSpEvent event; // Event helper class // Loop processing events while there are any in the queue while (event.GetFrom(p_recogContext) == S_OK) { // Look at recognition event only switch (event.eEventId) { case SPEI_RECOGNITION: VOICEREC_execute_command(event.RecoResult(), hWnd); break; } } }
//input the sound inline HRESULT BlockForResult(ISpRecoContext * pRecoCtxt, ISpRecoResult ** ppResult) //recording variable and the result { HRESULT hr = S_OK; CSpEvent event; while (SUCCEEDED(hr) && SUCCEEDED(hr = event.GetFrom(pRecoCtxt)) && hr == S_FALSE) { hr = pRecoCtxt->WaitForNotifyEvent(INFINITE); } *ppResult = event.RecoResult(); if (*ppResult) { (*ppResult)->AddRef(); } return hr; }
//認識したときに呼ばれるコールバック xreturn::r<bool> Recognition_SAPI::CallbackReco() { HRESULT hr; //平均認識率 double SREngineConfidenceAvg; //正規表現キャプチャ std::map<std::string , std::string> capture; //呼びかけの部分の信頼度を取得する. double yobikakeEngineConfidence; //コールバックIDの取得 unsigned int funcID; //テンポラリルールかどうか。 bool isTemporaryRule; //ルールでマッチしたものをディクテーション認識させた時の結果 std::string dictationString; //マッチした文字列全体 std::string matchString; //マッチした結果を取得し分析します。 { CSpEvent ruleEvent; hr = ruleEvent.GetFrom( this->RuleRecoCtxt ); if ( FAILED(hr) ) return xreturn::windowsError(hr); if ( ruleEvent.eEventId != SPEI_RECOGNITION ) { return false; } this->PoolMainWindow->SyncInvokeLog("SPEI_RECOGNITION" ,LOG_LEVEL_DEBUG); { //認識した結果 ISpRecoResult* result; result = ruleEvent.RecoResult(); SPPHRASE *pPhrase; hr = result->GetPhrase(&pPhrase); if ( FAILED(hr) ) return xreturn::windowsError(hr); PhraseTo phraseTo(pPhrase); if (phraseTo.IsError()) { this->PoolMainWindow->AsyncInvoke( [=](){ this->PoolMainWindow->ScriptManager.BadVoiceRecogntion(-5,"","",0,0,false); } ); return false; } //平均認識率 SREngineConfidenceAvg = phraseTo.GetSREngineConfidenceAvg(); //正規表現キャプチャ capture = phraseTo.GetRegexpCapture(); //呼びかけの部分の信頼度を取得する. yobikakeEngineConfidence = phraseTo.GetYobikakeEngineConfidence(); //コールバックIDの取得 funcID = phraseTo.GetFuncID(); //テンポラリルール? isTemporaryRule = phraseTo.IsTemporaryRule(); //マッチした文字列 matchString = phraseTo.GetAllString(); if ( !isTemporaryRule ) {//ルールでマッチしたものをディクテーション認識させてみる。 // dictationString = this->convertDictation(result,"FilterRule"); // if ( ! this->checkDictation(dictationString) ) // { // dictationString = this->convertDictation(result,"FilterRule2"); // if ( ! this->checkDictation(dictationString) ) // { dictationString = this->convertDictation(result,""); // } // } } } } if ( funcID == UINT_MAX || funcID >= this->CallbackDictionary.size() ) {//コールバックしようがないマッチは異常。 return xreturn::error("マッチした後のコールバック関数ID " + num2str(funcID) + " が存在しません" ); } if ( isTemporaryRule ) {//テンポラリルール if (SREngineConfidenceAvg < this->TemporaryRuleConfidenceFilter) {//BAD this->PoolMainWindow->AsyncInvoke( [=](){ this->PoolMainWindow->ScriptManager.BadVoiceRecogntion (-1,matchString,"",0,SREngineConfidenceAvg,false); } ); return false; } //上手くマッチしたらのでコールバックする this->PoolMainWindow->SyncInvokePopupMessage("音声認識",matchString); this->PoolMainWindow->AsyncInvoke( [=](){ this->PoolMainWindow->ScriptManager.VoiceRecogntion (this->CallbackDictionary[funcID],capture,"",0,SREngineConfidenceAvg); } ); return true; } //ディクテーションチェック bool dictationCheck = this->checkDictation(dictationString); if (this->UseDictationFilter) { if (! dictationCheck ) {//ディクテーションチェックの結果エラーになった this->PoolMainWindow->AsyncInvoke( [=](){ this->PoolMainWindow->ScriptManager.BadVoiceRecogntion (-2,matchString,dictationString,yobikakeEngineConfidence,SREngineConfidenceAvg,dictationCheck); } ); return false; } } //呼びかけの部分の信頼度 if (yobikakeEngineConfidence < this->YobikakeRuleConfidenceFilter ) {//呼びかけの信頼度が足りない this->PoolMainWindow->AsyncInvoke( [=](){ this->PoolMainWindow->ScriptManager.BadVoiceRecogntion (-3,matchString,dictationString,yobikakeEngineConfidence,SREngineConfidenceAvg,dictationCheck); } ); return false; } //全体を通しての信頼度 if (SREngineConfidenceAvg < this->BasicRuleConfidenceFilter ) {//全体を通しての信頼度が足りない this->PoolMainWindow->AsyncInvoke( [=](){ this->PoolMainWindow->ScriptManager.BadVoiceRecogntion (-4,matchString,dictationString,yobikakeEngineConfidence,SREngineConfidenceAvg,dictationCheck); } ); return false; } //マッチしたのでコールバックする this->PoolMainWindow->SyncInvokePopupMessage("音声認識",matchString); this->PoolMainWindow->AsyncInvoke( [=](){ this->PoolMainWindow->ScriptManager.VoiceRecogntion (this->CallbackDictionary[funcID],capture,dictationString,yobikakeEngineConfidence,SREngineConfidenceAvg); } ); return true; }
/** This is called when SAPI 5.1 has an event. In the textless case, we only handle SPIE_RECOGNITION event. We aren't looking at SPIE_HYPOTHESIS. This might be an error. We might be more robust by handling both. We process the event and add the phonemes we get to the result list **/ void sapi_textless_lipsync::callback() { CSpEvent event; // the event ISpRecoResult *pRecoResult; // recoResult from the event SPPHRASE *pSpPhrase; // phrase from recoResult SPRECORESULTTIMES pRecoResultTimes; // result times from RecoResult WCHAR phone_buffer[256]; // phoneme buffer for conversion long msStart; // time stamp of the result while (event.GetFrom(this->m_recogCntxt) == S_OK) { if (event.eEventId == SPEI_RECOGNITION /*|| event.eEventId == SPEI_HYPOTHESIS */) { // for textless we only accept full recognition. This might be an area // to watch out for // pull out the result object pRecoResult = event.RecoResult(); // pull the whole text from the result CSpDynamicString pSapiText; pRecoResult->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, FALSE, &pSapiText, NULL); // get the start time for the phrase. we use this as an offset for the phrase // elements. Not sure if this is correct. pRecoResult->GetResultTimes(&pRecoResultTimes); msStart = sapi_time_to_milli(pRecoResultTimes.ullStart); // extract the phrase object pRecoResult->GetPhrase(&pSpPhrase); if (pSpPhrase != NULL) { // Process each element of the phrase. These should be our // orthorgraphs const SPPHRASEELEMENT *p = pSpPhrase->pElements; const SPPHRASEELEMENT *pEnd = p + pSpPhrase->Rule.ulCountOfElements; while (p != pEnd) { // for each phrase element we create a marker // that contains the time stamps along with the // phonemes. associated with it. alignment_result al; al.m_orthography = p->pszDisplayText; // Get the phonemes ULONG j = 0; SPPHONEID phn[2]; phn[1] = 0x00; while (p->pszPronunciation[j] != 0) { // process each phoneme phn[0] = p->pszPronunciation[j]; m_phnCvt->IdToPhone(phn, phone_buffer); al.m_phonemes.push_back(phone_buffer); j++; } // start time of the ortheme al.m_msStart= msStart + bytes_to_milli(p->ulAudioStreamOffset); // end time of the ortheme al.m_msEnd = bytes_to_milli(p->ulAudioSizeBytes); al.m_msEnd += al.m_msStart; // add it to the results m_results.push_back(al); p++; } } } else if (event.eEventId == SPEI_END_SR_STREAM) { // This event occurs when the stream has finished processing. // we set a flag to indicate that things are done. m_bDone = TRUE; } } }
/** This is called by SAPI 5.1 when it has an event. We use the SpEvent class provided by their SDK to simplify the processing. Basically, when we get a "RECOGNITION" event or a "SPEI_HYPOTHESIS" event we process them the same. Hypothesis are more likely, for all but very short files, "SPIE_RECOGNITION" is a rarity. Since the hypothesis will include duplicate data, we have a decision. We can save the newest hypothesis or we can save the one which generates the most alignments. Imperically, it seems that sticking with the longest result works best. But perhaps this is not so. **/ void sapi_textbased_lipsync::callback() { //USES_CONVERSION; CSpEvent event; ISpRecoResult *pRecoResult; // recoResult from the event SPPHRASE *pSpPhrase; // phrase from recoResult SPRECORESULTTIMES pRecoResultTimes; // result times from RecoResult WCHAR phone_buffer[256]; // buffer for the phonemes UINT msStart; // start time of the phrase // Process the events while (event.GetFrom(this->m_recogCntxt) == S_OK) { if (event.eEventId == SPEI_RECOGNITION || event.eEventId == SPEI_HYPOTHESIS) { // text based has to accept hypothesis or it mostly fails unless the // script is very short // pull out the result object pRecoResult = event.RecoResult(); // pull the whole text from the result CSpDynamicString pSapiText; pRecoResult->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, FALSE, &pSapiText, NULL); // get the start time for the phrase. we use this as an offset for the phrase // elements. Not sure if this is correct. pRecoResult->GetResultTimes(&pRecoResultTimes); msStart = sapi_time_to_milli(pRecoResultTimes.ullStart); std::wstring strPrintText = pSapiText; std::cerr << "hypothesis: " << wstring_2_string(strPrintText) << std::endl; // if the new results are longer than existing results in orthographic form // we accept the results and process the phonemes. Otherwise, we skip it if ((wcslen(pSapiText) > this->m_strResults.size())) { m_strResults = pSapiText; // clear the old results. This hypothesis trumps it this->m_results.clear(); // extract the phrase object pRecoResult->GetPhrase(&pSpPhrase); if (pSpPhrase != NULL) { // Process each element of the phrase. These should be our // orthorgraphs const SPPHRASEELEMENT *p = pSpPhrase->pElements; const SPPHRASEELEMENT *pEnd = p + pSpPhrase->Rule.ulCountOfElements; while (p != pEnd) { // for each phrase element we create a marker // that contains the time stamps along with the // phonemes. associated with it. alignment_result al; al.m_orthography = p->pszDisplayText; // Get the phonemes ULONG j = 0; SPPHONEID phn[2]; phn[1] = 0x00; while (p->pszPronunciation[j] != 0) { // process each phoneme phn[0] = p->pszPronunciation[j]; m_phnCvt->IdToPhone(phn, phone_buffer); al.m_phonemes.push_back(phone_buffer); j++; } // start time of the ortheme al.m_msStart= msStart + bytes_to_milli(p->ulAudioStreamOffset); // end time of the ortheme al.m_msEnd = bytes_to_milli(p->ulAudioSizeBytes); al.m_msEnd += al.m_msStart; // add it to the results m_results.push_back(al); p++; } } } } else if (event.eEventId == SPEI_END_SR_STREAM) { // This event occurs when the stream has finished processing. // we set a flag to indicate that things are done. m_bDone = TRUE; } } }
void RSpeechRecognition::CallbackRule() { USES_CONVERSION; HRESULT hr; std::string dictationString; CSpEvent ruleEvent; hr = ruleEvent.GetFrom( this->RuleRecoCtxt ); if ( FAILED(hr) ) return ; //認識した結果 ISpRecoResult* result; result = ruleEvent.RecoResult(); //認識した文字列の取得 CSpDynamicString dstrText; hr = result->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL); if ( FAILED(hr) ) return ; this->ResultString = W2A(dstrText); //ルールベースで認識した結果の音声部分をもう一度 ディクテーションにかけます。 //これで過剰なマッチを排除します。 { CComPtr<ISpStreamFormat> resultStream; hr = result->GetAudio( 0, 0, &resultStream ); if ( FAILED(hr) ) return; //オーディオから読み込んでね hr = this->DictationEngine->SetInput( resultStream, TRUE); if(FAILED(hr)) return; hr = this->DictationGrammar->SetDictationState(SPRS_ACTIVE ); if(FAILED(hr)) return; hr = this->DictationRecoCtxt->WaitForNotifyEvent(10000); //10秒タイムアウト if ( FAILED(hr) ) return; hr = this->DictationGrammar->SetDictationState(SPRS_INACTIVE ); if(FAILED(hr)) return; CSpEvent tempevent; hr = tempevent.GetFrom( this->DictationRecoCtxt ); if ( FAILED(hr) ) return ; //認識した結果 ISpRecoResult* tempresult; tempresult = tempevent.RecoResult(); //認識した文字列の取得 CSpDynamicString tempdstrText; hr = tempresult->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &tempdstrText, NULL); if ( FAILED(hr) ) return ; std::string dictationString = W2A(tempdstrText); //ディクテーションフィルターで絞る if ( dictationString.find(this->DicticationFilterWord) == std::string::npos ) { //フィルターにより拒否 this->FlagCleanup(); return ; } } //認識に XMLを使用した場合、代入された結果を得る. SPPHRASE *pPhrase; hr = result->GetPhrase(&pPhrase); if ( FAILED(hr) ) return ; this->ResultMap.clear(); const SPPHRASEPROPERTY *pProp; for (pProp = pPhrase->pProperties; pProp; pProp = pProp->pNextSibling) { this->ResultMap[ W2A(pProp->pszName) ] = W2A(pProp->pszValue); } CoTaskMemFree(pPhrase); //コマンド認識 SendMessage(this->CallbackWindowHandle , this->CallbackWindowMesage , 0 , 0); this->FlagCleanup(); }
void obs_captions::main_thread() try { ComPtr<CaptionStream> audio; ComPtr<ISpObjectToken> token; ComPtr<ISpRecoGrammar> grammar; ComPtr<ISpRecognizer> recognizer; ComPtr<ISpRecoContext> context; HRESULT hr; auto cb = [&] (const struct audio_data *audio_data, bool muted) { audio->PushAudio(audio_data, muted); }; using cb_t = decltype(cb); auto pre_cb = [] (void *param, obs_source_t*, const struct audio_data *audio_data, bool muted) { return (*static_cast<cb_t*>(param))(audio_data, muted); }; os_set_thread_name(__FUNCTION__); CoInitialize(nullptr); wchar_t lang_str[32]; _snwprintf(lang_str, 31, L"language=%x", (int)captions->lang_id); hr = SpFindBestToken(SPCAT_RECOGNIZERS, lang_str, nullptr, &token); if (FAILED(hr)) throw HRError("SpFindBestToken failed", hr); hr = CoCreateInstance(CLSID_SpInprocRecognizer, nullptr, CLSCTX_ALL, __uuidof(ISpRecognizer), (void**)&recognizer); if (FAILED(hr)) throw HRError("CoCreateInstance for recognizer failed", hr); hr = recognizer->SetRecognizer(token); if (FAILED(hr)) throw HRError("SetRecognizer failed", hr); hr = recognizer->SetRecoState(SPRST_INACTIVE); if (FAILED(hr)) throw HRError("SetRecoState(SPRST_INACTIVE) failed", hr); hr = recognizer->CreateRecoContext(&context); if (FAILED(hr)) throw HRError("CreateRecoContext failed", hr); ULONGLONG interest = SPFEI(SPEI_RECOGNITION) | SPFEI(SPEI_END_SR_STREAM); hr = context->SetInterest(interest, interest); if (FAILED(hr)) throw HRError("SetInterest failed", hr); HANDLE notify; hr = context->SetNotifyWin32Event(); if (FAILED(hr)) throw HRError("SetNotifyWin32Event", hr); notify = context->GetNotifyEventHandle(); if (notify == INVALID_HANDLE_VALUE) throw HRError("GetNotifyEventHandle failed", E_NOINTERFACE); size_t sample_rate = audio_output_get_sample_rate(obs_get_audio()); audio = new CaptionStream((DWORD)sample_rate); audio->Release(); hr = recognizer->SetInput(audio, false); if (FAILED(hr)) throw HRError("SetInput failed", hr); hr = context->CreateGrammar(1, &grammar); if (FAILED(hr)) throw HRError("CreateGrammar failed", hr); hr = grammar->LoadDictation(nullptr, SPLO_STATIC); if (FAILED(hr)) throw HRError("LoadDictation failed", hr); hr = grammar->SetDictationState(SPRS_ACTIVE); if (FAILED(hr)) throw HRError("SetDictationState failed", hr); hr = recognizer->SetRecoState(SPRST_ACTIVE); if (FAILED(hr)) throw HRError("SetRecoState(SPRST_ACTIVE) failed", hr); HANDLE events[] = {notify, stop_event}; { captions->source = GetWeakSourceByName( captions->source_name.c_str()); OBSSource strong = OBSGetStrongRef(source); if (strong) obs_source_add_audio_capture_callback(strong, pre_cb, &cb); } for (;;) { DWORD ret = WaitForMultipleObjects(2, events, false, INFINITE); if (ret != WAIT_OBJECT_0) break; CSpEvent event; bool exit = false; while (event.GetFrom(context) == S_OK) { if (event.eEventId == SPEI_RECOGNITION) { ISpRecoResult *result = event.RecoResult(); CoTaskMemPtr<wchar_t> text; hr = result->GetText((ULONG)-1, (ULONG)-1, true, &text, nullptr); if (FAILED(hr)) continue; char text_utf8[512]; os_wcs_to_utf8(text, 0, text_utf8, 512); obs_output_t *output = obs_frontend_get_streaming_output(); if (output) obs_output_output_caption_text1(output, text_utf8); debug("\"%s\"", text_utf8); obs_output_release(output); } else if (event.eEventId == SPEI_END_SR_STREAM) { exit = true; break; } } if (exit) break; } { OBSSource strong = OBSGetStrongRef(source); if (strong) obs_source_remove_audio_capture_callback(strong, pre_cb, &cb); } audio->Stop(); CoUninitialize(); } catch (HRError err) { error("%s failed: %s (%lX)", __FUNCTION__, err.str, err.hr); CoUninitialize(); captions->th.detach(); }
void Sound::test() { ISpVoice * pVoice = NULL; ISpObjectToken* pVoiceToken=nullptr; IEnumSpObjectTokens* pEnum; ULONG ulCount = 0; if (FAILED(::CoInitialize(NULL))) { return; } HRESULT hr = S_OK; // Find the best matching installed en-us recognizer. CComPtr<ISpObjectToken> cpRecognizerToken; if (SUCCEEDED(hr)) { hr = SpFindBestToken(SPCAT_RECOGNIZERS, L"language=409", NULL, &cpRecognizerToken); } // Create the in-process recognizer and immediately set its state to inactive. CComPtr<ISpRecognizer> cpRecognizer; if (SUCCEEDED(hr)) { hr = cpRecognizer.CoCreateInstance(CLSID_SpInprocRecognizer); } if (SUCCEEDED(hr)) { hr = cpRecognizer->SetRecognizer(cpRecognizerToken); } if (SUCCEEDED(hr)) { hr = cpRecognizer->SetRecoState(SPRST_INACTIVE); } // Create a new recognition context from the recognizer. CComPtr<ISpRecoContext> cpContext; if (SUCCEEDED(hr)) { hr = cpRecognizer->CreateRecoContext(&cpContext); } // Subscribe to the speech recognition event and end stream event. if (SUCCEEDED(hr)) { ULONGLONG ullEventInterest = SPFEI(SPEI_RECOGNITION); hr = cpContext->SetInterest(ullEventInterest, ullEventInterest); } // Establish a Win32 event to signal when speech events are available. HANDLE hSpeechNotifyEvent = INVALID_HANDLE_VALUE; if (SUCCEEDED(hr)) { hr = cpContext->SetNotifyWin32Event(); } if (SUCCEEDED(hr)) { hSpeechNotifyEvent = cpContext->GetNotifyEventHandle(); if (INVALID_HANDLE_VALUE == hSpeechNotifyEvent) { // Notification handle unsupported. hr = E_NOINTERFACE; } } // Initialize an audio object to use the default audio input of the system and set the recognizer to use it. CComPtr<ISpAudio> cpAudioIn; if (SUCCEEDED(hr)) { hr = cpAudioIn.CoCreateInstance(CLSID_SpMMAudioIn); } if (SUCCEEDED(hr)) { hr = cpRecognizer->SetInput(cpAudioIn, TRUE); } // Populate a WAVEFORMATEX struct with our desired output audio format. information. WAVEFORMATEX* pWfexCoMemRetainedAudioFormat = NULL; GUID guidRetainedAudioFormat = GUID_NULL; if (SUCCEEDED(hr)) { hr = SpConvertStreamFormatEnum(SPSF_16kHz16BitMono, &guidRetainedAudioFormat, &pWfexCoMemRetainedAudioFormat); } // Instruct the recognizer to retain the audio from its recognition results. if (SUCCEEDED(hr)) { hr = cpContext->SetAudioOptions(SPAO_RETAIN_AUDIO, &guidRetainedAudioFormat, pWfexCoMemRetainedAudioFormat); } if (NULL != pWfexCoMemRetainedAudioFormat) { CoTaskMemFree(pWfexCoMemRetainedAudioFormat); } // Create a new grammar and load an SRGS grammar from file. CComPtr<ISpRecoGrammar> cpGrammar; if (SUCCEEDED(hr)) { hr = cpContext->CreateGrammar(0, &cpGrammar); } if (SUCCEEDED(hr)) { hr = cpGrammar->LoadCmdFromFile(L"grammar.grxml", SPLO_STATIC); } // Set all top-level rules in the new grammar to the active state. if (SUCCEEDED(hr)) { hr = cpGrammar->SetRuleState(NULL, NULL, SPRS_ACTIVE); } // Set the recognizer state to active to begin recognition. if (SUCCEEDED(hr)) { hr = cpRecognizer->SetRecoState(SPRST_ACTIVE_ALWAYS); } // Establish a separate Win32 event to signal the event loop exit. HANDLE hExitEvent = CreateEventW(NULL, FALSE, FALSE, NULL); // Collect the events listened for to pump the speech event loop. HANDLE rghEvents[] = { hSpeechNotifyEvent, hExitEvent }; // Speech recognition event loop. BOOL fContinue = TRUE; while (fContinue && SUCCEEDED(hr)) { // Wait for either a speech event or an exit event, with a 15 second timeout. DWORD dwMessage = WaitForMultipleObjects(sp_countof(rghEvents), rghEvents, FALSE, 15000); switch (dwMessage) { // With the WaitForMultipleObjects call above, WAIT_OBJECT_0 is a speech event from hSpeechNotifyEvent. case WAIT_OBJECT_0: { // Sequentially grab the available speech events from the speech event queue. CSpEvent spevent; while (S_OK == spevent.GetFrom(cpContext)) { switch (spevent.eEventId) { case SPEI_RECOGNITION: { // Retrieve the recognition result and output the text of that result. ISpRecoResult* pResult = spevent.RecoResult(); LPWSTR pszCoMemResultText = NULL; hr = pResult->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &pszCoMemResultText, NULL); if (SUCCEEDED(hr)) { wprintf(L"Recognition event received, text=\"%s\"\r\n", pszCoMemResultText); } // Also retrieve the retained audio we requested. CComPtr<ISpStreamFormat> cpRetainedAudio; if (SUCCEEDED(hr)) { hr = pResult->GetAudio(0, 0, &cpRetainedAudio); } // To demonstrate, we'll speak the retained audio back using ISpVoice. CComPtr<ISpVoice> cpVoice; if (SUCCEEDED(hr)) { hr = cpVoice.CoCreateInstance(CLSID_SpVoice); } if (SUCCEEDED(hr)) { hr = cpVoice->SpeakStream(cpRetainedAudio, SPF_DEFAULT, 0); } if (NULL != pszCoMemResultText) { CoTaskMemFree(pszCoMemResultText); } break; } } } break; } case WAIT_OBJECT_0 + 1: case WAIT_TIMEOUT: { // Exit event or timeout; discontinue the speech loop. fContinue = FALSE; //break; } } } CoUninitialize(); CComPtr <ISpVoice> cpVoice; CComPtr <ISpStream> cpStream; CSpStreamFormat cAudioFmt; //Create a SAPI Voice hr = cpVoice.CoCreateInstance(CLSID_SpVoice); //Set the audio format if (SUCCEEDED(hr)) { hr = cAudioFmt.AssignFormat(SPSF_22kHz16BitMono); } //Call SPBindToFile, a SAPI helper method, to bind the audio stream to the file if (SUCCEEDED(hr)) { hr = SPBindToFile(L"c:\\ttstemp.wav", SPFM_CREATE_ALWAYS, &cpStream, &cAudioFmt.FormatId(), cAudioFmt.WaveFormatExPtr()); } //set the output to cpStream so that the output audio data will be stored in cpStream if (SUCCEEDED(hr)) { hr = cpVoice->SetOutput(cpStream, TRUE); } //Speak the text "hello world" synchronously if (SUCCEEDED(hr)) { hr = cpVoice->Speak(L"Hello World", SPF_DEFAULT, NULL); } //close the stream if (SUCCEEDED(hr)) { hr = cpStream->Close(); } //Release the stream and voice object cpStream.Release(); cpVoice.Release(); CComPtr<ISpGrammarBuilder> cpGrammarBuilder; SPSTATEHANDLE hStateTravel; // Create (if rule does not already exist) // top-level Rule, defaulting to Active. hr = cpGrammarBuilder->GetRule(L"Travel", 0, SPRAF_TopLevel | SPRAF_Active, TRUE, &hStateTravel); // Approach 1: List all possible phrases. // This is the most intuitive approach, and it does not sacrifice efficiency // because the grammar builder will merge shared sub-phrases when possible. // There is only one root state, hStateTravel, and the terminal NULL state, // and there are six unique transitions between root state and NULL state. /* XML Approximation: <rule id="Travel"> <item> fly to Seattle </item> <item> fly to New York </item> <item> fly to Washington DC </item> <item> drive to Seattle </item> <item> drive to New York </item> <item> drive to Washington DC </item> </rule> */ // Create set of peer phrases, each containing complete phrase. // Note: the word delimiter is set as " ", so that the text we // attach to the transition can be multiple words (for example, // "fly to Seattle" is implicitly "fly" + "to" + "Seattle"): if (SUCCEEDED(hr)) { hr = cpGrammarBuilder->AddWordTransition(hStateTravel, NULL, L"fly to Seattle", L" ", SPWT_LEXICAL, 1, NULL); } if (SUCCEEDED(hr)) { hr = cpGrammarBuilder->AddWordTransition(hStateTravel, NULL, L"fly to New York", L" ", SPWT_LEXICAL, 1, NULL); } if (SUCCEEDED(hr)) { hr = cpGrammarBuilder->AddWordTransition(hStateTravel, NULL, L"fly to Washington DC", L" ", SPWT_LEXICAL, 1, NULL); } if (SUCCEEDED(hr)) { hr = cpGrammarBuilder->AddWordTransition(hStateTravel, NULL, L"drive to Seattle", L" ", SPWT_LEXICAL, 1, NULL); } if (SUCCEEDED(hr)) { hr = cpGrammarBuilder->AddWordTransition(hStateTravel, NULL, L"drive to New York", L" ", SPWT_LEXICAL, 1, NULL); } if (SUCCEEDED(hr)) { hr = cpGrammarBuilder->AddWordTransition(hStateTravel, NULL, L"drive to Washington DC", L" ", SPWT_LEXICAL, 1, NULL); } // Find the best matching installed en-US recognizer. //CComPtr<ISpObjectToken> cpRecognizerToken; if (SUCCEEDED(hr)) { hr = SpFindBestToken(SPCAT_RECOGNIZERS, L"language=409", NULL, &cpRecognizerToken); } // Create the in-process recognizer and immediately set its state to inactive. //CComPtr<ISpRecognizer> cpRecognizer; if (SUCCEEDED(hr)) { hr = cpRecognizer.CoCreateInstance(CLSID_SpInprocRecognizer); } if (SUCCEEDED(hr)) { hr = cpRecognizer->SetRecognizer(cpRecognizerToken); } if (SUCCEEDED(hr)) { hr = cpRecognizer->SetRecoState(SPRST_INACTIVE); } // Create a new recognition context from the recognizer. //CComPtr<ISpRecoContext> cpContext; if (SUCCEEDED(hr)) { hr = cpRecognizer->CreateRecoContext(&cpContext); } // Subscribe to the speech recognition event and end stream event. if (SUCCEEDED(hr)) { ULONGLONG ullEventInterest = SPFEI(SPEI_RECOGNITION) | SPFEI(SPEI_END_SR_STREAM); hr = cpContext->SetInterest(ullEventInterest, ullEventInterest); } // Establish a Win32 event to signal when speech events are available. //HANDLE hSpeechNotifyEvent = INVALID_HANDLE_VALUE; if (SUCCEEDED(hr)) { hr = cpContext->SetNotifyWin32Event(); } if (SUCCEEDED(hr)) { hr = cpContext->SetNotifyWin32Event(); } if (SUCCEEDED(hr)) { hSpeechNotifyEvent = cpContext->GetNotifyEventHandle(); if (INVALID_HANDLE_VALUE == hSpeechNotifyEvent) { // Notification handle unsupported //hr = SPERR_UNITIALIZED; } } // Set up an audio input stream using a .wav file and set the recognizer's input. CComPtr<ISpStream> cpInputStream; if (SUCCEEDED(hr)) { hr = SPBindToFile(L"Test.wav", SPFM_OPEN_READONLY, &cpInputStream); } if (SUCCEEDED(hr)) { hr = cpRecognizer->SetInput(cpInputStream, TRUE); } // Create a new grammar and load an SRGS grammar from file. //CComPtr<ISpRecoGrammar> cpGrammar; if (SUCCEEDED(hr)) { hr = cpContext->CreateGrammar(0, &cpGrammar); } if (SUCCEEDED(hr)) { hr = cpGrammar->LoadCmdFromFile(L"grammar.grxml", SPLO_STATIC); } // Set all top-level rules in the new grammar to the active state. if (SUCCEEDED(hr)) { hr = cpGrammar->SetRuleState(NULL, NULL, SPRS_ACTIVE); } // Finally, set the recognizer state to active to begin recognition. if (SUCCEEDED(hr)) { hr = cpRecognizer->SetRecoState(SPRST_ACTIVE_ALWAYS); } hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice); if (SUCCEEDED(hr)) { hr = SpEnumTokens(SPCAT_VOICES, L"Gender=Female", NULL, &pEnum); if (SUCCEEDED(hr)) { // Get the number of voices. hr = pEnum->GetCount(&ulCount); } // Obtain a list of available voice tokens, set // the voice to the token, and call Speak. while (SUCCEEDED(hr) && ulCount--) { if (pVoiceToken != nullptr) { pVoiceToken->Release(); } if (SUCCEEDED(hr)) { hr = pEnum->Next(1, &pVoiceToken, NULL); } if (SUCCEEDED(hr)) { hr = pVoice->SetVoice(pVoiceToken); } if (SUCCEEDED(hr)) { wchar_t* start = L"<?xml version=\"1.0\" encoding=\"ISO - 8859 - 1\"?><speak version = \"1.0\" xmlns = \"http://www.w3.org/2001/10/synthesis\" xml:lang = \"en-US\">"; wchar_t* end = L"</speak>"; const wchar_t *xml = L"<voice required = \"Gender=Male\"> hi! <prosody pitch=\"fast\"> This is low pitch. </prosody><prosody volume=\"x - loud\"> This is extra loud volume. </prosody>"; wstring s = start; s += xml; s += end; hr = pVoice->Speak(xml, SPF_IS_XML| SPF_ASYNC, 0); //hr = pVoice->Speak(L"How are you?", SPF_DEFAULT, NULL); } } /* if (SUCCEEDED(hr)) { hr = pEnum->Next(1, &pVoiceToken, NULL); if (SUCCEEDED(hr)) { hr = pVoice->SetVoice(pVoiceToken); // Set the output to the default audio device. if (SUCCEEDED(hr)) { hr = pVoice->SetOutput(NULL, TRUE); if (SUCCEEDED(hr)) { hr = pVoice->Speak(L"Hello, world!", SPF_DEFAULT, 0); } } } } */ pVoice->Release(); } ::CoUninitialize(); }
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hdc; PAINTSTRUCT ps; switch (message) { case WM_CREATE: { //初始化COM端口 ::CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); //创建识别引擎COM实例为共享型 HRESULT hr = m_cpRecoEngine.CoCreateInstance(CLSID_SpSharedRecognizer); //创建识别上下文接口 if (SUCCEEDED(hr)) { hr = m_cpRecoEngine->CreateRecoContext(&m_cpRecoCtxt); } else MessageBox(hwnd, TEXT("error1"), TEXT("error"), S_OK); //设置识别消息,使计算机时刻监听语音消息 if (SUCCEEDED(hr)) { hr = m_cpRecoCtxt->SetNotifyWindowMessage(hwnd, WM_RECOEVENT, 0, 0); } else MessageBox(hwnd, TEXT("error2"), TEXT("error"), S_OK); //设置我们感兴趣的事件 if (SUCCEEDED(hr)) { ULONGLONG ullMyEvents = SPFEI(SPEI_SOUND_START) | SPFEI(SPEI_RECOGNITION) | SPFEI(SPEI_SOUND_END); hr = m_cpRecoCtxt->SetInterest(ullMyEvents, ullMyEvents); } else MessageBox(hwnd, TEXT("error3"), TEXT("error"), S_OK); //创建语法规则 b_Cmd_Grammar = TRUE; if (FAILED(hr)) { MessageBox(hwnd, TEXT("error4"), TEXT("error"), S_OK); } hr = m_cpRecoCtxt->CreateGrammar(GID_CMD_GR, &m_cpCmdGramma); WCHAR wszXMLFile[20] = L"er.xml"; MultiByteToWideChar(CP_ACP, 0, (LPCSTR)"er.xml", -1, wszXMLFile, 256); hr = m_cpCmdGramma->LoadCmdFromFile(wszXMLFile, SPLO_DYNAMIC); if (FAILED(hr)) { MessageBox(hwnd, TEXT("error5"), TEXT("error"), S_OK); } b_initSR = TRUE; //在开始识别时,激活语法进行识别 hr = m_cpCmdGramma->SetRuleState(NULL, NULL, SPRS_ACTIVE); return 0; } case WM_RECOEVENT: { RECT rect; GetClientRect(hwnd, &rect); hdc = GetDC(hwnd); USES_CONVERSION; CSpEvent event; while (event.GetFrom(m_cpRecoCtxt) == S_OK) { switch (event.eEventId) { case SPEI_RECOGNITION: { static const WCHAR wszUnrecognized[] = L"<Unrecognized>"; CSpDynamicString dstrText; //取得识别结果 if (FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL))) { dstrText = wszUnrecognized; } BSTR SRout; dstrText.CopyToBSTR(&SRout); char* lpszText2 = _com_util::ConvertBSTRToString(SRout); if (b_Cmd_Grammar) { if (strstr("打开企鹅", lpszText2) != NULL) { DrawText(hdc, TEXT("打开企鹅"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); openQQ(); } if (strstr("关闭企鹅", lpszText2) != NULL) { DrawText(hdc, TEXT("关闭企鹅"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); closeQQ(); } if (strstr("隐藏企鹅", lpszText2) != NULL) { DrawText(hdc, TEXT("隐藏企鹅"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); yincangQQ(); } if (strstr("显示企鹅", lpszText2) != NULL) { DrawText(hdc, TEXT("显示企鹅"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); showQQ(); } if (strstr("上移企鹅", lpszText2) != NULL) { DrawText(hdc, TEXT("上移企鹅"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); top(); } if (strstr("下移企鹅", lpszText2) != NULL) { DrawText(hdc, TEXT("下移企鹅"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); bottom(); } if (strstr("左移企鹅", lpszText2) != NULL) { DrawText(hdc, TEXT("左移企鹅"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); left(); } if (strstr("右移企鹅", lpszText2) != NULL) { DrawText(hdc, TEXT("右移企鹅"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); right(); } } } } } return TRUE; } case WM_PAINT: hdc = BeginPaint(hwnd, &ps); EndPaint(hwnd, &ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd, message, wParam, lParam); }
//ルールベースで認識した結果の音声部分をもう一度 ディクテーションにかけます。 //これで過剰なマッチを排除します。 xreturn::r<std::string> Recognition_SAPI::convertDictation(ISpRecoResult* result,const std::string& ruleName) { HRESULT hr; _USE_WINDOWS_ENCODING; CComPtr<ISpStreamFormat> resultStream; { hr = result->GetAudio( 0, 1, &resultStream ); if(FAILED(hr)) return xreturn::windowsError(hr); //オーディオから読み込んでね hr = this->DictationEngine->SetInput( resultStream, TRUE); if(FAILED(hr)) return xreturn::windowsError(hr); hr = this->DictationGrammar->SetRuleState(ruleName.empty() ? NULL : _A2W(ruleName.c_str()), NULL, SPRS_ACTIVE ); if(FAILED(hr)) return xreturn::windowsError(hr); hr = this->DictationRecoCtxt->WaitForNotifyEvent(2000); //2秒タイムアウト if(FAILED(hr)) return xreturn::windowsError(hr); hr = this->DictationGrammar->SetRuleState(NULL, NULL, SPRS_INACTIVE ); if(FAILED(hr)) return xreturn::windowsError(hr); { CSpEvent tempevent; hr = tempevent.GetFrom( this->DictationRecoCtxt ); if(FAILED(hr)) return xreturn::windowsError(hr); if (tempevent.eEventId == SPEI_RECOGNITION) {//認識した結果 ISpRecoResult* tempresult; { tempresult = tempevent.RecoResult(); //認識した文字列の取得 CSpDynamicString tempdstrText; hr = tempresult->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &tempdstrText, NULL); if(FAILED(hr)) return xreturn::windowsError(hr); SPPHRASE *pPhrase; hr = tempresult->GetPhrase(&pPhrase); if ( FAILED(hr) ) return xreturn::windowsError(hr); double confidence = pPhrase->pElements->SREngineConfidence; std::string ret = _W2A(tempdstrText); this->PoolMainWindow->SyncInvokeLog(std::string() + "ディクテーションフィルター :" + ret + + " " + num2str(confidence),LOG_LEVEL_DEBUG); if (confidence <= 0.60) { this->PoolMainWindow->SyncInvokeLog(std::string() + "ディクテーションフィルター棄却",LOG_LEVEL_DEBUG); return ""; } return ret; } } } } //不明 return ""; }
//認識開始 void RSpeechRecognition::Listen() throw(RComException) { USES_CONVERSION; HRESULT hr; CSpEvent event; //録音が終わるまで大待機 hr = this->RecoCtxt->WaitForNotifyEvent(INFINITE); if ( FAILED(hr) ) throw RComException(hr , "WaitForNotifyEvent に失敗"); hr = event.GetFrom( this->RecoCtxt ); if ( FAILED(hr) ) throw RComException(hr , "GetFrom に失敗"); //認識した結果 ISpRecoResult* result; result = event.RecoResult(); //認識した文字列の取得 CSpDynamicString dstrText; hr = result->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL); if ( FAILED(hr) ) throw RComException(hr , "録音したテキストの取得に失敗しました"); this->ResultString = W2A(dstrText); //認識に XMLを使用した場合、代入された結果を得る. SPPHRASE *pPhrase; event.RecoResult()->GetPhrase(&pPhrase); const SPPHRASEPROPERTY *pProp; for (pProp = pPhrase->pProperties; pProp; pProp = pProp->pNextSibling) { string a = W2A(pProp->pszName); this->ResultMap[ W2A(pProp->pszName) ] = W2A(pProp->pszValue); } CoTaskMemFree(pPhrase); /* //デバッグのため、読み取った音声をwaveファイルに保存してみる。 //ファイルに保存. save { CComPtr<ISpStreamFormat> ResultStream; CComPtr<ISpVoice> voice; hr = this->RecoCtxt->GetVoice(&voice); if(FAILED(hr)) throw RComException(hr , "GetVoice に失敗"); hr = event.RecoResult()->GetAudio( 0, 0, &ResultStream ); if ( FAILED(hr) ) throw RComException(hr , "GetAudio に失敗しました"); { CComPtr<ISpStream> cpWavStream; CComPtr<ISpStreamFormat> cpOldStream; CSpStreamFormat OriginalFmt; voice->GetOutputStream( &cpOldStream ); OriginalFmt.AssignFormat(cpOldStream); hr = SPBindToFile( L"C:\\Users\\rti\\Desktop\\naichichi\\test\\output.wav",SPFM_CREATE_ALWAYS, &cpWavStream,&OriginalFmt.FormatId(), OriginalFmt.WaveFormatExPtr() ); voice->SetOutput(cpWavStream,TRUE); } } */ }
/********************************************************** * COperator::HandleCall * *-----------------------* * Description: * Deals with the call * Return: * S_OK * Failed return value of ISpMMSysAudio::SetState(), * ISpVoice::Speak() ************************************************************/ HRESULT COperator::HandleCall() { // PLEASE NOTE: This is a single-threaded app, so if the caller // hangs up after the call-handling sequence has started, the // app will not be notified until after the entire call sequence // has finished. // If you want to be able to cut the call-handling short because // the caller hung up, you need to have a separate thread listening // for TAPI's CS_DISCONNECT notification. _ASSERTE( m_cpMMSysAudioOut ); HRESULT hr = S_OK; // Now that the call is connected, we can start up the audio output hr = m_cpOutgoingVoice->Speak( L"Hello, please say something to me", 0, NULL ); // Start listening if ( SUCCEEDED( hr ) ) { hr = m_cpDictGrammar->SetDictationState( SPRS_ACTIVE ); } // We are expecting a PHRASESTART followed by either a RECOGNITION or a // FALSERECOGNITION // Wait for the PHRASE_START CSpEvent event; WORD eLastEventID = SPEI_FALSE_RECOGNITION; hr = m_cpIncomingRecoCtxt->WaitForNotifyEvent(CALLER_TIMEOUT); if ( SUCCEEDED( hr ) ) { hr = event.GetFrom( m_cpIncomingRecoCtxt ); } // Enter this block only if we have not timed out (the user started speaking) if ( ( S_OK == hr ) && ( SPEI_PHRASE_START == event.eEventId ) ) { // Caller has started to speak, block "forever" until the // result (or lack thereof) comes back. // This is all right, since every PHRASE_START is guaranteed // to be followed up by a RECOGNITION or FALSE_RECOGNITION hr = m_cpIncomingRecoCtxt->WaitForNotifyEvent(INFINITE); if ( S_OK == hr ) { // Get the RECOGNITION or FALSE_RECOGNITION hr = event.GetFrom( m_cpIncomingRecoCtxt ); eLastEventID = event.eEventId; // This had better be either a RECOGNITION or FALSERECOGNITION! _ASSERTE( (SPEI_RECOGNITION == event.eEventId) || (SPEI_FALSE_RECOGNITION == event.eEventId) ); } } // Make sure a recognition result was actually received (as opposed to a false recognition // or timeout on the caller) WCHAR *pwszCoMemText = NULL; ISpRecoResult *pResult = NULL; if ( SUCCEEDED( hr ) && ( SPEI_RECOGNITION == event.eEventId ) ) { // Get the text of the result pResult = event.RecoResult(); BYTE bDisplayAttr; hr = pResult->GetText( SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, FALSE, &pwszCoMemText, &bDisplayAttr ); } if ( SUCCEEDED( hr ) && pResult ) { // Speak the result back locally m_cpLocalVoice->Speak( L"I think the person on the phone said", SPF_ASYNC, 0 ); m_cpLocalVoice->Speak( pwszCoMemText, SPF_ASYNC, 0 ); m_cpLocalVoice->Speak( L"when he said", SPF_ASYNC, 0 ); // Get the audio so that the local voice can speak it back CComPtr<ISpStreamFormat> cpStreamFormat; HRESULT hrAudio = pResult->GetAudio( 0, 0, &cpStreamFormat ); if ( SUCCEEDED( hrAudio ) ) { m_cpLocalVoice->SpeakStream( cpStreamFormat, SPF_ASYNC, 0 ); } else { m_cpLocalVoice->Speak( L"no audio was available", SPF_ASYNC, 0 ); } } // Stop listening if ( SUCCEEDED( hr ) ) { hr = m_cpDictGrammar->SetDictationState( SPRS_INACTIVE ); } // Close the audio input so that we can open the audio output // (half-duplex device) if ( SUCCEEDED( hr ) ) { hr = m_cpMMSysAudioIn->SetState( SPAS_CLOSED, 0 ); } // The caller may have hung up on us, in which case we don't want to do // the following if ( m_pCall ) { if ( pResult ) { // There's a result to playback if ( SUCCEEDED( hr ) ) { hr = m_cpOutgoingVoice->Speak( L"I think I heard you say", 0, 0 ); } if ( SUCCEEDED( hr ) ) { hr = m_cpOutgoingVoice->Speak( pwszCoMemText, 0, 0 ); } if ( SUCCEEDED( hr ) ) { hr = m_cpOutgoingVoice->Speak( L"when you said", 0, 0 ); } if ( SUCCEEDED( hr ) ) { hr = pResult->SpeakAudio( NULL, 0, NULL, NULL ); } } else { // Caller didn't say anything if ( SUCCEEDED( hr ) ) { hr = m_cpOutgoingVoice->Speak( L"I don't believe you said anything!", 0, 0 ); } } if ( SUCCEEDED( hr ) ) { hr = m_cpOutgoingVoice->Speak( L"OK bye now", 0, 0 ); } } else { m_cpLocalVoice->Speak( L"Prematurely terminated call", 0, 0 ); } if ( pwszCoMemText ) { ::CoTaskMemFree( pwszCoMemText ); } return m_pCall ? hr : TAPI_E_DROPPED; } /* COperator::HandleCall */
//----------------------------------------------------------------------------- // Purpose: Given a wave file and a string of words "text", creates a CFG from the // sentence and stores the resulting words/phonemes in CSentence // Input : *wavname - // text - // sentence - // (*pfnPrint - // Output : SR_RESULT //----------------------------------------------------------------------------- SR_RESULT ExtractPhonemes( const char *wavname, CSpDynamicString& text, CSentence& sentence, void (*pfnPrint)( const char *fmt, ...) ) { // Assume failure SR_RESULT result = SR_RESULT_ERROR; if ( text.Length() <= 0 ) { pfnPrint( "Error: no rule / text specified\n" ); return result; } USES_CONVERSION; HRESULT hr; CUtlVector < WORDRULETYPE > wordRules; CComPtr<ISpStream> cpInputStream; CComPtr<ISpRecognizer> cpRecognizer; CComPtr<ISpRecoContext> cpRecoContext; CComPtr<ISpRecoGrammar> cpRecoGrammar; CComPtr<ISpPhoneConverter> cpPhoneConv; // Create basic SAPI stream object // NOTE: The helper SpBindToFile can be used to perform the following operations hr = cpInputStream.CoCreateInstance(CLSID_SpStream); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Stream object not installed?\n" ); return result; } CSpStreamFormat sInputFormat; // setup stream object with wav file MY_WAVE_AUDIO_FILENAME // for read-only access, since it will only be access by the SR engine hr = cpInputStream->BindToFile( T2W(wavname), SPFM_OPEN_READONLY, NULL, sInputFormat.WaveFormatExPtr(), SPFEI_ALL_EVENTS ); if ( FAILED( hr ) ) { pfnPrint( "Error: couldn't open wav file %s\n", wavname ); return result; } // Create in-process speech recognition engine hr = cpRecognizer.CoCreateInstance(CLSID_SpInprocRecognizer); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 In process recognizer object not installed?\n" ); return result; } // Create recognition context to receive events hr = cpRecognizer->CreateRecoContext(&cpRecoContext); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to create recognizer context\n" ); return result; } // Create a grammar hr = cpRecoContext->CreateGrammar( EP_GRAM_ID, &cpRecoGrammar ); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to create recognizer grammar\n" ); return result; } LANGID englishID = 0x409; // 1033 decimal bool userSpecified = false; LANGID langID = SpGetUserDefaultUILanguage(); // Allow commandline override if ( CommandLine()->FindParm( "-languageid" ) != 0 ) { userSpecified = true; langID = CommandLine()->ParmValue( "-languageid", langID ); } // Create a phoneme converter ( so we can convert to IPA codes ) hr = SpCreatePhoneConverter( langID, NULL, NULL, &cpPhoneConv ); if ( FAILED( hr ) ) { if ( langID != englishID ) { if ( userSpecified ) { pfnPrint( "Warning: SAPI 5.1 Unable to create phoneme converter for command line override -languageid %i\n", langID ); } else { pfnPrint( "Warning: SAPI 5.1 Unable to create phoneme converter for default UI language %i\n",langID ); } // Try english!!! langID = englishID; hr = SpCreatePhoneConverter( langID, NULL, NULL, &cpPhoneConv ); } if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to create phoneme converter for English language id %i\n", langID ); return result; } else { pfnPrint( "Note: SAPI 5.1 Falling back to use english -languageid %i\n", langID ); } } else if ( userSpecified ) { pfnPrint( "Note: SAPI 5.1 Using user specified -languageid %i\n",langID ); } SPSTATEHANDLE hStateRoot; // create/re-create Root level rule of grammar hr = cpRecoGrammar->GetRule(L"Root", 0, SPRAF_TopLevel | SPRAF_Active, TRUE, &hStateRoot); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to create root rule\n" ); return result; } // Inactivate it so we can alter it hr = cpRecoGrammar->SetRuleState( NULL, NULL, SPRS_INACTIVE ); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to deactivate grammar rules\n" ); return result; } // Create the rule set from the words in text { CSpDynamicString currentWord; WCHAR *pos = ( WCHAR * )text; WCHAR str[ 2 ]; str[1]= 0; while ( *pos ) { if ( *pos == L' ' /*|| *pos == L'.' || *pos == L'-'*/ ) { // Add word to rule set if ( currentWord.Length() > 0 ) { AddWordRule( cpRecoGrammar, &hStateRoot, &wordRules, currentWord ); currentWord.Clear(); } pos++; continue; } // Skip anything that's inside a [ xxx ] pair. if ( *pos == L'[' ) { while ( *pos && *pos != L']' ) { pos++; } if ( *pos ) { pos++; } continue; } str[ 0 ] = *pos; currentWord.Append( str ); pos++; } if ( currentWord.Length() > 0 ) { AddWordRule( cpRecoGrammar, &hStateRoot, &wordRules, currentWord ); } if ( wordRules.Size() <= 0 ) { pfnPrint( "Error: Text %s contained no usable words\n", text ); return result; } // Build all word to word transitions in the grammar if ( !BuildRules( cpRecoGrammar, &hStateRoot, &wordRules ) ) { pfnPrint( "Error: Rule set for %s could not be generated\n", text ); return result; } } // check for recognitions and end of stream event const ULONGLONG ullInterest = SPFEI(SPEI_RECOGNITION) | SPFEI(SPEI_END_SR_STREAM) | SPFEI(SPEI_FALSE_RECOGNITION) | SPFEI(SPEI_PHRASE_START ) | SPFEI(SPEI_HYPOTHESIS ) | SPFEI(SPEI_INTERFERENCE) ; hr = cpRecoContext->SetInterest( ullInterest, ullInterest ); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to set interest level\n" ); return result; } // use Win32 events for command-line style application hr = cpRecoContext->SetNotifyWin32Event(); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to set win32 notify event\n" ); return result; } // connect wav input to recognizer // SAPI will negotiate mismatched engine/input audio formats using system audio codecs, so second parameter is not important - use default of TRUE hr = cpRecognizer->SetInput(cpInputStream, TRUE); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to associate input stream\n" ); return result; } // Activate the CFG ( rather than using dictation ) hr = cpRecoGrammar->SetRuleState( NULL, NULL, SPRS_ACTIVE ); if ( FAILED( hr ) ) { switch ( hr ) { case E_INVALIDARG: pfnPrint( "pszName is invalid or bad. Alternatively, pReserved is non-NULL\n" ); break; case SP_STREAM_UNINITIALIZED: pfnPrint( "ISpRecognizer::SetInput has not been called with the InProc recognizer\n" ); break; case SPERR_UNINITIALIZED: pfnPrint( "The object has not been properly initialized.\n"); break; case SPERR_UNSUPPORTED_FORMAT: pfnPrint( "Audio format is bad or is not recognized. Alternatively, the device driver may be busy by another application and cannot be accessed.\n" ); break; case SPERR_NOT_TOPLEVEL_RULE: pfnPrint( "The rule pszName exists, but is not a top-level rule.\n" ); break; default: pfnPrint( "Unknown error\n" ); break; } pfnPrint( "Error: SAPI 5.1 Unable to activate rule set\n" ); return result; } // while events occur, continue processing // timeout should be greater than the audio stream length, or a reasonable amount of time expected to pass before no more recognitions are expected in an audio stream BOOL fEndStreamReached = FALSE; while (!fEndStreamReached && S_OK == cpRecoContext->WaitForNotifyEvent( SR_WAVTIMEOUT )) { CSpEvent spEvent; // pull all queued events from the reco context's event queue while (!fEndStreamReached && S_OK == spEvent.GetFrom(cpRecoContext)) { // Check event type switch (spEvent.eEventId) { case SPEI_INTERFERENCE: { SPINTERFERENCE interference = spEvent.Interference(); switch ( interference ) { case SPINTERFERENCE_NONE: pfnPrint( "[ I None ]\r\n" ); break; case SPINTERFERENCE_NOISE: pfnPrint( "[ I Noise ]\r\n" ); break; case SPINTERFERENCE_NOSIGNAL: pfnPrint( "[ I No Signal ]\r\n" ); break; case SPINTERFERENCE_TOOLOUD: pfnPrint( "[ I Too Loud ]\r\n" ); break; case SPINTERFERENCE_TOOQUIET: pfnPrint( "[ I Too Quiet ]\r\n" ); break; case SPINTERFERENCE_TOOFAST: pfnPrint( "[ I Too Fast ]\r\n" ); break; case SPINTERFERENCE_TOOSLOW: pfnPrint( "[ I Too Slow ]\r\n" ); break; default: break; } } break; case SPEI_PHRASE_START: pfnPrint( "Phrase Start\r\n" ); sentence.MarkNewPhraseBase(); break; case SPEI_HYPOTHESIS: case SPEI_RECOGNITION: case SPEI_FALSE_RECOGNITION: { CComPtr<ISpRecoResult> cpResult; cpResult = spEvent.RecoResult(); CSpDynamicString dstrText; if (spEvent.eEventId == SPEI_FALSE_RECOGNITION) { dstrText = L"(Unrecognized)"; result = SR_RESULT_FAILED; // It's possible that the failed recog might have more words, so see if that's the case EnumeratePhonemes( cpPhoneConv, cpResult, sentence ); } else { // Hypothesis or recognition success cpResult->GetText( (ULONG)SP_GETWHOLEPHRASE, (ULONG)SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL); EnumeratePhonemes( cpPhoneConv, cpResult, sentence ); if ( spEvent.eEventId == SPEI_RECOGNITION ) { result = SR_RESULT_SUCCESS; } pfnPrint( va( "%s%s\r\n", spEvent.eEventId == SPEI_HYPOTHESIS ? "[ Hypothesis ] " : "", dstrText.CopyToChar() ) ); } cpResult.Release(); } break; // end of the wav file was reached by the speech recognition engine case SPEI_END_SR_STREAM: fEndStreamReached = TRUE; break; } // clear any event data/object references spEvent.Clear(); }// END event pulling loop - break on empty event queue OR end stream }// END event polling loop - break on event timeout OR end stream // Deactivate rule hr = cpRecoGrammar->SetRuleState( NULL, NULL, SPRS_INACTIVE ); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to deactivate rule set\n" ); return result; } // close the input stream, since we're done with it // NOTE: smart pointer will call SpStream's destructor, and consequently ::Close, but code may want to check for errors on ::Close operation hr = cpInputStream->Close(); if ( FAILED( hr ) ) { pfnPrint( "Error: SAPI 5.1 Unable to close input stream\n" ); return result; } return result; }
bool SpeechRecognizerModule::updateModule() { cout<<"."; USES_CONVERSION; CSpEvent event; // Process all of the recognition events while (event.GetFrom(m_cpRecoCtxt) == S_OK) { switch (event.eEventId) { case SPEI_SOUND_START: { m_bInSound = TRUE; yInfo() << "Sound in..."; break; } case SPEI_SOUND_END: if (m_bInSound) { m_bInSound = FALSE; if (!m_bGotReco) { // The sound has started and ended, // but the engine has not succeeded in recognizing anything yWarning() << "Chunk of sound detected: Recognition is null"; } m_bGotReco = FALSE; } break; case SPEI_RECOGNITION: // There may be multiple recognition results, so get all of them { m_bGotReco = TRUE; static const WCHAR wszUnrecognized[] = L"<Unrecognized>"; CSpDynamicString dstrText; if (SUCCEEDED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &dstrText, NULL))) { SPPHRASE* pPhrase = NULL; bool successGetPhrase = SUCCEEDED(event.RecoResult()->GetPhrase(&pPhrase)); int confidence=pPhrase->Rule.Confidence; string fullSentence = ws2s(dstrText); yInfo() <<"Recognized "<<fullSentence<<" with confidence "<<confidence ; //Send over yarp Bottle bOut; bOut.addString(fullSentence.c_str()); bOut.addInt(confidence); m_portContinuousRecognition.write(bOut); //Treat the semantic if (successGetPhrase) { //Send sound if (m_forwardSound) { yarp::sig::Sound& rawSnd = m_portSound.prepare(); rawSnd = toSound(event.RecoResult()); m_portSound.write(); } //--------------------------------------------------- 1. 1st subBottle : raw Sentence -----------------------------------------------// int wordCount = pPhrase->Rule.ulCountOfElements; string rawPhrase = ""; for(int i=0; i< wordCount; i++){ rawPhrase += ws2s(pPhrase->pElements[i].pszDisplayText) + " "; yDebug() << "word : " << ws2s(pPhrase->pElements[i].pszDisplayText) ; } yInfo() <<"Raw sentence: "<<rawPhrase ; if (&pPhrase->Rule == NULL) { yError() <<"Cannot parse the sentence!"; return true; } //--------------------------------------------------- 2. 2nd subottle : Word/Role ---------------------------------------------------// Bottle bOutGrammar; bOutGrammar.addString(rawPhrase.c_str()); bOutGrammar.addList()=toBottle(pPhrase,&pPhrase->Rule); yInfo() << "Sending semantic bottle : " << bOutGrammar.toString().c_str() ; m_portContinuousRecognitionGrammar.write(bOutGrammar); ::CoTaskMemFree(pPhrase); } if (m_useTalkBack) say(fullSentence); } } break; } } return true; }